///////////////////////////////////////////////////////////////////////////// // Name: wx/generic/grid.h // Purpose: wxGrid and related classes // Author: Michael Bedward (based on code by Julian Smart, Robin Dunn) // Modified by: // Created: 1/08/1999 // RCS-ID: $Id$ // Copyright: (c) Michael Bedward // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/defs.h" #if !defined(wxUSE_NEW_GRID) || !(wxUSE_NEW_GRID) #include "gridg.h" #else #ifndef __WXGRID_H__ #define __WXGRID_H__ #ifdef __GNUG__ #pragma interface "grid.h" #endif #include "wx/hash.h" #include "wx/panel.h" #include "wx/scrolwin.h" #include "wx/string.h" #include "wx/scrolbar.h" #include "wx/event.h" #include "wx/combobox.h" #include "wx/dynarray.h" #include "wx/timer.h" // Default parameters for wxGrid // #define WXGRID_DEFAULT_NUMBER_ROWS 10 #define WXGRID_DEFAULT_NUMBER_COLS 10 #ifdef __WXMSW__ #define WXGRID_DEFAULT_ROW_HEIGHT 25 #else #define WXGRID_DEFAULT_ROW_HEIGHT 30 #endif // __WXMSW__ #define WXGRID_DEFAULT_COL_WIDTH 80 #define WXGRID_DEFAULT_COL_LABEL_HEIGHT 32 #define WXGRID_DEFAULT_ROW_LABEL_WIDTH 82 #define WXGRID_LABEL_EDGE_ZONE 5 #define WXGRID_MIN_ROW_HEIGHT 15 #define WXGRID_MIN_COL_WIDTH 15 #define WXGRID_DEFAULT_SCROLLBAR_WIDTH 16 // ---------------------------------------------------------------------------- // forward declarations // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGrid; class WXDLLEXPORT wxGridCellAttr; class WXDLLEXPORT wxGridCellAttrProviderData; class WXDLLEXPORT wxGridColLabelWindow; class WXDLLEXPORT wxGridCornerLabelWindow; class WXDLLEXPORT wxGridRowLabelWindow; class WXDLLEXPORT wxGridTableBase; class WXDLLEXPORT wxGridWindow; class WXDLLEXPORT wxGridTypeRegistry; class WXDLLEXPORT wxCheckBox; class WXDLLEXPORT wxTextCtrl; // ---------------------------------------------------------------------------- // wxGridCellRenderer: this class is responsible for actually drawing the cell // in the grid. You may pass it to the wxGridCellAttr (below) to change the // format of one given cell or to wxGrid::SetDefaultRenderer() to change the // view of all cells. This is an ABC, you will normally use one of the // predefined derived classes or derive oyur own class from it. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGridCellRenderer { public: // draw the given cell on the provided DC inside the given rectangle // using the style specified by the attribute and the default or selected // state corresponding to the isSelected value. // // this pure virtual function has a default implementation which will // prepare the DC using the given attribute: it will draw the rectangle // with the bg colour from attr and set the text colour and font virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rect, int row, int col, bool isSelected) = 0; }; // the default renderer for the cells containing string data class WXDLLEXPORT wxGridCellStringRenderer : public wxGridCellRenderer { public: // draw the string virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rect, int row, int col, bool isSelected); }; // renderer for boolean fields class WXDLLEXPORT wxGridCellBoolRenderer : public wxGridCellRenderer { public: // draw a check mark or nothing virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rect, int row, int col, bool isSelected); }; // ---------------------------------------------------------------------------- // wxGridCellEditor: This class is responsible for providing and manipulating // the in-place edit controls for the grid. Instances of wxGridCellEditor // (actually, instances of derived classes since it is an ABC) can be // associated with the cell attributes for individual cells, rows, columns, or // even for the entire grid. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGridCellEditor { public: wxGridCellEditor(); virtual ~wxGridCellEditor(); bool IsCreated() { return m_control != NULL; } // Creates the actual edit control virtual void Create(wxWindow* parent, wxWindowID id, wxEvtHandler* evtHandler) = 0; // Size and position the edit control virtual void SetSize(const wxRect& rect); // Show or hide the edit control, use the specified attributes to set // colours/fonts for it virtual void Show(bool show, wxGridCellAttr *attr = (wxGridCellAttr *)NULL); // Draws the part of the cell not occupied by the control: the base class // version just fills it with background colour from the attribute virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr *attr); // Fetch the value from the table and prepare the edit control // to begin editing. Set the focus to the edit control. virtual void BeginEdit(int row, int col, wxGrid* grid) = 0; // Complete the editing of the current cell. If saveValue is // true then send the new value back to the table. Returns true // if the value has changed. If necessary, the control may be // destroyed. virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid) = 0; // Reset the value in the control back to its starting value virtual void Reset() = 0; // If the editor is enabled by pressing keys on the grid, // this will be called to let the editor do something about // that first key if desired. virtual void StartingKey(wxKeyEvent& event); // if the editor is enabled by clicking on the cell, this method will be // called virtual void StartingClick(); // Some types of controls on some platforms may need some help // with the Return key. virtual void HandleReturn(wxKeyEvent& event); // Final cleanup virtual void Destroy(); protected: // the control we show on screen wxControl* m_control; // if we change the colours/font of the control from the default ones, we // must restore the default later and we save them here between calls to // Show(TRUE) and Show(FALSE) wxColour m_colFgOld, m_colBgOld; wxFont m_fontOld; }; // the editor for string/text data class WXDLLEXPORT wxGridCellTextEditor : public wxGridCellEditor { public: wxGridCellTextEditor(); virtual void Create(wxWindow* parent, wxWindowID id, wxEvtHandler* evtHandler); virtual void SetSize(const wxRect& rect); virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr *attr); virtual void BeginEdit(int row, int col, wxGrid* grid); virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid); virtual void Reset(); virtual void StartingKey(wxKeyEvent& event); virtual void HandleReturn(wxKeyEvent& event); protected: wxTextCtrl *Text() const { return (wxTextCtrl *)m_control; } private: wxString m_startValue; }; // the editor for boolean data class WXDLLEXPORT wxGridCellBoolEditor : public wxGridCellEditor { public: virtual void Create(wxWindow* parent, wxWindowID id, wxEvtHandler* evtHandler); virtual void SetSize(const wxRect& rect); virtual void Show(bool show, wxGridCellAttr *attr = (wxGridCellAttr *)NULL); virtual void BeginEdit(int row, int col, wxGrid* grid); virtual bool EndEdit(int row, int col, bool saveValue, wxGrid* grid); virtual void Reset(); virtual void StartingClick(); protected: wxCheckBox *CBox() const { return (wxCheckBox *)m_control; } private: bool m_startValue; }; // ---------------------------------------------------------------------------- // wxGridCellAttr: this class can be used to alter the cells appearance in // the grid by changing their colour/font/... from default. An object of this // class may be returned by wxGridTable::GetAttr(). // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGridCellAttr { public: // ctors wxGridCellAttr() { Init(); SetAlignment(0, 0); } // VZ: considering the number of members wxGridCellAttr has now, this ctor // seems to be pretty useless... may be we should just remove it? wxGridCellAttr(const wxColour& colText, const wxColour& colBack, const wxFont& font, int hAlign, int vAlign) : m_colText(colText), m_colBack(colBack), m_font(font) { Init(); SetAlignment(hAlign, vAlign); } // default copy ctor ok // this class is ref counted: it is created with ref count of 1, so // calling DecRef() once will delete it. Calling IncRef() allows to lock // it until the matching DecRef() is called void IncRef() { m_nRef++; } void DecRef() { if ( !--m_nRef ) delete this; } void SafeIncRef() { if ( this ) IncRef(); } void SafeDecRef() { if ( this ) DecRef(); } // setters void SetTextColour(const wxColour& colText) { m_colText = colText; } void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; } void SetFont(const wxFont& font) { m_font = font; } void SetAlignment(int hAlign, int vAlign) { m_hAlign = hAlign; m_vAlign = vAlign; } void SetReadOnly(bool isReadOnly = TRUE) { m_isReadOnly = isReadOnly; } // takes ownership of the pointer void SetRenderer(wxGridCellRenderer *renderer) { delete m_renderer; m_renderer = renderer; } void SetEditor(wxGridCellEditor* editor) { delete m_editor; m_editor = editor; } // accessors bool HasTextColour() const { return m_colText.Ok(); } bool HasBackgroundColour() const { return m_colBack.Ok(); } bool HasFont() const { return m_font.Ok(); } bool HasAlignment() const { return m_hAlign || m_vAlign; } bool HasRenderer() const { return m_renderer != NULL; } bool HasEditor() const { return m_editor != NULL; } const wxColour& GetTextColour() const; const wxColour& GetBackgroundColour() const; const wxFont& GetFont() const; void GetAlignment(int *hAlign, int *vAlign) const; wxGridCellRenderer *GetRenderer(wxGridCellRenderer* def) const; wxGridCellEditor *GetEditor(wxGridCellEditor* def) const; bool IsReadOnly() const { return m_isReadOnly; } void SetDefAttr(wxGridCellAttr* defAttr) { m_defGridAttr = defAttr; } private: // the common part of all ctors void Init() { m_nRef = 1; m_isReadOnly = FALSE; m_renderer = NULL; m_editor = NULL; } // the dtor is private because only DecRef() can delete us ~wxGridCellAttr() { delete m_renderer; delete m_editor; } // the ref count - when it goes to 0, we die size_t m_nRef; wxColour m_colText, m_colBack; wxFont m_font; int m_hAlign, m_vAlign; wxGridCellRenderer* m_renderer; wxGridCellEditor* m_editor; wxGridCellAttr* m_defGridAttr; bool m_isReadOnly; // suppress the stupid gcc warning about the class having private dtor and // no friends friend class wxGridCellAttrDummyFriend; }; // ---------------------------------------------------------------------------- // wxGridCellAttrProvider: class used by wxGridTableBase to retrieve/store the // cell attributes. // ---------------------------------------------------------------------------- // implementation note: we separate it from wxGridTableBase because we wish to // avoid deriving a new table class if possible, and sometimes it will be // enough to just derive another wxGridCellAttrProvider instead // // the default implementation is reasonably efficient for the generic case, // but you might still wish to implement your own for some specific situations // if you have performance problems with the stock one class WXDLLEXPORT wxGridCellAttrProvider { public: wxGridCellAttrProvider(); virtual ~wxGridCellAttrProvider(); // DecRef() must be called on the returned pointer virtual wxGridCellAttr *GetAttr(int row, int col) const; // all these functions take ownership of the pointer, don't call DecRef() // on it virtual void SetAttr(wxGridCellAttr *attr, int row, int col); virtual void SetRowAttr(wxGridCellAttr *attr, int row); virtual void SetColAttr(wxGridCellAttr *attr, int col); // these functions must be called whenever some rows/cols are deleted // because the internal data must be updated then void UpdateAttrRows( size_t