///////////////////////////////////////////////////////////////////////////// // Name: clntdata.h // Purpose: interface of wxClientData[Container] and wxStringClientData // Author: wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @class wxClientDataContainer This class is a mixin that provides storage and management of "client data". This data can either be of type void - in which case the data @e container does not take care of freeing the data again or it is of type wxClientData or its derivatives. In that case the container will free the memory itself later. Note that you @e must not assign both void data and data derived from the wxClientData class to a container. @note This functionality is currently duplicated in wxEvtHandler in order to avoid having more than one vtable in that class hierarchy. @library{wxbase} @category{containers} @see wxSharedClientDataContainer, wxEvtHandler, wxClientData */ class wxClientDataContainer { public: /** Default constructor. */ wxClientDataContainer(); /** Destructor. */ virtual ~wxClientDataContainer(); /** Get the untyped client data. */ void* GetClientData() const; /** Get a pointer to the client data object. */ wxClientData* GetClientObject() const; /** Set the untyped client data. */ void SetClientData(void* data); /** Set the client data object. Any previous object will be deleted. */ void SetClientObject(wxClientData* data); }; /** @class wxSharedClientDataContainer This class is a replacement for @ref wxClientDataContainer, and unlike wxClientDataContainer the wxSharedClientDataContainer client data is copiable, so it can be copied when objects containing it are cloned. Like wxClientDataContainer, wxSharedClientDataContainer is a mixin that provides storage and management of "client data.". The client data is reference counted and managed by the container. As the client data is a shared object, changing the client data used by any object changes it for all other objects, too. @note If your class has a Clone function and needs to store client data, use wxSharedClientDataContainer and not wxClientDataContainer! @library{wxbase} @category{containers} @see wxClientDataContainer, wxClientData @since 3.1.7 */ class wxSharedClientDataContainer { public: // Provide the same functions as in wxClientDataContainer, so that objects // using it and this class could be used in exactly the same way. /** Get the untyped client data. */ void* GetClientData() const; /** Get a pointer to the client data object. */ wxClientData* GetClientObject() const; /** Set the untyped client data. */ void SetClientData(void* data); /** Set the client data object. Any previous object will be deleted. */ void SetClientObject(wxClientData* data); }; /** @class wxClientData All classes deriving from wxEvtHandler (such as all controls and wxApp) can hold arbitrary data which is here referred to as "client data". This is useful e.g. for scripting languages which need to handle shadow objects for most of wxWidgets' classes and which store a handle to such a shadow class as client data in that class. This data can either be of type void - in which case the data @e container does not take care of freeing the data again or it is of type wxClientData or its derivatives. In that case the container (e.g. a control) will free the memory itself later. Note that you @e must not assign both void data and data derived from the wxClientData class to a container. Some controls can hold various items and these controls can additionally hold client data for each item. This is the case for wxChoice, wxComboBox and wxListBox. wxTreeCtrl has a specialized class wxTreeItemData for each item in the tree. If you want to add client data to your own classes, you may use the mix-in class wxClientDataContainer. @library{wxbase} @category{containers} @see wxEvtHandler, wxTreeItemData, wxStringClientData, wxClientDataContainer */ class wxClientData { public: /** Constructor. */ wxClientData(); /** Virtual destructor. */ virtual ~wxClientData(); }; /** @class wxStringClientData Predefined client data class for holding a string. @library{wxbase} @category{containers} */ class wxStringClientData : public wxClientData { public: /** Default constructor. */ wxStringClientData(); /** Create client data with string. */ wxStringClientData(const wxString& data); /** Get string client data. */ const wxString& GetData() const; /** Set string client data. */ void SetData(const wxString& data); };