///////////////////////////////////////////////////////////////////////////// // Name: wx/richtext/richtextctrl.h // Purpose: A rich edit control // Author: Julian Smart // Modified by: // Created: 2005-09-30 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_RICHTEXTCTRL_H_ #define _WX_RICHTEXTCTRL_H_ #include "wx/richtext/richtextbuffer.h" #if wxUSE_RICHTEXT #include "wx/scrolwin.h" #include "wx/caret.h" #if wxCHECK_VERSION(2,7,0) #define wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE 1 #else #define wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE 0 #endif #if wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE #include "wx/textctrl.h" #endif class WXDLLIMPEXP_RICHTEXT wxRichTextStyleDefinition; /*! * Styles and flags */ /* Styles */ #define wxRE_READONLY 0x0010 #define wxRE_MULTILINE 0x0020 /* Flags */ #define wxRICHTEXT_SHIFT_DOWN 0x01 #define wxRICHTEXT_CTRL_DOWN 0x02 #define wxRICHTEXT_ALT_DOWN 0x04 /* Defaults */ #define wxRICHTEXT_DEFAULT_OVERALL_SIZE wxSize(-1, -1) #define wxRICHTEXT_DEFAULT_IMAGE_SIZE wxSize(80, 80) #define wxRICHTEXT_DEFAULT_SPACING 3 #define wxRICHTEXT_DEFAULT_MARGIN 3 #define wxRICHTEXT_DEFAULT_UNFOCUSSED_BACKGROUND wxColour(175, 175, 175) #define wxRICHTEXT_DEFAULT_FOCUSSED_BACKGROUND wxColour(140, 140, 140) #define wxRICHTEXT_DEFAULT_UNSELECTED_BACKGROUND wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE) #define wxRICHTEXT_DEFAULT_TYPE_COLOUR wxColour(0, 0, 200) #define wxRICHTEXT_DEFAULT_FOCUS_RECT_COLOUR wxColour(100, 80, 80) #define wxRICHTEXT_DEFAULT_CARET_WIDTH 2 // Minimum buffer size before delayed layout kicks in #define wxRICHTEXT_DEFAULT_DELAYED_LAYOUT_THRESHOLD 20000 // Milliseconds before layout occurs after resize #define wxRICHTEXT_DEFAULT_LAYOUT_INTERVAL 50 /*! * Forward declarations */ /*! * wxRichTextItem class declaration */ // Drawing styles/states #define wxRICHTEXT_SELECTED 0x01 #define wxRICHTEXT_TAGGED 0x02 // The control is focussed #define wxRICHTEXT_FOCUSSED 0x04 // The item itself has the focus #define wxRICHTEXT_IS_FOCUS 0x08 /*! * wxRichTextCtrl class declaration */ class WXDLLIMPEXP_RICHTEXT wxRichTextCtrl: #if wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE public wxTextCtrlBase, public wxScrollHelper #else public wxScrolledWindow #endif { DECLARE_CLASS( wxRichTextCtrl ) DECLARE_EVENT_TABLE() public: // Constructors wxRichTextCtrl( ); wxRichTextCtrl( wxWindow* parent, wxWindowID id = -1, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxRE_MULTILINE ); virtual ~wxRichTextCtrl( ); // Operations /// Creation bool Create( wxWindow* parent, wxWindowID id = -1, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxRE_MULTILINE ); /// Member initialisation void Init(); ///// wxTextCtrl compatibility // Accessors virtual wxString GetValue() const; virtual void SetValue(const wxString& value); virtual wxString GetRange(long from, long to) const; virtual int GetLineLength(long lineNo) const ; virtual wxString GetLineText(long lineNo) const ; virtual int GetNumberOfLines() const ; virtual bool IsModified() const ; virtual bool IsEditable() const ; // more readable flag testing methods bool IsSingleLine() const { return !HasFlag(wxRE_MULTILINE); } bool IsMultiLine() const { return !IsSingleLine(); } // If the return values from and to are the same, there is no selection. virtual void GetSelection(long* from, long* to) const; virtual wxString GetStringSelection() const; /// Get filename wxString GetFilename() const { return m_filename; } /// Set filename void SetFilename(const wxString& filename) { m_filename = filename; } /// Set the threshold in character positions for doing layout optimization during sizing void SetDelayedLayoutThreshold(long threshold) { m_delayedLayoutThreshold = threshold; } /// Get the threshold in character positions for doing layout optimization during sizing long GetDelayedLayoutThreshold() const { return m_delayedLayoutThreshold; } // Operations // editing virtual void Clear(); virtual void Replace(long from, long to, const wxString& value); virtual