\section{\class{wxDataInputStream}}\label{wxdatainputstream} This class provides functions that read binary data types in a portable way. Data can be read in either big-endian or little-endian format, little-endian being the default on all architectures. If you want to read data from text files (or streams) use \helpref{wxTextInputStream}{wxtextinputstream} instead. The >> operator is overloaded and you can use this class like a standard C++ iostream. Note, however, that the arguments are the fixed size types wxUint32, wxInt32 etc and on a typical 32-bit computer, none of these match to the "long" type (wxInt32 is defined as signed int on 32-bit architectures) so that you cannot use long. To avoid problems (here and elsewhere), make use of the wxInt32, wxUint32, etc types. For example: \begin{verbatim} wxFileInputStream input( "mytext.dat" ); wxDataInputStream store( input ); wxUint8 i1; float f2; wxString line; store >> i1; // read a 8 bit integer. store >> i1 >> f2; // read a 8 bit integer followed by float. store >> line; // read a text line \end{verbatim} See also \helpref{wxDataOutputStream}{wxdataoutputstream}. \wxheading{Derived from} None \wxheading{Include files} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxDataInputStream::wxDataInputStream}\label{wxdatainputstreamconstr} \func{}{wxDataInputStream}{\param{wxInputStream\&}{ stream}} \func{}{wxDataInputStream}{\param{wxInputStream\&}{ stream}, \param{wxMBConv\&}{ conv = wxMBConvUTF8}} Constructs a datastream object from an input stream. Only read methods will be available. The second form is only available in Unicode build of wxWindows. \wxheading{Parameters} \docparam{stream}{The input stream.} \docparam{conv}{Charset conversion object object used to decode strings in Unicode mode (see \helpref{wxDataInputStream::ReadString}{wxdatainputstreamreadstring} documentation for detailed description). Note that you must not destroy {\it conv} before you destroy this wxDataInputStream instance!} \membersection{wxDataInputStream::\destruct{wxDataInputStream}} \func{}{\destruct{wxDataInputStream}}{\void} Destroys the wxDataInputStream object. \membersection{wxDataInputStream::BigEndianOrdered} \func{void}{BigEndianOrdered}{\param{bool}{ be\_order}} If {\it be\_order} is TRUE, all data will be read in big-endian order, such as written by programs on a big endian architecture (e.g. Sparc) or written by Java-Streams (which always use big-endian order). \membersection{wxDataInputStream::Read8} \func{wxUint8}{Read8}{\void} Reads a single byte from the stream. \membersection{wxDataInputStream::Read16} \func{wxUint16}{Read16}{\void} Reads a 16 bit unsigned integer from the stream. \membersection{wxDataInputStream::Read32} \func{wxUint32}{Read32}{\void} Reads a 32 bit unsigned integer from the stream. \membersection{wxDataInputStream::Read64} \func{wxUint64}{Read64}{\void} Reads a 64 bit unsigned integer from the stream. \membersection{wxDataInputStream::ReadDouble} \func{double}{ReadDouble}{\void} Reads a double (IEEE encoded) from the stream. \membersection{wxDataInputStream::ReadString}\label{wxdatainputstreamreadstring} \func{wxString}{ReadString}{\void} Reads a string from a stream. Actually, this function first reads a long integer specifying the length of the string (without the last null character) and then reads the string. In Unicode build of wxWindows, the fuction first reads multibyte (char*) string from the stream and then converts it to Unicode using the {\it conv} object passed to constructor and returns the result as wxString. You are responsible for using the same convertor as when writing the stream. See also \helpref{wxDataOutputStream::WriteString}{wxdataoutputstreamwritestring}.