///////////////////////////////////////////////////////////////////////////// // Name: wx/gtk/bitmap.h // Purpose: // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GTK_BITMAP_H_ #define _WX_GTK_BITMAP_H_ typedef struct _GdkPixbuf GdkPixbuf; class WXDLLIMPEXP_FWD_CORE wxPixelDataBase; //----------------------------------------------------------------------------- // wxMask //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMask: public wxObject { public: wxMask(); wxMask( const wxBitmap& bitmap, const wxColour& colour ); #if wxUSE_PALETTE wxMask( const wxBitmap& bitmap, int paletteIndex ); #endif // wxUSE_PALETTE wxMask( const wxBitmap& bitmap ); virtual ~wxMask(); bool Create( const wxBitmap& bitmap, const wxColour& colour ); #if wxUSE_PALETTE bool Create( const wxBitmap& bitmap, int paletteIndex ); #endif // wxUSE_PALETTE bool Create( const wxBitmap& bitmap ); // implementation GdkBitmap *m_bitmap; GdkBitmap *GetBitmap() const; private: DECLARE_DYNAMIC_CLASS(wxMask) }; //----------------------------------------------------------------------------- // wxBitmap //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase { public: wxBitmap() { } wxBitmap( int width, int height, int depth = wxBITMAP_SCREEN_DEPTH ) { Create(width, height, depth); } wxBitmap( const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH ) { Create(sz, depth); } wxBitmap( const char bits[], int width, int height, int depth = 1 ); wxBitmap( const char* const* bits ); #ifdef wxNEEDS_CHARPP // needed for old GCC wxBitmap(char** data) { *this = wxBitmap(const_cast(data)); } #endif wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE ); #if wxUSE_IMAGE wxBitmap( const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH ) { (void)CreateFromImage(image, depth); } #endif // wxUSE_IMAGE virtual ~wxBitmap(); bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) { return Create(sz.GetWidth(), sz.GetHeight(), depth); } virtual int GetHeight() const; virtual int GetWidth() const; virtual int GetDepth() const; #if wxUSE_IMAGE wxImage ConvertToImage() const; #endif // wxUSE_IMAGE // copies the contents and mask of the given (colour) icon to the bitmap virtual bool CopyFromIcon(const wxIcon& icon); wxMask *GetMask() const; void SetMask( wxMask *mask ); wxBitmap GetSubBitmap( const wxRect& rect ) const; bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = NULL) const; bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE); #if wxUSE_PALETTE wxPalette *GetPalette() const; void SetPalette(const wxPalette& palette); wxPalette *GetColourMap() const { return GetPalette(); }; #endif // wxUSE_PALETTE static void InitStandardHandlers(); // implementation // -------------- void SetHeight( int height ); void SetWidth( int width ); void SetDepth( int depth ); void SetPixmap( GdkPixmap *pixmap ); void SetPixbuf(GdkPixbuf* pixbuf, int depth = 0); GdkPixmap *GetPixmap() const; bool HasPixmap() const; bool HasPixbuf() const; GdkPixbuf *GetPixbuf() const; // raw bitmap access support functions void *GetRawData(wxPixelDataBase& data, int bpp); void UngetRawData(wxPixelDataBase& data); bool HasAlpha() const; protected: #if wxUSE_IMAGE bool CreateFromImage(const wxImage& image, int depth); #endif // wxUSE_IMAGE virtual wxGDIRefData* CreateGDIRefData() const; virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* data) const; private: #if wxUSE_IMAGE // to be called from CreateFromImage only! bool CreateFromImageAsPixmap(const wxImage& image, int depth); bool CreateFromImageAsPixbuf(const wxImage& image); #endif // wxUSE_IMAGE public: // implementation only enum Representation { Pixmap, Pixbuf }; // removes other representations from memory, keeping only 'keep' // (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf): void PurgeOtherRepresentations(Representation keep); private: DECLARE_DYNAMIC_CLASS(wxBitmap) }; #endif // _WX_GTK_BITMAP_H_