pos, int numRows ); void UpdateAttrCols( size_t pos, int numCols ); private: void InitData(); wxGridCellAttrProviderData *m_data; }; ////////////////////////////////////////////////////////////////////// // // Grid table classes // ////////////////////////////////////////////////////////////////////// class WXDLLEXPORT wxGridTableBase : public wxObject { public: wxGridTableBase(); virtual ~wxGridTableBase(); // You must override these functions in a derived table class // virtual long GetNumberRows() = 0; virtual long GetNumberCols() = 0; virtual bool IsEmptyCell( int row, int col ) = 0; virtual wxString GetValue( int row, int col ) = 0; virtual void SetValue( int row, int col, const wxString& value ) = 0; // Data type determination and value access virtual wxString GetTypeName( int row, int col ); virtual bool CanGetValueAs( int row, int col, const wxString& typeName ); virtual bool CanSetValueAs( int row, int col, const wxString& typeName ); virtual long GetValueAsLong( int row, int col ); virtual double GetValueAsDouble( int row, int col ); virtual bool GetValueAsBool( int row, int col ); virtual void SetValueAsLong( int row, int col, long value ); virtual void SetValueAsDouble( int row, int col, double value ); virtual void SetValueAsBool( int row, int col, bool value ); // For user defined types virtual void* GetValueAsCustom( int row, int col, const wxString& typeName ); virtual void SetValueAsCustom( int row, int col, const wxString& typeName, void* value ); // Overriding these is optional // virtual void SetView( wxGrid *grid ) { m_view = grid; } virtual wxGrid * GetView() const { return m_view; } virtual void Clear() {} virtual bool InsertRows( size_t pos = 0, size_t numRows = 1 ); virtual bool AppendRows( size_t numRows = 1 ); virtual bool DeleteRows( size_t pos = 0, size_t numRows = 1 ); virtual bool InsertCols( size_t pos = 0, size_t numCols = 1 ); virtual bool AppendCols( size_t numCols = 1 ); virtual bool DeleteCols( size_t pos = 0, size_t numCols = 1 ); virtual wxString GetRowLabelValue( int row ); virtual wxString GetColLabelValue( int col ); virtual void SetRowLabelValue( int WXUNUSED(row), const wxString& ) {} virtual void SetColLabelValue( int WXUNUSED(col), const wxString& ) {} // Attribute handling // // give us the attr provider to use - we take ownership of the pointer void SetAttrProvider(wxGridCellAttrProvider *attrProvider); // get the currently used attr provider (may be NULL) wxGridCellAttrProvider *GetAttrProvider() const { return m_attrProvider; } // Does this table allow attributes? Default implementation creates // a wxGridCellAttrProvider if necessary. virtual bool CanHaveAttributes(); // change row/col number in attribute if needed virtual void UpdateAttrRows( size_t pos, int numRows ); virtual void UpdateAttrCols( size_t pos, int numCols ); // by default forwarded to wxGridCellAttrProvider if any. May be // overridden to handle attributes directly in the table. virtual wxGridCellAttr *GetAttr( int row, int col ); // these functions take ownership of the pointer virtual void SetAttr(wxGridCellAttr* attr, int row, int col); virtual void SetRowAttr(wxGridCellAttr *attr, int row); virtual void SetColAttr(wxGridCellAttr *attr, int col); private: wxGrid * m_view; wxGridCellAttrProvider *m_attrProvider; DECLARE_ABSTRACT_CLASS( wxGridTableBase ); }; // ---------------------------------------------------------------------------- // wxGridTableMessage // ---------------------------------------------------------------------------- // IDs for messages sent from grid table to view // enum wxGridTableRequest { wxGRIDTABLE_REQUEST_VIEW_GET_VALUES = 2000, wxGRIDTABLE_REQUEST_VIEW_SEND_VALUES, wxGRIDTABLE_NOTIFY_ROWS_INSERTED, wxGRIDTABLE_NOTIFY_ROWS_APPENDED, wxGRIDTABLE_NOTIFY_ROWS_DELETED, wxGRIDTABLE_NOTIFY_COLS_INSERTED, wxGRIDTABLE_NOTIFY_COLS_APPENDED, wxGRIDTABLE_NOTIFY_COLS_DELETED }; class WXDLLEXPORT wxGridTableMessage { public: wxGridTableMessage(); wxGridTableMessage( wxGridTableBase *table, int id, int comInt1 = -1, int comInt2 = -1 ); void SetTableObject( wxGridTableBase *table ) { m_table = table; } wxGridTableBase * GetTableObject() const { return m_table; } void SetId( int id ) { m_id = id; } int GetId() { return m_id; } void SetCommandInt( int comInt1 ) { m_comInt1 = comInt1; } int GetCommandInt() { return m_comInt1; } void SetCommandInt2( int comInt2 ) { m_comInt2 = comInt2; } int GetCommandInt2() { return m_comInt2; } private: wxGridTableBase *m_table; int m_id; int m_comInt1; int m_comInt2; }; // ------ wxGridStringArray // A 2-dimensional array of strings for data values // WX_DECLARE_EXPORTED_OBJARRAY(wxArrayString, wxGridStringArray); // ------ wxGridStringTable // // Simplest type of data table for a grid for small tables of strings // that are stored in memory // class WXDLLEXPORT wxGridStringTable : public wxGridTableBase { public: wxGridStringTable(); wxGridStringTable( int numRows, int numCols ); ~wxGridStringTable(); // these are pure virtual in wxGridTableBase // long GetNumberRows(); long GetNumberCols(); wxString GetValue( int row, int col ); void SetValue( int row, int col, const wxString& s ); bool IsEmptyCell( int row, int col ); // overridden functions from wxGridTableBase // void Clear(); bool InsertRows( size_t pos = 0, size_t numRows = 1 ); bool AppendRows( size_t numRows = 1 ); bool DeleteRows( size_t pos = 0, size_t numRows = 1 ); bool InsertCols( size_t pos = 0, size_t numCols = 1 ); bool AppendCols( size_t numCols = 1 ); bool DeleteCols( size_t pos = 0, size_t numCols = 1 ); void SetRowLabelValue( int row, const wxString& ); void SetColLabelValue( int col, const wxString& ); wxString GetRowLabelValue( int row ); wxString GetColLabelValue( int col ); private: wxGridStringArray m_data; // These only get used if you set your own labels, otherwise the // GetRow/ColLabelValue functions return wxGridTableBase defaults // wxArrayString m_rowLabels; wxArrayString m_colLabels; DECLARE_DYNAMIC_CLASS( wxGridStringTable ) }; // ============================================================================ // Grid view classes // ============================================================================ // ---------------------------------------------------------------------------- // wxGridCellCoords: location of a cell in the grid // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGridCellCoords { public: wxGridCellCoords() { m_row = m_col = -1; } wxGridCellCoords( int r, int c ) { m_row = r; m_col = c; } // default copy ctor is ok long GetRow() const { return m_row; } void SetRow( long n ) { m_row = n; } long GetCol() const { return m_col; } void SetCol( long n ) { m_col = n; } void Set( long row, long col ) { m_row = row; m_col = col; } wxGridCellCoords& operator=( const wxGridCellCoords& other ) { if ( &other != this ) { m_row=other.m_row; m_col=other.m_col; } return *this; } bool operator==( const wxGridCellCoords& other ) const { return (m_row == other.m_row && m_col == other.m_col); } bool operator!=( const wxGridCellCoords& other ) const { return (m_row != other.m_row || m_col != other.m_col); } bool operator!() const { return (m_row == -1 && m_col == -1 ); } private: long m_row; long m_col; }; // For comparisons... // extern wxGridCellCoords wxGridNoCellCoords; extern wxRect wxGridNoCellRect; // An array of cell coords... // WX_DECLARE_EXPORTED_OBJARRAY(wxGridCellCoords, wxGridCellCoordsArray); // ---------------------------------------------------------------------------- // wxGrid // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGrid : public wxScrolledWindow { public: wxGrid() { Create(); } wxGrid( wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxPanelNameStr ); ~wxGrid(); bool CreateGrid( int numRows, int numCols ); // ------ grid dimensions // int GetNumberRows() { return m_numRows; } int GetNumberCols() { return m_numCols; } // ------ display update functions // void CalcRowLabelsExposed( wxRegion& reg ); void CalcColLabelsExposed( wxRegion& reg ); void CalcCellsExposed( wxRegion& reg ); // ------ event handlers // void ProcessRowLabelMouseEvent( wxMouseEvent& event ); void ProcessColLabelMouseEvent( wxMouseEvent& event ); void ProcessCornerLabelMouseEvent( wxMouseEvent& event ); void ProcessGridCellMouseEvent( wxMouseEvent& event ); bool ProcessTableMessage( wxGridTableMessage& ); void DoEndDragResizeRow(); void DoEndDragResizeCol(); wxGridTableBase * GetTable() const { return m_table; } bool SetTable( wxGridTableBase *table, bool takeOwnership=FALSE ); void ClearGrid(); bool InsertRows( int pos = 0, int numRows = 1, bool updateLabels=TRUE ); bool AppendRows( int numRows = 1, bool updateLabels=TRUE ); bool DeleteRows( int pos = 0, int numRows = 1, bool updateLabels=TRUE ); bool InsertCols( int pos = 0, int numCols = 1, bool updateLabels=TRUE ); bool AppendCols( int numCols = 1, bool updateLabels=TRUE ); bool DeleteCols( int pos = 0, int numCols = 1, bool updateLabels=TRUE ); void DrawGridCellArea( wxDC& dc ); void DrawCellBorder( wxDC& dc, const wxGridCellCoords& ); void DrawAllGridLines( wxDC& dc, const wxRegion & reg ); void DrawCell( wxDC& dc, const wxGridCellCoords& ); void DrawHighlight(wxDC& dc); // this function is called when the current cell highlight must be redrawn // and may be overridden by the user virtual void DrawCellHighlight( wxDC& dc, const wxGridCellAttr *attr ); void DrawRowLabels( wxDC& dc ); void DrawRowLabel( wxDC& dc, int row ); void DrawColLabels( wxDC& dc ); void DrawColLabel( wxDC& dc, int col ); // ------ Cell text drawing functions // void DrawTextRectangle( wxDC& dc, const wxString&, const wxRect&, int horizontalAlignment = wxLEFT, int verticalAlignment = wxTOP ); // Split a string containing newline chararcters into an array of // strings and return the number of lines // void StringToLines( const wxString& value, wxArrayString& lines ); void GetTextBoxSize( wxDC& dc, wxArrayString& lines, long *width, long *height ); // ------ // Code that does a lot of grid modification can be enclosed // between BeginBatch() and EndBatch() calls to avoid screen // flicker // void BeginBatch() { m_batchCount++; } void EndBatch() { if ( m_batchCount > 0 ) m_batchCount--; } int GetBatchCount() { return m_batchCount; } // ------ edit control functions // bool IsEditable() { return m_editable; } void EnableEditing( bool edit ); void EnableCellEditControl( bool enable = TRUE ); void DisableCellEditControl() { EnableCellEditControl(FALSE); } bool CanEnableCellControl() const; bool IsCellEditControlEnabled() const; bool IsCurrentCellReadOnly() const; void ShowCellEditControl(); void HideCellEditControl(); void SetEditControlValue( const wxString& s = wxEmptyString ); void SaveEditControlValue(); // ------ grid location functions // Note that all of these functions work with the logical coordinates of // grid cells and labels so you will need to convert from device // coordinates for mouse events etc. // void XYToCell( int x, int y, wxGridCellCoords& ); int YToRow( int y ); int XToCol( int x ); int YToEdgeOfRow( int y ); int XToEdgeOfCol( int x ); wxRect CellToRect( int row, int col ); wxRect CellToRect( const wxGridCellCoords& coords ) { return CellToRect( coords.GetRow(), coords.GetCol() ); } int GetGridCursorRow() { return m_currentCellCoords.GetRow(); } int GetGridCursorCol() { return m_currentCellCoords.GetCol(); } // check to see if a cell is either wholly visible (the default arg) or // at least partially visible in the grid window // bool IsVisible( int row, int col, bool wholeCellVisible = TRUE ); bool IsVisible( const wxGridCellCoords& coords, bool wholeCellVisible = TRUE ) { return IsVisible( coords.GetRow(), coords.GetCol(), wholeCellVisible ); } void MakeCellVisible( int row, int col ); void MakeCellVisible( const wxGridCellCoords& coords ) { MakeCellVisible( coords.GetRow(), coords.GetCol() ); } // ------ grid cursor movement functions // void SetGridCursor( int row, int col ) { SetCurrentCell( wxGridCellCoords(row, col) ); } bool MoveCursorUp(); bool MoveCursorDown(); bool MoveCursorLeft(); bool MoveCursorRight(); bool MovePageDown(); bool MovePageUp(); bool MoveCursorUpBlock(); bool MoveCursorDownBlock(); bool MoveCursorLeftBlock(); bool MoveCursorRightBlock(); // ------ label and gridline formatting // int GetDefaultRowLabelSize() { return WXGRID_DEFAULT_ROW_LABEL_WIDTH; } int GetRowLabelSize() { return m_rowLabelWidth; } int GetDefaultColLabelSize() { return WXGRID_DEFAULT_COL_LABEL_HEIGHT; } int GetColLabelSize() { return m_colLabelHeight; } wxColour GetLabelBackgroundColour() { return m_labelBackgroundColour; } wxColour GetLabelTextColour() { return m_labelTextColour; } wxFont GetLabelFont() { return m_labelFont; } void GetRowLabelAlignment( int *horiz, int *vert ); void GetColLabelAlignment( int *horiz, int *vert ); wxString GetRowLabelValue( int row ); wxString GetColLabelValue( int col ); wxColour GetGridLineColour() { return m_gridLineColour; } void SetRowLabelSize( int width ); void SetColLabelSize( int height ); void SetLabelBackgroundColour( const wxColour& ); void SetLabelTextColour( const wxColour& ); void SetLabelFont( const wxFont& ); void SetRowLabelAlignment( int horiz, int vert ); void SetColLabelAlignment( int horiz, int vert ); void SetRowLabelValue( int row, const wxString& ); void SetColLabelValue( int col, const wxString& ); void SetGridLineColour( const wxColour& ); void EnableDragRowSize( bool enable = TRUE ); void DisableDragRowSize() { EnableDragRowSize( FALSE ); } bool CanDragRowSize() { return m_canDragRowSize; } void EnableDragColSize( bool enable = TRUE ); void DisableDragColSize() { EnableDragColSize( FALSE ); } bool CanDragColSize() { return m_canDragColSize; } // this sets the specified attribute for all cells in this row/col void SetRowAttr(int row, wxGridCellAttr *attr); void SetColAttr(int col, wxGridCellAttr *attr); void EnableGridLines( bool enable = TRUE ); bool GridLinesEnabled() { return m_gridLinesEnabled; } // ------ row and col formatting // int GetDefaultRowSize(); int GetRowSize( int row ); int GetDefaultColSize(); int GetColSize( int col ); wxColour GetDefaultCellBackgroundColour(); wxColour GetCellBackgroundColour( int row, int col ); wxColour GetDefaultCellTextColour(); wxColour GetCellTextColour( int row, int col ); wxFont GetDefaultCellFont(); wxFont GetCellFont( int row, int col ); void GetDefaultCellAlignment( int *horiz, int *vert ); void GetCellAlignment( int row, int col, int *horiz, int *vert ); void SetDefaultRowSize( int height, bool resizeExistingRows = FALSE ); void SetRowSize( int row, int height ); void SetDefaultColSize( int width, bool resizeExistingCols = FALSE ); void SetColSize( int col, int width ); // column won't be resized to be lesser width - this must be called during // the grid creation because it won't resize the column if it's already // narrower than the minimal width void SetColMinimalWidth( int col, int width ); void SetDefaultCellBackgroundColour( const wxColour& ); void SetCellBackgroundColour( int row, int col, const wxColour& ); void SetDefaultCellTextColour( const wxColour& ); void SetCellTextColour( int row, int col, const wxColour& ); void SetDefaultCellFont( const wxFont& ); void SetCellFont( int row, int col, const wxFont& ); void SetDefaultCellAlignment( int horiz, int vert ); void SetCellAlignment( int row, int col, int horiz, int vert ); // takes ownership of the pointer void SetDefaultRenderer(wxGridCellRenderer *renderer); void SetCellRenderer(int row, int col, wxGridCellRenderer *renderer); wxGridCellRenderer *GetDefaultRenderer() const; wxGridCellRenderer* GetCellRenderer(int row, int col); // takes ownership of the pointer void SetDefaultEditor(wxGridCellEditor *editor); void SetCellEditor(int row, int col, wxGridCellEditor *editor); wxGridCellEditor *GetDefaultEditor() const; wxGridCellEditor* GetCellEditor(int row, int col); // ------ cell value accessors // wxString GetCellValue( int row, int col ) { if ( m_table ) { return m_table->GetValue( row, col ); } else { return wxEmptyString; } } wxString GetCellValue( const wxGridCellCoords& coords ) { return GetCellValue( coords.GetRow(), coords.GetCol() ); } void SetCellValue( int row, int col, const wxString& s ); void SetCellValue( const wxGridCellCoords& coords, const wxString& s ) { SetCellValue( coords.GetRow(), coords.GetCol(), s ); } // returns TRUE if the cell can't be edited bool IsReadOnly(int row, int col) const; // make the cell editable/readonly void SetReadOnly(int row, int col, bool isReadOnly = TRUE); // ------ selections of blocks of cells // void SelectRow( int row, bool addToSelected = FALSE ); void SelectCol( int col, bool addToSelected = FALSE ); void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol ); void SelectBlock( const wxGridCellCoords& topLeft, const wxGridCellCoords& bottomRight ) { SelectBlock( topLeft.GetRow(), topLeft.GetCol(), bottomRight.GetRow(), bottomRight.GetCol() ); } void SelectAll(); bool IsSelection() { return ( m_selectedTopLeft != wxGridNoCellCoords && m_selectedBottomRight != wxGridNoCellCoords ); } void ClearSelection(); bool