///////////////////////////////////////////////////////////////////////////// // Name: wx/univ/textctrl.h // Purpose: wxTextCtrl class // Author: Vadim Zeitlin // Modified by: // Created: 15.09.00 // RCS-ID: $Id$ // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIV_TEXTCTRL_H_ #define _WX_UNIV_TEXTCTRL_H_ #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "univtextctrl.h" #endif class WXDLLEXPORT wxCaret; class WXDLLEXPORT wxTextCtrlCommandProcessor; #include "wx/scrolwin.h" // for wxScrollHelper #include "wx/univ/inphand.h" // ---------------------------------------------------------------------------- // wxTextCtrl actions // ---------------------------------------------------------------------------- // cursor movement and also selection and delete operations #define wxACTION_TEXT_GOTO _T("goto") // to pos in numArg #define wxACTION_TEXT_FIRST _T("first") // go to pos 0 #define wxACTION_TEXT_LAST _T("last") // go to last pos #define wxACTION_TEXT_HOME _T("home") #define wxACTION_TEXT_END _T("end") #define wxACTION_TEXT_LEFT _T("left") #define wxACTION_TEXT_RIGHT _T("right") #define wxACTION_TEXT_UP _T("up") #define wxACTION_TEXT_DOWN _T("down") #define wxACTION_TEXT_WORD_LEFT _T("wordleft") #define wxACTION_TEXT_WORD_RIGHT _T("wordright") #define wxACTION_TEXT_PAGE_UP _T("pageup") #define wxACTION_TEXT_PAGE_DOWN _T("pagedown") // clipboard operations #define wxACTION_TEXT_COPY _T("copy") #define wxACTION_TEXT_CUT _T("cut") #define wxACTION_TEXT_PASTE _T("paste") // insert text at the cursor position: the text is in strArg of PerformAction #define wxACTION_TEXT_INSERT _T("insert") // if the action starts with either of these prefixes and the rest of the // string is one of the movement commands, it means to select/delete text from // the current cursor position to the new one #define wxACTION_TEXT_PREFIX_SEL _T("sel") #define wxACTION_TEXT_PREFIX_DEL _T("del") // mouse selection #define wxACTION_TEXT_ANCHOR_SEL _T("anchorsel") #define wxACTION_TEXT_EXTEND_SEL _T("extendsel") #define wxACTION_TEXT_SEL_WORD _T("wordsel") #define wxACTION_TEXT_SEL_LINE _T("linesel") // undo or redo #define wxACTION_TEXT_UNDO _T("undo") #define wxACTION_TEXT_REDO _T("redo") // ---------------------------------------------------------------------------- // wxTextCtrl // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase, public wxScrollHelper { public: // creation // -------- wxTextCtrl() { Init(); } wxTextCtrl(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr) { Init(); Create(parent, id, value, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr); virtual ~wxTextCtrl(); // implement base class pure virtuals // ---------------------------------- virtual wxString GetValue() const; virtual void SetValue(const wxString& value); virtual int GetLineLength(wxTextCoord lineNo) const; virtual wxString GetLineText(wxTextCoord lineNo) const; virtual int GetNumberOfLines() const; virtual bool IsModified() const; virtual bool IsEditable() const; // If the return values from and to are the same, there is no selection. virtual void GetSelection(wxTextPos* from, wxTextPos* to) const; // operations // ---------- // editing virtual void Clear(); virtual void Replace(wxTextPos from, wxTextPos to, const wxString& value); virtual void Remove(wxTextPos from, wxTextPos to); // sets/clears the dirty flag virtual void MarkDirty(); virtual void DiscardEdits(); // writing text inserts it at the current position, appending always // inserts it at the end virtual void WriteText(const wxString& text); virtual void AppendText(const wxString& text); // translate between the position (which is just an index in the text ctrl // considering all its contents as a single strings) and (x, y) coordinates // which represent (logical, i.e. unwrapped) column and line. virtual wxTextPos XYToPosition(wxTextCoord x, wxTextCoord y) const; virtual bool PositionToXY(wxTextPos pos, wxTextCoord *x, wxTextCoord *y) const; // wxUniv-specific: find a screen position (in client coordinates) of the // given text position or of the caret bool PositionToLogicalXY(wxTextPos pos, wxCoord *x, wxCoord *y) const; bool PositionToDeviceXY(wxTextPos pos, wxCoord *x, wxCoord *y) const; wxPoint GetCaretPosition() const; virtual void ShowPosition(wxTextPos pos); // Clipboard operations virtual void Copy(); virtual void Cut(); virtual void Paste(); // Undo/redo virtual void Undo(); virtual void Redo(); virtual bool CanUndo() const; virtual bool CanRedo() const; // Insertion point virtual void SetInsertionPoint(wxTextPos pos); virtual void SetInsertionPointEnd(); virtual wxTextPos GetInsertionPoint() const; virtual wxTextPos GetLastPosition() const; virtual void SetSelection(wxTextPos from, wxTextPos to); virtual void SetEditable(bool editable); // wxUniv-specific methods // ----------------------- // caret stuff virtual void ShowCaret(bool show = true); void HideCaret() { ShowCaret(false); } void CreateCaret(); // for the current font size // helpers for cursor movement wxTextPos GetWordStart() const; wxTextPos GetWordEnd() const; // selection helpers bool HasSelection() const { return m_selStart != -1 && m_selEnd > m_selStart; } void ClearSelection(); void RemoveSelection(); wxString GetSelectionText() const; virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const; virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, wxTextCoord *col, wxTextCoord *row) const; // find the character