///////////////////////////////////////////////////////////////////////////// // Name: controlbar.h // Purpose: Central header file for control-bar related classes // // Author: Aleksandras Gluchovas // Modified by: // Created: 06/09/98 // RCS-ID: $Id$ // Copyright: (c) Aleksandras Gluchovas // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __CONTROLBAR_G__ #define __CONTROLBAR_G__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "controlbar.h" #endif #include "wx/defs.h" #include "wx/string.h" #include "wx/pen.h" #include "wx/window.h" #include "wx/dynarray.h" #include "wx/fl/fldefs.h" #define WXCONTROLBAR_VERSION 1.3 // forward declarations class WXDLLIMPEXP_FL wxFrameLayout; class WXDLLIMPEXP_FL cbDockPane; class WXDLLIMPEXP_FL cbUpdatesManagerBase; class WXDLLIMPEXP_FL cbBarDimHandlerBase; class WXDLLIMPEXP_FL cbPluginBase; class WXDLLIMPEXP_FL cbPluginEvent; class WXDLLIMPEXP_FL cbPaneDrawPlugin; class WXDLLIMPEXP_FL cbBarInfo; class WXDLLIMPEXP_FL cbRowInfo; class WXDLLIMPEXP_FL cbDimInfo; class WXDLLIMPEXP_FL cbCommonPaneProperties; typedef cbBarInfo* BarInfoPtrT; typedef cbRowInfo* RowInfoPtrT; WXFL_DEFINE_ARRAY_PTR( BarInfoPtrT, BarArrayT ); WXFL_DEFINE_ARRAY_PTR( RowInfoPtrT, RowArrayT ); // control bar states #define wxCBAR_DOCKED_HORIZONTALLY 0 #define wxCBAR_DOCKED_VERTICALLY 1 #define wxCBAR_FLOATING 2 #define wxCBAR_HIDDEN 3 // the states are enumerated above #define MAX_BAR_STATES 4 // control bar alignments #if !defined(FL_ALIGN_TOP) #define FL_ALIGN_TOP 0 #define FL_ALIGN_BOTTOM 1 #define FL_ALIGN_LEFT 2 #define FL_ALIGN_RIGHT 3 #endif // one pane for each alignment #define MAX_PANES 4 // masks for each pane #define FL_ALIGN_TOP_PANE 0x0001 #define FL_ALIGN_BOTTOM_PANE 0x0002 #define FL_ALIGN_LEFT_PANE 0x0004 #define FL_ALIGN_RIGHT_PANE 0x0008 #define wxALL_PANES 0x000F // enumeration of hittest results, see cbDockPane::HitTestPaneItems(..) enum CB_HITTEST_RESULT { CB_NO_ITEMS_HITTED, CB_UPPER_ROW_HANDLE_HITTED, CB_LOWER_ROW_HANDLE_HITTED, CB_LEFT_BAR_HANDLE_HITTED, CB_RIGHT_BAR_HANDLE_HITTED, CB_BAR_CONTENT_HITTED }; /* Helper class, used for spying for unhandled mouse events on control bars and forwarding them to the frame layout. */ class WXDLLIMPEXP_FL cbBarSpy : public wxEvtHandler { public: DECLARE_DYNAMIC_CLASS( cbBarSpy ) wxFrameLayout* mpLayout; wxWindow* mpBarWnd; public: // Default constructor. cbBarSpy(void); // Constructor, taking a parent pane. cbBarSpy( wxFrameLayout* pPanel ); // Sets the bar window. void SetBarWindow( wxWindow* pWnd ); // Performs special event processing. virtual bool ProcessEvent(wxEvent& event); }; /* wxFrameLayout manages containment and docking of control bars, which can be docked along the top, bottom, right, or left side of the parent frame. */ class WXDLLIMPEXP_FL wxFrameLayout : public wxEvtHandler { public: // Default constructor, used only for serialization. wxFrameLayout(); // Constructor, taking parent window, the (MDI) client of the parent if there // is one, and flag specifying whether to activate the layout. wxFrameLayout( wxWindow* pParentFrame, wxWindow* pFrameClient = NULL, bool activateNow = true ); // Destructor. It does not destroy the bar windows. virtual ~wxFrameLayout(); // Enables floating behaviour. By default floating of control bars is on. virtual void EnableFloating( bool enable = true ); // Activate can be called after some other layout has been deactivated, // and this one must take over the current contents of the frame window. // // Effectively hooks itself to the frame window, re-displays all non-hidden // bar windows and repaints the decorations. virtual void Activate(); // Deactivate unhooks itself from frame window, and hides all non-hidden windows. // // Note: two frame layouts should not be active at the same time in the // same frame window, since it would cause messy overlapping of bar windows // from both layouts. virtual void Deactivate(); // Hides the bar windows, and also the client window if present. void HideBarWindows(); // Destroys the bar windows. virtual void DestroyBarWindows(); // Passes the client window (e.g. MDI client window) to be controlled by // frame layout, the size and position of which should be adjusted to be // surrounded by controlbar panes, whenever the frame is resized or the dimensions // of control panes change. void SetFrameClient( wxWindow* pFrameClient ); // Returns the frame client, or NULL if not present. wxWindow* GetFrameClient(); // Returns the parent frame. wxWindow& GetParentFrame() { return *mpFrame; } // Returns an array of panes. Used by update managers. cbDockPane** GetPanesArray() { return mPanes; } // Returns a pane for the given alignment. See pane alignment types. cbDockPane* GetPane( int alignment ) { return mPanes[alignment]; } // Adds bar information to the frame layout. The appearance of the layout is not refreshed // immediately; RefreshNow() can be called if necessary. // // Notes: the argument pBarWnd can by NULL, resulting in bar decorations to be drawn // around the empty rectangle (filled with default background colour). // Argument dimInfo can be reused for adding any number of bars, since // it is not used directly - instead its members are copied. If the dimensions // handler is present, its instance is shared (reference counted). The dimension // handler should always be allocated on the heap. // pBarWnd is the window to be managed. // dimInfo contains dimension information. // alignment is a value such as FL_ALIGN_TOP. // rowNo is the vertical position or row in the pane (if in docked state). // columnPos is the horizontal position within the row in pixels (if in docked state). // name is a name by which the bar can be referred in layout customization dialogs. // If spyEvents is true, input events for the bar should be "spyed" in order // to forward unhandled mouse clicks to the frame layout, for example to enable // easy draggablity of toolbars just by clicking on their interior regions. // For widgets like text/tree control this value should be false, // since there's no certain way to detect whether the event was actually handled. // state is the initial state, such as wxCBAR_DOCKED_HORIZONTALLY, // wxCBAR_FLOATING, wxCBAR_HIDDEN. virtual void AddBar( wxWindow* pBarWnd, const cbDimInfo& dimInfo, // defaults: int alignment = FL_ALIGN_TOP, int rowNo = 0, int columnPos = 0, const wxString& name = wxT("bar"), bool spyEvents = false, int state = wxCBAR_DOCKED_HORIZONTALLY ); // ReddockBar can be used for repositioning existing bars. The given bar is first removed // from the pane it currently belongs to, and inserted into the pane, which "matches" // the given rectangular area. If pToPane is not NULL, the bar is docked to this given pane. // To dock a bar which is floating, use the wxFrameLayout::DockBar method. virtual bool RedockBar( cbBarInfo* pBar, const wxRect& shapeInParent, cbDockPane* pToPane = NULL, bool updateNow = true ); // Finds the bar in the framelayout, by name. cbBarInfo* FindBarByName( const wxString& name ); // Finds the bar in the framelayout, by window. cbBarInfo* FindBarByWindow( const wxWindow* pWnd ); // Gets an array of bars. BarArrayT& GetBars(); // Changes the bar's docking state (see possible control bar states). void SetBarState( cbBarInfo* pBar, int newStatem, bool updateNow ); // Toggles the bar between visible and hidden. void InverseVisibility( cbBarInfo* pBar ); // Reflects changes in bar information structure visually. // For example, moves the bar, changes its dimension information, // or changes the pane to which it is docked. void ApplyBarProperties( cbBarInfo* pBar ); // Removes the bar from the layout permanently, and hides its corresponding