// Name: wx/ustring.h // Purpose: 32-bit string (UCS-4) // Author: Robert Roebling // Copyright: (c) Robert Roebling // RCS-ID: $Id$ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_USTRING_H_ #define _WX_USTRING_H_ #include "wx/defs.h" #include "wx/string.h" #include #if SIZEOF_WCHAR_T == 2 typedef wxWCharBuffer wxU16CharBuffer; typedef wxScopedWCharBuffer wxScopedU16CharBuffer; #else typedef wxCharTypeBuffer wxU16CharBuffer; typedef wxScopedCharTypeBuffer wxScopedU16CharBuffer; #endif #if SIZEOF_WCHAR_T == 4 typedef wxWCharBuffer wxU32CharBuffer; typedef wxScopedWCharBuffer wxScopedU32CharBuffer; #else typedef wxCharTypeBuffer wxU32CharBuffer; typedef wxScopedCharTypeBuffer wxScopedU32CharBuffer; #endif #ifdef __VISUALC__ // "non dll-interface class 'std::basic_string' used as base // interface for dll-interface class 'wxString'" -- this is OK in our case // (and warning is unavoidable anyhow) #pragma warning(push) #pragma warning(disable:4275) #endif class WXDLLIMPEXP_BASE wxUString: public std::basic_string { public: wxUString() { } wxUString( const wxChar32 *str ) { assign(str); } wxUString( const wxUString &str ) { assign(str); } wxUString( const wxScopedU32CharBuffer &buf ) { assign(buf); } wxUString( const char *str ) { assign(str); } wxUString( const wxScopedCharBuffer &buf ) { assign(buf); } wxUString( const char *str, const wxMBConv &conv ) { assign(str,conv); } wxUString( const wxScopedCharBuffer &buf, const wxMBConv &conv ) { assign(buf,conv); } wxUString( const wxChar16 *str ) { assign(str); } wxUString( const wxScopedU16CharBuffer &buf ) { assign(buf); } wxUString( const wxCStrData *cstr ) { assign(cstr); } wxUString( const wxString &str ) { assign(str); } wxUString( char ch ) { assign(ch); } wxUString( wxChar16 ch ) { assign(ch); } wxUString( wxChar32 ch ) { assign(ch); } wxUString( wxUniChar ch ) { assign(ch); } wxUString( wxUniCharRef ch ) { assign(ch); } wxUString( size_type n, char ch ) { assign(n,ch); } wxUString( size_type n, wxChar16 ch ) { assign(n,ch); } wxUString( size_type n, wxChar32 ch ) { assign(n,ch); } wxUString( size_type n, wxUniChar ch ) { assign(n,ch); } wxUString( size_type n, wxUniCharRef ch ) { assign(n,ch); } // static construction static wxUString FromAscii( const char *str, size_type n ) { wxUString ret; ret.assignFromAscii( str, n ); return ret; } static wxUString FromAscii( const char *str ) { wxUString ret; ret.assignFromAscii( str ); return ret; } static wxUString FromUTF8( const char *str, size_type n ) { wxUString ret; ret.assignFromUTF8( str, n ); return ret; } static wxUString FromUTF8( const char *str ) { wxUString ret; ret.assignFromUTF8( str ); return ret; } static wxUString FromUTF16( const wxChar16 *str, size_type n ) { wxUString ret; ret.assignFromUTF16( str, n ); return ret; } static wxUString FromUTF16( const wxChar16 *str ) { wxUString ret; ret.assignFromUTF16( str ); return ret; } // assign from encoding wxUString &assignFromAscii( const char *str ); wxUString &assignFromAscii( const char *str, size_type n ); wxUString &assignFromUTF8( const char *str ); wxUString &assignFromUTF8( const char *str, size_type n ); wxUString &assignFromUTF16( const wxChar16* str ); wxUString &assignFromUTF16( const wxChar16* str, size_type n ); wxUString &assignFromCString( const char* str ); wxUString &assignFromCString( const char* str, const wxMBConv &conv ); // conversions wxScopedCharBuffer utf8_str() const; wxScopedU16CharBuffer utf16_str() const; #if SIZEOF_WCHAR_T == 2 wxScopedWCharBuffer wc_str() const { return utf16_str(); } #else wchar_t *wc_str() const { return (wchar_t*) c_str(); } #endif