at this position in the given line, return value as // for HitTest() // // NB: x is the logical coord (client and unscrolled) wxTextCtrlHitTestResult HitTestLine(const wxString& line, wxCoord x, wxTextCoord *colOut) const; // bring the given position into view void ShowHorzPosition(wxCoord pos); // scroll the window horizontally so that the first character shown is in // position pos void ScrollText(wxTextCoord col); // adjust the DC for horz text control scrolling too virtual void DoPrepareDC(wxDC& dc); // implementation only from now on // ------------------------------- // override this to take into account our scrollbar-less scrolling virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const; virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const; // ensure we have correct default border virtual wxBorder GetDefaultBorder() const { return wxBORDER_SUNKEN; } // perform an action virtual bool PerformAction(const wxControlAction& action, long numArg = -1, const wxString& strArg = wxEmptyString); // override these methods to handle the caret virtual bool SetFont(const wxFont &font); virtual bool Enable(bool enable = true); // more readable flag testing methods bool IsPassword() const { return (GetWindowStyle() & wxTE_PASSWORD) != 0; } bool WrapLines() const { return !IsSingleLine() && !(GetWindowStyle() & wxHSCROLL); } // only for wxStdTextCtrlInputHandler void RefreshSelection(); protected: // override base class methods virtual void DoDrawBorder(wxDC& dc, const wxRect& rect); virtual void DoDraw(wxControlRenderer *renderer); // calc the size from the text extent virtual wxSize DoGetBestClientSize() const; // common part of all ctors void Init(); // drawing // ------- // draw the text in the given rectangle void DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate); // draw the line wrap marks in this rect void DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate); // line/row geometry calculations // ------------------------------ // get the extent (width) of the text wxCoord GetTextWidth(const wxString& text) const; // get the logical text width (accounting for scrolling) wxCoord GetTotalWidth() const; // get total number of rows (different from number of lines if the lines // can be wrapped) wxTextCoord GetRowCount() const; // find the number of rows in this line (only if WrapLines()) wxTextCoord GetRowsPerLine(wxTextCoord line) const; // get the starting row of the given line wxTextCoord GetFirstRowOfLine(wxTextCoord line) const; // get the row following this line wxTextCoord GetRowAfterLine(wxTextCoord line) const; // refresh functions // ----------------- // the text area is the part of the window in which the text can be // displayed, i.e. part of it inside the margins and the real text area is // the area in which the text *is* currently displayed: for example, in the // multiline control case the text area can have extra space at the bottom // which is not tall enough for another line and which is then not included // into the real text area wxRect GetRealTextArea() const; // refresh the text in the given (in logical coords) rect void RefreshTextRect(const wxRect& rect, bool textOnly = true); // refresh the line wrap marks for the given range of lines (inclusive) void RefreshLineWrapMarks(wxTextCoord rowFirst, wxTextCoord rowLast); // refresh the text in the given range (in logical coords) of this line, if // width is 0, refresh to the end of line void RefreshPixelRange(wxTextCoord line, wxCoord start, wxCoord width); // refresh the text in the given range (in text coords) in this line void RefreshColRange(wxTextCoord line, wxTextPos start, size_t count); // refresh the text from in the given line range (inclusive) void RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast); // refresh the text in the given range which can span multiple lines // (this method accepts arguments in any order) void RefreshTextRange(wxTextPos start, wxTextPos end); // get the text to show: either the text itself or the text replaced with // starts for wxTE_PASSWORD control wxString GetTextToShow(const wxString& text) const; // find the row in this line where the given position (counted from the // start of line) is wxTextCoord GetRowInLine(wxTextCoord line, wxTextCoord col, wxTextCoord *colRowStart = NULL) const; // find the number of characters of a line before it wraps // (and optionally also the real width of the line) size_t GetPartOfWrappedLine(const wxChar* text, wxCoord *widthReal = NULL) const; // get the start and end of the selection for this line: if the line is // outside the selection, both will be -1 and false will be returned bool GetSelectedPartOfLine(wxTextCoord line, wxTextPos *start, wxTextPos *end) const; // update the text rect: the zone inside our client rect (its coords are // client coords) which contains the text void UpdateTextRect(); // calculate the last visible position void UpdateLastVisible(); // move caret to the given position unconditionally // (SetInsertionPoint() does nothing if the position didn't change) void DoSetInsertionPoint(wxTextPos pos); // move caret to the new position without updating the display (for // internal use only) void MoveInsertionPoint(wxTextPos pos); // set the caret to its initial (default) position void InitInsertionPoint(); // get the width of the longest line in pixels wxCoord GetMaxWidth() const; // force recalculation of the max line width void