import wx import colorsys from math import cos, sin, radians #---------------------------------------------------------------------- BASE = 80.0 # sizes used in shapes drawn below BASE2 = BASE/2 BASE4 = BASE/4 class TestPanel(wx.Panel): def __init__(self, parent, log): self.log = log wx.Panel.__init__(self, parent, -1) self.Bind(wx.EVT_PAINT, self.OnPaint) def OnPaint(self, evt): dc = wx.PaintDC(self) gc = wx.GraphicsContext.Create(dc) font = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT) font.SetWeight(wx.BOLD) gc.SetFont(font) # make a path that contains a circle and some lines, centered at 0,0 path = gc.CreatePath() path.AddCircle(0, 0, BASE2) path.MoveToPoint(0, -BASE2) path.AddLineToPoint(0, BASE2) path.MoveToPoint(-BASE2, 0) path.AddLineToPoint(BASE2, 0) path.CloseSubpath() path.AddRectangle(-BASE4, -BASE4/2, BASE2, BASE4) # Now use that path to demonstrate various capbilites of the grpahics context gc.PushState() # save current translation/scale/other state gc.Translate(60, 75) # reposition the context origin gc.SetPen(wx.Pen("navy", 1)) gc.SetBrush(wx.Brush("pink")) # show the difference between stroking, filling and drawing for label, PathFunc in [("StrokePath", gc.StrokePath), ("FillPath", gc.FillPath), ("DrawPath", gc.DrawPath)]: if "wxGTK" in wx.PlatformInfo: w, h = dc.GetTextExtent(label) # NYI in Cairo context else: w, h = gc.GetTextExtent(label) gc.DrawText(label, -w/2, -BASE2-h) PathFunc(path) gc.Translate(2*BASE, 0) gc.PopState() # restore saved state gc.PushState() # save it again gc.Translate(60, 200) # offset to the lower part of the window gc.DrawText("Scale", 0, -BASE2) gc.Translate(0, 20) gc.SetBrush(wx.Brush(wx.Colour(178, 34, 34, 128))) # 128 == half transparent for cnt in range(8): gc.Scale(1.08, 1.08) # increase scale by 8% gc.Translate(5,5) gc.DrawPath(path) gc.PopState() # restore saved state gc.PushState() # save it again gc.Translate(400, 200) gc.DrawText("Rotate", 0, -BASE2) gc.Translate(0, 75) for angle in range(0, 360, 30): gc.PushState() # save this new current state so we can pop back to # it at the end of the loop r, g, b = [int(c * 255) for c in colorsys.hsv_to_rgb(float(angle)/360, 1, 1)] gc.SetBrush(wx.Brush(wx.Colour(r, g, b, 64))) # use translate to artfully reposition each drawn path gc.Translate(1.5 * BASE2 * cos(radians(angle)), 1.5 * BASE2 * sin(radians(angle))) # use Rotate to rotate the path gc.Rotate(radians(angle)) # now draw it gc.DrawPath(path) gc.PopState() gc.PopState() #---------------------------------------------------------------------- def runTest(frame, nb, log): win = TestPanel(nb, log) return win #---------------------------------------------------------------------- overview = """

wx.GraphicsContext and wx.GraphicsPath

The new advanced 2D drawing API is implemented via the wx.GraphicsContext and wx.GraphicsPath classes. They wrap GDI+ on Windows, Cairo on wxGTK and CoreGraphics on OS X. They allow path-based drawing with alpha-blending and anti-aliasing, and use a floating point cooridnate system.

When viewing this sample pay attention to how the rounded edges are smoothed with anti-aliased drawing, and how the shapes on the lower half of the window are partially transparent, allowing you to see what was drawn before. """ if __name__ == '__main__': import sys,os import run run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])