operator wxString() const { #if wxUSE_UNICODE_UTF8 return wxString::FromUTF8( utf8_str() ); #else #if SIZEOF_WCHAR_T == 2 return wxString( utf16_str() ); #else return wxString( c_str() ); #endif #endif } #if wxUSE_UNICODE_UTF8 wxScopedCharBuffer wx_str() { return utf8_str(); } #else #if SIZEOF_WCHAR_T == 2 wxScopedWCharBuffer wx_str() { return utf16_str(); } #else const wchar_t* wx_str() { return c_str(); } #endif #endif // assign wxUString &assign( const wxChar32* str ) { std::basic_string *base = this; return (wxUString &) base->assign( str ); } wxUString &assign( const wxChar32* str, size_type n ) { std::basic_string *base = this; return (wxUString &) base->assign( str, n ); } wxUString &assign( const wxUString &str ) { std::basic_string *base = this; return (wxUString &) base->assign( str ); } wxUString &assign( const wxUString &str, size_type pos, size_type n ) { std::basic_string *base = this; return (wxUString &) base->assign( str, pos, n ); } // FIXME-VC6: VC 6.0 stl does not support all types of assign functions #ifdef __VISUALC6__ wxUString &assign( wxChar32 ch ) { wxChar32 chh[1]; chh[0] = ch; std::basic_string *base = this; return (wxUString &)base->assign(chh); } wxUString &assign( size_type n, wxChar32 ch ) { wxU32CharBuffer buffer(n); wxChar32 *p = buffer.data(); size_type i; for (i = 0; i < n; i++) { *p = ch; p++; } std::basic_string *base = this; return (wxUString &)base->assign(buffer.data()); } #else wxUString &assign( wxChar32 ch ) { std::basic_string *base = this; return (wxUString &) base->assign( (size_type) 1, ch ); } wxUString &assign( size_type n, wxChar32 ch ) { std::basic_string *base = this; return (wxUString &) base->assign( n, ch ); } #endif // __VISUALC6__ wxUString &assign( const wxScopedU32CharBuffer &buf ) { return assign( buf.data() ); } wxUString &assign( const char *str ) { return assignFromCString( str ); } wxUString &assign( const wxScopedCharBuffer &buf ) { return assignFromCString( buf.data() ); } wxUString &assign( const char *str, const wxMBConv &conv ) { return assignFromCString( str, conv ); } wxUString &assign( const wxScopedCharBuffer &buf, const wxMBConv &conv ) { return assignFromCString( buf.data(), conv ); } wxUString &assign( const wxChar16 *str ) { return assignFromUTF16( str ); } wxUString &assign( const wxScopedU16CharBuffer &buf ) { return assignFromUTF16( buf.data() ); } wxUString &assign( const wxCStrData *cstr ) { #if SIZEOF_WCHAR_T == 2 return assignFromUTF16( cstr->AsWChar() ); #else return assign( cstr->AsWChar() ); #endif } wxUString &assign( const wxString &str ) { #if wxUSE_UNICODE_UTF8 return assignFromUTF8( str.wx_str() ); #else #if SIZEOF_WCHAR_T == 2 return assignFromUTF16( str.wc_str() ); #else return assign( str.wc_str() ); #endif #endif } wxUString &assign( char ch ) { char buf[2]; buf[0] = ch; buf[1] = 0; return assignFromCString( buf ); } wxUString &assign( size_type n, char ch ) { wxCharBuffer buffer(n); char *p = buffer.data(); size_type i; for (i = 0; i < n; i++) { *p = ch; p++; } return assignFromCString( buffer.data() ); } wxUString &assign( wxChar16 ch ) { wxChar16 buf[2]; buf[0] = ch; buf[1] = 0; return assignFromUTF16( buf ); } wxUString &assign( size_type n, wxChar16 ch ) { wxU16CharBuffer buffer(n); wxChar16 *p = buffer.data(); size_type i; for (i = 0; i < n; i++) { *p = ch; p++; } return assignFromUTF16( buffer.data() ); } wxUString &assign( wxUniChar ch ) { return assign( (wxChar32) ch.GetValue() ); } wxUString &assign( size_type n, wxUniChar ch ) { return assign( n, (wxChar32) ch.GetValue() ); } wxUString &assign( wxUniCharRef ch ) { return assign( (wxChar32) ch.GetValue() ); } wxUString &assign( size_type n, wxUniCharRef ch ) { return assign( n, (wxChar32) ch.GetValue() ); } // append [STL overload] wxUString &append( const wxUString &s ) { std::basic_string *base = this; return (wxUString &) base->append( s ); } wxUString &append( const wxUString &s, size_type pos, size_type n ) { std::basic_string *base = this; return (wxUString &) base->append( s, pos, n ); } wxUString &append( const wxChar32* s ) { std::basic_string *base = this; return (wxUString &) base->append( s ); } wxUString &append( const wxChar32* s, size_type n ) { std::basic_string *base = this; return (wxUString &) base->append( s, n ); } // FIXME-VC6: VC 6.0 stl does not support all types of append functions #ifdef __VISUALC6__ wxUString &append( size_type n, wxChar32 c ) { wxU32CharBuffer buffer(n); wxChar32 *p = buffer.data(); size_type i; for (i = 0; i < n; i++) { *p = c; p++; } std::basic_string *base = this; return (wxUString &) base->append(buffer.data()); } #else wxUString &append( size_type n, wxChar32 c ) { std::basic_string *base = this; return (wxUString &) base->append( n, c ); } #endif // __VISUALC6__ wxUString &append( wxChar32 c ) { std::basic_string *base = this; return (wxUString &) base->append( 1, c ); } // append [wx overload] wxUString &append( const wxScopedU16CharBuffer &buf ) { return append( buf.data() ); } wxUString &append( const wxScopedU32CharBuffer &buf ) { return append( buf.data() ); } wxUString &append( const char *str ) { return append( wxUString( str ) ); } wxUString &append( const wxScopedCharBuffer &buf ) { return append( wxUString( buf ) ); } wxUString &append( const wxChar16 *str ) { return append( wxUString( str ) ); } wxUString &append( const wxString &str ) { return append( wxUString( str ) ); } wxUString &append( const wxCStrData *cstr ) { return append( wxUString( cstr ) ); } wxUString &append( char ch ) { char buf[2]; buf[0] = ch; buf[1] = 0; return append( buf ); } wxUString &append( wxChar16 ch ) { wxChar16 buf[2]; buf[0] = ch; buf[1] = 0; return append( buf ); } wxUString &append( wxUniChar ch ) { return append( (size_type) 1, (wxChar32) ch.GetValue() ); } wxUString &append( wxUniCharRef ch ) { return append( (size_type) 1, (wxChar32) ch.GetValue() ); } // insert [STL overloads] wxUString &insert( size_type pos, const wxUString &s ) { std::basic_string *base = this; return (wxUString &) base->insert( pos, s ); } wxUString &insert( size_type pos, const wxUString &s, size_type pos1, size_type n ) { std::basic_string *base = this; return (wxUString &) base->insert( pos, s, pos1, n ); } wxUString &insert( size_type pos, const wxChar32 *s ) { std::basic_string *base = this; return (wxUString &) base->insert( pos, s ); } wxUString &insert( size_type pos, const wxChar32 *s, size_type n ) { std::basic_string *base = this; return (wxUString &) base->insert( pos, s, n ); } wxUString &insert( size_type pos, size_type n, wxChar32 c ) { std::basic_string *base = this; return (wxUString &) base->insert( pos, n, c ); } // insert [STL overloads] wxUString &insert( size_type n, const char *s ) { return insert( n, wxUString( s ) ); } wxUString &insert( size_type n, const wxChar16 *s ) { return insert( n, wxUString( s ) ); } wxUString &insert( size_type n, const wxScopedCharBuffer &buf ) { return insert( n, wxUString( buf ) ); } wxUString &insert( size_type n, const wxScopedU16CharBuffer &buf ) { return insert( n, wxUString( buf ) ); } wxUString &insert( size_type n, const wxScopedU32CharBuffer &buf ) { return insert( n, buf.data() ); } wxUString &insert( size_type