#ifndef __PNGHANDH_BASE__ #define __PNGHANDH_BASE__ #if defined(__WXMSW__) #include "wx/msw/pnghand.h" #elif defined(__WXMOTIF__) #include "wx/xt/pnghand.h" #elif defined(__WXGTK__) #include "wx/gtk/pnghand.h" #endif #endif // __PNGHANDH_BASE__