window if present. void RemoveBar( cbBarInfo* pBar ); // Recalculates the layout of panes, and all bars/rows in each pane. virtual void RecalcLayout( bool repositionBarsNow = false ); // Returns the client height. int GetClientHeight(); // Returns the client width. int GetClientWidth(); // Returns the client's rectangle. wxRect& GetClientRect() { return mClntWndBounds; } // Returns a reference to the updates manager. // Note: in future, the updates manager will become a normal plugin. cbUpdatesManagerBase& GetUpdatesManager(); // Destroys the previous manager if any, and sets the new one. void SetUpdatesManager( cbUpdatesManagerBase* pUMgr ); // Gets the pane properties for the given alignment. virtual void GetPaneProperties( cbCommonPaneProperties& props, int alignment = FL_ALIGN_TOP ); // Sets the pane properties for the given alignment. // Note: changing properties of panes does not result immediate on-screen update. virtual void SetPaneProperties( const cbCommonPaneProperties& props, int paneMask = wxALL_PANES ); // Sets the margins for the given panes. // The margins should go into cbCommonPaneProperties in the future. // // Note: this method should be called before any custom plugins are attached. virtual void SetMargins( int top, int bottom, int left, int right, int paneMask = wxALL_PANES ); // Sets the pane background colour. virtual void SetPaneBackground( const wxColour& colour ); // Recalculates layout and performs on-screen update of all panes. void RefreshNow( bool recalcLayout = true ); // Event handler for a size event. void OnSize ( wxSizeEvent& event ); // Event handler for a left down button event. void OnLButtonDown( wxMouseEvent& event ); // Event handler for a left doubleclick button event. void OnLDblClick ( wxMouseEvent& event ); // Event handler for a left button up event. void OnLButtonUp ( wxMouseEvent& event ); // Event handler for a right button down event. void OnRButtonDown( wxMouseEvent& event ); // Event handler for a right button up event. void OnRButtonUp ( wxMouseEvent& event ); // Event handler for a mouse move event. void OnMouseMove ( wxMouseEvent& event ); // This function should be used instead of passing the event to the ProcessEvent method // of the top-level plugin directly. This method checks if events are currently // captured and ensures that plugin-event is routed correctly. virtual void FirePluginEvent( cbPluginEvent& event ); // Captures user input events for the given plugin. // Input events are: mouse movement, mouse clicks, keyboard input. virtual void CaptureEventsForPlugin ( cbPluginBase* pPlugin ); // Releases user input events for the given plugin. // Input events are: mouse movement, mouse clicks, keyboard input virtual void ReleaseEventsFromPlugin( cbPluginBase* pPlugin ); // Called by plugins; also captures the mouse in the parent frame. void CaptureEventsForPane( cbDockPane* toPane ); // Called by plugins; also releases mouse in the parent frame. void ReleaseEventsFromPane( cbDockPane* fromPane ); // Returns the current top-level plugin (the one that receives events first, // except if input events are currently captured by some other plugin). virtual cbPluginBase& GetTopPlugin(); // Hooking custom plugins to frame layout. // // Note: when hooking one plugin on top of the other, // use SetNextHandler or similar methods // of wxEvtHandler class to compose the chain of plugins, // than pass the left-most handler in this chain to // the above methods (assuming that events are delegated // from left-most towards right-most handler). // // This secenario is very inconvenient and "low-level", // so use the Add/Push/PopPlugin methods instead. virtual void SetTopPlugin( cbPluginBase* pPlugin ); // Similar to wxWindow's "push/pop-event-handler" methods, execept // that the plugin is deleted upon "popping". virtual void PushPlugin( cbPluginBase* pPugin ); // Similar to wxWindow's "push/pop-event-handler" methods, execept // that the plugin is deleted upon "popping". virtual void PopPlugin(); // Pop all plugins. virtual void PopAllPlugins(); // Adds the default plugins. These are cbPaneDrawPlugin, cbRowLayoutPlugin, cbBarDragPlugin, // cbAntiflickerPlugin, cbSimpleCustomizePlugin. // // This method is automatically invoked if no plugins were found upon // firing of the first plugin-event, i.e. when wxFrameLayout configures itself. virtual void PushDefaultPlugins(); // An advanced methods for plugin configuration using their // dynamic class information, for example CLASSINFO(pluginClass). // First checks if the plugin of the given class is already "hooked up". // If not, adds it to the top of the plugins chain. virtual void AddPlugin( wxClassInfo* pPlInfo, int paneMask = wxALL_PANES ); // First checks if the plugin of the given class is already hooked. // If so, removes it, and then inserts it into the chain // before the plugin of the class given by pNextPlInfo. // // Note: this method is handy in some cases where the order // of the plugin-chain could be important, for example when one plugin overrides // some functionality of another already-hooked plugin, // so that the former plugin should be hooked before the one // whose functionality is being overridden. virtual void AddPluginBefore( wxClassInfo* pNextPlInfo, wxClassInfo* pPlInfo, int paneMask = wxALL_PANES ); // Checks if the plugin of the given class is hooked, and removes // it if found. virtual void RemovePlugin( wxClassInfo* pPlInfo ); // Finds a plugin with the given class, or returns NULL if a plugin of the given // class is not hooked. virtual cbPluginBase* FindPlugin( wxClassInfo* pPlInfo ); // Returns true if there is a top plugin. bool HasTopPlugin(); DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS( wxFrameLayout ) public: /* protected really, acessed only by plugins and serializers */ friend class cbDockPane; friend class wxBarHandler; wxWindow* mpFrame; // parent frame wxWindow* mpFrameClient; // client window cbDockPane* mPanes[MAX_PANES]; // panes in the panel // misc. cursors wxCursor* mpHorizCursor; wxCursor* mpVertCursor; wxCursor* mpNormalCursor; wxCursor* mpDragCursor; wxCursor* mpNECursor; // no-entry cursor // pens for decoration and shades wxPen mDarkPen; // default wxSYS_COLOUR_3DSHADOW wxPen mLightPen; // default wxSYS_COLOUR_3DHILIGHT wxPen mGrayPen; // default wxSYS_COLOUR_3DFACE wxPen mBlackPen; // default wxColour( 0, 0, 0) wxPen mBorderPen; // default wxSYS_COLOUR_3DFACE wxPen mNullPen; // transparent pen // pane to which the all mouse input is currently directed (caputred) cbDockPane* mpPaneInFocus; // pane, from which mouse pointer had just left cbDockPane* mpLRUPane; // bounds of client window in parent frame's coordinates wxRect mClntWndBounds; wxRect mPrevClntWndBounds; bool mFloatingOn; wxPoint mNextFloatedWndPos; wxSize mFloatingPosStep; // current plugin (right-most) plugin which receives events first cbPluginBase* mpTopPlugin; // plugin, which currently has captured all input events, otherwise NULL cbPluginBase* mpCaputesInput; // list of event handlers which are "pushed" onto each bar, to catch // mouse events which are not handled by bars, and froward them to the , // frome-layout and further to plugins wxList mBarSpyList; // list of top-most frames which contain floated bars wxList mFloatedFrames; // linked list of references to all bars (docked/floated/hidden) BarArrayT mAllBars; // FOR NOW:: dirty stuff... bool mClientWndRefreshPending; bool mRecalcPending; bool mCheckFocusWhenIdle; public: /* protected really (accessed only by plugins) */ // refrence to custom updates manager cbUpdatesManagerBase* mpUpdatesMgr; // Called to apply the calculated layout to window objects. void