///////////////////////////////////////////////////////////////////////////// // Name: image.h // Purpose: wxImage class // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_IMAGE_H_ #define _WX_IMAGE_H_ #ifdef __GNUG__ #pragma interface "image.h" #endif #include "wx/setup.h" #include "wx/object.h" #include "wx/string.h" #include "wx/gdicmn.h" #include "wx/bitmap.h" #if wxUSE_STREAMS # include "wx/stream.h" #endif //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLEXPORT wxImageHandler; class WXDLLEXPORT wxImage; //----------------------------------------------------------------------------- // wxImageHandler //----------------------------------------------------------------------------- class WXDLLEXPORT wxImageHandler: public wxObject { public: wxImageHandler() { m_name = ""; m_extension = ""; m_type = 0; } #if wxUSE_STREAMS virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 ); virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE ); virtual int GetImageCount( wxInputStream& stream ); bool CanRead( wxInputStream& stream ) { return DoCanRead(stream); } bool CanRead( const wxString& name ); #endif // wxUSE_STREAMS void SetName(const wxString& name) { m_name = name; } void SetExtension(const wxString& ext) { m_extension = ext; } void SetType(long type) { m_type = type; } void SetMimeType(const wxString& type) { m_mime = type; } wxString GetName() const { return m_name; } wxString GetExtension() const { return m_extension; } long GetType() const { return m_type; } wxString GetMimeType() const { return m_mime; } protected: #if wxUSE_STREAMS virtual bool DoCanRead( wxInputStream& stream ) = 0; #endif // wxUSE_STREAMS wxString m_name; wxString m_extension; wxString m_mime; long m_type; private: DECLARE_CLASS(wxImageHandler) }; //----------------------------------------------------------------------------- // wxImage //----------------------------------------------------------------------------- class WXDLLEXPORT wxHNode { public: unsigned long index; unsigned long value; }; class WXDLLEXPORT wxImage: public wxObject { public: wxImage(); wxImage( int width, int height ); wxImage( const wxString& name, long type = wxBITMAP_TYPE_ANY ); wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY ); wxImage( const wxString& name, const wxString& mimetype ); wxImage( wxInputStream& stream, const wxString& mimetype ); wxImage( const wxImage& image ); wxImage( const wxImage* image ); // these functions get implemented in /src/(platform)/bitmap.cpp wxImage( const wxBitmap &bitmap ); operator wxBitmap() const { return ConvertToBitmap(); } wxBitmap ConvertToBitmap() const; void Create( int width, int height ); void Destroy(); // return the new image with size width*height wxImage GetSubImage( const wxRect& ) const; // return the new image with size width*height wxImage Scale( int width, int height ) const; // rescales the image in place wxImage& Rescale( int width, int height ) { return *this = Scale(width, height); } // replace one colour with another void Replace( unsigned char r1, unsigned char g1, unsigned char b1, unsigned char r2, unsigned char g2, unsigned char b2 ); // these routines are slow but safe void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b ); unsigned char GetRed( int x, int y ); unsigned char GetGreen( int x, int y ); unsigned char GetBlue( int x, int y ); static bool CanRead( const wxString& name ); virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY ); virtual bool LoadFile( const wxString& name, const wxString& mimetype ); #if wxUSE_STREAMS static bool CanRead( wxInputStream& stream ); virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY ); virtual bool LoadFile( wxInputStream& stream, const wxString& mimetype ); #endif virtual bool SaveFile( const wxString& name, int type ); virtual bool SaveFile( const wxString& name, const wxString& mimetype ); #if wxUSE_STREAMS virtual bool SaveFile( wxOutputStream& stream, int type ); virtual bool SaveFile( wxOutputStream& stream, const wxString& mimetype ); #endif bool Ok() const; int GetWidth() const; int GetHeight() const; char unsigned *GetData() const; void SetData( char unsigned *data ); void SetMaskColour( unsigned char r, unsigned char g, unsigned char b ); unsigned char GetMaskRed() const; unsigned char GetMaskGreen() const; unsigned char GetMaskBlue() const; void SetMask( bool mask = TRUE ); bool HasMask() const; unsigned long CountColours( unsigned long stopafter = (unsigned long) -1 ); unsigned long ComputeHistogram( wxHashTable &h ); wxImage& operator = (const wxImage& image) { if ( (*this) != image ) Ref(image); return *this; } bool operator == (const wxImage& image) { return m_refData == image.m_refData; } bool operator != (const wxImage& image) { return m_refData != image.m_refData; } static wxList& GetHandlers() { return sm_handlers; } static void AddHandler( wxImageHandler *handler ); static void InsertHandler( wxImageHandler *handler ); static bool RemoveHandler( const wxString& name ); static wxImageHandler *FindHandler( const wxString& name ); static wxImageHandler *FindHandler( const wxString& extension, long imageType ); static wxImageHandler *FindHandler( long imageType ); static wxImageHandler *FindHandlerMime( const wxString& mimetype ); static void CleanUpHandlers(); static void InitStandardHandlers(); protected: static wxList sm_handlers; private: friend class WXDLLEXPORT wxImageHandler; DECLARE_DYNAMIC_CLASS(wxImage) }; extern void WXDLLEXPORT wxInitAllImageHandlers(); //----------------------------------------------------------------------------- // wxImage handlers //----------------------------------------------------------------------------- #include "wx/imagbmp.h" #include "wx/imagpng.h" #include "wx/imaggif.h" #include "wx/imagpcx.h" #include "wx/imagjpeg.h" #include "wx/imagtiff.h" #include "wx/imagpnm.h" #endif // _WX_IMAGE_H_