///////////////////////////////////////////////////////////////////////////// // Name: wx/osx/menu.h // Purpose: wxMenu, wxMenuBar classes // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MENU_H_ #define _WX_MENU_H_ class WXDLLIMPEXP_FWD_CORE wxFrame; #include "wx/arrstr.h" class wxMenuRadioItemsData; // ---------------------------------------------------------------------------- // Menu // ---------------------------------------------------------------------------- class WXDLLIMPEXP_FWD_CORE wxMenuImpl ; class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase { public: // ctors & dtor wxMenu(const wxString& title, long style = 0) : wxMenuBase(title, style) { Init(); } wxMenu(long style = 0) : wxMenuBase(style) { Init(); } virtual ~wxMenu(); virtual void SetTitle(const wxString& title) wxOVERRIDE; bool ProcessCommand(wxCommandEvent& event); // get the menu handle WXHMENU GetHMenu() const ; // implementation only from now on // ------------------------------- bool HandleCommandUpdateStatus( wxMenuItem* menuItem ); bool HandleCommandProcess( wxMenuItem* menuItem ); void HandleMenuItemHighlighted( wxMenuItem* menuItem ); void HandleMenuOpened(); void HandleMenuClosed(); wxMenuImpl* GetPeer() { return m_peer; } // make sure we can veto void SetAllowRearrange( bool allow ); bool AllowRearrange() const { return m_allowRearrange; } // if a menu is used purely for internal implementation reasons (eg wxChoice) // we don't want native menu events being triggered void SetNoEventsMode( bool noEvents ); bool GetNoEventsMode() const { return m_noEventsMode; } // Returns the start and end position of the radio group to which the item // at given position belongs. Return false if there is no radio group // containing this position. bool OSXGetRadioGroupRange(int pos, int *start, int *end) const; protected: // hide special menu items like exit, preferences etc // that are expected in the app menu void DoRearrange() ; virtual wxMenuItem* DoAppend(wxMenuItem *item) wxOVERRIDE; virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item) wxOVERRIDE; virtual wxMenuItem* DoRemove(wxMenuItem *item) wxOVERRIDE; private: // common part of all ctors void Init(); // common part of Do{Append,Insert}(): behaves as Append if pos == -1 bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1); // Common part of HandleMenu{Opened,Closed}(). void DoHandleMenuOpenedOrClosed(wxEventType evtType); // if TRUE, insert a break before appending the next item bool m_doBreak; // in this menu rearranging of menu items (esp hiding) is allowed bool m_allowRearrange; // don't trigger native events bool m_noEventsMode; wxMenuRadioItemsData* m_radioData; wxMenuImpl* m_peer; wxDECLARE_DYNAMIC_CLASS(wxMenu); }; #if wxUSE_MENUBAR // the iphone only has popup-menus // ---------------------------------------------------------------------------- // Menu Bar (a la Windows) // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase { public: // ctors & dtor // default constructor wxMenuBar(); // unused under MSW wxMenuBar(long style); // menubar takes ownership of the menus arrays but copies the titles wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0); virtual ~wxMenuBar(); // menubar construction virtual bool Append( wxMenu *menu, const wxString &title ) wxOVERRIDE; virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title) wxOVERRIDE; virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title) wxOVERRIDE; virtual wxMenu *Remove(size_t pos) wxOVERRIDE; virtual void EnableTop( size_t pos, bool flag ) wxOVERRIDE; virtual bool IsEnabledTop(size_t pos) const wxOVERRIDE; virtual void SetMenuLabel( size_t pos, const wxString& label ) wxOVERRIDE; virtual wxString GetMenuLabel( size_t pos ) const wxOVERRIDE; virtual bool Enable( bool enable = true ) wxOVERRIDE; // for virtual function hiding virtual void Enable( int itemid, bool enable ) { wxMenuBarBase::Enable( itemid, enable ); } // implementation from now on // returns TRUE if we're attached to a frame bool IsAttached() const { return m_menuBarFrame != NULL; } // get the frame we live in wxFrame *GetFrame() const { return m_menuBarFrame; } // if the menubar is modified, the display is not updated automatically, // call this function to update it (m_menuBarFrame should be !NULL) void Refresh(bool eraseBackground = true, const wxRect *rect = NULL) wxOVERRIDE; #if wxABI_VERSION >= 30001 wxMenu *OSXGetAppleMenu() const { return m_appleMenu; } #endif static void SetAutoWindowMenu( bool enable ) { s_macAutoWindowMenu = enable ; } static bool GetAutoWindowMenu() { return s_macAutoWindowMenu ; } void MacUninstallMenuBar() ; void MacInstallMenuBar() ; static wxMenuBar* MacGetInstalledMenuBar() { return s_macInstalledMenuBar ; } static void MacSetCommonMenuBar(wxMenuBar* menubar) { s_macCommonMenuBar=menubar; } static wxMenuBar* MacGetCommonMenuBar() { return s_macCommonMenuBar; } static WXHMENU MacGetWindowMenuHMenu() { return s_macWindowMenuHandle ; } virtual void DoGetPosition(int *x, int *y) const wxOVERRIDE; virtual void DoGetSize(int *width, int *height) const wxOVERRIDE; virtual void DoGetClientSize(int *width, int *height) const wxOVERRIDE; protected: // common part of all ctors void Init(); static bool s_macAutoWindowMenu ; static WXHMENU s_macWindowMenuHandle ; private: static wxMenuBar* s_macInstalledMenuBar ; static wxMenuBar* s_macCommonMenuBar ; wxMenu* m_rootMenu; wxMenu* m_appleMenu; wxDECLARE_DYNAMIC_CLASS(wxMenuBar); }; #endif #endif // _WX_MENU_H_