///////////////////////////////////////////////////////////////////////////// // Name: font.h // Author: Vaclav Slavik // Id: $Id$ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_FONT_H__ #define __WX_FONT_H__ #include "wx/hash.h" // ---------------------------------------------------------------------------- // classes // ---------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_CORE wxDC; class WXDLLIMPEXP_FWD_CORE wxPaintDC; class WXDLLIMPEXP_FWD_CORE wxWindow; class WXDLLIMPEXP_FWD_CORE wxFont; struct font_t; // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxFont : public wxFontBase { public: // ctors and such wxFont() { } wxFont(const wxNativeFontInfo& info) { (void)Create(info); } #if FUTURE_WXWIN_COMPATIBILITY_3_0 wxFont(int size, int family, int style, int weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding); } #endif wxFont(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Create(size, family, style, weight, underlined, face, encoding); } wxFont(const wxSize& pixelSize, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Create(10, family, style, weight, underlined, face, encoding); SetPixelSize(pixelSize); } bool Create(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT); bool Create(const wxNativeFontInfo& fontinfo); virtual ~wxFont() {} // implement base class pure virtuals virtual int GetPointSize() const; virtual wxFontFamily GetFamily() const; virtual wxFontStyle GetStyle() const; virtual wxFontWeight GetWeight() const; virtual wxString GetFaceName() const; virtual bool GetUnderlined() const; virtual wxFontEncoding GetEncoding() const; virtual bool IsFixedWidth() const; virtual const wxNativeFontInfo *GetNativeFontInfo() const; virtual void SetPointSize(int pointSize); virtual void SetFamily(wxFontFamily family); virtual void SetStyle(wxFontStyle style); virtual void SetWeight(wxFontWeight weight); virtual bool SetFaceName(const wxString& faceName); virtual void SetUnderlined(bool underlined); virtual void SetEncoding(wxFontEncoding encoding); wxDECLARE_COMMON_FONT_METHODS(); // Unofficial API, don't use virtual void SetNoAntiAliasing(bool no = true); virtual bool GetNoAntiAliasing() const; struct font_t *GetMGLfont_t(float scale, bool antialiased); protected: // ref counting code virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; private: DECLARE_DYNAMIC_CLASS(wxFont) }; #endif // __WX_FONT_H__