///////////////////////////////////////////////////////////////////////////// // Name: convauto.h // Purpose: documentation for wxConvAuto class // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxConvAuto @wxheader{convauto.h} This class implements a Unicode to/from multibyte converter capable of automatically recognizing the encoding of the multibyte text on input. The logic used is very simple: the class uses the BOM (byte order mark) if it's present and tries to interpret the input as UTF-8 otherwise. If this fails, the input is interpreted as being in the default multibyte encoding which can be specified in the constructor of a wxConvAuto instance and, in turn, defaults to the value of @ref wxConvAuto::getdefaultmbencoding GetFallbackEncoding if not explicitly given. For the conversion from Unicode to multibyte, the same encoding as was previously used for multibyte to Unicode conversion is reused. If there had been no previous multibyte to Unicode conversion, UTF-8 is used by default. Notice that once the multibyte encoding is automatically detected, it doesn't change any more, i.e. it is entirely determined by the first use of wxConvAuto object in the multibyte-to-Unicode direction. However creating a copy of wxConvAuto object, either via the usual copy constructor or assignment operator, or using wxMBConv::Clone method, resets the automatically detected encoding so that the new copy will try to detect the encoding of the input on first use. This class is used by default in wxWidgets classes and functions reading text from files such as wxFile, wxFFile, wxTextFile, wxFileConfig and various stream classes so the encoding set with its @ref wxConvAuto::setdefaultmbencoding SetFallbackEncoding method will affect how these classes treat input files. In particular, use this method to change the fall-back multibyte encoding used to interpret the contents of the files whose contents isn't valid UTF-8 or to disallow it completely. @library{wxbase} @category{FIXME} @seealso @ref overview_mbconvclasses "wxMBConv classes overview" */ class wxConvAuto : public wxMBConv { public: /** Constructs a new wxConvAuto instance. The object will try to detect the input of the multibyte text given to its wxMBConv::ToWChar method automatically but if the automatic detection of Unicode encodings fails, the fall-back encoding @a enc will be used to interpret it as multibyte text. The default value of this parameter, @c wxFONTENCODING_DEFAULT means that the global default value which can be set using @ref setdefaultmbencoding() SetFallbackEncoding method should be used. As with that method, passing @c wxFONTENCODING_MAX inhibits using this encoding completely so the input multibyte text will always be interpreted as UTF-8 in the absence of BOM and the conversion will fail if the input doesn't form valid UTF-8 sequence. Another special value is @c wxFONTENCODING_SYSTEM which means to use the encoding currently used on the user system, i.e. the encoding returned by wxLocale::GetSystemEncoding. Any other encoding will be used as is, e.g. passing @c wxFONTENCODING_ISO8859_1 ensures that non-UTF-8 input will be treated as latin1. */ wxConvAuto(wxFontEncoding enc = wxFONTENCODING_DEFAULT); /** Disable the use of the fall back encoding: if the input doesn't have a BOM and is not valid UTF-8, the conversion will fail. */ static void DisableFallbackEncoding(); /** Returns the encoding used by default by wxConvAuto if no other encoding is explicitly specified in constructor. By default, returns @c wxFONTENCODING_ISO8859_1 but can be changed using @ref setdefaultmbencoding() SetFallbackEncoding method. */ static wxFontEncoding GetFallbackEncoding(); /** Changes the encoding used by default by wxConvAuto if no other encoding is explicitly specified in constructor. The default value, which can be retrieved using @ref getdefaultmbencoding() GetFallbackEncoding, is @c wxFONTENCODING_ISO8859_1. Special values of @c wxFONTENCODING_SYSTEM or @c wxFONTENCODING_MAX can be used for @a enc parameter to use the encoding of the current user locale as fall back or not use any encoding for fall back at all, respectively (just as with the similar constructor parameter). However @c wxFONTENCODING_DEFAULT value cannot be used here. */ static void SetFallbackEncoding(wxFontEncoding enc); };