///////////////////////////////////////////////////////////////////////////// // Name: wx/display.h // Purpose: wxDisplay class // Author: Royce Mitchell III // Modified by: Vadim Zeitlin (resolution changes, display modes, ...) // Created: 06/21/02 // RCS-ID: $Id$ // Copyright: (c) 2002-2003 wxWindows team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DISPLAY_H_BASE_ #define _WX_DISPLAY_H_BASE_ #if wxUSE_DISPLAY #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "displaybase.h" #endif #include "wx/dynarray.h" class WXDLLEXPORT wxWindow; // ---------------------------------------------------------------------------- // wxVideoMode: contains video mode parameters for a display // ---------------------------------------------------------------------------- struct WXDLLEXPORT wxVideoMode { wxVideoMode(int width = 0, int height = 0, int depth = 0, int freq = 0) { w = width; h = height; bpp = depth; refresh = freq; } // default copy ctor and assignment operator are ok bool operator==(const wxVideoMode& m) const { return w == m.w && h == m.h && bpp == m.bpp && refresh == m.refresh; } bool operator!=(const wxVideoMode& mode) const { return !operator==(mode); } // returns true if this mode matches the other one in the sense that all // non zero fields of the other mode have the same value in this one // (except for refresh which is allowed to have a greater value) bool Matches(const wxVideoMode& other) const { return (!other.w || w == other.w) && (!other.h || h == other.h) && (!other.bpp || bpp == other.bpp) && (!other.refresh || refresh >= other.refresh); } // the screen size in pixels (e.g. 640*480), 0 means unspecified int w, h; // bits per pixel (e.g. 32), 1 is monochrome and 0 means unspecified/known int bpp; // refresh frequency in Hz, 0 means unspecified/unknown int refresh; }; WX_DECLARE_EXPORTED_OBJARRAY(wxVideoMode, wxArrayVideoModes); // default, uninitialized, video mode object WXDLLEXPORT_DATA(extern const wxVideoMode) wxDefaultVideoMode; // ---------------------------------------------------------------------------- // wxDisplayBase: represents a display/monitor attached to the system // ---------------------------------------------------------------------------- class WXDLLEXPORT wxDisplayBase { public: // initialize the object containing all information about the given // display // // the displays are numbered from 0 to GetCount() - 1, 0 is always the // primary display and the only one which is always supported wxDisplayBase(size_t index = 0); // return the number of available displays, valid parameters to // wxDisplay ctor are from 0 up to this number static size_t GetCount(); // find the display where the given point lies, return wxNOT_FOUND if // it doesn't belong to any display static int GetFromPoint(const wxPoint& pt); // find the display where the given window lies, return wxNOT_FOUND if it // is not shown at all static int GetFromWindow(wxWindow *window); // return true if the object was initialized successfully virtual bool IsOk() const { return true; } // get the display size virtual wxRect GetGeometry() const = 0; // name may be empty virtual wxString GetName() const = 0; // display 0 is always the primary display bool IsPrimary() const { return m_index == 0; } // enumerate all video modes supported by this display matching the given // one (in the sense of wxVideoMode::Match()) // // as any mode matches the default value of the argument and there is // always at least one video mode supported by display, the returned array // is only empty for the default value of the argument if this function is // not supported at all on this platform virtual wxArrayVideoModes GetModes(const wxVideoMode& mode = wxDefaultVideoMode) const = 0; // get current video mode virtual wxVideoMode GetCurrentMode() const = 0; // change current mode, return true if succeeded, false otherwise // // for the default value of the argument restores the video mode to default virtual bool ChangeMode(const wxVideoMode& mode = wxDefaultVideoMode) = 0; // restore the default video mode (just a more readable synonym) void ResetMode() { (void)ChangeMode(); } // virtual dtor as for any base class virtual ~wxDisplayBase() { } protected: // the index of this display (0 is always the primary one) size_t m_index; DECLARE_NO_COPY_CLASS(wxDisplayBase) }; #if defined(__WXMSW__) #include "wx/msw/display.h" #elif defined(__WXMOTIF__) #include "wx/motif/display.h" #elif defined(__WXGTK__) #include "wx/unix/displayx11.h" #elif defined(__WXMAC__) #include "wx/mac/display.h" #elif defined(__WXPM__) #include "wx/os2/display.h" #endif #endif // wxUSE_DISPLAY #endif // _WX_DISPLAY_H_BASE_