///////////////////////////////////////////////////////////////////////////// // Name: palette.h // Purpose: // Author: Robert Roebling // Created: 01/02/97 // Id: // Copyright: (c) 1998 Robert Roebling and Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_PALETTEG_H__ #define __WX_PALETTEG_H__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "paletteg.h" #endif #include "wx/defs.h" #include "wx/object.h" #include "wx/gdiobj.h" #include "wx/gdicmn.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class wxPalette; //----------------------------------------------------------------------------- // wxPalette //----------------------------------------------------------------------------- class wxPalette: public wxGDIObject { DECLARE_DYNAMIC_CLASS(wxPalette) public: wxPalette(); wxPalette( int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue ); wxPalette( const wxPalette& palette ); ~wxPalette(); wxPalette& operator = ( const wxPalette& palette ); bool operator == ( const wxPalette& palette ); bool operator != ( const wxPalette& palette ); bool Ok() const; bool Create( int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue); int GetPixel( const unsigned char red, const unsigned char green, const unsigned char blue ) const; bool GetRGB( int pixel, unsigned char *red, unsigned char *green, unsigned char *blue ) const; // no data }; #define wxColorMap wxPalette #define wxColourMap wxPalette #endif // __WX_PALETTEG_H__