///////////////////////////////////////////////////////////////////////////// // Name: include/wx/cocoa/brush.h // Purpose: wxBrush class // Author: David Elliott // Modified by: // Created: 2003/07/03 // RCS-ID: $Id$ // Copyright: (c) 2003 David Elliott // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_COCOA_BRUSH_H__ #define __WX_COCOA_BRUSH_H__ #include "wx/gdicmn.h" #include "wx/gdiobj.h" #include "wx/bitmap.h" class WXDLLEXPORT wxBrush; // ======================================================================== // wxBrush // ======================================================================== class WXDLLEXPORT wxBrush: public wxGDIObject { DECLARE_DYNAMIC_CLASS(wxBrush) // ------------------------------------------------------------------------ // initialization // ------------------------------------------------------------------------ public: wxBrush(); wxBrush(const wxColour& col, int style = wxSOLID); wxBrush(const wxBitmap& stipple); wxBrush(const wxBrush& brush) : wxGDIObject() { Ref(brush); } ~wxBrush(); // ------------------------------------------------------------------------ // Implementation // ------------------------------------------------------------------------ virtual void SetColour(const wxColour& col) ; virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ; virtual void SetStyle(int style) ; virtual void SetStipple(const wxBitmap& stipple) ; // assignment wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; } // comparison bool operator == (const wxBrush& brush) { return m_refData == brush.m_refData; } bool operator != (const wxBrush& brush) { return m_refData != brush.m_refData; } // accessors wxColour GetColour() const; int GetStyle() const; wxBitmap *GetStipple() const; virtual bool Ok() const { return (m_refData != NULL); } // wxObjectRefData wxObjectRefData *CreateRefData() const; wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; // wxCocoa WX_NSColor GetNSColor(); }; #endif // __WX_COCOA_BRUSH_H__