/////////////////////////////////////////////////////////////////////////////// // Name: wx/iconbndl.h // Purpose: wxIconBundle // Author: Mattia barbon // Modified by: // Created: 23.03.02 // RCS-ID: $Id$ // Copyright: (c) Mattia Barbon // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_ICONBNDL_H_ #define _WX_ICONBNDL_H_ #include "wx/dynarray.h" #include "wx/gdiobj.h" // for wxSize #include "wx/gdicmn.h" #include "wx/icon.h" class WXDLLIMPEXP_CORE wxIcon; class WXDLLIMPEXP_BASE wxString; class WXDLLEXPORT wxIconBundle; WX_DECLARE_EXPORTED_OBJARRAY(wxIcon, wxIconArray); // this class can't load bitmaps of type wxBITMAP_TYPE_ICO_RESOURCE, // if you need them, you have to load them manually and call // wxIconCollection::AddIcon class WXDLLEXPORT wxIconBundle : public wxGDIObject { public: // default constructor wxIconBundle(); // initializes the bundle with the icon(s) found in the file wxIconBundle(const wxString& file, long type); // initializes the bundle with a single icon wxIconBundle(const wxIcon& icon); // initializes the bundle from another icon bundle wxIconBundle(const wxIconBundle& icon); wxIconBundle& operator=(const wxIconBundle& ic) { if ( this != &ic) Ref(ic); return *this; } virtual bool IsOk() const; // adds all the icons contained in the file to the collection, // if the collection already contains icons with the same // width and height, they are replaced void AddIcon(const wxString& file, long type); // adds the icon to the collection, if the collection already // contains an icon with the same width and height, it is // replaced void AddIcon(const wxIcon& icon); // returns the icon with the given size; if no such icon exists, // returns the icon with size wxSYS_ICON_[XY]; if no such icon exists, // returns the first icon in the bundle wxIcon GetIcon(const wxSize& size) const; // equivalent to GetIcon(wxSize(size, size)) wxIcon GetIcon(wxCoord size = wxDefaultCoord) const { return GetIcon(wxSize(size, size)); } // returns the icon exactly of the specified size or wxNullIcon if no icon // of exactly given size are available wxIcon GetIconOfExactSize(const wxSize& size) const; wxIcon GetIconOfExactSize(wxCoord size) const { return GetIconOfExactSize(wxSize(size, size)); } // enumerate all icons in the bundle: don't use these functions if ti can // be avoided, using GetIcon() directly is better // return the number of available icons size_t GetIconCount() const; // return the icon at index (must be < GetIconCount()) wxIcon GetIconByIndex(size_t n) const; // check if we have any icons at all bool IsEmpty() const { return GetIconCount() == 0; } protected: virtual wxObjectRefData *CreateRefData() const; virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; private: // delete all icons void DeleteIcons(); DECLARE_DYNAMIC_CLASS(wxIconBundle) }; #endif // _WX_ICONBNDL_H_