n, const wxString &s ) { return insert( n, wxUString( s ) ); } wxUString &insert( size_type n, const wxCStrData *cstr ) { return insert( n, wxUString( cstr ) ); } wxUString &insert( size_type n, char ch ) { char buf[2]; buf[0] = ch; buf[1] = 0; return insert( n, buf ); } wxUString &insert( size_type n, wchar_t ch ) { wchar_t buf[2]; buf[0] = ch; buf[1] = 0; return insert( n, buf ); } // insert iterator iterator insert( iterator it, wxChar32 ch ) { std::basic_string *base = this; return base->insert( it, ch ); } void insert(iterator it, const_iterator first, const_iterator last) { std::basic_string *base = this; base->insert( it, first, last ); } // operator = wxUString& operator=(const wxUString& s) { return assign( s ); } wxUString& operator=(const wxString& s) { return assign( s ); } wxUString& operator=(const wxCStrData* s) { return assign( s ); } wxUString& operator=(const char *s) { return assign( s ); } wxUString& operator=(const wxChar16 *s) { return assign( s ); } wxUString& operator=(const wxChar32 *s) { return assign( s ); } wxUString& operator=(const wxScopedCharBuffer &s) { return assign( s ); } wxUString& operator=(const wxScopedU16CharBuffer &s) { return assign( s ); } wxUString& operator=(const wxScopedU32CharBuffer &s) { return assign( s ); } wxUString& operator=(const char ch) { return assign( ch ); } wxUString& operator=(const wxChar16 ch) { return assign( ch ); } wxUString& operator=(const wxChar32 ch) { return assign( ch ); } wxUString& operator=(const wxUniChar ch) { return assign( ch ); } wxUString& operator=(const wxUniCharRef ch) { return assign( ch ); } // operator += wxUString& operator+=(const wxUString& s) { return append( s ); } wxUString& operator+=(const wxString& s) { return append( s ); } wxUString& operator+=(const wxCStrData* s) { return append( s ); } wxUString& operator+=(const char *s) { return append( s ); } wxUString& operator+=(const wxChar16 *s) { return append( s ); } wxUString& operator+=(const wxChar32 *s) { return append( s ); } wxUString& operator+=(const wxScopedCharBuffer &s) { return append( s ); } wxUString& operator+=(const wxScopedU16CharBuffer &s) { return append( s ); } wxUString& operator+=(const wxScopedU32CharBuffer &s) { return append( s ); } wxUString& operator+=(const char ch) { return append( ch ); } wxUString& operator+=(const wxChar16 ch) { return append( ch ); } wxUString& operator+=(const wxChar32 ch) { return append( ch ); } wxUString& operator+=(const wxUniChar ch) { return append( ch ); } wxUString& operator+=(const wxUniCharRef ch) { return append( ch ); } }; #ifdef __VISUALC__ #pragma warning(pop) #endif inline wxUString operator+(const wxUString &s1, const wxUString &s2) { wxUString ret( s1 ); ret.append( s2 ); return ret; } inline wxUString operator+(const wxUString &s1, const char *s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, const wxString &s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, const wxCStrData *s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, const wxChar16* s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, const wxChar32 *s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, const wxScopedCharBuffer &s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, const wxScopedU16CharBuffer &s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, const wxScopedU32CharBuffer &s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, char s2) { return s1 + wxUString(s2); } inline wxUString operator+(const wxUString &s1, wxChar32 s2) { wxUString ret( s1 ); ret.append( s2 ); return ret; } inline wxUString operator+(const