///////////////////////////////////////////////////////////////////////////// // Name: timer.h // Purpose: wxTimer class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TIMER_H_ #define _WX_TIMER_H_ #ifdef __GNUG__ #pragma interface "timer.h" #endif #include "wx/object.h" class WXDLLEXPORT wxTimer: public wxObject { DECLARE_DYNAMIC_CLASS(wxTimer) public: bool oneShot ; int milli ; int lastMilli ; long id; public: wxTimer(void); ~wxTimer(void); virtual bool Start(int milliseconds = -1,bool one_shot = FALSE); // Start timer virtual void Stop(void); // Stop timer virtual void Notify(void) = 0; // Override this member inline int Interval(void) { return milli ; }; // Returns the current interval time (0 if stop) }; // Timer functions (milliseconds) void WXDLLEXPORT wxStartTimer(void); // Gets time since last wxStartTimer or wxGetElapsedTime long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE); // EXPERIMENTAL: comment this out if it doesn't compile. bool WXDLLEXPORT wxGetLocalTime(long *timeZone, int *dstObserved); // Get number of seconds since 00:00:00 GMT, Jan 1st 1970. long WXDLLEXPORT wxGetCurrentTime(void); #endif // _WX_TIMERH_