///////////////////////////////////////////////////////////////////////////// // Name: cursor.h // Purpose: // Author: Robert Roebling // Id: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKCURSORH__ #define __GTKCURSORH__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface #endif #include "wx/defs.h" #include "wx/object.h" #include "wx/gdicmn.h" #if wxUSE_IMAGE #include "wx/image.h" #endif //----------------------------------------------------------------------------- // wxCursor //----------------------------------------------------------------------------- class wxCursor: public wxObject { public: wxCursor(); wxCursor( int cursorId ); wxCursor( const wxCursor &cursor ); #if wxUSE_IMAGE wxCursor( const wxImage & image ); #endif wxCursor( const char bits[], int width, int height, int hotSpotX=-1, int hotSpotY=-1, const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0 ); ~wxCursor(); wxCursor& operator = ( const wxCursor& cursor ); bool operator == ( const wxCursor& cursor ) const; bool operator != ( const wxCursor& cursor ) const; bool Ok() const; // implementation GdkCursor *GetCursor() const; private: DECLARE_DYNAMIC_CLASS(wxCursor) }; #endif // __GTKCURSORH__