///////////////////////////////////////////////////////////////////////////// // Name: wx/motif/bmpbuttn.h // Purpose: wxBitmapButton class // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BMPBUTTN_H_ #define _WX_BMPBUTTN_H_ #include "wx/motif/bmpmotif.h" #define wxDEFAULT_BUTTON_MARGIN 4 class WXDLLIMPEXP_CORE wxBitmapButton: public wxBitmapButtonBase { public: wxBitmapButton(); virtual ~wxBitmapButton(); wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr) { Create(parent, id, bitmap, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr); // Implementation virtual void ChangeBackgroundColour(); protected: virtual wxSize DoGetBestSize() const; virtual void DoSetBitmap(const wxBitmap& bitmap, State which); virtual void OnSetBitmap(); // original bitmaps may be different from the ones we were initialized with // if they were changed to reflect button background colour wxBitmap m_bitmapsOriginal[State_Max]; wxBitmapCache m_bitmapCache; WXPixmap m_insensPixmap; DECLARE_DYNAMIC_CLASS(wxBitmapButton) }; #endif // _WX_BMPBUTTN_H_