PositionClientWindow(); // Called to apply the calculated layout to window objects. void PositionPanes(); // Creates the cursors. void CreateCursors(); // Applies the calculated layout to a floating bar. void RepositionFloatedBar( cbBarInfo* pBar ); // Applies the state to the window objects. void DoSetBarState( cbBarInfo* pBar ); // The purpose of this function is unknown. bool LocateBar( cbBarInfo* pBarInfo, cbRowInfo** ppRow, cbDockPane** ppPane ); // Returns true if the position is within the given pane. bool HitTestPane( cbDockPane* pPane, int x, int y ); // Returns the pane for which the rectangle hit test succeeds, giving // preference to the given pane if supplied. cbDockPane* HitTestPanes( const wxRect& rect, cbDockPane* pCurPane ); // Returns the pane to which the given bar belongs. cbDockPane* GetBarPane( cbBarInfo* pBar ); // Delegated from "bar-spy". void ForwardMouseEvent( wxMouseEvent& event, cbDockPane* pToPane, int eventType ); // Routes the mouse event to the appropriate pane. void RouteMouseEvent( wxMouseEvent& event, int pluginEvtType ); // Shows all floated windows. void ShowFloatedWindows( bool show ); // Unhooks the layout from the frame. void UnhookFromFrame(); // Hooks the layout up to the frame (pushes the layout onto the // frame's event handler stack). void HookUpToFrame(); // Returns true if the platform allows reparenting. This may not return true // for all platforms. Reparenting allows control bars to be floated. bool CanReparent(); // Reparents pChild to have parent pNewParent. void ReparentWindow( wxWindow* pChild, wxWindow* pNewParent ); // Returns the previous client window rectangle. wxRect& GetPrevClientRect() { return mPrevClntWndBounds; } // Handles paint events, calling PaintPane for each pane. void OnPaint( wxPaintEvent& event ); // Handles background erase events. Currently does nothing. void OnEraseBackground( wxEraseEvent& event ); // Handles focus kill events. Currently does nothing. void OnKillFocus( wxFocusEvent& event ); // Handles focus set events. Currently does nothing. void OnSetFocus( wxFocusEvent& event ); // Handles activation events. Currently does nothing. void OnActivate( wxActivateEvent& event ); // Handles idle events. void OnIdle( wxIdleEvent& event ); // Returns a new cbGCUpdatesMgr object. virtual cbUpdatesManagerBase* CreateUpdatesManager(); }; /* A structure that is present in each item of layout, used by any particular updates-manager to store auxiliary information to be used by its updating algorithm. */ class WXDLLIMPEXP_FL cbUpdateMgrData : public wxObject { DECLARE_DYNAMIC_CLASS( cbUpdateMgrData ) public: wxRect mPrevBounds; // previous state of layout item (in parent frame's coordinates) bool mIsDirty; // overrides result of current-against-previous bounds comparison, // i.e. requires item to be updated, regardless of it's current area wxObject* mpCustomData; // any custom data stored by specific updates mgr. // Default constructor. Is-dirty flag is set true initially. cbUpdateMgrData(); // Store the item state. void StoreItemState( const wxRect& boundsInParent ); // Set the dirty flag. void SetDirty( bool isDirty = true ); // Set custom data. void SetCustomData( wxObject* pCustomData ); // Returns the is-dirty flag. inline bool IsDirty() { return mIsDirty; } }; /* Abstract interface for bar-size handler classes. These objects receive notifications whenever the docking state of the bar is changed, thus they provide the possibility to adjust the values in cbDimInfo::mSizes accordingly. Specific handlers can be hooked up to specific types of bar. */ class WXDLLIMPEXP_FL cbBarDimHandlerBase : public wxObject { DECLARE_ABSTRACT_CLASS( cbBarDimHandlerBase ) public: int mRefCount; // since one dim-handler can be assigned // to multiple bars, it's instance is // reference-counted public: // Default constructor. The initial reference count is 0, since // the handler is not used until the first invocation of AddRef(). cbBarDimHandlerBase(); // Increments the reference count. void AddRef(); // Decrements the reference count, and if the count is at zero, // delete 'this'. void RemoveRef(); // Responds to "bar-state-changes" notifications. virtual void OnChangeBarState(cbBarInfo* pBar, int newState ) = 0; // Responds to bar resize notifications. virtual void OnResizeBar( cbBarInfo* pBar, const wxSize& given, wxSize& preferred ) = 0; }; /* Helper class used internally by the wxFrameLayout class. Holds and manages information about bar dimensions. */ class WXDLLIMPEXP_FL cbDimInfo : public wxObject { DECLARE_DYNAMIC_CLASS( cbDimInfo ) public: wxSize mSizes[MAX_BAR_STATES]; // preferred sizes for each possible bar state wxRect mBounds[MAX_BAR_STATES]; // saved positions and sizes for each // possible state, values contain (-1)s if // not initialized yet int mLRUPane; // pane to which this bar was docked before it was floated // (FL_ALIGN_TOP,FL_ALIGN_BOTTOM,..) // top/bottom gap, separates decorations // from the bar's actual window, filled // with frame's beckground color, default: 0 int mVertGap; // left/right gap, separates decorations // from the bar's actual wndow, filled // with frame's beckground colour, default: 0 int mHorizGap; // NOTE:: gaps are given in frame's coord. orientation // true, if vertical/horizontal dimensions cannot be mannualy adjusted // by user using resizing handles. If false, the frame-layout // *automatically* places resizing handles among not-fixed bars bool mIsFixed; cbBarDimHandlerBase* mpHandler; // NULL, if no handler present public: // Default constructor. cbDimInfo(void); // Constructor. // isFixed is true if vertical/horizontal dimensions cannot be manually adjusted // by the user using resizing handles. If false, the frame-layout // automatically places resizing handles among bars that do are not fixed. cbDimInfo( cbBarDimHandlerBase* pDimHandler, bool isFixed // (see comments on mIsFixed member) ); // Constructor taking dimenstion information. // // dh_x, dh_y are the dimensions when docked horizontally. // // dv_x, dv_y are the dimensions when docked vertically. // // f_x, f_y are the dimensions when floating. // // For information on isFixed, see comments above. // // horizGap is the left/right gap, separating decorations // from the bar's actual wndow, filled with the frame's background colour. // The dimension is given in the frame's coordinates. // // vertGap is the top/bottom gap, separating decorations // from the bar's actual wndow, filled with the frame's background colour. // The dimension is given in the frame's coordinates. cbDimInfo( int dh_x, int dh_y, int dv_x, int dv_y, int f_x, int f_y, bool isFixed = true, int horizGap = 6, int vertGap = 6, cbBarDimHandlerBase* pDimHandler = NULL ); // Constructor. cbDimInfo( int x, int y, bool isFixed = true, int gap = 6, cbBarDimHandlerBase* pDimHandler = NULL ); // Destructor. Destroys handler automatically, if present. ~cbDimInfo(); // Assignment operator. const cbDimInfo& operator=( const cbDimInfo& other ); // Returns the handler, if any. inline cbBarDimHandlerBase* GetDimHandler() { return mpHandler; } }; // FIXME: this array definition compiles but probably doesn't do what was intended (GD) WXFL_DEFINE_ARRAY_LONG(float, cbArrayFloat); /* Helper class used internally by the wxFrameLayout class. Holds and manages information about bar rows. */ class cbRowInfo : public wxObject { DECLARE_DYNAMIC_CLASS( cbRowInfo ) public: BarArrayT mBars; // row content // row flags (set up according to row-relations) bool mHasUpperHandle; bool mHasLowerHandle; bool mHasOnlyFixedBars; int mNotFixedBarsCnt; int mRowWidth; int mRowHeight; int mRowY; // stores precalculated row's bounds in parent frame's