///////////////////////////////////////////////////////////////////////////// // Name: wx/unix/private/sockunix.h // Purpose: wxSocketImpl implementation for Unix systems // Authors: Guilhem Lavaux, Vadim Zeitlin // Created: April 1997 // RCS-ID: $Id$ // Copyright: (c) 1997 Guilhem Lavaux // (c) 2008 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIX_GSOCKUNX_H_ #define _WX_UNIX_GSOCKUNX_H_ #include #include #include "wx/private/fdiomanager.h" class wxSocketImplUnix : public wxSocketImpl, public wxFDIOHandler { public: wxSocketImplUnix(wxSocketBase& wxsocket) : wxSocketImpl(wxsocket) { m_fds[0] = m_fds[1] = -1; } virtual wxSocketError GetLastError() const; virtual void ReenableEvents(wxSocketEventFlags flags) { // enable the notifications about input/output being available again in // case they were disabled by OnRead/WriteWaiting() // // notice that we'd like to enable the events here only if there is // nothing more left on the socket right now as otherwise we're going // to get a "ready for whatever" notification immediately (well, during // the next event loop iteration) and disable the event back again // which is rather inefficient but unfortunately doing it like this // doesn't work because the existing code (e.g. src/common/sckipc.cpp) // expects to keep getting notifications about the data available from // the socket even if it didn't read all the data the last time, so we // absolutely have to continue generating them EnableEvents(flags); } // wxFDIOHandler methods virtual void OnReadWaiting(); virtual void OnWriteWaiting(); virtual void OnExceptionWaiting(); virtual bool IsOk() const { return m_fd != INVALID_SOCKET; } private: virtual void DoClose() { DisableEvents(); close(m_fd); } virtual void UnblockAndRegisterWithEventLoop() { int trueArg = 1; ioctl(m_fd, FIONBIO, &trueArg); EnableEvents(); } // enable or disable notifications for socket input/output events void EnableEvents(int flags = wxSOCKET_INPUT_FLAG | wxSOCKET_OUTPUT_FLAG) { DoEnableEvents(flags, true); } void DisableEvents(int flags = wxSOCKET_INPUT_FLAG | wxSOCKET_OUTPUT_FLAG) { DoEnableEvents(flags, false); } // really enable or disable socket input/output events void DoEnableEvents(int flags, bool enable); protected: // descriptors for input and output event notification channels associated // with the socket int m_fds[2]; private: // notify the associated wxSocket about a change in socket state and shut // down the socket if the event is wxSOCKET_LOST void OnStateChange(wxSocketNotify event); // check if there is any input available, return 1 if yes, 0 if no or -1 on // error int CheckForInput(); // give it access to our m_fds friend class wxSocketFDBasedManager; }; // A version of wxSocketManager which uses FDs for socket IO: it is used by // Unix console applications and some X11-like ports (wxGTK and wxMotif but not // wxX11 currently) which implement their own port-specific wxFDIOManagers class wxSocketFDBasedManager : public wxSocketManager { public: wxSocketFDBasedManager() { m_fdioManager = NULL; } virtual bool OnInit(); virtual void OnExit() { } virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket) { return new wxSocketImplUnix(wxsocket); } virtual void Install_Callback(wxSocketImpl *socket_, wxSocketNotify event); virtual void Uninstall_Callback(wxSocketImpl *socket_, wxSocketNotify event); protected: // get the FD index corresponding to the given wxSocketNotify wxFDIOManager::Direction GetDirForEvent(wxSocketImpl *socket, wxSocketNotify event); // access the FDs we store int& FD(wxSocketImplUnix *socket, wxFDIOManager::Direction d) { return socket->m_fds[d]; } wxFDIOManager *m_fdioManager; wxDECLARE_NO_COPY_CLASS(wxSocketFDBasedManager); }; #endif /* _WX_UNIX_GSOCKUNX_H_ */