void Remove(long from, long to); #if !wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE bool LoadFile(const wxString& file, int fileType = wxRICHTEXT_TYPE_ANY); bool SaveFile(const wxString& file = wxEmptyString, int fileType = wxRICHTEXT_TYPE_ANY); #endif // load/save the controls contents from/to the file virtual bool DoLoadFile(const wxString& file, int fileType); virtual bool DoSaveFile(const wxString& file = wxEmptyString, int fileType = wxRICHTEXT_TYPE_ANY); // sets/clears the dirty flag virtual void MarkDirty(); virtual void DiscardEdits(); // set the max number of characters which may be entered in a single line // text control virtual void SetMaxLength(unsigned long WXUNUSED(len)) { } // writing text inserts it at the current position, appending always // inserts it at the end virtual void WriteText(const wxString& text); virtual void AppendText(const wxString& text); // text control under some platforms supports the text styles: these // methods allow to apply the given text style to the given selection or to // set/get the style which will be used for all appended text virtual bool SetStyle(long start, long end, const wxTextAttr& style); virtual bool SetStyle(long start, long end, const wxTextAttrEx& style); virtual bool SetStyle(const wxRichTextRange& range, const wxRichTextAttr& style); virtual bool GetStyle(long position, wxTextAttr& style); virtual bool GetStyle(long position, wxTextAttrEx& style); virtual bool GetStyle(long position, wxRichTextAttr& style); virtual bool SetDefaultStyle(const wxTextAttrEx& style); virtual bool SetDefaultStyle(const wxTextAttr& style); // TODO: change to GetDefaultStyle if we merge wxTextAttr and wxTextAttrEx virtual const wxTextAttrEx& GetDefaultStyleEx() const; virtual const wxTextAttr& GetDefaultStyle() const; // translate between the position (which is just an index in the text ctrl // considering all its contents as a single strings) and (x, y) coordinates // which represent column and line. virtual long XYToPosition(long x, long y) const; virtual bool PositionToXY(long pos, long *x, long *y) const; virtual void ShowPosition(long pos); // find the character at position given in pixels // // NB: pt is in device coords (not adjusted for the client area origin nor // scrolling) virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const; virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, wxTextCoord *col, wxTextCoord *row) const; // Clipboard operations virtual void Copy(); virtual void Cut(); virtual void Paste(); virtual void DeleteSelection(); virtual bool CanCopy() const; virtual bool CanCut() const; virtual bool CanPaste() const; virtual bool CanDeleteSelection() const; // Undo/redo virtual void Undo(); virtual void Redo(); virtual bool CanUndo() const; virtual bool CanRedo() const; // Insertion point virtual void SetInsertionPoint(long pos); virtual void SetInsertionPointEnd(); virtual long GetInsertionPoint() const; virtual wxTextPos GetLastPosition() const; virtual void SetSelection(long from, long to); virtual void SelectAll(); virtual void SetEditable(bool editable); /// Call Freeze to prevent refresh virtual void Freeze(); /// Call Thaw to refresh virtual void Thaw(); /// Call Thaw to refresh virtual bool IsFrozen() const { return m_freezeCount > 0; } virtual bool HasSelection() const; ///// Functionality specific to wxRichTextCtrl /// Write an image at the current insertion point. Supply optional type to use /// for internal and file storage of the raw data. virtual bool WriteImage(const wxImage& image, int bitmapType = wxBITMAP_TYPE_PNG); /// Write a bitmap at the current insertion point. Supply optional type to use /// for internal and file storage of the raw data. virtual bool WriteImage(const wxBitmap& bitmap, int bitmapType = wxBITMAP_TYPE_PNG); /// Load an image from file and write at the current insertion point. virtual bool WriteImage(const wxString& filename, int bitmapType); /// Write an image block at the current insertion point. virtual bool WriteImage(const