coordinates wxRect mBoundsInParent; // info stored for updates-manager cbUpdateMgrData mUMgrData; cbRowInfo* mpNext; cbRowInfo* mpPrev; cbBarInfo* mpExpandedBar; // NULL, if non of the bars is currently expanded cbArrayFloat mSavedRatios; // length-ratios bofore some of the bars was expanded public: // Constructor. cbRowInfo(void); // Destructor. ~cbRowInfo(); // Returns the first bar. inline cbBarInfo* GetFirstBar() { return mBars.GetCount() ? mBars[0] : NULL; } }; /* Helper class used internally by the wxFrameLayout class. Holds and manages bar information. */ class cbBarInfo : public wxObject { DECLARE_DYNAMIC_CLASS( cbBarInfo ) public: // textual name, by which this bar is referred in layout-customization dialogs wxString mName; // stores bar's bounds in pane's coordinates wxRect mBounds; // stores precalculated bar's bounds in parent frame's coordinates wxRect mBoundsInParent; // back-ref to the row, which contains this bar cbRowInfo* mpRow; // are set up according to the types of the surrounding bars in the row bool mHasLeftHandle; bool mHasRightHandle; // determines if this bar can float. The layout's setting as priority. For // example, if the layout's mFloatingOn is false, this setting is irrelevant // since nothing will float at all. If the layout's floating is on, use this // setting to prevent specific bars from floating. In other words, all bars // float by default and floating can be turned off on individual bars. bool mFloatingOn; // default: ON (which is also the layout's mFloatingOn default setting) cbDimInfo mDimInfo; // preferred sizes for each, control bar state int mState; // (see definition of controlbar states) int mAlignment; // alignment of the pane to which this // bar is currently placed int mRowNo; // row, into which this bar would be placed, // when in the docking state wxWindow* mpBarWnd; // the actual window object, NULL if no window // is attached to the control bar (possible!) double mLenRatio; // length ratio among not-fixed-size bars wxPoint mPosIfFloated; // stored last position when bar was in "floated" state // poistion is stored in parent-window's coordinates cbUpdateMgrData mUMgrData; // info stored for updates-manager cbBarInfo* mpNext; // next. bar in the row cbBarInfo* mpPrev; // prev. bar in the row public: // Constructor. cbBarInfo(void); // Destructor. ~cbBarInfo(); // Returns true if this bar is fixed. inline bool IsFixed() const { return mDimInfo.mIsFixed; } // Returns true if this bar is expanded. inline bool IsExpanded() const { return this == mpRow->mpExpandedBar; } }; /* Used for storing the original bar's positions in the row, when the 'non-destructive-friction' option is turned on. */ class cbBarShapeData : public wxObject { public: wxRect mBounds; double mLenRatio; }; /* Used for traversing through all bars of all rows in the pane. */ class wxBarIterator { RowArrayT* mpRows; cbRowInfo* mpRow; cbBarInfo* mpBar; public: // Constructor, taking row array. wxBarIterator( RowArrayT& rows ); // Resets the iterator to the start of the first row. void Reset(); // Advances the iterator and returns true if a bar is available. bool Next(); // Gets the current bar information. cbBarInfo& BarInfo(); // Returns a reference to the currently traversed row. cbRowInfo& RowInfo(); }; /* A structure holding configuration options, which are usually the same for all panes in a frame layout. */ class WXDLLIMPEXP_FL cbCommonPaneProperties : public wxObject { DECLARE_DYNAMIC_CLASS( cbCommonPaneProperties ) // look-and-feel configuration bool mRealTimeUpdatesOn; // default: ON bool mOutOfPaneDragOn; // default: ON bool mExactDockPredictionOn; // default: OFF bool mNonDestructFrictionOn; // default: OFF bool mShow3DPaneBorderOn; // default: ON // FOR NOW:: the below properties are reserved for the "future" bool mBarFloatingOn; // default: OFF bool mRowProportionsOn; // default: OFF bool mColProportionsOn; // default: ON bool mBarCollapseIconsOn; // default: OFF bool mBarDragHintsOn; // default: OFF // minimal dimensions for not-fixed bars in this pane (16x16 default) wxSize mMinCBarDim; // width/height of resizing sash int mResizeHandleSize; // Default constructor. cbCommonPaneProperties(void); // Copy constructor cbCommonPaneProperties(const cbCommonPaneProperties&); // Assignment operator cbCommonPaneProperties& operator=(const cbCommonPaneProperties&); }; /* This class manages containment and control of control bars along one of the four edges of the parent frame. */ class cbDockPane : public wxObject { public: DECLARE_DYNAMIC_CLASS( cbDockPane ) // look-and-feel configuration for this pane cbCommonPaneProperties mProps; // pane margins (in frame's coordinate-syst. orientation) int mLeftMargin; // default: 2 pixels int mRightMargin; // default: 2 pixels int mTopMargin; // default: 2 pixels int mBottomMargin; // default: 2 pixels public: // position of the pane in frame's coordinates wxRect mBoundsInParent; // pane width and height in pane's coordinates int mPaneWidth; int mPaneHeight; int mAlignment; // info stored for updates-manager cbUpdateMgrData mUMgrData; public: /* protected really */ RowArrayT mRows; wxFrameLayout* mpLayout; // back-ref // transient properties wxList mRowShapeData; // shapes of bars of recently modified row, // stored when in "non-destructive-friction" mode cbRowInfo* mpStoredRow; // row-info for which the shapes are stored friend class wxFrameLayout; public: /* protected really (accessed only by plugins) */ // Returns the row info for a row index. Internal function called by plugins. cbRowInfo* GetRow( int row ); // Returns the row index for the given row info. Internal function called by plugins. int GetRowIndex( cbRowInfo* pRow ); // Returns the row at the given vertical position. // Returns -1 if the row is not present at given vertical position. // Internal function called by plugins. int GetRowAt( int paneY ); // Returns the row between the given vertical positions. // Returns -1 if the row is not present. // Internal function called by plugins. int GetRowAt( int upperY, int lowerY ); // Sets up flags in the row information structure, so that // they match the changed state of row items correctly. // Internal function called by plugins. void SyncRowFlags( cbRowInfo* pRow ); // Returns true if the bar's dimension information indicates a fixed size. // Internal function called by plugins. bool IsFixedSize( cbBarInfo* pInfo ); // Returns the number of bars whose size is not fixed. // Internal function called by plugins. int GetNotFixedBarsCount( cbRowInfo* pRow ); // Gets the vertical position at the given row. // Internal function called by plugins. int GetRowY( cbRowInfo* pRow ); // Returns true if there are any variable-sized rows above this one. // Internal function called by plugins. bool HasNotFixedRowsAbove( cbRowInfo* pRow ); // Returns true if there are any variable-sized rows below this one. // Internal function called by plugins. bool HasNotFixedRowsBelow( cbRowInfo* pRow ); // Returns true if there are any variable-sized rows to the left of this one. // Internal function called by plugins. bool HasNotFixedBarsLeft ( cbBarInfo* pBar ); // Returns true if there are any variable-sized rows to the right of this one. // Internal function called by plugins. bool HasNotFixedBarsRight( cbBarInfo* pBar ); // Calculate lengths. // Internal function called by plugins. virtual void CalcLengthRatios( cbRowInfo* pInRow ); // Generates a cbLayoutRowEvent event to recalculate row layouts. // Internal function called by plugins. virtual void RecalcRowLayout( cbRowInfo* pRow ); // Expands the bar. // Internal function called by plugins. virtual void ExpandBar( cbBarInfo* pBar ); // Contracts