IsInSelection( int row, int col ) { return ( IsSelection() && row >= m_selectedTopLeft.GetRow() && col >= m_selectedTopLeft.GetCol() && row <= m_selectedBottomRight.GetRow() && col <= m_selectedBottomRight.GetCol() ); } bool IsInSelection( const wxGridCellCoords& coords ) { return IsInSelection( coords.GetRow(), coords.GetCol() ); } void GetSelection( int* topRow, int* leftCol, int* bottomRow, int* rightCol ) { // these will all be -1 if there is no selected block // *topRow = m_selectedTopLeft.GetRow(); *leftCol = m_selectedTopLeft.GetCol(); *bottomRow = m_selectedBottomRight.GetRow(); *rightCol = m_selectedBottomRight.GetCol(); } // This function returns the rectangle that encloses the block of cells // limited by TopLeft and BottomRight cell in device coords and clipped // to the client size of the grid window. // wxRect BlockToDeviceRect( const wxGridCellCoords & topLeft, const wxGridCellCoords & bottomRight ); // This function returns the rectangle that encloses the selected cells // in device coords and clipped to the client size of the grid window. // wxRect SelectionToDeviceRect() { return BlockToDeviceRect( m_selectedTopLeft, m_selectedBottomRight ); } // Access or update the selection fore/back colours wxColour GetSelectionBackground() const { return m_selectionBackground; } wxColour GetSelectionForeground() const { return m_selectionForeground; } void SetSelectionBackground(const wxColour& c) { m_selectionBackground = c; } void SetSelectionForeground(const wxColour& c) { m_selectionForeground = c; } // Methods for a registry for mapping data types to Renderers/Editors void RegisterDataType(const wxString& typeName, wxGridCellRenderer* renderer, wxGridCellEditor* editor); wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const; wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const { return GetDefaultEditorForCell(c.GetRow(), c.GetCol()); } wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const; wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const; wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const; // ------ For compatibility with previous wxGrid only... // // ************************************************ // ** Don't use these in new code because they ** // ** are liable to disappear in a future ** // ** revision ** // ************************************************ // wxGrid( wxWindow *parent, int x, int y, int w = -1, int h = -1, long style = 0, const wxString& name = wxPanelNameStr ) : wxScrolledWindow( parent, -1, wxPoint(x,y), wxSize(w,h), style, name ) { Create(); } void SetCellValue( const wxString& val, int row, int col ) { SetCellValue( row, col, val ); } void UpdateDimensions() { CalcDimensions(); } int GetRows() { return GetNumberRows(); } int GetCols() { return GetNumberCols(); } int GetCursorRow() { return GetGridCursorRow(); } int GetCursorColumn() { return GetGridCursorCol(); } int GetScrollPosX() { return 0; } int GetScrollPosY() { return 0; } void SetScrollX( int x ) { } void SetScrollY( int y ) { } void SetColumnWidth( int col, int width ) { SetColSize( col, width ); } int GetColumnWidth( int col ) { return GetColSize( col ); } void SetRowHeight( int row, int height ) { SetRowSize( row, height ); } // GetRowHeight() is below int GetViewHeight() // returned num whole rows visible { return 0; } int GetViewWidth() // returned num whole cols visible { return 0; } void SetLabelSize( int orientation, int sz ) { if ( orientation == wxHORIZONTAL ) SetColLabelSize( sz ); else SetRowLabelSize( sz ); } int GetLabelSize( int orientation ) { if ( orientation == wxHORIZONTAL ) return GetColLabelSize(); else return GetRowLabelSize(); } void SetLabelAlignment( int orientation, int align ) { if ( orientation == wxHORIZONTAL ) SetColLabelAlignment( align, -1 ); else SetRowLabelAlignment( align, -1 ); } int GetLabelAlignment( int orientation, int WXUNUSED(align) ) { int h, v; if ( orientation == wxHORIZONTAL ) { GetColLabelAlignment( &h, &v ); return h; } else { GetRowLabelAlignment( &h, &v ); return h; } } void SetLabelValue( int orientation, const wxString& val, int pos ) { if ( orientation == wxHORIZONTAL ) SetColLabelValue( pos, val ); else SetRowLabelValue( pos, val ); } wxString GetLabelValue( int orientation, int pos) { if ( orientation == wxHORIZONTAL ) return GetColLabelValue( pos ); else return GetRowLabelValue( pos ); } wxFont GetCellTextFont() const { return m_defaultCellAttr->GetFont(); } wxFont GetCellTextFont(int WXUNUSED(row), int WXUNUSED(col)) const { return m_defaultCellAttr->GetFont(); } void SetCellTextFont(const wxFont& fnt) { SetDefaultCellFont( fnt ); } void SetCellTextFont(const wxFont& fnt, int row, int col) { SetCellFont( row, col, fnt ); } void SetCellTextColour(const wxColour& val, int row, int col) { SetCellTextColour( row, col, val ); } void SetCellTextColour(const wxColour& col) { SetDefaultCellTextColour( col ); } void SetCellBackgroundColour(const wxColour& col) { SetDefaultCellBackgroundColour( col ); } void SetCellBackgroundColour(const wxColour& colour, int row, int col) { SetCellBackgroundColour( row, col, colour ); } bool GetEditable() { return IsEditable(); } void SetEditable( bool edit = TRUE ) { EnableEditing( edit ); } bool GetEditInPlace() { return IsCellEditControlEnabled(); } void SetEditInPlace(bool edit = TRUE) { } void SetCellAlignment( int align, int row, int col) { SetCellAlignment(row, col, align, wxCENTER); } void SetCellAlignment( int WXUNUSED(align) ) {} void SetCellBitmap(wxBitmap *WXUNUSED(bitmap), int WXUNUSED(row), int WXUNUSED(col)) { } void SetDividerPen(const wxPen& WXUNUSED(pen)) { } wxPen& GetDividerPen() const { return wxNullPen; } void OnActivate(bool WXUNUSED(active)) {} // ******** End