///////////////////////////////////////////////////////////////////////////// // Name: log.h // Purpose: interface of wxLogWindow // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxLogWindow @wxheader{log.h} This class represents a background log window: to be precise, it collects all log messages in the log frame which it manages but also passes them on to the log target which was active at the moment of its creation. This allows, for example, to show all the log messages in a frame but still continue to process them normally by showing the standard log dialog. @library{wxbase} @category{logging} @see wxLogTextCtrl */ class wxLogWindow : public wxLogInterposer { public: /** Creates the log frame window and starts collecting the messages in it. @param parent The parent window for the log frame, may be @NULL @param title The title for the log frame @param show @true to show the frame initially (default), otherwise Show() must be called later. @param passToOld @true to process the log messages normally in addition to logging them in the log frame (default), @false to only log them in the log frame. */ wxLogWindow(wxFrame parent, const wxChar title, bool show = true, bool passToOld = true); /** Returns the associated log frame window. This may be used to position or resize it but use Show() to show or hide it. */ wxFrame* GetFrame() const; /** Called if the user closes the window interactively, will not be called if it is destroyed for another reason (such as when program exits). Return @true from here to allow the frame to close, @false to prevent this from happening. @see OnFrameDelete() */ virtual bool OnFrameClose(wxFrame frame); /** Called immediately after the log frame creation allowing for any extra initializations. */ virtual void OnFrameCreate(wxFrame frame); /** Called right before the log frame is going to be deleted: will always be called unlike OnFrameClose(). */ virtual void OnFrameDelete(wxFrame frame); /** Shows or hides the frame. */ void Show(bool show = true); }; /** @class wxLogInterposerTemp @wxheader{log.h} A special version of wxLogChain which uses itself as the new log target. It forwards log messages to the previously installed one in addition to processing them itself. Unlike wxLogInterposer, it doesn't delete the old target which means it can be used to temporarily redirect log output. As per wxLogInterposer, this class must be derived from to implement wxLog::DoLog and/or wxLog::DoLogString methods. @library{wxbase} @category{logging} */ class wxLogInterposerTemp : public wxLogChain { public: /** The default constructor installs this object as the current active log target. */ }; /** @class wxLogChain @wxheader{log.h} This simple class allows to chain log sinks, that is to install a new sink but keep passing log messages to the old one instead of replacing it completely as wxLog::SetActiveTarget does. It is especially useful when you want to divert the logs somewhere (for example to a file or a log window) but also keep showing the error messages using the standard dialogs as wxLogGui does by default. Example of usage: @code wxLogChain *logChain = new wxLogChain(new wxLogStderr); // all the log messages are sent to stderr and also processed as usually ... // don't delete logChain directly as this would leave a dangling // pointer as active log target, use SetActiveTarget() instead delete wxLog::SetActiveTarget(...something else or @NULL...); @endcode @library{wxbase} @category{logging} */ class wxLogChain : public wxLog { public: /** Sets the specified @c logger (which may be @NULL) as the default log target but the log messages are also passed to the previous log target if any. */ wxLogChain(wxLog* logger); /** Destroys the previous log target. */ ~wxLogChain(); /** Detaches the old log target so it won't be destroyed when the wxLogChain object is destroyed. */ void DetachOldLog(); /** Returns the pointer to the previously active log target (which may be @NULL). */ wxLog* GetOldLog() const; /** Returns @true if the messages are passed to the previously active log target (default) or @false if PassMessages() had been called. */ bool IsPassingMessages() const; /** By default, the log messages are passed to the previously active log target. Calling this function with @false parameter disables this behaviour (presumably temporarily, as you shouldn't use wxLogChain at all otherwise) and it can be reenabled by calling it again with @a passMessages set to @true. */ void PassMessages(bool passMessages); /** Sets another log target to use (may be @NULL). The log target specified in the @ref ctor() constructor or in a previous call to this function is deleted. This doesn't change the old log target value (the one the messages are