the bar. // Internal function called by plugins. virtual void ContractBar( cbBarInfo* pBar ); // Sets up links between bars. // Internal function called by plugins. void InitLinksForRow( cbRowInfo* pRow ); // Sets up links between bars. // Internal function called by plugins. void InitLinksForRows(); // Coordinate translation between parent's frame and this pane. // Internal function called by plugins. void FrameToPane( int* x, int* y ); // Coordinate translation between parent's frame and this pane. // Internal function called by plugins. void PaneToFrame( int* x, int* y ); // Coordinate translation between parent's frame and this pane. // Internal function called by plugins. void FrameToPane( wxRect* pRect ); // Coordinate translation between parent's frame and this pane. // Internal function called by plugins. void PaneToFrame( wxRect* pRect ); // Returns true if pos is within the given rectangle. // Internal function called by plugins. inline bool HasPoint( const wxPoint& pos, int x, int y, int width, int height ); // Returns the minimal row height for the given row. // Internal function called by plugins. int GetMinimalRowHeight( cbRowInfo* pRow ); // Sets the row height for the given height. newHeight includes the height of row handles, if present. // Internal function called by plugins. void SetRowHeight( cbRowInfo* pRow, int newHeight ); // Inserts the bar at the given row number. // Internal function called by plugins. void DoInsertBar( cbBarInfo* pBar, int rowNo ); public: /* protected really (accessed only by plugins) */ // Generates a cbDrawBarDecorEvent and sends it to the layout to paint the bar decorations. // Internal function called by plugins. virtual void PaintBarDecorations( cbBarInfo* pBar, wxDC& dc ); // Generates a cbDrawBarHandlesEvent and sends it to the layout to paint the bar handles. // Internal function called by plugins. virtual void PaintBarHandles( cbBarInfo* pBar, wxDC& dc ); // Calls PaintBarDecorations and PaintBarHandles. // Internal function called by plugins. virtual void PaintBar( cbBarInfo* pBar, wxDC& dc ); // Generates cbDrawRowHandlesEvent and cbDrawRowDecorEvent and sends them to the layout. // Internal function called by plugins. virtual void PaintRowHandles( cbRowInfo* pRow, wxDC& dc ); // Generates cbDrawRowBkGroundEvent and sends it to the layout. // Internal function called by plugins. virtual void PaintRowBackground ( cbRowInfo* pRow, wxDC& dc ); // Calls PaintBarDecorations for each row. // Internal function called by plugins. virtual void PaintRowDecorations( cbRowInfo* pRow, wxDC& dc ); // Calls PaintRowBackground, PaintRowDecorations, PaintRowHandles. // Internal function called by plugins. virtual void PaintRow( cbRowInfo* pRow, wxDC& dc ); // Generates cbDrawPaneBkGroundEvent and sends it to the layout. // Internal function called by plugins. virtual void PaintPaneBackground( wxDC& dc ); // Generates cbDrawPaneDecorEvent and sends it to the layout. // Internal function called by plugins. virtual void PaintPaneDecorations( wxDC& dc ); // Paints the pane background, the row background and decorations, // and finally the pane decorations. // Internal function called by plugins. virtual void PaintPane( wxDC& dc ); // Generates a cbSizeBarWndEvent and sends it to the layout. // Internal function called by plugins. virtual void SizeBar( cbBarInfo* pBar ); // Calls SizeBar for each bar in the row. // Internal function called by plugins. virtual void SizeRowObjects( cbRowInfo* pRow ); // Calls SizeRowObjects for each row. // Internal function called by plugins. virtual void SizePaneObjects(); // Generates cbStartDrawInAreaEvent and sends it to the layout. // Internal function called by plugins. virtual wxDC* StartDrawInArea ( const wxRect& area ); // Generates cbFinishDrawInAreaEvent and sends it to the layout. // Internal function called by plugins. virtual void FinishDrawInArea( const wxRect& area ); public: /* public members */ // Default constructor. cbDockPane(void); // Constructor, taking alignment and layout panel. cbDockPane( int alignment, wxFrameLayout* pPanel ); // Sets pane's margins in frame's coordinate orientations. void SetMargins( int top, int bottom, int left, int right ); // Destructor. virtual ~cbDockPane(); // Removes the bar from this pane. Does not destroy the bar. virtual void RemoveBar( cbBarInfo* pBar ); // Inserts the bar into this pane. rect is given in the parent frame's coordinates. virtual void InsertBar( cbBarInfo* pBar, const wxRect& rect ); // Inserts the bar into the given row, with dimensions and position // stored in pBarInfo->mBounds. Returns the node of inserted bar. virtual void InsertBar( cbBarInfo* pBar, cbRowInfo* pIntoRow ); // Inserts bar and sets its position according to the preferred settings // given in pBarInfo. virtual void InsertBar( cbBarInfo* pBarInfo ); // Removes the row from this pane. Does not destroy the row object. virtual void RemoveRow( cbRowInfo* pRow ); // Inserts a row. Does not refresh the inserted row immediately. // If pBeforeRowNode is NULL, the row is appended to the end of pane's row list. virtual void InsertRow( cbRowInfo* pRow, cbRowInfo* pBeforeRow ); // Sets pane's width in the pane's coordinates (including margins). void SetPaneWidth(int width); // Set the position and dimensions of the pane in the parent frame's coordinates. void SetBoundsInParent( const wxRect& rect ); // Returns the bounds of the pane, in parent coordinates. inline wxRect& GetRealRect() { return mBoundsInParent; } // Returns an array of rows. Used by updates-managers. inline RowArrayT& GetRowList() { return mRows; } // Returns the first row. inline cbRowInfo* GetFirstRow() { return mRows.GetCount() ? mRows[0] : NULL; } // Returns true if the given bar is present in this pane. bool BarPresent( cbBarInfo* pBar ); // Returns the height in the pane's coordinates. int GetPaneHeight(); // Returns the alignment for this pane. The value is one of // FL_ALIGN_TOP, FL_ALIGN_BOTTOM, FL_ALIGN_LEFT, FL_ALIGN_RIGHT. int GetAlignment(); // Returns true if the given mask matches the pane's mask. bool MatchesMask( int paneMask ); // Returns true if the pane is aligned to the top or bottom. inline bool IsHorizontal() { return (mAlignment == FL_ALIGN_TOP || mAlignment == FL_ALIGN_BOTTOM ); } // Generates events to perform layout calculations. virtual void RecalcLayout(); // Returns wxCBAR_DOCKED_HORIZONTALLY if the alignment is top or bottom, // or wxCBAR_DOCKED_VERTICALLY otherwise. virtual int GetDockingState(); // Returns the result of hit-testing items in the pane. // See CB_HITTEST_RESULT enumerated type. // pos is the position in this pane's coordinates. virtual int HitTestPaneItems( const wxPoint& pos, cbRowInfo** ppRow, cbBarInfo** ppBar ); // Returns the bar's resize range. void GetBarResizeRange( cbBarInfo* pBar, int* from, int *till, bool forLeftHandle ); // Returns the row's resize range. void GetRowResizeRange( cbRowInfo* pRow, int* from, int* till, bool forUpperHandle ); // Finds the bar information by corresponding window. cbBarInfo* GetBarInfoByWindow( wxWindow* pBarWnd ); public: /* protected really (accessed only by plugins) */ // Row/bar resizing related helper-method. void DrawVertHandle ( wxDC& dc, int x, int y, int height ); // Row/bar resizing related helper-method. void DrawHorizHandle( wxDC& dc, int x, int y, int width ); // Row/bar resizing related helper-method. void ResizeRow( cbRowInfo* pRow, int ofs, bool forUpperHandle ); // Row/bar resizing related helper-method. void ResizeBar( cbBarInfo* pBar, int ofs, bool forLeftHandle ); // Returns row shape data. // cbBarShapeData objects will be added to the given pLst. // cbBarShapeData is used