\section{\class{wxDDEConnection}}\label{wxddeconnection} A wxDDEConnection object represents the connection between a client and a server. It can be created by making a connection using a\rtfsp \helpref{wxDDEClient}{wxddeclient} object, or by the acceptance of a connection by a\rtfsp \helpref{wxDDEServer}{wxddeserver} object. The bulk of a DDE (Dynamic Data Exchange) conversation (available in both Windows and UNIX) is controlled by calling members in a {\bf wxDDEConnection} object or by overriding its members. An application should normally derive a new connection class from wxDDEConnection, in order to override the communication event handlers to do something interesting. \wxheading{Derived from} \helpref{wxObject}{wxobject} \wxheading{See also} \helpref{wxDDEClient}{wxddeclient}, \helpref{wxDDEServer}{wxddeserver}, \helpref{Interprocess communications overview}{ipcoverview} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxDDEConnection::wxDDEConnection} \func{}{wxDDEConnection}{\void} \func{}{wxDDEConnection}{\param{char* }{buffer}, \param{int}{ size}} Constructs a connection object. If no user-defined connection object is to be derived from wxDDEConnection, then the constructor should not be called directly, since the default connection object will be provided on requesting (or accepting) a connection. However, if the user defines his or her own derived connection object, the \helpref{wxDDEServer::OnAcceptConnection}{wxddeserveronacceptconnection}\rtfsp and/or \helpref{wxDDEClient::OnMakeConnection}{wxddeclientonmakeconnection} members should be replaced by functions which construct the new connection object. If the arguments of the wxDDEConnection constructor are void, then a default buffer is associated with the connection. Otherwise, the programmer must provide a a buffer and size of the buffer for the connection object to use in transactions. \membersection{wxDDEConnection::Advise} \func{bool}{Advise}{\param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size = -1}, \param{int}{ format = wxCF\_TEXT}} Called by the server application to advise the client of a change in the data associated with the given item. Causes the client connection's \helpref{wxDDEConnection::OnAdvise}{wxddeconnectiononadvise} member to be called. Returns TRUE if successful. \membersection{wxDDEConnection::Execute} \func{bool}{Execute}{\param{char* }{data}, \param{int}{ size = -1}, \param{int}{ format = wxCF\_TEXT}} Called by the client application to execute a command on the server. Can also be used to transfer arbitrary data to the server (similar to \helpref{wxDDEConnection::Poke}{wxddeconnectionpoke} in that respect). Causes the server connection's \helpref{wxDDEConnection::OnExecute}{wxddeconnectiononexecute} member to be called. Returns TRUE if successful. \membersection{wxDDEConnection::Disconnect} \func{bool}{Disconnect}{\void} Called by the client or server application to disconnect from the other program; it causes the \helpref{wxDDEConnection::OnDisconnect}{wxddeconnectionondisconnect} message to be sent to the corresponding connection object in the other program. The default behaviour of {\bf OnDisconnect} is to delete the connection, but the calling application must explicitly delete its side of the connection having called {\bf Disconnect}. Returns TRUE if successful. \membersection{wxDDEConnection::OnAdvise}\label{wxddeconnectiononadvise} \func{bool}{OnAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size}, \param{int}{ format}} Message sent to the client application when the server notifies it of a change in the data associated with the given item. \membersection{wxDDEConnection::OnDisconnect}\label{wxddeconnectionondisconnect} \func{bool}{OnDisconnect}{\void} Message sent to the client or server application when the other application notifies it to delete the connection. Default behaviour is to delete the connection object. \membersection{wxDDEConnection::OnExecute}\label{wxddeconnectiononexecute} \func{bool}{OnExecute}{\param{const wxString\& }{topic}, \param{char* }{data}, \param{int}{ size}, \param{int}{ format}} Message sent to the server application when the client notifies it to execute the given data. Note that there is no item associated with this message. \membersection{wxDDEConnection::OnPoke}\label{wxddeconnectiononpoke} \func{bool}{OnPoke}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size}, \param{int}{ format}} Message sent to the server application when the client notifies it to accept the given data. \membersection{wxDDEConnection::OnRequest}\label{wxddeconnectiononrequest} \func{char*}{OnRequest}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}, \param{int *}{size}, \param{int}{ format}} Message sent to the server application when the client calls \helpref{wxDDEConnection::Request}{wxddeconnectionrequest}. The server should respond by returning a character string from {\bf OnRequest}, or NULL to indicate no data. \membersection{wxDDEConnection::OnStartAdvise}\label{wxddeconnectiononstartadvise} \func{bool}{OnStartAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}} Message sent to the server application by the client, when the client wishes to start an `advise loop' for the given topic and item. The server can refuse to participate by returning FALSE. \membersection{wxDDEConnection::OnStopAdvise}\label{wxddeconnectiononstopadvise} \func{bool}{OnStopAdvise}{\param{const wxString\& }{topic}, \param{const wxString\& }{item}} Message sent to the server application by the client, when the client wishes to stop an `advise loop' for the given topic and item. The server can refuse to stop the advise loop by returning FALSE, although this doesn't have much meaning in practice. \membersection{wxDDEConnection::Poke}\label{wxddeconnectionpoke} \func{bool}{Poke}{\param{const wxString\& }{item}, \param{char* }{data}, \param{int}{ size = -1}, \param{int}{ format = wxCF\_TEXT}} Called by the client application to poke data into the server. Can be used to transfer arbitrary data to the server. Causes the server connection's \helpref{wxDDEConnection::OnPoke}{wxddeconnectiononpoke} member to be called. Returns TRUE if successful. \membersection{wxDDEConnection::Request}\label{wxddeconnectionrequest} \func{char*}{Request}{\param{const wxString\& }{item}, \param{int *}{size}, \param{int}{ format = wxCF\_TEXT}} Called by the client application to request data from the server. Causes the server connection's \helpref{wxDDEConnection::OnRequest}{wxddeconnectiononrequest} member to be called. Returns a character string (actually a pointer to the connection's buffer) if successful, NULL otherwise. \membersection{wxDDEConnection::StartAdvise}\label{wxddeconnectionstartadvise} \func{bool}{StartAdvise}{\param{const wxString\& }{item}} Called by the client application to ask if an advise loop can be started with the server. Causes the server connection's \helpref{wxDDEConnection::OnStartAdvise}{wxddeconnectiononstartadvise}\rtfsp member to be called. Returns TRUE if the server okays it, FALSE otherwise. \membersection{wxDDEConnection::StopAdvise}\label{wxddeconnectionstopadvise} \func{bool}{StopAdvise}{\param{const wxString\& }{item}} Called by the client application to ask if an advise loop can be stopped. Causes the server connection's \helpref{wxDDEConnection::OnStopAdvise}{wxddeconnectiononstopadvise} member to be called. Returns TRUE if the server okays it, FALSE otherwise.