forwarded to) which still remains the same as was active when wxLogChain object was created. */ void SetLog(wxLog* logger); }; /** @class wxLogGui @wxheader{log.h} This is the default log target for the GUI wxWidgets applications. It is passed to wxLog::SetActiveTarget at the program startup and is deleted by wxWidgets during the program shut down. @library{wxbase} @category{logging} */ class wxLogGui : public wxLog { public: /** Default constructor. */ wxLogGui(); }; /** @class wxLogStream @wxheader{log.h} This class can be used to redirect the log messages to a C++ stream. Please note that this class is only available if wxWidgets was compiled with the standard iostream library support (@c wxUSE_STD_IOSTREAM must be on). @library{wxbase} @category{logging} @see wxLogStderr, wxStreamToTextRedirector */ class wxLogStream : public wxLog { public: /** Constructs a log target which sends all the log messages to the given output stream. If it is @NULL, the messages are sent to @c cerr. */ wxLogStream(std::ostream ostr = NULL); }; /** @class wxLogStderr @wxheader{log.h} This class can be used to redirect the log messages to a C file stream (not to be confused with C++ streams). It is the default log target for the non-GUI wxWidgets applications which send all the output to @c stderr. @library{wxbase} @category{logging} @see wxLogStream */ class wxLogStderr : public wxLog { public: /** Constructs a log target which sends all the log messages to the given @c FILE. If it is @NULL, the messages are sent to @c stderr. */ wxLogStderr(FILE fp = NULL); }; /** @class wxLogBuffer @wxheader{log.h} wxLogBuffer is a very simple implementation of log sink which simply collects all the logged messages in a string (except the debug messages which are output in the usual way immediately as we're presumably not interested in collecting them for later). The messages from different log function calls are separated by the new lines. All the messages collected so far can be shown to the user (and the current buffer cleared) by calling the overloaded wxLogBuffer::Flush method. @library{wxbase} @category{FIXME} */ class wxLogBuffer : public wxLog { public: /** Shows all the messages collected so far to the user (using a message box in the GUI applications or by printing them out to the console in text mode) and clears the internal buffer. */ virtual void Flush(); /** Returns the current buffer contains. Messages from different log function calls are separated with the new lines in the buffer. The buffer can be cleared by Flush() which will also show the current contents to the user. */ const wxString GetBuffer(); }; /** @class wxLogInterposer @wxheader{log.h} A special version of wxLogChain which uses itself as the new log target. It forwards log messages to the previously installed one in addition to processing them itself. Unlike wxLogChain which is usually used directly as is, this class must be derived from to implement wxLog::DoLog and/or wxLog::DoLogString methods. wxLogInterposer destroys the previous log target in its destructor. If you don't want this to happen, use wxLogInterposerTemp instead. @library{wxbase} @category{logging} */ class wxLogInterposer : public wxLogChain { public: /** The default constructor installs this object as the current active log target. */ }; /** @class wxLogTextCtrl @wxheader{log.h} Using these target all the log messages can be redirected to a text control. The text control must have been created with @c wxTE_MULTILINE style by the caller previously. @library{wxbase} @category{logging} @see wxTextCtrl, wxStreamToTextRedirector */ class wxLogTextCtrl : public wxLog { public: /** Constructs a log target which sends all the log messages to the given text control. The @a textctrl parameter cannot be @NULL. */ wxLogTextCtrl(wxTextCtrl textctrl); }; /** @class wxLog @wxheader{log.h} wxLog class defines the interface for the @e log targets used by wxWidgets logging functions as explained in the @ref overview_wxlogoverview "wxLog overview". The only situations when you need to directly use this class is when you want to derive your own log target because the existing ones don't satisfy your needs. Another case is if you wish to customize the behaviour of the standard logging classes (all of which respect the wxLog settings): for example, set which trace messages are logged and which are not or change (or even remove completely) the timestamp on the messages. Otherwise, it is completely hidden behind the @e wxLogXXX() functions and you may not even know about its existence. See @ref overview_wxlogoverview "log overview" for the descriptions of wxWidgets logging facilities. @library{wxcore} @category{logging} @see wxLog::RemoveTraceMask, wxLog::GetTraceMasks */ class wxLog { public: /** Add the @a mask to the list of allowed masks for wxLogTrace(). @see RemoveTraceMask(), GetTraceMasks() */ static void AddTraceMask(const wxString& mask); /** Removes all trace masks previously set with AddTraceMask(). @see RemoveTraceMask() */ static void ClearTraceMasks(); /** The functions below allow some limited customization of wxLog behaviour without writing a new log target class (which, aside of being a matter of several minutes, allows you to do anything you want). The verbose messages are the trace messages which are not disabled in the release mode and are generated by wxLogVerbose(). They are not normally shown to the user because they present little interest, but may be activated, for example, in order to help the user find some program problem. As for the (real) trace messages, their handling depends on the settings of the (application global) @e trace mask. There are two ways to specify it: either by using SetTraceMask() and GetTraceMask() and using wxLogTrace() which takes an integer mask or by using AddTraceMask() for string trace masks. The difference between bit-wise and string trace masks is that a message using integer trace mask will only be logged if all bits of the mask are set in the current mask while a message using string mask will be logged simply if the mask had been added before to the list of allowed ones. For example, will do something only if the current trace mask contains both @c wxTraceRefCount and @c wxTraceOle, but will log the message if it was preceded by Using string masks is simpler and allows to easily add custom ones, so this is the preferred way of working with trace messages. The integer trace mask is kept for compatibility and for additional (but very rarely needed) flexibility only. The standard trace masks are given in wxLogTrace() documentation. Finally, the @e wxLog::DoLog() function automatically prepends a time stamp to all the messages. The format of the time stamp may be changed: it can be any string with % specifications fully described in the documentation of the standard @e strftime() function. For example, the default format is "[%d/%b/%y %H:%M:%S] " which gives something like "[17/Sep/98 22:10:16] " (without quotes) for the current date. Setting an empty string as the time format disables timestamping of the messages completely. @note Timestamping is disabled for Visual C++ users in debug builds by default because otherwise it would be impossible to directly go to the line from which the log message was generated by simply clicking in the debugger window on the corresponding error message. If you wish to enable it, please use SetTimestamp() explicitly. AddTraceMask() RemoveTraceMask() ClearTraceMasks() GetTraceMasks() IsAllowedTraceMask() SetVerbose() GetVerbose() SetTimestamp() GetTimestamp() SetTraceMask() GetTraceMask() SetRepetitionCounting() GetRepetitionCounting() */ /** Disables time stamping of the log messages. This function is new since wxWidgets version 2.9 */ void SetTimestamp(const wxString& format); /** Called to process the message of the specified severity. @a msg is the text of the message as specified in the call of @e wxLogXXX() function which generated it and @a timestamp is the moment when the message was generated. The base class version prepends the timestamp to the message, adds a prefix corresponding to the log level and then calls DoLogString() with the resulting string. */ virtual void DoLog(wxLogLevel level, const wxString& msg, time_t timestamp); /** Called to log the specified string. The timestamp is already included in the string but still passed to this function. A simple implementation may just send the string to @c stdout or, better, @c stderr. */ virtual void DoLogString(const wxString& msg, time_t timestamp); /** Instructs wxLog to not create new log targets on the fly if there is none currently. (Almost) for internal use only: it is supposed to be called by the application shutdown code. Note that this function also calls ClearTraceMasks(). */ static void DontCreateOnDemand(); /** Shows all the messages currently in buffer and clears it. If the buffer is already empty, nothing happens. */ virtual void Flush(); /** Flushes the current log target if any, does nothing if there is none. @see Flush() */ static void FlushActive(); /** Returns the pointer to the active log target (may be @NULL). */ static wxLog* GetActiveTarget(); /** Returns the current log level limit. */ static wxLogLevel GetLogLevel(); /** Returns whether the repetition counting mode is enabled. */ static bool GetRepetitionCounting(); /** Returns the current timestamp format string. */ static const wxString GetTimestamp(); /** Returns the current trace mask, see