wxRichTextImageBlock& imageBlock); /// Insert a newline (actually paragraph) at the current insertion point. virtual bool Newline(); /// Set basic (overall) style virtual void SetBasicStyle(const wxTextAttrEx& style) { GetBuffer().SetBasicStyle(style); } virtual void SetBasicStyle(const wxRichTextAttr& style) { GetBuffer().SetBasicStyle(style); } /// Get basic (overall) style virtual const wxTextAttrEx& GetBasicStyle() const { return GetBuffer().GetBasicStyle(); } /// Begin using a style virtual bool BeginStyle(const wxTextAttrEx& style) { return GetBuffer().BeginStyle(style); } /// End the style virtual bool EndStyle() { return GetBuffer().EndStyle(); } /// End all styles virtual bool EndAllStyles() { return GetBuffer().EndAllStyles(); } /// Begin using bold bool BeginBold() { return GetBuffer().BeginBold(); } /// End using bold bool EndBold() { return GetBuffer().EndBold(); } /// Begin using italic bool BeginItalic() { return GetBuffer().BeginItalic(); } /// End using italic bool EndItalic() { return GetBuffer().EndItalic(); } /// Begin using underline bool BeginUnderline() { return GetBuffer().BeginUnderline(); } /// End using underline bool EndUnderline() { return GetBuffer().EndUnderline(); } /// Begin using point size bool BeginFontSize(int pointSize) { return GetBuffer().BeginFontSize(pointSize); } /// End using point size bool EndFontSize() { return GetBuffer().EndFontSize(); } /// Begin using this font bool BeginFont(const wxFont& font) { return GetBuffer().BeginFont(font); } /// End using a font bool EndFont() { return GetBuffer().EndFont(); } /// Begin using this colour bool BeginTextColour(const wxColour& colour) { return GetBuffer().BeginTextColour(colour); } /// End using a colour bool EndTextColour() { return GetBuffer().EndTextColour(); } /// Begin using alignment bool BeginAlignment(wxTextAttrAlignment alignment) { return GetBuffer().BeginAlignment(alignment); } /// End alignment bool EndAlignment() { return GetBuffer().EndAlignment(); } /// Begin left indent bool BeginLeftIndent(int leftIndent, int leftSubIndent = 0) { return GetBuffer().BeginLeftIndent(leftIndent, leftSubIndent); } /// End left indent bool EndLeftIndent() { return GetBuffer().EndLeftIndent(); } /// Begin right indent bool BeginRightIndent(int rightIndent) { return GetBuffer().BeginRightIndent(rightIndent); } /// End right indent bool EndRightIndent() { return GetBuffer().EndRightIndent(); } /// Begin paragraph spacing bool BeginParagraphSpacing(int before, int after) { return GetBuffer().BeginParagraphSpacing(before, after); } /// End paragraph spacing bool EndParagraphSpacing() { return GetBuffer().EndParagraphSpacing(); } /// Begin line spacing bool BeginLineSpacing(int lineSpacing) { return GetBuffer().BeginLineSpacing(lineSpacing); } /// End line spacing bool EndLineSpacing() { return GetBuffer().EndLineSpacing(); } /// Begin numbered bullet bool BeginNumberedBullet(int bulletNumber, int leftIndent, int leftSubIndent, int bulletStyle = wxTEXT_ATTR_BULLET_STYLE_ARABIC|wxTEXT_ATTR_BULLET_STYLE_PERIOD) { return GetBuffer().BeginNumberedBullet(bulletNumber, leftIndent, leftSubIndent, bulletStyle); } /// End numbered bullet bool EndNumberedBullet() { return GetBuffer().EndNumberedBullet(); } /// Begin symbol bullet bool BeginSymbolBullet(wxChar symbol, int leftIndent, int leftSubIndent, int bulletStyle = wxTEXT_ATTR_BULLET_STYLE_SYMBOL) { return GetBuffer().BeginSymbolBullet(symbol, leftIndent, leftSubIndent, bulletStyle); } /// End symbol bullet bool EndSymbolBullet() { return GetBuffer().EndSymbolBullet(); } /// Begin named character style bool BeginCharacterStyle(const wxString& characterStyle) { return GetBuffer().BeginCharacterStyle(characterStyle); } /// End named character style bool EndCharacterStyle() { return GetBuffer().EndCharacterStyle(); } /// Begin named paragraph style bool BeginParagraphStyle(const wxString& paragraphStyle) { return GetBuffer().BeginParagraphStyle(paragraphStyle); } /// End named character style bool EndParagraphStyle() { return GetBuffer().EndParagraphStyle(); } /// Sets