RecalcMaxWidth(); // update the max width after the given line was modified void UpdateMaxWidth(wxTextCoord line); // hit testing // ----------- // HitTest2() is more efficient than 2 consecutive HitTest()s with the same // line (i.e. y) and it also returns the offset of the starting position in // pixels // // as the last hack, this function accepts either logical or device (by // default) coords depending on devCoords flag wxTextCtrlHitTestResult HitTest2(wxCoord y, wxCoord x1, wxCoord x2, wxTextCoord *row, wxTextCoord *colStart, wxTextCoord *colEnd, wxTextCoord *colRowStart, bool devCoords = true) const; // HitTest() version which takes the logical text coordinates and not the // device ones wxTextCtrlHitTestResult HitTestLogical(const wxPoint& pos, wxTextCoord *col, wxTextCoord *row) const; // get the line and the row in this line corresponding to the given row, // return true if ok and false if row is out of range // // NB: this function can only be called for controls which wrap lines bool GetLineAndRow(wxTextCoord row, wxTextCoord *line, wxTextCoord *rowInLine) const; // get the height of one line (the same for all lines) wxCoord GetLineHeight() const { // this one should be already precalculated wxASSERT_MSG( m_heightLine != -1, _T("should have line height") ); return m_heightLine; } // get the average char width wxCoord GetAverageWidth() const { return m_widthAvg; } // recalc the line height and char width (to call when the font changes) void RecalcFontMetrics(); // vertical scrolling helpers // -------------------------- // all these functions are for multi line controls only // get the number of visible lines size_t GetLinesPerPage() const; // return the position above the cursor or INVALID_POS_VALUE wxTextPos GetPositionAbove(); // return the position below the cursor or INVALID_POS_VALUE wxTextPos GetPositionBelow(); // event handlers // -------------- void OnChar(wxKeyEvent& event); void OnSize(wxSizeEvent& event); // overrdie wxScrollHelper method to prevent (auto)scrolling beyond the end // of line virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const; // return the struct containing control-type dependent data struct wxTextSingleLineData& SData() { return *m_data.sdata; } struct wxTextMultiLineData& MData() { return *m_data.mdata; } struct wxTextWrappedData& WData() { return *m_data.wdata; } const wxTextSingleLineData& SData() const { return *m_data.sdata; } const wxTextMultiLineData& MData() const { return *m_data.mdata; } const wxTextWrappedData& WData() const { return *m_data.wdata; } // clipboard operations (unlike the versions without Do prefix, they have a // return code) bool DoCut(); bool DoPaste(); // idle processing virtual void OnInternalIdle(); private: // all these methods are for multiline text controls only // update the scrollbars (only called from OnIdle) void UpdateScrollbars(); // get read only access to the lines of multiline control inline const wxArrayString& GetLines() const; inline size_t GetLineCount() const; // replace a line (returns true if the number of rows in thel ine changed) bool ReplaceLine(wxTextCoord line, const wxString& text); // remove a line void RemoveLine(wxTextCoord line); // insert a line at this position void InsertLine(wxTextCoord line, const wxString& text); // calculate geometry of this line void LayoutLine(wxTextCoord line, class wxWrappedLineData& lineData) const; // calculate geometry of all lines until the given one void LayoutLines(wxTextCoord lineLast) const; // the initially specified control size wxSize m_sizeInitial; // the global control text wxString m_value; // current position wxTextPos m_curPos; wxTextCoord m_curCol, m_curRow; // last position (only used by GetLastPosition()) wxTextPos m_posLast; // selection wxTextPos m_selAnchor, m_selStart, m_selEnd; // flags bool m_isModified:1, m_isEditable:1, m_hasCaret:1; // the rectangle (in client coordinates) to draw text inside wxRect m_rectText; // the height of one line (cached value of GetCharHeight) wxCoord m_heightLine; // and the average char width (cached value of GetCharWidth) wxCoord m_widthAvg; // we have some data which depends on the kind of control (single or multi // line) union { wxTextSingleLineData *sdata; wxTextMultiLineData *mdata; wxTextWrappedData *wdata; void *data; } m_data; // the object to which we delegate our undo/redo implementation wxTextCtrlCommandProcessor *m_cmdProcessor; DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS(wxTextCtrl) friend class wxWrappedLineData; }; // ---------------------------------------------------------------------------- // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions // common to Win32 and GTK, platform-specific things are implemented elsewhere // ---------------------------------------------------------------------------- class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler { public: wxStdTextCtrlInputHandler(wxInputHandler *inphand); virtual bool HandleKey(wxInputConsumer *consumer, const wxKeyEvent& event, bool pressed); virtual bool HandleMouse(wxInputConsumer *consumer, const wxMouseEvent& event); virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event); virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event); protected: // get the position of the mouse click static wxTextPos HitTest(const wxTextCtrl *text, const wxPoint& pos); // capture data wxTextCtrl *m_winCapture; }; #endif // _WX_UNIV_TEXTCTRL_H_