of compatibility functions ********** // ------ control IDs enum { wxGRID_CELLCTRL = 2000, wxGRID_TOPCTRL }; // ------ control types enum { wxGRID_TEXTCTRL = 2100, wxGRID_CHECKBOX, wxGRID_CHOICE, wxGRID_COMBOBOX }; protected: bool m_created; bool m_displayed; wxGridWindow *m_gridWin; wxGridRowLabelWindow *m_rowLabelWin; wxGridColLabelWindow *m_colLabelWin; wxGridCornerLabelWindow *m_cornerLabelWin; wxGridTableBase *m_table; bool m_ownTable; int m_left; int m_top; int m_right; int m_bottom; int m_numRows; int m_numCols; wxGridCellCoords m_currentCellCoords; wxGridCellCoords m_selectedTopLeft; wxGridCellCoords m_selectedBottomRight; wxColour m_selectionBackground; wxColour m_selectionForeground; // NB: *never* access m_row/col arrays directly because they are created // on demand, *always* use accessor functions instead! // init the m_rowHeights/Bottoms arrays with default values void InitRowHeights(); int m_defaultRowHeight; wxArrayInt m_rowHeights; wxArrayInt m_rowBottoms; // init the m_colWidths/Rights arrays void InitColWidths(); int m_defaultColWidth; wxArrayInt m_colWidths; wxArrayInt m_colRights; // get the col/row coords int GetColWidth(int col) const; int GetColLeft(int col) const; int GetColRight(int col) const; // this function must be public for compatibility... public: int GetRowHeight(int row) const; protected: int GetRowTop(int row) const; int GetRowBottom(int row) const; int m_rowLabelWidth; int m_colLabelHeight; wxColour m_labelBackgroundColour; wxColour m_labelTextColour; wxFont m_labelFont; int m_rowLabelHorizAlign; int m_rowLabelVertAlign; int m_colLabelHorizAlign; int m_colLabelVertAlign; bool m_defaultRowLabelValues; bool m_defaultColLabelValues; wxColour m_gridLineColour; bool m_gridLinesEnabled; // if a column has a minimal width, it will be the value for it in this // hash table wxHashTable m_colMinWidths; // get the minimal width of the given column int GetColMinimalWidth(int col) const; // do we have some place to store attributes in? bool CanHaveAttributes(); // returns the attribute we may modify in place: a new one if this cell // doesn't have any yet or the existing one if it does // // DecRef() must be called on the returned pointer, as usual wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const; // cell attribute cache (currently we only cache 1, may be will do // more/better later) struct CachedAttr { int row, col; wxGridCellAttr *attr; } m_attrCache; // invalidates the attribute cache void ClearAttrCache(); // adds an attribute to cache void CacheAttr(int row, int col, wxGridCellAttr *attr) const; // looks for an attr in cache, returns TRUE if found bool LookupAttr(int row, int col, wxGridCellAttr **attr) const; // looks for the attr in cache, if not found asks the table and caches the // result wxGridCellAttr *GetCellAttr(int row, int col) const; wxGridCellAttr *GetCellAttr(const wxGridCellCoords& coords ) { return GetCellAttr( coords.GetRow(), coords.GetCol() ); } // the default cell attr object for cells that don't have their own wxGridCellAttr* m_defaultCellAttr; wxGridCellCoordsArray m_cellsExposed; wxArrayInt m_rowsExposed; wxArrayInt m_colsExposed; wxArrayInt m_rowLabelsExposed; wxArrayInt m_colLabelsExposed; bool m_inOnKeyDown; int m_batchCount; wxGridTypeRegistry* m_typeRegistry; enum CursorMode { WXGRID_CURSOR_SELECT_CELL, WXGRID_CURSOR_RESIZE_ROW, WXGRID_CURSOR_RESIZE_COL, WXGRID_CURSOR_SELECT_ROW, WXGRID_CURSOR_SELECT_COL }; // this method not only sets m_cursorMode but also sets the correct cursor // for the given mode and, if captureMouse is not FALSE releases the mouse // if it was captured and captures it if it must be captured // // for this to work, you should always use it and not set m_cursorMode // directly! void ChangeCursorMode(CursorMode mode, wxWindow *win = (wxWindow *)NULL, bool captureMouse = TRUE); wxWindow *m_winCapture; // the window which captured the mouse CursorMode m_cursorMode; bool m_canDragRowSize; bool m_canDragColSize; int m_dragLastPos; int m_dragRowOrCol; bool m_isDragging; wxPoint m_startDragPos; bool m_waitForSlowClick; wxGridCellCoords m_selectionStart; wxCursor m_rowResizeCursor; wxCursor m_colResizeCursor; bool m_editable; // applies to whole grid bool m_cellEditCtrlEnabled; // is in-place edit currently shown? void Create(); void Init(); void CalcDimensions(); void CalcWindowSizes(); bool Redimension( wxGridTableMessage& ); bool SendEvent( const wxEventType, int row, int col, wxMouseEvent& ); bool SendEvent( const wxEventType, int row, int col ); bool SendEvent( const wxEventType type) { return SendEvent(type, m_currentCellCoords.GetRow(), m_currentCellCoords.GetCol()); } void OnPaint( wxPaintEvent& ); void OnSize( wxSizeEvent& ); void OnKeyDown( wxKeyEvent& ); void OnEraseBackground( wxEraseEvent& ); void SetCurrentCell( const wxGridCellCoords& coords ); void SetCurrentCell( int row, int col ) { SetCurrentCell( wxGridCellCoords(row, col) ); } // ------ functions to get/send data (see also public functions) // bool GetModelValues(); bool SetModelValues(); DECLARE_DYNAMIC_CLASS( wxGrid ) DECLARE_EVENT_TABLE() }; // ---------------------------------------------------------------------------- // Grid event class and event types // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGridEvent : public wxNotifyEvent { public: wxGridEvent() : wxNotifyEvent(), m_row(-1), m_col(-1), m_x(-1), m_y(-1), m_control(0), m_meta(0), m_shift(0), m_alt(0) { } wxGridEvent(int id, wxEventType type, wxObject* obj, int row=-1, int col=-1, int x=-1, int y=-1, bool control=FALSE, bool shift=FALSE, bool alt=FALSE, bool meta=FALSE); virtual int GetRow() { return m_row; } virtual int GetCol() { return m_col; } wxPoint