the default style to the style under the cursor bool SetDefaultStyleToCursorStyle(); /// Clear the selection virtual void SelectNone(); /// Get/set the selection range in character positions. -1, -1 means no selection. /// The range is in API convention, i.e. a single character selection is denoted /// by (n, n+1) wxRichTextRange GetSelectionRange() const; void SetSelectionRange(const wxRichTextRange& range); /// Get/set the selection range in character positions. -1, -1 means no selection. /// The range is in internal format, i.e. a single character selection is denoted /// by (n, n) const wxRichTextRange& GetInternalSelectionRange() const { return m_selectionRange; } void SetInternalSelectionRange(const wxRichTextRange& range) { m_selectionRange = range; } /// Add a new paragraph of text to the end of the buffer virtual wxRichTextRange AddParagraph(const wxString& text); /// Add an image virtual wxRichTextRange AddImage(const wxImage& image); /// Layout the buffer: which we must do before certain operations, such as /// setting the caret position. virtual bool LayoutContent(bool onlyVisibleRect = false); /// Move the caret to the given character position virtual bool MoveCaret(long pos, bool showAtLineStart = false); /// Move right virtual bool MoveRight(int noPositions = 1, int flags = 0); /// Move left virtual bool MoveLeft(int noPositions = 1, int flags = 0); /// Move up virtual bool MoveUp(int noLines = 1, int flags = 0); /// Move up virtual bool MoveDown(int noLines = 1, int flags = 0); /// Move to the end of the line virtual bool MoveToLineEnd(int flags = 0); /// Move to the start of the line virtual bool MoveToLineStart(int flags = 0); /// Move to the end of the paragraph virtual bool MoveToParagraphEnd(int flags = 0); /// Move to the start of the paragraph virtual bool MoveToParagraphStart(int flags = 0); /// Move to the start of the buffer virtual bool MoveHome(int flags = 0); /// Move to the end of the buffer virtual bool MoveEnd(int flags = 0); /// Move n pages up virtual bool PageUp(int noPages = 1, int flags = 0); /// Move n pages down virtual bool PageDown(int noPages = 1, int flags = 0); /// Move n words left virtual bool WordLeft(int noPages = 1, int flags = 0); /// Move n words right virtual bool WordRight(int noPages = 1, int flags = 0); /// Returns the buffer associated with the control. wxRichTextBuffer& GetBuffer() { return m_buffer; } const wxRichTextBuffer& GetBuffer() const { return m_buffer; } /// Start batching undo history for commands. virtual bool BeginBatchUndo(const wxString& cmdName) { return m_buffer.BeginBatchUndo(cmdName); } /// End batching undo history for commands. virtual bool EndBatchUndo() { return m_buffer.EndBatchUndo(); } /// Are we batching undo history for commands? virtual bool BatchingUndo() const { return m_buffer.BatchingUndo(); } /// Start suppressing undo history for commands. virtual bool BeginSuppressUndo() { return m_buffer.BeginSuppressUndo(); } /// End suppressing undo history for commands. virtual bool EndSuppressUndo() { return m_buffer.EndSuppressUndo(); } /// Are we suppressing undo history for commands? virtual bool SuppressingUndo() const { return m_buffer.SuppressingUndo(); } /// Test if this whole range has character attributes of the specified kind. If any /// of the attributes are different within the range, the test fails. You /// can use this to implement, for example, bold button updating. style must have /// flags indicating which attributes are of interest. virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxTextAttrEx& style) const { return GetBuffer().HasCharacterAttributes(range, style); } virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const { return GetBuffer().HasCharacterAttributes(range, style); } /// Test if this whole range has paragraph attributes of the specified kind. If any /// of the attributes are different within the range, the test fails. You /// can use this to implement, for example, centering button updating. style must have /// flags indicating which