///////////////////////////////////////////////////////////////////////////// // Name: uma.h // Purpose: Universal MacOS API // Author: Stefan Csomor // Modified by: // Created: 03/02/99 // RCS-ID: $Id: // Copyright: (c) Stefan Csomor // Licence: wxWidgets licence ///////////////////////////////////////////////////////////////////////////// #ifndef H_UMA #define H_UMA #include "wx/mac/private.h" void UMAInitToolbox( UInt16 inMoreMastersCalls, bool isEmbedded) ; void UMACleanupToolbox() ; long UMAGetSystemVersion() ; bool UMAHasAppearance() ; long UMAGetAppearanceVersion() ; bool UMAHasWindowManager() ; long UMAGetWindowManagerAttr() ; bool UMAHasAquaLayout() ; bool UMASystemIsInitialized() ; void UMASetSystemIsInitialized(bool val); // process manager long UMAGetProcessMode() ; bool UMAGetProcessModeDoesActivateOnFGSwitch() ; #if wxUSE_GUI // menu manager MenuRef UMANewMenu( SInt16 id , const wxString& title , wxFontEncoding encoding) ; void UMASetMenuTitle( MenuRef menu , const wxString& title , wxFontEncoding encoding) ; UInt32 UMAMenuEvent( EventRecord *inEvent ) ; void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item , bool enable ) ; void UMAAppendSubMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , SInt16 submenuid ) ; void UMAInsertSubMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , MenuItemIndex item , SInt16 submenuid ) ; void UMAAppendMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , wxAcceleratorEntry *entry = NULL ) ; void UMAInsertMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , MenuItemIndex item , wxAcceleratorEntry *entry = NULL ) ; void UMASetMenuItemShortcut( MenuRef menu , MenuItemIndex item , wxAcceleratorEntry *entry ) ; void UMASetMenuItemText( MenuRef menu, MenuItemIndex item, const wxString& title , wxFontEncoding encoding ) ; // quickdraw void UMAShowWatchCursor() ; void UMAShowArrowCursor() ; // window manager GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ; void UMADisposeWindow( WindowRef inWindowRef ) ; void UMASetWTitle( WindowRef inWindowRef , const wxString& title , wxFontEncoding encoding) ; void UMADrawGrowIcon( WindowRef inWindowRef ) ; void UMAShowHide( WindowRef inWindowRef , Boolean show) ; // appearance manager void UMADrawControl( ControlRef inControl ) ; void UMAEnableControl( ControlRef inControl ) ; void UMADisableControl( ControlRef inControl ) ; void UMAActivateControl( ControlRef inControl ) ; void UMADeactivateControl( ControlRef inControl ) ; // ControlPartCode hiliteState) ; void UMAShowControl (ControlRef theControl) ; void UMAHideControl (ControlRef theControl); void UMAActivateControl (ControlRef inControl); void UMADeactivateControl (ControlRef inControl); void UMASetControlTitle( ControlRef inControl , const wxString& title , wxFontEncoding encoding) ; void UMAMoveControl( ControlRef inControl , short x , short y ) ; void UMASizeControl( ControlRef inControl , short x , short y ) ; // control hierarchy Rect * UMAGetControlBoundsInWindowCoords(ControlRef theControl, Rect *bounds) ; // keyboard focus OSErr UMASetKeyboardFocus (WindowPtr inWindow, ControlRef inControl, ControlFocusPart inPart) ; // events void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ; OSErr UMAGetRootControl( WindowPtr inWindow , ControlRef *outControl ) ; // handling control data bool UMAIsWindowFloating( WindowRef inWindow ) ; bool UMAIsWindowModal( WindowRef inWindow ) ; void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ; OSStatus UMAGetHelpMenu( MenuRef * outHelpMenu, MenuItemIndex * outFirstCustomItemIndex); /* can be NULL */ // Appearance Drawing OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ; // Clipboard support OSStatus UMAPutScrap( Size size , OSType type , void *data ) ; #define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn ) #endif // wxUSE_GUI #endif