///////////////////////////////////////////////////////////////////////////// // Name: wx/meta/movable.h // Purpose: Test if a type is movable using memmove() etc. // Author: Vaclav Slavik // Created: 2008-01-21 // RCS-ID: $Id$ // Copyright: (c) 2008 Vaclav Slavik // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_META_MOVABLE_H_ #define _WX_META_MOVABLE_H_ #include "wx/defs.h" #include "wx/string.h" // for wxIsMovable specialization // Helper to decide if an object of type T is "movable", i.e. if it can be // copied to another memory location using memmove() or realloc() C functions. // C++ only gurantees that POD types (including primitive types) are // movable. template struct wxIsMovable { // NB: enum, because VC6 can't handle "static const bool value = true;" enum { value = false }; }; // Macro to add wxIsMovable specialization for given type that marks it // as movable: #define WX_DECLARE_TYPE_MOVABLE(type) \ template<> struct wxIsMovable \ { \ enum { value = true }; \ }; WX_DECLARE_TYPE_MOVABLE(bool) WX_DECLARE_TYPE_MOVABLE(unsigned char) WX_DECLARE_TYPE_MOVABLE(signed char) WX_DECLARE_TYPE_MOVABLE(unsigned int) WX_DECLARE_TYPE_MOVABLE(signed int) WX_DECLARE_TYPE_MOVABLE(unsigned short int) WX_DECLARE_TYPE_MOVABLE(signed short int) WX_DECLARE_TYPE_MOVABLE(signed long int) WX_DECLARE_TYPE_MOVABLE(unsigned long int) WX_DECLARE_TYPE_MOVABLE(float) WX_DECLARE_TYPE_MOVABLE(double) WX_DECLARE_TYPE_MOVABLE(long double) #if wxWCHAR_T_IS_REAL_TYPE WX_DECLARE_TYPE_MOVABLE(wchar_t) #endif #ifdef wxLongLong_t WX_DECLARE_TYPE_MOVABLE(wxLongLong_t) WX_DECLARE_TYPE_MOVABLE(wxULongLong_t) #endif // pointers are movable: template struct wxIsMovable { enum { value = true }; }; template struct wxIsMovable { enum { value = true }; }; // Our implementation of wxString is written in such way that it's safe to move // it around. OTOH, we don't know anything about std::string. // (NB: we don't put this into string.h and choose to include wx/string.h from // here instead so that rarely-used wxIsMovable code isn't included by // everything) #if !wxUSE_STL WX_DECLARE_TYPE_MOVABLE(wxString) #endif #endif // _WX_META_MOVABLE_H_