attributes are of interest. virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxTextAttrEx& style) const { return GetBuffer().HasParagraphAttributes(range, style); } virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const { return GetBuffer().HasParagraphAttributes(range, style); } /// Is all of the selection bold? virtual bool IsSelectionBold(); /// Is all of the selection italics? virtual bool IsSelectionItalics(); /// Is all of the selection underlined? virtual bool IsSelectionUnderlined(); /// Is all of the selection aligned according to the specified flag? virtual bool IsSelectionAligned(wxTextAttrAlignment alignment); /// Apply bold to the selection virtual bool ApplyBoldToSelection(); /// Apply italic to the selection virtual bool ApplyItalicToSelection(); /// Apply underline to the selection virtual bool ApplyUnderlineToSelection(); /// Apply alignment to the selection virtual bool ApplyAlignmentToSelection(wxTextAttrAlignment alignment); /// Apply a named style to the selection virtual void ApplyStyle(wxRichTextStyleDefinition* def); /// Set style sheet, if any. void SetStyleSheet(wxRichTextStyleSheet* styleSheet) { GetBuffer().SetStyleSheet(styleSheet); } wxRichTextStyleSheet* GetStyleSheet() const { return GetBuffer().GetStyleSheet(); } // Command handlers void Command(wxCommandEvent& event); void OnDropFiles(wxDropFilesEvent& event); void OnCut(wxCommandEvent& event); void OnCopy(wxCommandEvent& event); void OnPaste(wxCommandEvent& event); void OnUndo(wxCommandEvent& event); void OnRedo(wxCommandEvent& event); void OnSelectAll(wxCommandEvent& event); void OnClear(wxCommandEvent& event); void OnUpdateCut(wxUpdateUIEvent& event); void OnUpdateCopy(wxUpdateUIEvent& event); void OnUpdatePaste(wxUpdateUIEvent& event); void OnUpdateUndo(wxUpdateUIEvent& event); void OnUpdateRedo(wxUpdateUIEvent& event); void OnUpdateSelectAll(wxUpdateUIEvent& event); void OnUpdateClear(wxUpdateUIEvent& event); // Show a context menu for Rich Edit controls (the standard // EDIT control has one already) void OnContextMenu(wxContextMenuEvent& event); // Event handlers /// Painting void OnPaint(wxPaintEvent& event); void OnEraseBackground(wxEraseEvent& event); /// Left-click void OnLeftClick(wxMouseEvent& event); /// Left-up void OnLeftUp(wxMouseEvent& event); /// Motion void OnMoveMouse(wxMouseEvent& event); /// Left-double-click void OnLeftDClick(wxMouseEvent& event); /// Middle-click void OnMiddleClick(wxMouseEvent& event); /// Right-click void OnRightClick(wxMouseEvent& event); /// Key press void OnChar(wxKeyEvent& event); /// Sizing void OnSize(wxSizeEvent& event); /// Setting/losing focus void OnSetFocus(wxFocusEvent& event); void OnKillFocus(wxFocusEvent& event); /// Idle-time processing void OnIdle(wxIdleEvent& event); /// Scrolling void OnScroll(wxScrollWinEvent& event); // Implementation /// Set font, and also default attributes virtual bool SetFont(const wxFont& font); /// Set up scrollbars, e.g. after a resize virtual void SetupScrollbars(bool atTop = false); /// Keyboard navigation virtual bool KeyboardNavigate(int keyCode, int flags); /// Paint the background virtual void PaintBackground(wxDC& dc); /// Recreate buffer bitmap if necessary virtual bool RecreateBuffer(const wxSize& size = wxDefaultSize); /// Set the selection virtual void DoSetSelection(long from, long to, bool scrollCaret = true); /// Write text virtual void DoWriteText(const wxString& value, bool selectionOnly = true); /// Send an update event virtual bool SendUpdateEvent(); /// Init command event void InitCommandEvent(wxCommandEvent& event) const; /// do the window-specific processing after processing the update event // (duplicated code from wxTextCtrlBase) #if !wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE virtual void DoUpdateWindowUI(wxUpdateUIEvent& event); #endif /// Should we inherit colours? virtual bool ShouldInheritColours() const { return false; } /// Position the caret virtual void PositionCaret(); /// Extend the selection, returning true if the selection was /// changed. Selections are in caret positions. virtual bool ExtendSelection(long oldPosition, long newPosition, int flags); /// Scroll into view. This takes a _caret_ position. virtual bool ScrollIntoView(long position, int keyCode); /// The caret position is the character position just before the caret. /// A value of -1 means the caret is at the start of the buffer. void SetCaretPosition(long position, bool showAtLineStart = false) ; long GetCaretPosition() const { return m_caretPosition; } /// The adjusted caret position is the character position adjusted to take /// into account whether we're at the start of a paragraph, in which case /// style information should be taken from the next position, not current one. long GetAdjustedCaretPosition(long caretPos) const; /// Move caret one visual step forward: this may mean setting a flag /// and keeping the same position if we're going from the end of one line /// to the start of the next, which may be the exact same caret position. void MoveCaretForward(long oldPosition) ; /// Move caret one visual step forward: this may mean setting a flag /// and keeping the same position if we're going from the end of one line /// to the start of the next, which may be the exact same caret position. void MoveCaretBack(long oldPosition) ; /// Get the caret height and position for the given character position bool GetCaretPositionForIndex(long position, wxRect& rect); /// Gets the line for the visible caret position. If the caret is /// shown at the very end of the line, it means the next character is actually /// on the following line. So let's get the line we're expecting to find /// if this is the case. wxRichTextLine* GetVisibleLineForCaretPosition(long caretPosition) const; /// Gets the command processor wxCommandProcessor* GetCommandProcessor() const { return GetBuffer().GetCommandProcessor(); } /// Delete content if there is a selection, e.g. when pressing a key. /// Returns the new caret position in newPos, or leaves it if there /// was no action. bool DeleteSelectedContent(long* newPos= NULL); /// Transform logical to physical wxPoint GetPhysicalPoint(const wxPoint& ptLogical) const; /// Transform physical to logical wxPoint GetLogicalPoint(const wxPoint& ptPhysical) const; /// Finds the caret position for the next word. Direction /// is 1 (forward) or -1 (backwards). virtual long FindNextWordPosition(int direction = 1) const; /// Is the given position visible on the screen? bool IsPositionVisible(long pos) const; /// Returns the first visible position in the current view long GetFirstVisiblePosition() const; /// Returns the caret position since the default formatting was changed. As /// soon as this position changes, we no longer reflect the default style /// in the UI. A value of -2 means that we should only reflect the style of the /// content under the caret. long GetCaretPositionForDefaultStyle() const { return m_caretPositionForDefaultStyle; } /// Set the caret position for the default style that the user is selecting. void SetCaretPositionForDefaultStyle(long pos) { m_caretPositionForDefaultStyle = pos; } /// Should the UI reflect the default style chosen by the user, rather than the style under /// the caret? bool IsDefaultStyleShowing() const { return m_caretPositionForDefaultStyle != -2; } /// Convenience function that tells the control to start reflecting the default /// style, since the user is changing it. void SetAndShowDefaultStyle(const wxRichTextAttr& attr) { SetDefaultStyle(attr); SetCaretPositionForDefaultStyle(GetCaretPosition()); } #if wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE WX_FORWARD_TO_SCROLL_HELPER() #endif // Overrides protected: virtual wxSize DoGetBestSize() const ; // Data members private: /// Allows nested Freeze/Thaw int m_freezeCount; /// Buffer bitmap wxBitmap m_bufferBitmap; /// Text buffer wxRichTextBuffer m_buffer; #if !wxRICHTEXT_DERIVES_FROM_TEXTCTRLBASE /// Filename wxString m_filename; #endif wxMenu* m_contextMenu; /// Caret position (1 less than the character position, so -1 is