Customization() section for details. */ static wxTraceMask GetTraceMask(); /** Returns the currently allowed list of string trace masks. @see AddTraceMask(). */ static const wxArrayString GetTraceMasks(); /** Returns whether the verbose mode is currently active. */ static bool GetVerbose(); /** The functions in this section work with and manipulate the active log target. The OnLog() is called by the @e wxLogXXX() functions and invokes the DoLog() of the active log target if any. Get/Set methods are used to install/query the current active target and, finally, DontCreateOnDemand() disables the automatic creation of a standard log target if none actually exists. It is only useful when the application is terminating and shouldn't be used in other situations because it may easily lead to a loss of messages. OnLog() GetActiveTarget() SetActiveTarget() DontCreateOnDemand() Suspend() Resume() */ /** Returns @true if the @a mask is one of allowed masks for wxLogTrace(). See also: AddTraceMask(), RemoveTraceMask() */ static bool IsAllowedTraceMask(const wxString& mask); /** There are two functions which must be implemented by any derived class to actually process the log messages: DoLog() and DoLogString(). The second function receives a string which just has to be output in some way and the easiest way to write a new log target is to override just this function in the derived class. If more control over the output format is needed, then the first function must be overridden which allows to construct custom messages depending on the log level or even do completely different things depending on the message severity (for example, throw away all messages except warnings and errors, show warnings on the screen and forward the error messages to the user's (or programmer's) cell phone - maybe depending on whether the timestamp tells us if it is day or night in the current time zone). There also functions to support message buffering. Why are they needed? Some of wxLog implementations, most notably the standard wxLogGui class, buffer the messages (for example, to avoid showing the user a zillion of modal message boxes one after another -- which would be really annoying). Flush() shows them all and clears the buffer contents. This function doesn't do anything if the buffer is already empty. Flush() FlushActive() */ /** Forwards the message at specified level to the @e DoLog() function of the active log target if there is any, does nothing otherwise. */ static void OnLog(wxLogLevel level, const wxString& message); /** Remove the @a mask from the list of allowed masks for wxLogTrace(). See also: AddTraceMask() */ static void RemoveTraceMask(const wxString& mask); /** Resumes logging previously suspended by a call to Suspend(). All messages logged in the meanwhile will be flushed soon. */ static void Resume(); /** Sets the specified log target as the active one. Returns the pointer to the previous active log target (may be @NULL). To suppress logging use a new instance of wxLogNull not @NULL. If the active log target is set to @NULL a new default log target will be created when logging occurs. */ static wxLog* SetActiveTarget(wxLog* logtarget); /** Specifies that log messages with level logLevel should be ignored and not sent to the active log target. */ static void SetLogLevel(wxLogLevel logLevel); /** Enables logging mode in which a log message is logged once, and in case exactly the same message successively repeats one or more times, only the number of repetitions is logged. */ static void SetRepetitionCounting(bool repetCounting = true); /** Sets the timestamp format prepended by the default log targets to all messages. The string may contain any normal characters as well as % prefixed format specificators, see @e strftime() manual for details. Passing an empty string to this function disables message time stamping. */ static void SetTimestamp(const wxString& format); /** Sets the trace mask, see Customization() section for details. */ static void SetTraceMask(wxTraceMask mask); /** Activates or deactivates verbose mode in which the verbose messages are logged as the normal ones instead of being silently dropped. */ static void SetVerbose(bool verbose = true); /** Suspends the logging until Resume() is called. Note that the latter must be called the same number of times as the former to undo it, i.e. if you call Suspend() twice you must call Resume() twice as well. Note that suspending the logging means that the log sink won't be be flushed periodically, it doesn't have any effect if the current log target does the logging immediately without waiting for Flush() to be called (the standard GUI log target only shows the log dialog when it is flushed, so Suspend() works as expected