wxUString &s1, wxChar16 s2) { wxUString ret( s1 ); ret.append( (wxChar32) s2 ); return ret; } inline wxUString operator+(const wxUString &s1, wxUniChar s2) { wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; } inline wxUString operator+(const wxUString &s1, wxUniCharRef s2) { wxUString ret( s1 ); ret.append( (wxChar32) s2.GetValue() ); return ret; } inline wxUString operator+(const char *s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(const wxString &s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(const wxCStrData *s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(const wxChar16* s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(const wxChar32 *s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(const wxScopedCharBuffer &s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(const wxScopedU16CharBuffer &s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(const wxScopedU32CharBuffer &s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(char s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(wxChar32 s1, const wxUString &s2 ) { return wxUString(s1) + s2; } inline wxUString operator+(wxChar16 s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(wxUniChar s1, const wxUString &s2) { return wxUString(s1) + s2; } inline wxUString operator+(wxUniCharRef s1, const wxUString &s2) { return wxUString(s1) + s2; } inline bool operator==(const wxUString& s1, const wxUString& s2) { return s1.compare( s2 ) == 0; } inline bool operator!=(const wxUString& s1, const wxUString& s2) { return s1.compare( s2 ) != 0; } inline bool operator< (const wxUString& s1, const wxUString& s2) { return s1.compare( s2 ) < 0; } inline bool operator> (const wxUString& s1, const wxUString& s2) { return s1.compare( s2 ) > 0; } inline bool operator<=(const wxUString& s1, const wxUString& s2) { return s1.compare( s2 ) <= 0; } inline bool operator>=(const wxUString& s1, const wxUString& s2) { return s1.compare( s2 ) >= 0; } #define wxUSTRING_COMP_OPERATORS( T ) \ inline bool operator==(const wxUString& s1, T s2) \ { return s1.compare( wxUString(s2) ) == 0; } \ inline bool operator!=(const wxUString& s1, T s2) \ { return s1.compare( wxUString(s2) ) != 0; } \ inline bool operator< (const wxUString& s1, T s2) \ { return s1.compare( wxUString(s2) ) < 0; } \ inline bool operator> (const wxUString& s1, T s2) \ { return s1.compare( wxUString(s2) ) > 0; } \ inline bool operator<=(const wxUString& s1, T s2) \ { return s1.compare( wxUString(s2) ) <= 0; } \ inline bool operator>=(const wxUString& s1, T s2) \ { return s1.compare( wxUString(s2) ) >= 0; } \ \ inline bool operator==(T s2, const wxUString& s1) \ { return s1.compare( wxUString(s2) ) == 0; } \ inline bool operator!=(T s2, const wxUString& s1) \ { return s1.compare( wxUString(s2) ) != 0; } \ inline bool operator< (T s2, const wxUString& s1) \ { return s1.compare( wxUString(s2) ) > 0; } \ inline bool operator> (T s2, const wxUString& s1) \ { return s1.compare( wxUString(s2) ) < 0; } \ inline bool operator<=(T s2, const wxUString& s1) \ { return s1.compare( wxUString(s2) ) >= 0; } \ inline bool operator>=(T s2, const wxUString& s1) \ { return s1.compare( wxUString(s2) ) <= 0; } wxUSTRING_COMP_OPERATORS( const wxString & ) wxUSTRING_COMP_OPERATORS( const char * ) wxUSTRING_COMP_OPERATORS( const wxChar16 * ) wxUSTRING_COMP_OPERATORS( const wxChar32 * ) wxUSTRING_COMP_OPERATORS( const wxScopedCharBuffer & ) wxUSTRING_COMP_OPERATORS( const wxScopedU16CharBuffer & ) wxUSTRING_COMP_OPERATORS( const wxScopedU32CharBuffer & ) wxUSTRING_COMP_OPERATORS( const wxCStrData * ) #endif // _WX_USTRING_H_