the /// first caret position). long m_caretPosition; /// Caret position when the default formatting has been changed. As /// soon as this position changes, we no longer reflect the default style /// in the UI. long m_caretPositionForDefaultStyle; /// Selection range in character positions. -2, -2 means no selection. wxRichTextRange m_selectionRange; /// Anchor so we know how to extend the selection /// It's a caret position since it's between two characters. long m_selectionAnchor; /// Are we editable? bool m_editable; /// Are we showing the caret position at the start of a line /// instead of at the end of the previous one? bool m_caretAtLineStart; /// Are we dragging a selection? bool m_dragging; /// Start position for drag wxPoint m_dragStart; /// Do we need full layout in idle? bool m_fullLayoutRequired; wxLongLong m_fullLayoutTime; long m_fullLayoutSavedPosition; /// Threshold for doing delayed layout long m_delayedLayoutThreshold; }; /*! * wxRichTextEvent - the event class for wxRichTextCtrl notifications */ class WXDLLIMPEXP_RICHTEXT wxRichTextEvent : public wxNotifyEvent { public: wxRichTextEvent(wxEventType commandType = wxEVT_NULL, int winid = 0) : wxNotifyEvent(commandType, winid), m_itemIndex(-1), m_flags(0) { } wxRichTextEvent(const wxRichTextEvent& event) : wxNotifyEvent(event), m_itemIndex(event.m_itemIndex), m_flags(event.m_flags) { } int GetIndex() const { return m_itemIndex; } void SetIndex(int n) { m_itemIndex = n; } int GetFlags() const { return m_flags; } void SetFlags(int flags) { m_flags = flags; } virtual wxEvent *Clone() const { return new wxRichTextEvent(*this); } protected: int m_itemIndex; int m_flags; private: DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxRichTextEvent) }; /*! * wxRichTextCtrl event macros */ BEGIN_DECLARE_EVENT_TYPES() DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_RICHTEXT, wxEVT_COMMAND_RICHTEXT_ITEM_SELECTED, 2600) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_RICHTEXT, wxEVT_COMMAND_RICHTEXT_ITEM_DESELECTED, 2601) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_RICHTEXT, wxEVT_COMMAND_RICHTEXT_LEFT_CLICK, 2602) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_RICHTEXT, wxEVT_COMMAND_RICHTEXT_RIGHT_CLICK, 2603) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_RICHTEXT, wxEVT_COMMAND_RICHTEXT_MIDDLE_CLICK, 2604) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_RICHTEXT, wxEVT_COMMAND_RICHTEXT_LEFT_DCLICK, 2605) DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_RICHTEXT, wxEVT_COMMAND_RICHTEXT_RETURN, 2606) END_DECLARE_EVENT_TYPES() typedef void (wxEvtHandler::*wxRichTextEventFunction)(wxRichTextEvent&); #define EVT_RICHTEXT_ITEM_SELECTED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RICHTEXT_ITEM_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxRichTextEventFunction, & fn ), NULL ), #define EVT_RICHTEXT_ITEM_DESELECTED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RICHTEXT_ITEM_DESELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxRichTextEventFunction, & fn ), NULL ), #define EVT_RICHTEXT_LEFT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RICHTEXT_LEFT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxRichTextEventFunction, & fn ), NULL ), #define EVT_RICHTEXT_RIGHT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RICHTEXT_RIGHT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxRichTextEventFunction, & fn ), NULL ), #define EVT_RICHTEXT_MIDDLE_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RICHTEXT_MIDDLE_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxRichTextEventFunction, & fn ), NULL ), #define EVT_RICHTEXT_LEFT_DCLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RICHTEXT_LEFT_DCLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxRichTextEventFunction, & fn ), NULL ), #define EVT_RICHTEXT_RETURN(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RICHTEXT_RETURN, id, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxRichTextEventFunction, & fn ), NULL ), #endif // wxUSE_RICHTEXT #endif // _WX_RICHTEXTCTRL_H_