for storing the original bar's positions in the row, // when the 'non-destructive-friction' option is turned on. void GetRowShapeData( cbRowInfo* pRow, wxList* pLst ); // Sets the shape data for the given row, using the data provided in pLst. // cbBarShapeData is used for storing the original bar's positions in the row, // when the 'non-destructive-friction' option is turned on. void SetRowShapeData( cbRowInfo* pRowNode, wxList* pLst ); }; /* This class declares an abstract interface for optimized logic that should refresh areas of frame layout that actually need to be updated. This should be extended in future to implement a custom updating strategy. */ class WXDLLIMPEXP_FL cbUpdatesManagerBase : public wxObject { DECLARE_ABSTRACT_CLASS( cbUpdatesManagerBase ) public: /* protected really, accessed by serializer (if any) */ wxFrameLayout* mpLayout; public: // Default constructor cbUpdatesManagerBase(void) : mpLayout( 0 ) {} // Constructor taking layout panel. cbUpdatesManagerBase( wxFrameLayout* pPanel ) : mpLayout( pPanel ) {} // Destructor. virtual ~cbUpdatesManagerBase() {} // Sets the associated layout. void SetLayout( wxFrameLayout* pLayout ) { mpLayout = pLayout; } // This function receives a notification from the frame layout (in the order in which // they would usually be invoked). Custom updates-managers may utilize // these notifications to implement a more fine-grained updating strategy. virtual void OnStartChanges() = 0; // This function receives a notification from the frame layout (in the order in which // they would usually be invoked). Custom updates-managers may utilize // these notifications to implement a more fine-grained updating strategy. virtual void OnRowWillChange( cbRowInfo* WXUNUSED(pRow), cbDockPane* WXUNUSED(pInPane) ) {} // This function receives a notification from the frame layout (in the order in which // they would usually be invoked). Custom updates-managers may utilize // these notifications to implement a more fine-grained updating strategy. virtual void OnBarWillChange( cbBarInfo* WXUNUSED(pBar), cbRowInfo* WXUNUSED(pInRow), cbDockPane* WXUNUSED(pInPane) ) {} // This function receives a notification from the frame layout (in the order in which // they would usually be invoked). Custom updates-managers may utilize // these notifications to implement a more fine-grained updating strategy. virtual void OnPaneMarginsWillChange( cbDockPane* WXUNUSED(pPane) ) {} // This function receives a notification from the frame layout (in the order in which // they would usually be invoked). Custom updates-managers may utilize // these notifications to implement a more fine-grained updating strategy. virtual void OnPaneWillChange( cbDockPane* WXUNUSED(pPane) ) {} // This function receives a notification from the frame layout (in the order in which // they would usually be invoked). Custom updates-managers may utilize // these notifications to implement a more fine-grained updating strategy. virtual void OnFinishChanges() {} // Refreshes parts of the frame layout that need an update. virtual void UpdateNow() = 0; }; /* Base class for all control-bar plugin events. This is not a dynamically-creatable class. */ class cbPluginEvent : public wxEvent { public: // NULL if event is not addressed to any specific pane. cbDockPane* mpPane; // Not used, but required. virtual wxEvent* Clone() const { return NULL; } // Constructor, taking event type and pane. cbPluginEvent( wxEventType eventType, cbDockPane* pPane ) : mpPane( pPane ) { m_eventType = eventType; } }; // event types handled by plugins extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_LEFT_DOWN; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_LEFT_UP; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_RIGHT_DOWN; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_RIGHT_UP; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_MOTION; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_LEFT_DCLICK; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_LAYOUT_ROW; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_RESIZE_ROW; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_LAYOUT_ROWS; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_INSERT_BAR; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_RESIZE_BAR; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_REMOVE_BAR; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_SIZE_BAR_WND; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_BAR_DECOR; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_ROW_DECOR; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_PANE_DECOR; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_BAR_HANDLES; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_ROW_HANDLES; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_ROW_BKGROUND; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_PANE_BKGROUND; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_START_BAR_DRAGGING; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_DRAW_HINT_RECT; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_START_DRAW_IN_AREA; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_FINISH_DRAW_IN_AREA; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_CUSTOMIZE_BAR; extern WXDLLIMPEXP_FL wxEventType cbEVT_PL_CUSTOMIZE_LAYOUT; extern WXDLLIMPEXP_FL wxEventType wxCUSTOM_CB_PLUGIN_EVENTS_START_AT; // Forward declarations, separated by categories. class cbLeftDownEvent; class cbLeftUpEvent; class cbRightDownEvent; class cbRightUpEvent; class cbMotionEvent; class cbLeftDClickEvent; class cbLayoutRowEvent; class cbResizeRowEvent; class cbLayoutRowsEvent; class cbInsertBarEvent; class cbResizeBarEvent; class cbRemoveBarEvent; class cbSizeBarWndEvent; class cbDrawBarDecorEvent; class cbDrawRowDecorEvent; class cbDrawPaneDecorEvent; class cbDrawBarHandlesEvent; class cbDrawRowHandlesEvent; class cbDrawRowBkGroundEvent; class cbDrawPaneBkGroundEvent; class cbStartBarDraggingEvent; class cbDrawHintRectEvent; class cbStartDrawInAreaEvent; class cbFinishDrawInAreaEvent; class cbCustomizeBarEvent; class cbCustomizeLayoutEvent; // Definitions for for handler-methods. typedef void (wxEvtHandler::*cbLeftDownHandler )(cbLeftDownEvent&); typedef void (wxEvtHandler::*cbLeftUpHandler )(cbLeftUpEvent&); typedef void (wxEvtHandler::*cbRightDownHandler )(cbRightDownEvent&); typedef void (wxEvtHandler::*cbRightUpHandler )(cbRightUpEvent&); typedef void (wxEvtHandler::*cbMotionHandler )(cbMotionEvent&); typedef void (wxEvtHandler::*cbLeftDClickHandler )(cbLeftDClickEvent&); typedef void (wxEvtHandler::*cbLayoutRowHandler )(cbLayoutRowEvent&); typedef void (wxEvtHandler::*cbResizeRowHandler )(cbResizeRowEvent&); typedef void (wxEvtHandler::*cbLayoutRowsHandler )(cbLayoutRowsEvent&); typedef void (wxEvtHandler::*cbInsertBarHandler )(cbInsertBarEvent&); typedef void (wxEvtHandler::*cbResizeBarHandler )(cbResizeBarEvent&); typedef void (wxEvtHandler::*cbRemoveBarHandler )(cbRemoveBarEvent&); typedef void (wxEvtHandler::*cbSizeBarWndHandler )(cbSizeBarWndEvent&); typedef void (wxEvtHandler::*cbDrawBarDecorHandler )(cbDrawBarDecorEvent&); typedef void (wxEvtHandler::*cbDrawRowDecorHandler )(cbDrawRowDecorEvent&); typedef void (wxEvtHandler::*cbDrawPaneDecorHandler )(cbDrawPaneDecorEvent&); typedef void (wxEvtHandler::*cbDrawBarHandlesHandler )(cbDrawBarHandlesEvent&); typedef void (wxEvtHandler::*cbDrawRowHandlesHandler )(cbDrawRowHandlesEvent&); typedef void (wxEvtHandler::*cbDrawRowBkGroundHandler )(cbDrawRowBkGroundEvent&); typedef void (wxEvtHandler::*cbDrawPaneBkGroundHandler)(cbDrawPaneBkGroundEvent&); typedef void (wxEvtHandler::*cbStartBarDraggingHandler )(cbStartBarDraggingEvent&); typedef