GetPosition() { return wxPoint( m_x, m_y ); } bool ControlDown() { return m_control; } bool MetaDown() { return m_meta; } bool ShiftDown() { return m_shift; } bool AltDown() { return m_alt; } protected: int m_row; int m_col; int m_x; int m_y; bool m_control; bool m_meta; bool m_shift; bool m_alt; DECLARE_DYNAMIC_CLASS(wxGridEvent) }; class WXDLLEXPORT wxGridSizeEvent : public wxNotifyEvent { public: wxGridSizeEvent() : wxNotifyEvent(), m_rowOrCol(-1), m_x(-1), m_y(-1), m_control(0), m_meta(0), m_shift(0), m_alt(0) { } wxGridSizeEvent(int id, wxEventType type, wxObject* obj, int rowOrCol=-1, int x=-1, int y=-1, bool control=FALSE, bool shift=FALSE, bool alt=FALSE, bool meta=FALSE); int GetRowOrCol() { return m_rowOrCol; } wxPoint GetPosition() { return wxPoint( m_x, m_y ); } bool ControlDown() { return m_control; } bool MetaDown() { return m_meta; } bool ShiftDown() { return m_shift; } bool AltDown() { return m_alt; } protected: int m_rowOrCol; int m_x; int m_y; bool m_control; bool m_meta; bool m_shift; bool m_alt; DECLARE_DYNAMIC_CLASS(wxGridSizeEvent) }; class WXDLLEXPORT wxGridRangeSelectEvent : public wxNotifyEvent { public: wxGridRangeSelectEvent() : wxNotifyEvent() { m_topLeft = wxGridNoCellCoords; m_bottomRight = wxGridNoCellCoords; m_control = FALSE; m_meta = FALSE; m_shift = FALSE; m_alt = FALSE; } wxGridRangeSelectEvent(int id, wxEventType type, wxObject* obj, const wxGridCellCoords& topLeft, const wxGridCellCoords& bottomRight, bool control=FALSE, bool shift=FALSE, bool alt=FALSE, bool meta=FALSE); wxGridCellCoords GetTopLeftCoords() { return m_topLeft; } wxGridCellCoords GetBottomRightCoords() { return m_bottomRight; } int GetTopRow() { return m_topLeft.GetRow(); } int GetBottomRow() { return m_bottomRight.GetRow(); } int GetLeftCol() { return m_topLeft.GetCol(); } int GetRightCol() { return m_bottomRight.GetCol(); } bool ControlDown() { return m_control; } bool MetaDown() { return m_meta; } bool ShiftDown() { return m_shift; } bool AltDown() { return m_alt; } protected: wxGridCellCoords m_topLeft; wxGridCellCoords m_bottomRight; bool m_control; bool m_meta; bool m_shift; bool m_alt; DECLARE_DYNAMIC_CLASS(wxGridRangeSelectEvent) }; // TODO move to wx/event.h const wxEventType wxEVT_GRID_CELL_LEFT_CLICK = wxEVT_FIRST + 1580; const wxEventType wxEVT_GRID_CELL_RIGHT_CLICK = wxEVT_FIRST + 1581; const wxEventType wxEVT_GRID_CELL_LEFT_DCLICK = wxEVT_FIRST + 1582; const wxEventType wxEVT_GRID_CELL_RIGHT_DCLICK = wxEVT_FIRST + 1583; const wxEventType wxEVT_GRID_LABEL_LEFT_CLICK = wxEVT_FIRST + 1584; const wxEventType wxEVT_GRID_LABEL_RIGHT_CLICK = wxEVT_FIRST + 1585; const wxEventType wxEVT_GRID_LABEL_LEFT_DCLICK = wxEVT_FIRST + 1586; const wxEventType wxEVT_GRID_LABEL_RIGHT_DCLICK = wxEVT_FIRST + 1587; const wxEventType wxEVT_GRID_ROW_SIZE = wxEVT_FIRST + 1588; const wxEventType wxEVT_GRID_COL_SIZE = wxEVT_FIRST + 1589; const wxEventType wxEVT_GRID_RANGE_SELECT = wxEVT_FIRST + 1590; const wxEventType wxEVT_GRID_CELL_CHANGE = wxEVT_FIRST + 1591; const wxEventType wxEVT_GRID_SELECT_CELL = wxEVT_FIRST + 1592; const wxEventType wxEVT_GRID_EDITOR_SHOWN = wxEVT_FIRST + 1593; const wxEventType wxEVT_GRID_EDITOR_HIDDEN = wxEVT_FIRST + 1594; typedef void (wxEvtHandler::*wxGridEventFunction)(wxGridEvent&); typedef void (wxEvtHandler::*wxGridSizeEventFunction)(wxGridSizeEvent&); typedef void (wxEvtHandler::*wxGridRangeSelectEventFunction)(wxGridRangeSelectEvent&); #define EVT_GRID_CELL_LEFT_CLICK(fn) { wxEVT_GRID_CELL_LEFT_CLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_CELL_RIGHT_CLICK(fn) { wxEVT_GRID_CELL_RIGHT_CLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_CELL_LEFT_DCLICK(fn) { wxEVT_GRID_CELL_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_CELL_RIGHT_DCLICK(fn) { wxEVT_GRID_CELL_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_LABEL_LEFT_CLICK(fn) { wxEVT_GRID_LABEL_LEFT_CLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_LABEL_RIGHT_CLICK(fn) { wxEVT_GRID_LABEL_RIGHT_CLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_LABEL_LEFT_DCLICK(fn) { wxEVT_GRID_LABEL_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_LABEL_RIGHT_DCLICK(fn) { wxEVT_GRID_LABEL_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_ROW_SIZE(fn) { wxEVT_GRID_ROW_SIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridSizeEventFunction) &fn, NULL }, #define EVT_GRID_COL_SIZE(fn) { wxEVT_GRID_COL_SIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridSizeEventFunction) &fn, NULL }, #define EVT_GRID_RANGE_SELECT(fn) { wxEVT_GRID_RANGE_SELECT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridRangeSelectEventFunction) &fn, NULL }, #define EVT_GRID_CELL_CHANGE(fn) { wxEVT_GRID_CELL_CHANGE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_SELECT_CELL(fn) { wxEVT_GRID_SELECT_CELL, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_EDITOR_SHOWN(fn) { wxEVT_GRID_EDITOR_SHOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_EDITOR_HIDDEN(fn) { wxEVT_GRID_EDITOR_HIDDEN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #if 0 // TODO: implement these ? others ? const wxEventType wxEVT_GRID_CREATE_CELL = wxEVT_FIRST + 1576; const wxEventType wxEVT_GRID_CHANGE_LABELS = wxEVT_FIRST + 1577; const wxEventType wxEVT_GRID_CHANGE_SEL_LABEL = wxEVT_FIRST + 1578; #define EVT_GRID_CREATE_CELL(fn) { wxEVT_GRID_CREATE_CELL, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_CHANGE_LABELS(fn) { wxEVT_GRID_CHANGE_LABELS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #define EVT_GRID_CHANGE_SEL_LABEL(fn) { wxEVT_GRID_CHANGE_SEL_LABEL, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxGridEventFunction) &fn, NULL }, #endif #endif // #ifndef __WXGRID_H__ #endif // ifndef wxUSE_NEW_GRID