///////////////////////////////////////////////////////////////////////////// // Name: image.h // Purpose: wxImage class // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_IMAGE_H_ #define _WX_IMAGE_H_ #ifdef __GNUG__ #pragma interface "image.h" #endif #include "wx/setup.h" #include "wx/object.h" #include "wx/string.h" #include "wx/gdicmn.h" #include "wx/bitmap.h" #include "wx/hashmap.h" #if wxUSE_STREAMS # include "wx/stream.h" #endif #if wxUSE_IMAGE #define wxIMAGE_OPTION_FILENAME wxString(_T("FileName")) //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLEXPORT wxImageHandler; class WXDLLEXPORT wxImage; //----------------------------------------------------------------------------- // wxImageHandler //----------------------------------------------------------------------------- class WXDLLEXPORT wxImageHandler: public wxObject { public: wxImageHandler() : m_name(""), m_extension(""), m_mime(), m_type(0) { } #if wxUSE_STREAMS virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 ); virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE ); virtual int GetImageCount( wxInputStream& stream ); bool CanRead( wxInputStream& stream ) { return DoCanRead(stream); } bool CanRead( const wxString& name ); #endif // wxUSE_STREAMS void SetName(const wxString& name) { m_name = name; } void SetExtension(const wxString& ext) { m_extension = ext; } void SetType(long type) { m_type = type; } void SetMimeType(const wxString& type) { m_mime = type; } wxString GetName() const { return m_name; } wxString GetExtension() const { return m_extension; } long GetType() const { return m_type; } wxString GetMimeType() const { return m_mime; } protected: #if wxUSE_STREAMS virtual bool DoCanRead( wxInputStream& stream ) = 0; #endif // wxUSE_STREAMS wxString m_name; wxString m_extension; wxString m_mime; long m_type; private: DECLARE_CLASS(wxImageHandler) }; //----------------------------------------------------------------------------- // wxImageHistogram //----------------------------------------------------------------------------- class WXDLLEXPORT wxImageHistogramEntry { public: wxImageHistogramEntry() : index(0), value(0) {} unsigned long index; unsigned long value; }; WX_DECLARE_EXPORTED_HASH_MAP(unsigned long, wxImageHistogramEntry, wxIntegerHash, wxIntegerEqual, wxImageHistogram); //----------------------------------------------------------------------------- // wxImage //----------------------------------------------------------------------------- class WXDLLEXPORT wxImage: public wxObject { public: wxImage(); wxImage( int width, int height ); wxImage( int width, int height, unsigned char* data, bool static_data = FALSE ); wxImage( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 ); wxImage( const wxString& name, const wxString& mimetype, int index = -1 ); #if wxUSE_STREAMS wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1 ); wxImage( wxInputStream& stream, const wxString& mimetype, int index = -1 ); #endif // wxUSE_STREAMS wxImage( const wxImage& image ); wxImage( const wxImage* image ); #if WXWIN_COMPATIBILITY_2_2 && wxUSE_GUI // convertion to/from wxBitmap (deprecated, use wxBitmap's methods instead): wxImage( const wxBitmap &bitmap ); wxBitmap ConvertToBitmap() const; #ifdef __WXGTK__ wxBitmap ConvertToMonoBitmap( unsigned char red, unsigned char green, unsigned char blue ) const; #endif #endif void Create( int width, int height ); void Create( int width, int height, unsigned char* data, bool static_data = FALSE ); void Destroy(); // creates an identical copy of the image (the = operator // just raises the ref count) wxImage Copy() const; // return the new image with size width*height wxImage GetSubImage( const wxRect& ) const; // pastes image into this instance and takes care of // the mask colour and out of bounds problems void Paste( const wxImage &image, int x, int y ); // return the new image with size width*height wxImage Scale( int width, int height ) const; // rescales the image in place wxImage& Rescale( int width, int height ) { return *this = Scale(width, height); } // Rotates the image about the given point, 'angle' radians. // Returns the rotated image, leaving this image intact. wxImage Rotate(double angle, const wxPoint & centre_of_rotation, bool interpolating = TRUE, wxPoint * offset_after_rotation = (wxPoint*) NULL) const; wxImage Rotate90( bool clockwise = TRUE ) const; wxImage Mirror( bool horizontally = TRUE ) const; // replace one colour with another void Replace( unsigned char r1, unsigned char g1, unsigned char b1, unsigned char r2, unsigned char g2, unsigned char b2 ); // convert to monochrome image ( will be replaced by white, everything else by black) wxImage ConvertToMono( unsigned char r, unsigned char g, unsigned char b ) const; // these routines are slow but safe void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b ); unsigned char GetRed( int x, int y ) const; unsigned char GetGreen( int x, int y ) const; unsigned char GetBlue( int x, int y ) const; // find first colour that is not used in the image and has higher // RGB values than bool FindFirstUnusedColour( unsigned char *r, unsigned char *g, unsigned char *b, unsigned char startR = 1, unsigned char startG = 0, unsigned char startB = 0 ) const; // Set image's mask to the area of 'mask' that has colour bool SetMaskFromImage(const wxImage & mask, unsigned char mr, unsigned char mg, unsigned char mb); static bool CanRead( const wxString& name ); static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY ); virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 ); virtual bool LoadFile( const wxString& name, const wxString& mimetype, int index = -1 ); #if wxUSE_STREAMS static bool CanRead( wxInputStream& stream ); static int GetImageCount( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY ); virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_ANY, int index = -1 ); virtual bool LoadFile( wxInputStream& stream, const wxString& mimetype, int index = -1 ); #endif virtual bool SaveFile( const wxString& name ) const; virtual bool SaveFile( const wxString& name, int type ) const; virtual bool SaveFile( const wxString& name, const wxString& mimetype ) const; #if wxUSE_STREAMS virtual bool SaveFile( wxOutputStream& stream, int type ) const; virtual bool SaveFile( wxOutputStream& stream, const wxString& mimetype ) const; #endif bool Ok() const; int GetWidth() const; int GetHeight() const; char unsigned *GetData() const; void SetData( char unsigned *data ); void SetData( char unsigned *data, int new_width, int new_height ); // Mask functions void SetMaskColour( unsigned char r, unsigned char g, unsigned char b ); unsigned char GetMaskRed() const; unsigned char GetMaskGreen() const; unsigned char GetMaskBlue() const; void SetMask( bool mask = TRUE ); bool HasMask() const; #if wxUSE_PALETTE // Palette functions bool HasPalette() const; const wxPalette& GetPalette() const; void SetPalette(const wxPalette& palette); #endif // wxUSE_PALETTE // Option functions (arbitrary name/value mapping) void SetOption(const wxString& name, const wxString& value); void SetOption(const wxString& name, int value); wxString GetOption(const wxString& name) const; int GetOptionInt(const wxString& name) const; bool HasOption(const wxString& name) const; unsigned long CountColours( unsigned long stopafter = (unsigned long) -1 ) const; // Computes the histogram of the image and fills a hash table, indexed // with integer keys built as 0xRRGGBB, containing wxImageHistogramEntry // objects. Each of them contains an 'index' (useful to build a palette // with the image colours) and a 'value', which is the number of pixels // in the image with that colour. // Returned value: # of entries in the histogram unsigned long ComputeHistogram( wxImageHistogram &h ) const; wxImage& operator = (const wxImage& image) { if ( (*this) != image ) Ref(image); return *this; } bool operator == (const wxImage& image) { return m_refData == image.m_refData; } bool operator != (const wxImage& image) { return m_refData != image.m_refData; } static wxList& GetHandlers() { return sm_handlers; } static void AddHandler( wxImageHandler *handler ); static void InsertHandler( wxImageHandler *handler ); static bool RemoveHandler( const wxString& name ); static wxImageHandler *FindHandler( const wxString& name ); static wxImageHandler *FindHandler( const wxString& extension, long imageType ); static wxImageHandler *FindHandler( long imageType ); static wxImageHandler *FindHandlerMime( const wxString& mimetype ); static void CleanUpHandlers(); static void InitStandardHandlers(); protected: static wxList sm_handlers; private: friend class WXDLLEXPORT wxImageHandler; DECLARE_DYNAMIC_CLASS(wxImage) }; extern void WXDLLEXPORT wxInitAllImageHandlers(); WXDLLEXPORT_DATA(extern wxImage) wxNullImage; //----------------------------------------------------------------------------- // wxImage handlers //----------------------------------------------------------------------------- #include "wx/imagbmp.h" #include "wx/imagpng.h" #include "wx/imaggif.h" #include "wx/imagpcx.h" #include "wx/imagjpeg.h" #include "wx/imagtiff.h" #include "wx/imagpnm.h" #include "wx/imagxpm.h" #include "wx/imagiff.h" #endif // wxUSE_IMAGE #endif // _WX_IMAGE_H_