///////////////////////////////////////////////////////////////////////////// // Name: wx/gtk1/bitmap.h // Purpose: // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKBITMAPH__ #define __GTKBITMAPH__ #include "wx/defs.h" #include "wx/object.h" #include "wx/string.h" #include "wx/palette.h" #include "wx/gdiobj.h" class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_CORE wxMask; class WXDLLIMPEXP_FWD_CORE wxBitmap; class WXDLLIMPEXP_FWD_CORE wxImage; //----------------------------------------------------------------------------- // wxMask //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMask: public wxObject { public: wxMask(); wxMask( const wxBitmap& bitmap, const wxColour& colour ); #if wxUSE_PALETTE wxMask( const wxBitmap& bitmap, int paletteIndex ); #endif // wxUSE_PALETTE wxMask( const wxBitmap& bitmap ); virtual ~wxMask(); bool Create( const wxBitmap& bitmap, const wxColour& colour ); #if wxUSE_PALETTE bool Create( const wxBitmap& bitmap, int paletteIndex ); #endif // wxUSE_PALETTE bool Create( const wxBitmap& bitmap ); // implementation GdkBitmap *m_bitmap; GdkBitmap *GetBitmap() const; private: DECLARE_DYNAMIC_CLASS(wxMask) }; //----------------------------------------------------------------------------- // wxBitmap //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase { public: wxBitmap(); wxBitmap( int width, int height, int depth = -1 ); wxBitmap( const char bits[], int width, int height, int depth = 1 ); wxBitmap( const char* const* bits ); #ifdef wxNEEDS_CHARPP // needed for old GCC wxBitmap(char** data) { *this = wxBitmap(wx_const_cast(const char* const*, data)); } #endif wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM ); wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); } virtual ~wxBitmap(); bool Create(int width, int height, int depth = -1); virtual int GetHeight() const; virtual int GetWidth() const; virtual int GetDepth() const; wxImage ConvertToImage() const; // copies the contents and mask of the given (colour) icon to the bitmap virtual bool CopyFromIcon(const wxIcon& icon); wxMask *GetMask() const; void SetMask( wxMask *mask ); wxBitmap GetSubBitmap( const wxRect& rect ) const; bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *)NULL) const; bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM ); #if wxUSE_PALETTE wxPalette *GetPalette() const; void SetPalette(const wxPalette& palette); wxPalette *GetColourMap() const { return GetPalette(); }; #endif // wxUSE_PALETTE static void InitStandardHandlers(); // implementation // -------------- void SetHeight( int height ); void SetWidth( int width ); void SetDepth( int depth ); void SetPixmap( GdkPixmap *pixmap ); void SetBitmap( GdkBitmap *bitmap ); GdkPixmap *GetPixmap() const; GdkBitmap *GetBitmap() const; bool HasPixmap() const; // Basically, this corresponds to Win32 StretchBlt() wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height ); // raw bitmap access support functions void *GetRawData(wxPixelDataBase& data, int bpp); void UngetRawData(wxPixelDataBase& data); bool HasAlpha() const; protected: bool CreateFromImage(const wxImage& image, int depth); virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; private: // to be called from CreateFromImage only! bool CreateFromImageAsBitmap(const wxImage& image); bool CreateFromImageAsPixmap(const wxImage& image); friend class wxBitmapHandler; private: DECLARE_DYNAMIC_CLASS(wxBitmap) }; #endif // __GTKBITMAPH__