///////////////////////////////////////////////////////////////////////////// // Name: cpp.h // Purpose: documentation for global functions // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// //@{ /** These macro return the concatenation of the tokens passed as their arguments. Unlike when using the preprocessor @c operator, the arguments undergo the macro expansion before being concatenated. */ wxCONCAT(x1, x2); wxCONCAT3(x1, x2, x3); wxCONCAT4(x1, x2, x3, x4); wxCONCAT5(x1, x2, x3, x4, x5); //@} /** Returns the string representation of the given symbol which can be either a literal or a macro (hence the advantage of using this macro instead of the standard preprocessor @c # operator which doesn't work with macros). Notice that this macro always produces a @c char string, use wxSTRINGIZE_T to build a wide string Unicode build. @see wxCONCAT */ #define wxSTRINGIZE(x) /* implementation is private */ /** Returns the string representation of the given symbol as either an ASCII or Unicode string, depending on the current build. This is the Unicode-friendly equivalent of wxSTRINGIZE. */ #define wxSTRINGIZE_T(x) /* implementation is private */