with it). @see Resume(), wxLogNull */ static void Suspend(); }; /** @class wxLogNull @wxheader{log.h} This class allows to temporarily suspend logging. All calls to the log functions during the life time of an object of this class are just ignored. In particular, it can be used to suppress the log messages given by wxWidgets itself but it should be noted that it is rarely the best way to cope with this problem as @b all log messages are suppressed, even if they indicate a completely different error than the one the programmer wanted to suppress. For instance, the example of the overview: @code wxFile file; // wxFile.Open() normally complains if file can't be opened, we don't want it { wxLogNull logNo; if ( !file.Open("bar") ) ... process error ourselves ... } // ~wxLogNull called, old log sink restored wxLogMessage("..."); // ok @endcode would be better written as: @code wxFile file; // don't try to open file if it doesn't exist, we are prepared to deal with // this ourselves - but all other errors are not expected if ( wxFile::Exists("bar") ) { // gives an error message if the file couldn't be opened file.Open("bar"); } else { ... } @endcode @library{wxbase} @category{logging} */ class wxLogNull : public wxLog { public: /** Suspends logging. */ wxLogNull(); /** Resumes logging. */ }; // ============================================================================ // Global functions/macros // ============================================================================ /** @ingroup group_funcmacro_log */ //@{ /** This function shows a message to the user in a safe way and should be safe to call even before the application has been initialized or if it is currently in some other strange state (for example, about to crash). Under Windows this function shows a message box using a native dialog instead of wxMessageBox() (which might be unsafe to call), elsewhere it simply prints the message to the standard output using the title as prefix. @param title The title of the message box shown to the user or the prefix of the message string. @param text The text to show to the user. @see wxLogFatalError() @header{wx/log.h} */ void wxSafeShowMessage(const wxString& title, const wxString& text); /** Returns the error code from the last system call. This function uses @c errno on Unix platforms and @c GetLastError under Win32. @see wxSysErrorMsg(), wxLogSysError() @header{wx/log.h} */ unsigned long wxSysErrorCode(); /** Returns the error message corresponding to the given system error code. If @a errCode is 0 (default), the last error code (as returned by wxSysErrorCode()) is used. @see wxSysErrorCode(), wxLogSysError() @header{wx/log.h} */ const wxChar* wxSysErrorMsg(unsigned long errCode = 0); //@} /** @ingroup group_funcmacro_log */ //@{ /** For all normal, informational messages. They also appear in a message box by default (but it can be changed). @header{wx/log.h} */ void wxLogMessage(const char* formatString, ... ); void wxVLogMessage(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** For verbose output. Normally, it is suppressed, but might be activated if the user wishes to know more details about the program progress (another, but possibly confusing name for the same function could be @c wxLogInfo). @header{wx/log.h} */ void wxLogVerbose(const char* formatString, ... ); void wxVLogVerbose(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** For warnings - they are also normally shown to the user, but don't interrupt the program work. @header{wx/log.h} */ void wxLogWarning(const char* formatString, ... ); void wxVLogWarning(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** Like wxLogError(), but also terminates the program with the exit code 3. Using @e abort() standard function also terminates the program with this exit code. @header{wx/log.h} */ void wxLogFatalError(const char* formatString, ... ); void wxVLogFatalError(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** The functions to use for error messages, i.e. the messages that must be shown to the user. The default processing is to pop up a message box to inform the user about it. @header{wx/log.h} */ void wxLogError(const char* formatString, ... ); void wxVLogError(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** Like wxLogDebug(), trace functions only do something in debug builds and expand to nothing in the release one. The reason for making it a separate function is that usually there are a lot of trace messages, so it might make sense to separate them from other debug messages. wxLogDebug(const char*,const char*,...) and wxLogDebug(wxTraceMask,const char*,...) can be used instead if you would like to be able to separate trace messages into different categories which can be