///////////////////////////////////////////////////////////////////////////// // Name: constrnt.h // Purpose: OGL constraint definitions // Author: Julian Smart // Modified by: // Created: 12/07/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _OGL_CONSTRNT_H_ #define _OGL_CONSTRNT_H_ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "constrnt.h" #endif /* * OGL Constraints * */ class wxOGLConstraintType: public wxObject { DECLARE_DYNAMIC_CLASS(wxOGLConstraintType) public: wxOGLConstraintType(int type = 0, const wxString& name = wxEmptyString, const wxString& phrase = wxEmptyString); ~wxOGLConstraintType(); public: int m_type; // E.g. gyCONSTRAINT_CENTRED_VERTICALLY wxString m_name; // E.g. "Centre vertically" wxString m_phrase; // E.g. "centred vertically with respect to", "left of" }; extern wxList* wxOGLConstraintTypes; #define gyCONSTRAINT_CENTRED_VERTICALLY 1 #define gyCONSTRAINT_CENTRED_HORIZONTALLY 2 #define gyCONSTRAINT_CENTRED_BOTH 3 #define gyCONSTRAINT_LEFT_OF 4 #define gyCONSTRAINT_RIGHT_OF 5 #define gyCONSTRAINT_ABOVE 6 #define gyCONSTRAINT_BELOW 7 #define gyCONSTRAINT_ALIGNED_TOP 8 #define gyCONSTRAINT_ALIGNED_BOTTOM 9 #define gyCONSTRAINT_ALIGNED_LEFT 10 #define gyCONSTRAINT_ALIGNED_RIGHT 11 // Like aligned, but with the objects centred on the respective edge // of the reference object. #define gyCONSTRAINT_MIDALIGNED_TOP 12 #define gyCONSTRAINT_MIDALIGNED_BOTTOM 13 #define gyCONSTRAINT_MIDALIGNED_LEFT 14 #define gyCONSTRAINT_MIDALIGNED_RIGHT 15 class wxOGLConstraint: public wxObject { DECLARE_DYNAMIC_CLASS(wxOGLConstraint) public: wxOGLConstraint() { m_xSpacing = 0.0; m_ySpacing = 0.0; m_constraintType = 0; m_constraintName = wxEmptyString; m_constraintId = 0; m_constrainingObject = NULL; } wxOGLConstraint(int type, wxShape *constraining, wxList& constrained); ~wxOGLConstraint(); // Returns TRUE if anything changed bool Evaluate(); inline void SetSpacing(double x, double y) { m_xSpacing = x; m_ySpacing = y; }; bool Equals(double a, double b); double m_xSpacing; double m_ySpacing; int m_constraintType; wxString m_constraintName; long m_constraintId; wxShape* m_constrainingObject; wxList m_constrainedObjects; }; void OGLInitializeConstraintTypes(); void OGLCleanUpConstraintTypes(); #endif // _OGL_CONSTRNT_H_