from wxPython.wx import * from wxPython.ogl import * import images #---------------------------------------------------------------------- # This creates some pens and brushes that the OGL library uses. wxOGLInitialize() #---------------------------------------------------------------------- class DiamondShape(wxPolygonShape): def __init__(self, w=0.0, h=0.0): wxPolygonShape.__init__(self) if w == 0.0: w = 60.0 if h == 0.0: h = 60.0 ## Either wxRealPoints or 2-tuples of floats works. #points = [ wxRealPoint(0.0, -h/2.0), # wxRealPoint(w/2.0, 0.0), # wxRealPoint(0.0, h/2.0), # wxRealPoint(-w/2.0, 0.0), # ] points = [ (0.0, -h/2.0), (w/2.0, 0.0), (0.0, h/2.0), (-w/2.0, 0.0), ] self.Create(points) #---------------------------------------------------------------------- class RoundedRectangleShape(wxRectangleShape): def __init__(self, w=0.0, h=0.0): wxRectangleShape.__init__(self, w, h) self.SetCornerRadius(-0.3) #---------------------------------------------------------------------- class MyEvtHandler(wxShapeEvtHandler): def __init__(self, log, frame): wxShapeEvtHandler.__init__(self) self.log = log self.statbarFrame = frame def UpdateStatusBar(self, shape): x,y = shape.GetX(), shape.GetY() width, height = shape.GetBoundingBoxMax() self.statbarFrame.SetStatusText("Pos: (%d,%d) Size: (%d, %d)" % (x, y, width, height)) def OnLeftClick(self, x, y, keys = 0, attachment = 0): shape = self.GetShape() canvas = shape.GetCanvas() dc = wxClientDC(canvas) canvas.PrepareDC(dc) if shape.Selected(): shape.Select(false, dc) canvas.Redraw(dc) else: redraw = false shapeList = canvas.GetDiagram().GetShapeList() toUnselect = [] for s in shapeList: if s.Selected(): # If we unselect it now then some of the objects in # shapeList will become invalid (the control points are # shapes too!) and bad things will happen... toUnselect.append(s) shape.Select(true, dc) if toUnselect: for s in toUnselect: s.Select(false, dc) canvas.Redraw(dc) self.UpdateStatusBar(shape) def OnEndDragLeft(self, x, y, keys = 0, attachment = 0): shape = self.GetShape() self.base_OnEndDragLeft(x, y, keys, attachment) if not shape.Selected(): self.OnLeftClick(x, y, keys, attachment) self.UpdateStatusBar(shape) def OnSize(self, x, y): self.base_OnSize(x, y) self.UpdateStatusBar(self.GetShape()) # def OnMovePost(self, dc, x, y, oldX, oldY, display): # self.base_OnMovePost(dc, x, y, oldX, oldY, display) # self.UpdateStatusBar(self.GetShape()) def OnRightClick(self, *dontcare): self.log.WriteText("%s\n" % self.GetShape()) #---------------------------------------------------------------------- class TestWindow(wxShapeCanvas): def __init__(self, parent, log, frame): wxShapeCanvas.__init__(self, parent) maxWidth = 1000 maxHeight = 1000 self.SetScrollbars(20, 20, maxWidth/20, maxHeight/20) self.log = log self.frame = frame self.SetBackgroundColour(wxWHITE) self.diagram = wxDiagram() self.SetDiagram(self.diagram) self.diagram.SetCanvas(self) self.shapes = [] self.save_gdi = [] rRectBrush = wxBrush(wxNamedColour("MEDIUM TURQUOISE"), wxSOLID) self.MyAddShape(wxCircleShape(80), 100, 100, wxPen(wxBLUE, 3), wxGREEN_BRUSH, "Circle") self.MyAddShape(wxRectangleShape(85, 50), 305, 60, wxBLACK_PEN, wxLIGHT_GREY_BRUSH, "Rectangle") self.MyAddShape(DiamondShape(90, 90), 345, 235, wxPen(wxBLUE, 3, wxDOT), wxRED_BRUSH, "Polygon") self.MyAddShape(RoundedRectangleShape(95,70), 140, 255, wxPen(wxRED, 1), rRectBrush, "Rounded Rect") bmp = images.getTest2Bitmap() mask = wxMaskColour(bmp, wxBLUE) bmp.SetMask(mask) s = wxBitmapShape() s.SetBitmap(bmp) self.MyAddShape(s, 225, 150, None, None, "Bitmap") dc = wxClientDC(self) self.PrepareDC(dc) for x in range(len(self.shapes)): fromShape = self.shapes[x] if x+1 == len(self.shapes): toShape = self.shapes[0] else: toShape = self.shapes[x+1] line = wxLineShape() line.SetCanvas(self) line.SetPen(wxBLACK_PEN) line.SetBrush(wxBLACK_BRUSH) line.AddArrow(ARROW_ARROW) line.MakeLineControlPoints(2) fromShape.AddLine(line, toShape) self.diagram.AddShape(line) line.Show(true) # for some reason, the shapes have to be moved for the line to show up... fromShape.Move(dc, fromShape.GetX(), fromShape.GetY()) def MyAddShape(self, shape, x, y, pen, brush, text): shape.SetDraggable(true, true) shape.SetCanvas(self) shape.SetX(x) shape.SetY(y) if pen: shape.SetPen(pen) if brush: shape.SetBrush(brush) if text: shape.AddText(text) #shape.SetShadowMode(SHADOW_RIGHT) self.diagram.AddShape(shape) shape.Show(true) evthandler = MyEvtHandler(self.log, self.frame) evthandler.SetShape(shape) evthandler.SetPreviousHandler(shape.GetEventHandler()) shape.SetEventHandler(evthandler) self.shapes.append(shape) def __del__(self): for shape in self.diagram.GetShapeList(): if shape.GetParent() == None: shape.SetCanvas(None) shape.Destroy() self.diagram.Destroy() #---------------------------------------------------------------------- def runTest(frame, nb, log): win = TestWindow(nb, log, frame) return win #---------------------------------------------------------------------- class __Cleanup: cleanup = wxOGLCleanUp def __del__(self): self.cleanup() # when this module gets cleaned up then wxOGLCleanUp() will get called __cu = __Cleanup() overview = """\ The Object Graphics Library is a library supporting the creation and manipulation of simple and complex graphic images on a canvas. """