enabled or disabled with the static functions provided in wxLog. @header{wx/log.h} */ void wxLogTrace(const char* formatString, ... ); void wxVLogTrace(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** Like wxLogDebug(), trace functions only do something in debug builds and expand to nothing in the release one. The reason for making it a separate function is that usually there are a lot of trace messages, so it might make sense to separate them from other debug messages. In this version of wxLogTrace(), trace messages can be separated into different categories and calls using this function only log the message if the given @a mask is currently enabled in wxLog. This lets you selectively trace only some operations and not others by enabling the desired trace masks with wxLog::AddTraceMask() or by setting the @ref overview_envvars "@c WXTRACE environment variable". The predefined string trace masks used by wxWidgets are: @beginDefList @itemdef{ wxTRACE_MemAlloc, Trace memory allocation (new/delete) } @itemdef{ wxTRACE_Messages, Trace window messages/X callbacks } @itemdef{ wxTRACE_ResAlloc, Trace GDI resource allocation } @itemdef{ wxTRACE_RefCount, Trace various ref counting operations } @itemdef{ wxTRACE_OleCalls, Trace OLE method calls (Win32 only) } @endDefList @note Since both the mask and the format string are strings, this might lead to function signature confusion in some cases: if you intend to call the format string only version of wxLogTrace(), add a "%s" format string parameter and then supply a second string parameter for that "%s", the string mask version of wxLogTrace() will erroneously get called instead, since you are supplying two string parameters to the function. In this case you'll unfortunately have to avoid having two leading string parameters, e.g. by adding a bogus integer (with its "%d" format string). @header{wx/log.h} */ void wxLogTrace(const char* mask, const char* formatString, ... ); void wxVLogTrace(const char* mask, const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** Like wxLogDebug(), trace functions only do something in debug builds and expand to nothing in the release one. The reason for making it a separate function is that usually there are a lot of trace messages, so it might make sense to separate them from other debug messages. This version of wxLogTrace() only logs the message if all the bits corresponding to the @a mask are set in the wxLog trace mask which can be set by calling wxLog::SetTraceMask(). This version is less flexible than wxLogDebug(const char*,const char*,...) because it doesn't allow defining the user trace masks easily. This is why it is deprecated in favour of using string trace masks. The following bitmasks are defined for wxTraceMask: @beginDefList @itemdef{ wxTraceMemAlloc, Trace memory allocation (new/delete) } @itemdef{ wxTraceMessages, Trace window messages/X callbacks } @itemdef{ wxTraceResAlloc, Trace GDI resource allocation } @itemdef{ wxTraceRefCount, Trace various ref counting operations } @itemdef{ wxTraceOleCalls, Trace OLE method calls (Win32 only) } @endDefList @header{wx/log.h} */ void wxLogTrace(wxTraceMask mask, const char* formatString, ... ); void wxVLogTrace(wxTraceMask mask, const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** The right functions for debug output. They only do something in debug mode (when the preprocessor symbol @c __WXDEBUG__ is defined) and expand to nothing in release mode (otherwise). @header{wx/log.h} */ void wxLogDebug(const char* formatString, ... ); void wxVLogDebug(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** Messages logged by this function will appear in the statusbar of the @a frame or of the top level application window by default (i.e. when using the second version of the functions). If the target frame doesn't have a statusbar, the message will be lost. @header{wx/log.h} */ void wxLogStatus(wxFrame* frame, const char* formatString, ... ); void wxVLogStatus(wxFrame* frame, const char* formatString, va_list argPtr); void wxLogStatus(const char* formatString, ... ); void wxVLogStatus(const char* formatString, va_list argPtr); //@} /** @ingroup group_funcmacro_log */ //@{ /** Mostly used by wxWidgets itself, but might be handy for logging errors after system call (API function) failure. It logs the specified message text as well as the last system error code (@e errno or @e ::GetLastError() depending on the platform) and the corresponding error message. The second form of this function takes the error code explicitly as the first argument. @see wxSysErrorCode(), wxSysErrorMsg() @header{wx/log.h} */ void wxLogSysError(const char* formatString, ... ); void wxVLogSysError(const char* formatString, va_list argPtr); //@}