void (wxEvtHandler::*cbDrawHintRectHandler )(cbDrawHintRectEvent&); typedef void (wxEvtHandler::*cbStartDrawInAreaHandler )(cbStartDrawInAreaEvent&); typedef void (wxEvtHandler::*cbFinishDrawInAreaHandler)(cbFinishDrawInAreaEvent&); typedef void (wxEvtHandler::*cbCustomizeBarHandler )(cbCustomizeBarEvent&); typedef void (wxEvtHandler::*cbCustomizeLayoutHandler )(cbCustomizeLayoutEvent&); // Macros for creating event table entries for plugin-events. #define EVT_PL_LEFT_DOWN(func) wxEventTableEntry( cbEVT_PL_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDownHandler ) & func, (wxObject *) NULL ), #define EVT_PL_LEFT_UP(func) wxEventTableEntry( cbEVT_PL_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftUpHandler ) & func, (wxObject *) NULL ), #define EVT_PL_RIGHT_DOWN(func) wxEventTableEntry( cbEVT_PL_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightDownHandler ) & func, (wxObject *) NULL ), #define EVT_PL_RIGHT_UP(func) wxEventTableEntry( cbEVT_PL_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightUpHandler ) & func, (wxObject *) NULL ), #define EVT_PL_MOTION(func) wxEventTableEntry( cbEVT_PL_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbMotionHandler ) & func, (wxObject *) NULL ), #define EVT_PL_LEFT_DCLICK(func) wxEventTableEntry( cbEVT_PL_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDClickHandler ) & func, (wxObject *) NULL ), #define EVT_PL_LAYOUT_ROW(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowHandler ) & func, (wxObject *) NULL ), #define EVT_PL_RESIZE_ROW(func) wxEventTableEntry( cbEVT_PL_RESIZE_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeRowHandler ) & func, (wxObject *) NULL ), #define EVT_PL_LAYOUT_ROWS(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROWS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowsHandler ) & func, (wxObject *) NULL ), #define EVT_PL_INSERT_BAR(func) wxEventTableEntry( cbEVT_PL_INSERT_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbInsertBarHandler ) & func, (wxObject *) NULL ), #define EVT_PL_RESIZE_BAR(func) wxEventTableEntry( cbEVT_PL_RESIZE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeBarHandler ) & func, (wxObject *) NULL ), #define EVT_PL_REMOVE_BAR(func) wxEventTableEntry( cbEVT_PL_REMOVE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRemoveBarHandler ) & func, (wxObject *) NULL ), #define EVT_PL_SIZE_BAR_WND(func) wxEventTableEntry( cbEVT_PL_SIZE_BAR_WND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbSizeBarWndHandler ) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_BAR_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarDecorHandler ) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_ROW_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowDecorHandler ) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_PANE_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneDecorHandler ) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_BAR_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarHandlesHandler ) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_ROW_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowHandlesHandler ) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_ROW_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowBkGroundHandler ) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_PANE_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneBkGroundHandler) & func, (wxObject *) NULL ), #define EVT_PL_START_BAR_DRAGGING(func) wxEventTableEntry( cbEVT_PL_START_BAR_DRAGGING, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbStartBarDraggingHandler) & func, (wxObject *) NULL ), #define EVT_PL_DRAW_HINT_RECT(func) wxEventTableEntry( cbEVT_PL_DRAW_HINT_RECT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawHintRectHandler ) & func, (wxObject *) NULL ), #define EVT_PL_START_DRAW_IN_AREA(func) wxEventTableEntry( cbEVT_PL_START_DRAW_IN_AREA, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbStartDrawInAreaHandler) & func, (wxObject *) NULL ), #define EVT_PL_FINISH_DRAW_IN_AREA(func) wxEventTableEntry( cbEVT_PL_FINISH_DRAW_IN_AREA, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbFinishDrawInAreaHandler) & func, (wxObject *) NULL ), #define EVT_PL_CUSTOMIZE_BAR(func) wxEventTableEntry( cbEVT_PL_CUSTOMIZE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbCustomizeBarHandler) & func, (wxObject *) NULL ), #define EVT_PL_CUSTOMIZE_LAYOUT(func) wxEventTableEntry( cbEVT_PL_CUSTOMIZE_LAYOUT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbCustomizeLayoutHandler) & func, (wxObject *) NULL ), /* Abstract base class for all control-bar related plugins. Note: pointer positions of mouse events sent to plugins are always in the pane's coordinates (the pane to which this plugin is hooked). */ class cbPluginBase : public wxEvtHandler { DECLARE_ABSTRACT_CLASS( cbPluginBase ) public: // Back-reference to the frame layout. wxFrameLayout* mpLayout; // Specifies panes for which this plugin receives events // (see pane masks definitions). int mPaneMask; // Is true when plugin is ready to handle events. bool mIsReady; public: // Default constructor. cbPluginBase() : mpLayout ( 0 ), mPaneMask( wxALL_PANES ), mIsReady ( false ) {} // Constructor taking layout panel and a mask. cbPluginBase( wxFrameLayout* pPanel, int paneMask = wxALL_PANES ) : mpLayout ( pPanel ), mPaneMask( paneMask ), mIsReady ( false ) {} // Returns the pane mask. inline int GetPaneMask() { return mPaneMask; } // Destructor. Destroys the whole plugin chain of connected plugins. virtual ~cbPluginBase(); // Override this method to do plugin-specific initialization. // At this point plugin is already attached to the frame layout, // and pane masks are set. virtual void OnInitPlugin() { mIsReady = true; } // Returns true if the plugin is ready to receive events. bool IsReady() { return mIsReady; } // Overridden to determine whether the target pane specified in the // event matches the pane mask of this plugin (specific plugins // do not override this method). virtual bool ProcessEvent(wxEvent& event); }; /* Class for mouse left down events. */ class cbLeftDownEvent : public cbPluginEvent { public: wxPoint mPos; // Constructor, taking mouse position and pane. cbLeftDownEvent( const wxPoint& pos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_LEFT_DOWN, pPane ), mPos( pos ) {} }; /* Class for mouse left up events. */ class cbLeftUpEvent : public cbPluginEvent { public: wxPoint mPos; // Constructor, taking mouse position and pane. cbLeftUpEvent( const wxPoint& pos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_LEFT_UP, pPane ), mPos( pos ) {} }; /* Class for mouse right down events. */ class cbRightDownEvent : public cbPluginEvent { public: wxPoint mPos; // Constructor, taking mouse position and pane. cbRightDownEvent( const wxPoint& pos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_RIGHT_DOWN, pPane ), mPos( pos ) {} }; /* Class for mouse right up events. */ class cbRightUpEvent : public cbPluginEvent { public: wxPoint mPos; // Constructor, taking mouse position and pane. cbRightUpEvent( const wxPoint& pos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_RIGHT_UP, pPane ), mPos( pos ) {} }; /* Class for mouse motion events. */ class cbMotionEvent : public cbPluginEvent { public: wxPoint mPos; // Constructor, taking mouse position and pane. cbMotionEvent( const wxPoint& pos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_MOTION, pPane ), mPos( pos ) {} }; /* Class for mouse left double click events. */ class cbLeftDClickEvent : public cbPluginEvent { public: wxPoint mPos; // Constructor, taking mouse position and pane. cbLeftDClickEvent( const