///////////////////////////////////////////////////////////////////////////// // Name: penguin.h // Purpose: wxGLCanvas demo program // Author: Robert Roebling // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PENGUIN_H_ #define _WX_PENGUIN_H_ #include "wx/defs.h" #include "wx/app.h" #include "wx/menu.h" #include "wx/dcclient.h" #include "glcanvas.h" extern "C" { #include "lw.h" #include "trackball.h" } /* information needed to display lightwave mesh */ typedef struct { // gint do_init; /* true if initgl not yet called */ int do_init; lwObject *lwobject; /* lightwave object mesh */ float beginx,beginy; /* position of mouse */ float quat[4]; /* orientation of object */ float zoom; /* field of view in degrees */ } mesh_info; /* Define a new application type */ class MyApp: public wxApp { public: bool OnInit(void); }; /* Define a new frame type */ class TestGLCanvas; class MyFrame: public wxFrame { public: MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size, long style = wxDEFAULT_FRAME_STYLE); void OnExit(wxCommandEvent& event); public: TestGLCanvas* m_canvas; DECLARE_EVENT_TABLE() }; class TestGLCanvas: public wxGLCanvas { public: TestGLCanvas(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "TestGLCanvas"); ~TestGLCanvas(void); void OnPaint(wxPaintEvent& event); void OnSize(wxSizeEvent& event); void OnEraseBackground(wxEraseEvent& event); void LoadLWO( const wxString &filename); void OnMouse( wxMouseEvent& event ); void InitGL(void); mesh_info info; bool block; DECLARE_EVENT_TABLE() }; #endif