///////////////////////////////////////////////////////////////////////////// // Name: wx/dialog.h // Purpose: wxDialogBase class // Author: Vadim Zeitlin // Modified by: // Created: 29.06.99 // RCS-ID: $Id$ // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DIALOG_H_BASE_ #define _WX_DIALOG_H_BASE_ #include "wx/defs.h" #include "wx/containr.h" #include "wx/toplevel.h" class WXDLLEXPORT wxSizer; class WXDLLEXPORT wxStdDialogButtonSizer; #define wxDIALOG_NO_PARENT 0x0001 // Don't make owned by apps top window #ifdef __WXWINCE__ #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxMAXIMIZE | wxCLOSE_BOX | wxNO_BORDER) #else #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxSYSTEM_MENU | wxCLOSE_BOX) #endif extern WXDLLEXPORT_DATA(const wxChar) wxDialogNameStr[]; class WXDLLEXPORT wxDialogBase : public wxTopLevelWindow { public: enum { // all flags allowed in wxDialogBase::CreateButtonSizer() ButtonSizerFlags = wxOK|wxCANCEL|wxYES|wxNO|wxHELP|wxNO_DEFAULT }; wxDialogBase() { Init(); } virtual ~wxDialogBase() { } // define public wxDialog methods to be implemented by the derived classes virtual int ShowModal() = 0; virtual void EndModal(int retCode) = 0; virtual bool IsModal() const = 0; // Modal dialogs have a return code - usually the id of the last // pressed button void SetReturnCode(int returnCode) { m_returnCode = returnCode; } int GetReturnCode() const { return m_returnCode; } // Set the identifier for the affirmative button: this button will close // the dialog after validating data and calling TransferDataFromWindow() void SetAffirmativeId(int affirmativeId); int GetAffirmativeId() const { return m_affirmativeId; } // Set identifier for Esc key translation: the button with this id will // close the dialog without doing anything else; special value wxID_NONE // means to not handle Esc at all while wxID_ANY means to map Esc to // wxID_CANCEL if present and GetAffirmativeId() otherwise void SetEscapeId(int escapeId); int GetEscapeId() const { return m_escapeId; } #if wxUSE_STATTEXT // && wxUSE_TEXTCTRL // splits text up at newlines and places the // lines into a vertical wxBoxSizer wxSizer *CreateTextSizer( const wxString &message ); #endif // wxUSE_STATTEXT // && wxUSE_TEXTCTRL // places buttons into a horizontal wxBoxSizer wxSizer *CreateButtonSizer( long flags, bool separated = false, wxCoord distance = 0 ); #if wxUSE_BUTTON wxStdDialogButtonSizer *CreateStdDialogButtonSizer( long flags ); #endif // wxUSE_BUTTON protected: // emulate click of a button with the given id if it's present in the dialog // // return true if button was "clicked" or false if we don't have it bool EmulateButtonClickIfPresent(int id); // this function is used by OnCharHook() to decide whether the given key // should close the dialog // // for most platforms the default implementation (which just checks for // Esc) is sufficient, but Mac port also adds Cmd-. here and other ports // could do something different if needed virtual bool IsEscapeKey(const wxKeyEvent& event); // end either modal or modeless dialog, for the modal dialog rc is used as // the dialog return code void EndDialog(int rc); // call Validate() and TransferDataFromWindow() and close dialog with // wxID_OK return code void AcceptAndClose(); // The return code from modal dialog int m_returnCode; // The identifier for the affirmative button (usually wxID_OK) int m_affirmativeId; // The identifier for cancel button (usually wxID_CANCEL) int m_escapeId; private: // common part of all ctors void Init(); // handle Esc key presses void OnCharHook(wxKeyEvent& event); // handle closing the dialog window void OnCloseWindow(wxCloseEvent& event); // handle the standard buttons void OnButton(wxCommandEvent& event); // update the background colour void OnSysColourChanged(wxSysColourChangedEvent& event); DECLARE_NO_COPY_CLASS(wxDialogBase) DECLARE_EVENT_TABLE() WX_DECLARE_CONTROL_CONTAINER(); }; #if defined(__WXUNIVERSAL__) && !defined(__WXMICROWIN__) #include "wx/univ/dialog.h" #else #if defined(__WXPALMOS__) #include "wx/palmos/dialog.h" #elif defined(__WXMSW__) #include "wx/msw/dialog.h" #elif defined(__WXMOTIF__) #include "wx/motif/dialog.h" #elif defined(__WXGTK20__) #include "wx/gtk/dialog.h" #elif defined(__WXGTK__) #include "wx/gtk1/dialog.h" #elif defined(__WXMAC__) #include "wx/mac/dialog.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/dialog.h" #elif defined(__WXPM__) #include "wx/os2/dialog.h" #endif #endif #endif // _WX_DIALOG_H_BASE_