///////////////////////////////////////////////////////////////////////////// // Name: timer.h // Purpose: Cocoa wxTimer class // Author: Ryan Norton // Id: $Id$ // Copyright: (c) Ryan Norton // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_TIMER_H__ #define __WX_TIMER_H__ #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "timer.h" #endif #include "wx/cocoa/ObjcRef.h" //----------------------------------------------------------------------------- // wxTimer //----------------------------------------------------------------------------- DECLARE_WXCOCOA_OBJC_CLASS(NSTimer); class WXDLLEXPORT wxTimer : public wxTimerBase { public: wxTimer() { Init(); } wxTimer(wxEvtHandler *owner, int timerid = -1) : wxTimerBase(owner, timerid) { Init(); } ~wxTimer(); virtual bool Start(int millisecs = -1, bool oneShot = false); virtual void Stop(); virtual bool IsRunning() const; inline WX_NSTimer GetNSTimer() { return m_cocoaNSTimer; } protected: void Init(); private: WX_NSTimer m_cocoaNSTimer; static const wxObjcAutoRefFromAlloc sm_cocoaDelegate; DECLARE_ABSTRACT_CLASS(wxTimer) }; #endif // __WX_TIMER_H__