wxPoint& pos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_LEFT_DCLICK, pPane ), mPos( pos ) {} }; /* Class for single row layout events. */ class cbLayoutRowEvent : public cbPluginEvent { public: cbRowInfo* mpRow; // Constructor, taking row information and pane. cbLayoutRowEvent( cbRowInfo* pRow, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_LAYOUT_ROW, pPane ), mpRow( pRow ) {} }; /* Class for row resize events. */ class cbResizeRowEvent : public cbPluginEvent { public: cbRowInfo* mpRow; int mHandleOfs; bool mForUpperHandle; // Constructor, taking row information, two parameters of currently unknown use, and pane. cbResizeRowEvent( cbRowInfo* pRow, int handleOfs, bool forUpperHandle, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_RESIZE_ROW, pPane ), mpRow( pRow ), mHandleOfs( handleOfs ), mForUpperHandle( forUpperHandle ) {} }; /* Class for multiple rows layout events. */ class cbLayoutRowsEvent : public cbPluginEvent { public: // Constructor, taking pane. cbLayoutRowsEvent( cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_LAYOUT_ROWS, pPane ) {} }; /* Class for bar insertion events. */ class cbInsertBarEvent : public cbPluginEvent { public: cbBarInfo* mpBar; cbRowInfo* mpRow; // Constructor, taking bar information, row information, and pane. cbInsertBarEvent( cbBarInfo* pBar, cbRowInfo* pIntoRow, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_INSERT_BAR, pPane ), mpBar( pBar ), mpRow( pIntoRow ) {} }; /* Class for bar resize events. */ class cbResizeBarEvent : public cbPluginEvent { public: cbBarInfo* mpBar; cbRowInfo* mpRow; // Constructor, taking bar information, row information, and pane. cbResizeBarEvent( cbBarInfo* pBar, cbRowInfo* pRow, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_RESIZE_BAR, pPane ), mpBar( pBar ), mpRow( pRow ) {} }; /* Class for bar removal events. */ class cbRemoveBarEvent : public cbPluginEvent { public: cbBarInfo* mpBar; // Constructor, taking bar information and pane. cbRemoveBarEvent( cbBarInfo* pBar, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_REMOVE_BAR, pPane ), mpBar( pBar ) {} }; /* Class for bar window resize events. */ class cbSizeBarWndEvent : public cbPluginEvent { public: cbBarInfo* mpBar; wxRect mBoundsInParent; // Constructor, taking bar information and pane. cbSizeBarWndEvent( cbBarInfo* pBar, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_SIZE_BAR_WND, pPane ), mpBar( pBar ), mBoundsInParent( pBar->mBoundsInParent ) {} }; /* Class for bar decoration drawing events. */ class cbDrawBarDecorEvent : public cbPluginEvent { public: cbBarInfo* mpBar; wxDC* mpDc; wxRect mBoundsInParent; // Constructor, taking bar information, device context, and pane. cbDrawBarDecorEvent( cbBarInfo* pBar, wxDC& dc, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_DRAW_BAR_DECOR, pPane ), mpBar( pBar ), mpDc( &dc ), mBoundsInParent( pBar->mBoundsInParent ) {} }; /* Class for row decoration drawing events. */ class cbDrawRowDecorEvent : public cbPluginEvent { public: cbRowInfo* mpRow; wxDC* mpDc; // Constructor, taking row information, device context, and pane. cbDrawRowDecorEvent( cbRowInfo* pRow, wxDC& dc, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_DRAW_ROW_DECOR, pPane ), mpRow( pRow ), mpDc( &dc ) {} }; /* Class for pane decoration drawing events. */ class cbDrawPaneDecorEvent : public cbPluginEvent { public: wxDC* mpDc; // Constructor, taking device context and pane. cbDrawPaneDecorEvent( wxDC& dc, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_DRAW_PANE_DECOR, pPane ), mpDc( &dc ) {} }; /* Class for bar handles drawing events. */ class cbDrawBarHandlesEvent : public cbPluginEvent { public: cbBarInfo* mpBar; wxDC* mpDc; // Constructor, taking bar information, device context, and pane. cbDrawBarHandlesEvent( cbBarInfo* pBar, wxDC& dc, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_DRAW_BAR_HANDLES, pPane ), mpBar( pBar ), mpDc( &dc ) {} }; /* Class for row handles drawing events. */ class cbDrawRowHandlesEvent : public cbPluginEvent { public: cbRowInfo* mpRow; wxDC* mpDc; // Constructor, taking row information, device context, and pane. cbDrawRowHandlesEvent( cbRowInfo* pRow, wxDC& dc, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_DRAW_ROW_HANDLES, pPane ), mpRow( pRow ), mpDc( &dc ) {} }; /* Class for row background drawing events. */ class cbDrawRowBkGroundEvent : public cbPluginEvent { public: cbRowInfo* mpRow; wxDC* mpDc; // Constructor, taking row information, device context, and pane. cbDrawRowBkGroundEvent( cbRowInfo* pRow, wxDC& dc, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_DRAW_ROW_BKGROUND, pPane ), mpRow( pRow ), mpDc( &dc ) {} }; /* Class for pane background drawing events. */ class cbDrawPaneBkGroundEvent : public cbPluginEvent { public: wxDC* mpDc; // Constructor, taking device context and pane. cbDrawPaneBkGroundEvent( wxDC& dc, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_DRAW_PANE_BKGROUND, pPane ), mpDc( &dc ) {} }; /* Class for start-bar-dragging events. */ class cbStartBarDraggingEvent : public cbPluginEvent { public: cbBarInfo* mpBar; wxPoint mPos; // is given in frame's coordinates // Constructor, taking bar information, mouse position, and pane. cbStartBarDraggingEvent( cbBarInfo* pBar, const wxPoint& pos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_START_BAR_DRAGGING, pPane ), mpBar( pBar ), mPos( pos ) {} }; /* Class for hint-rectangle drawing events. */ class cbDrawHintRectEvent : public cbPluginEvent { public: wxRect mRect; // is given in frame's coordinates bool mLastTime; // indicates that this event finishes "session" of on-screen drawing, // thus associated resources can be freed now bool mEraseRect; // does not have any impact, if recangle is drawn using XOR-mask bool mIsInClient;// in cleint area hint could be drawn differently, // e.g. with fat/hatched border // Constructor, taking hint rectangle and three flags. cbDrawHintRectEvent( const wxRect& rect, bool isInClient, bool eraseRect, bool lastTime ) : cbPluginEvent( cbEVT_PL_DRAW_HINT_RECT, 0 ), mRect ( rect ), mLastTime ( lastTime ), mEraseRect ( eraseRect ), mIsInClient( isInClient ) {} }; /* Class for start drawing in area events. */ class cbStartDrawInAreaEvent : public cbPluginEvent { public: wxRect mArea; wxDC** mppDc; // points to pointer, where the reference // to the obtained buffer-context should be placed // Constructor, taking rectangular area, device context pointer to a pointer, and pane. cbStartDrawInAreaEvent( const wxRect& area, wxDC** ppDCForArea, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_START_DRAW_IN_AREA, pPane ), mArea( area ), mppDc( ppDCForArea ) {} }; /* Class for finish drawing in area events. */ class cbFinishDrawInAreaEvent : public cbPluginEvent { public: wxRect mArea; // Constructor, taking rectangular area and pane. cbFinishDrawInAreaEvent( const wxRect& area, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_FINISH_DRAW_IN_AREA, pPane ), mArea( area ) {} }; /* Class for bar customization events. */ class cbCustomizeBarEvent : public cbPluginEvent { public: wxPoint mClickPos; // in parent frame's coordinates cbBarInfo* mpBar; // Constructor, taking bar information, mouse position, and pane. cbCustomizeBarEvent( cbBarInfo* pBar, const wxPoint& clickPos, cbDockPane* pPane ) : cbPluginEvent( cbEVT_PL_CUSTOMIZE_BAR, pPane ), mClickPos( clickPos ), mpBar( pBar ) {} }; /* Class for layout customization events. */ class cbCustomizeLayoutEvent : public cbPluginEvent { public: wxPoint mClickPos; // in parent frame's coordinates // Constructor, taking mouse position. cbCustomizeLayoutEvent( const wxPoint& clickPos ) : cbPluginEvent( cbEVT_PL_CUSTOMIZE_LAYOUT, 0 ), mClickPos( clickPos ) {} }; #endif /* __CONTROLBAR_G__ */