///////////////////////////////////////////////////////////////////////////// // Name: wx/brush.h // Purpose: Includes platform-specific wxBrush file // Author: Julian Smart // Modified by: // Created: // RCS-ID: $Id$ // Copyright: Julian Smart // Licence: wxWindows Licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BRUSH_H_BASE_ #define _WX_BRUSH_H_BASE_ #include "wx/defs.h" #include "wx/object.h" #include "wx/gdiobj.h" // NOTE: these values cannot be combined together! enum wxBrushStyle { #ifdef WXWIN_COMPATIBILITY_2_8 /* start of deprecated values */ wxSOLID = 100, wxDOT, wxLONG_DASH, wxSHORT_DASH, wxDOT_DASH, wxUSER_DASH, wxTRANSPARENT, wxSTIPPLE_MASK_OPAQUE, wxSTIPPLE_MASK, wxSTIPPLE, wxBDIAGONAL_HATCH, wxCROSSDIAG_HATCH, wxFDIAGONAL_HATCH, wxCROSS_HATCH, wxHORIZONTAL_HATCH, wxVERTICAL_HATCH, wxFIRST_HATCH = wxBDIAGONAL_HATCH, wxLAST_HATCH = wxVERTICAL_HATCH, /* end of deprecated values */ wxBRUSHSTYLE_SOLID = wxSOLID, wxBRUSHSTYLE_DOT = wxDOT, wxBRUSHSTYLE_LONG_DASH = wxLONG_DASH, wxBRUSHSTYLE_SHORT_DASH = wxSHORT_DASH, wxBRUSHSTYLE_DOT_DASH = wxDOT_DASH, wxBRUSHSTYLE_USER_DOT = wxUSER_DASH, wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT, /* Brush Stippling. */ wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE, /* mask is used for blitting monochrome using text fore and back ground colors */ wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK, /* mask is used for masking areas in the stipple bitmap (TO DO) */ wxBRUSHSTYLE_STIPPLE = wxSTIPPLE, /* drawn with a Pen, and without any Brush -- and it can be stippled. */ /* In wxWidgets < 2.6 use WX_HATCH macro */ /* to verify these wx*_HATCH are in style */ /* of wxBrush. In wxWidgets >= 2.6 use */ /* wxBrush::IsHatch() instead. */ wxBRUSHSTYLE_BDIAGONAL_HATCH = wxBDIAGONAL_HATCH, wxBRUSHSTYLE_CROSSDIAG_HATCH = wxCROSSDIAG_HATCH, wxBRUSHSTYLE_FDIAGONAL_HATCH = wxFDIAGONAL_HATCH, wxBRUSHSTYLE_CROSS_HATCH = wxCROSS_HATCH, wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH, wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH, wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH, wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH, wxBRUSHSTYLE_MAX #else wxBRUSHSTYLE_SOLID, wxBRUSHSTYLE_DOT, wxBRUSHSTYLE_LONG_DASH, wxBRUSHSTYLE_SHORT_DASH, wxBRUSHSTYLE_DOT_DASH, wxBRUSHSTYLE_USER_DOT, wxBRUSHSTYLE_TRANSPARENT, /* Brush Stippling. */ wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE, /* mask is used for blitting monochrome using text fore and back ground colors */ wxBRUSHSTYLE_STIPPLE_MASK, /* mask is used for masking areas in the stipple bitmap (TO DO) */ wxBRUSHSTYLE_STIPPLE, /* drawn with a Pen, and without any Brush -- and it can be stippled. */ /* In wxWidgets < 2.6 use WX_HATCH macro */ /* to verify these wx*_HATCH are in style */ /* of wxBrush. In wxWidgets >= 2.6 use */ /* wxBrush::IsHatch() instead. */ wxBRUSHSTYLE_BDIAGONAL_HATCH, wxBRUSHSTYLE_CROSSDIAG_HATCH, wxBRUSHSTYLE_FDIAGONAL_HATCH, wxBRUSHSTYLE_CROSS_HATCH, wxBRUSHSTYLE_HORIZONTAL_HATCH, wxBRUSHSTYLE_VERTICAL_HATCH, wxBRUSHSTYLE_FIRST_HATCH = wxBRUSHSTYLE_BDIAGONAL_HATCH, wxBRUSHSTYLE_LAST_HATCH = wxBRUSHSTYLE_VERTICAL_HATCH, wxBRUSHSTYLE_MAX #endif }; // wxBrushBase class WXDLLEXPORT wxBrushBase: public wxGDIObject { public: virtual ~wxBrushBase() { } virtual wxBrushStyle GetStyle() const = 0; virtual bool IsHatch() const { return (GetStyle()>=wxBRUSHSTYLE_FIRST_HATCH) && (GetStyle()<=wxBRUSHSTYLE_LAST_HATCH); } }; #if defined(__WXPALMOS__) #include "wx/palmos/brush.h" #elif defined(__WXMSW__) #include "wx/msw/brush.h" #elif defined(__WXMOTIF__) || defined(__WXX11__) #include "wx/x11/brush.h" #elif defined(__WXGTK20__) #include "wx/gtk/brush.h" #elif defined(__WXGTK__) #include "wx/gtk1/brush.h" #elif defined(__WXMGL__) #include "wx/mgl/brush.h" #elif defined(__WXDFB__) #include "wx/dfb/brush.h" #elif defined(__WXMAC__) #include "wx/mac/brush.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/brush.h" #elif defined(__WXPM__) #include "wx/os2/brush.h" #endif #endif // _WX_BRUSH_H_BASE_