///////////////////////////////////////////////////////////////////////////// // Name: wx/dirdlg.h // Purpose: wxDirDialog base class // Author: Robert Roebling // Modified by: // Created: // Copyright: (c) Robert Roebling // Licence: wxWindows Licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DIRDLG_H_BASE_ #define _WX_DIRDLG_H_BASE_ #if wxUSE_DIRDLG #include "wx/dialog.h" // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- extern WXDLLIMPEXP_DATA_CORE(const char) wxDirDialogNameStr[]; extern WXDLLIMPEXP_DATA_CORE(const char) wxDirDialogDefaultFolderStr[]; extern WXDLLIMPEXP_DATA_CORE(const char) wxDirSelectorPromptStr[]; #define wxDD_CHANGE_DIR 0x0100 #define wxDD_DIR_MUST_EXIST 0x0200 // deprecated, on by default now, use wxDD_DIR_MUST_EXIST to disable it #define wxDD_NEW_DIR_BUTTON 0 #ifdef __WXWINCE__ #define wxDD_DEFAULT_STYLE wxDEFAULT_DIALOG_STYLE #else #define wxDD_DEFAULT_STYLE (wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER) #endif //------------------------------------------------------------------------- // wxDirDialogBase //------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxDirDialogBase : public wxDialog { public: wxDirDialogBase() {} wxDirDialogBase(wxWindow *parent, const wxString& title = wxDirSelectorPromptStr, const wxString& defaultPath = wxEmptyString, long style = wxDD_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition, const wxSize& sz = wxDefaultSize, const wxString& name = wxDirDialogNameStr) { Create(parent, title, defaultPath, style, pos, sz, name); } virtual ~wxDirDialogBase() {} bool Create(wxWindow *parent, const wxString& title = wxDirSelectorPromptStr, const wxString& defaultPath = wxEmptyString, long style = wxDD_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition, const wxSize& sz = wxDefaultSize, const wxString& name = wxDirDialogNameStr) { if (!wxDialog::Create(parent, wxID_ANY, title, pos, sz, style, name)) return false; m_path = defaultPath; m_message = title; return true; } virtual void SetMessage(const wxString& message) { m_message = message; } virtual void SetPath(const wxString& path) { m_path = path; } virtual wxString GetMessage() const { return m_message; } virtual wxString GetPath() const { return m_path; } protected: wxString m_message; wxString m_path; }; // Universal and non-port related switches with need for generic implementation #if defined(__WXUNIVERSAL__) #include "wx/generic/dirdlgg.h" #define wxDirDialog wxGenericDirDialog #elif defined(__WXMSW__) && !wxUSE_OLE #include "wx/generic/dirdlgg.h" #define wxDirDialog wxGenericDirDialog #elif defined(__WXMSW__) && defined(__WXWINCE__) && !defined(__HANDHELDPC__) #include "wx/generic/dirdlgg.h" // MS PocketPC or MS Smartphone #define wxDirDialog wxGenericDirDialog #elif defined(__WXMSW__) #include "wx/msw/dirdlg.h" // Native MSW #elif defined(__WXGTK20__) #include "wx/gtk/dirdlg.h" // Native GTK for gtk2.4 #elif defined(__WXGTK__) #include "wx/generic/dirdlgg.h" #define wxDirDialog wxGenericDirDialog #elif defined(__WXMAC__) #include "wx/osx/dirdlg.h" // Native Mac #elif defined(__WXMOTIF__) || \ defined(__WXX11__) #include "wx/generic/dirdlgg.h" // Other ports use generic implementation #define wxDirDialog wxGenericDirDialog #endif // ---------------------------------------------------------------------------- // common ::wxDirSelector() function // ---------------------------------------------------------------------------- WXDLLIMPEXP_CORE wxString wxDirSelector(const wxString& message = wxDirSelectorPromptStr, const wxString& defaultPath = wxEmptyString, long style = wxDD_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition, wxWindow *parent = NULL); #endif // wxUSE_DIRDLG #endif // _WX_DIRDLG_H_BASE_