///////////////////////////////////////////////////////////////////////////// // Name: wx/osx/glcanvas.h // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GLCANVAS_H_ #define _WX_GLCANVAS_H_ #ifdef __WXOSX_IPHONE__ #import #import #define wxUSE_OPENGL_EMULATION 1 #else #ifndef GL_SILENCE_DEPRECATION #define GL_SILENCE_DEPRECATION #endif #include #endif #include "wx/vector.h" // low level calls WXDLLIMPEXP_GL WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext ); WXDLLIMPEXP_GL void WXGLDestroyContext( WXGLContext context ); WXDLLIMPEXP_GL WXGLContext WXGLGetCurrentContext(); WXDLLIMPEXP_GL bool WXGLSetCurrentContext(WXGLContext context); WXDLLIMPEXP_GL WXGLPixelFormat WXGLChoosePixelFormat(const int *GLAttrs = NULL, int n1 = 0, const int *ctxAttrs = NULL, int n2 = 0); WXDLLIMPEXP_GL void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat ); class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase { public: wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL, const wxGLContextAttrs *ctxAttrs = NULL); virtual ~wxGLContext(); virtual bool SetCurrent(const wxGLCanvas& win) const wxOVERRIDE; // Mac-specific WXGLContext GetWXGLContext() const { return m_glContext; } private: WXGLContext m_glContext; wxDECLARE_NO_COPY_CLASS(wxGLContext); }; class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase { public: wxGLCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const wxPalette& palette = wxNullPalette); wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const int *attribList = NULL, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const wxPalette& palette = wxNullPalette); bool Create(wxWindow *parent, const wxGLAttributes& dispAttrs, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const wxPalette& palette = wxNullPalette); bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const int *attribList = NULL, const wxPalette& palette = wxNullPalette); virtual ~wxGLCanvas(); // implement wxGLCanvasBase methods virtual bool SwapBuffers() wxOVERRIDE; // Mac-specific functions // ---------------------- // return true if multisample extension is supported static bool IsAGLMultiSampleAvailable(); // return the pixel format used by this window WXGLPixelFormat GetWXGLPixelFormat() const { return m_glFormat; } // Return the copy of attributes passed at ctor wxGLAttributes& GetGLDispAttrs() { return m_GLAttrs; } // update the view port of the current context to match this window void SetViewport(); // deprecated methods // ------------------ #if WXWIN_COMPATIBILITY_2_8 wxDEPRECATED( wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const int *attribList = NULL, const wxPalette& palette = wxNullPalette) ); wxDEPRECATED( wxGLCanvas(wxWindow *parent, const wxGLContext *shared, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const int *attribList = NULL, const wxPalette& palette = wxNullPalette) ); wxDEPRECATED( wxGLCanvas(wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const int *attribList = NULL, const wxPalette& palette = wxNullPalette) ); #endif // WXWIN_COMPATIBILITY_2_8 // implementation-only from now on protected: bool DoCreate(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name); WXGLPixelFormat m_glFormat; wxGLAttributes m_GLAttrs; wxDECLARE_EVENT_TABLE(); wxDECLARE_CLASS(wxGLCanvas); }; #endif // _WX_GLCANVAS_H_