///////////////////////////////////////////////////////////////////////////// // Name: region.h // Purpose: wxRegion class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MAC_CARBON_REGION_H_ #define _WX_MAC_CARBON_REGION_H_ #include "wx/list.h" class WXDLLEXPORT wxRegion : public wxRegionWithCombine { public: wxRegion(long x, long y, long w, long h); wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); wxRegion(const wxRect& rect); wxRegion( WXHRGN hRegion ); wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); wxRegion(); wxRegion(const wxBitmap& bmp) { Union(bmp); } wxRegion(const wxBitmap& bmp, const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } virtual ~wxRegion(); // wxRegionBase methods virtual void Clear(); virtual bool IsEmpty() const; // Internal const WXHRGN GetWXHRGN() const ; protected: virtual bool DoIsEqual(const wxRegion& region) const; virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; virtual wxRegionContain DoContainsRect(const wxRect& rect) const; virtual bool DoOffset(wxCoord x, wxCoord y); virtual bool DoCombine(const wxRegion& region, wxRegionOp op); private: DECLARE_DYNAMIC_CLASS(wxRegion) friend class WXDLLEXPORT wxRegionIterator; }; class WXDLLEXPORT wxRegionIterator : public wxObject { public: wxRegionIterator(); wxRegionIterator(const wxRegion& region); wxRegionIterator(const wxRegionIterator& iterator); virtual ~wxRegionIterator(); wxRegionIterator& operator=(const wxRegionIterator& iterator); void Reset() { m_current = 0; } void Reset(const wxRegion& region); operator bool () const { return m_current < m_numRects; } bool HaveRects() const { return m_current < m_numRects; } wxRegionIterator& operator++(); wxRegionIterator operator++(int); long GetX() const; long GetY() const; long GetW() const; long GetWidth() const { return GetW(); } long GetH() const; long GetHeight() const { return GetH(); } wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } private: void SetRects(long numRects, wxRect *rects); long m_current; long m_numRects; wxRegion m_region; wxRect* m_rects; DECLARE_DYNAMIC_CLASS(wxRegionIterator) }; #endif // _WX_MAC_CARBON_REGION_H_