#!############################################################################# #! File: vc6msw.t #! Purpose: tmake template file from which the VC++ 6.0 project file for #! building all configurations of wxMSW library wxWindows.dsp #! is generated by running #! tmake -t vc6msw wxwin.pro -o wxWindows.dsp #! Author: Vadim Zeitlin #! Created: 29.09.01 #! Version: $Id$ #!############################################################################# #${ #! include the code which parses filelist.txt file and initializes #! %wxCommon, %wxGeneric and %wxMSW hashes. IncludeTemplate("filelist.t"); #! now transform these hashes into $project tags foreach $file (sort keys %wxGeneric) { next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/; $project{"WXGENERICSRCS"} .= $file . " " } foreach $file (sort keys %wxCommon) { next if $wxCommon{$file} =~ /\b(16|U)\b/; my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS"; $project{$tag} .= $file . " " } foreach $file (sort keys %wxMSW) { next if $wxMSW{$file} =~ /\b16\b/; my $tag; if ( $wxMSW{$file} =~ /\bO\b/ ) { $tag = "WXOLESRCS" } else { $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" } $project{$tag} .= $file . " " } foreach $file (sort keys %wxHTML) { next if $wxHTML{$file} =~ /\b(16|U)\b/; $project{"WXHTMLSRCS"} .= $file . " " } foreach $file (sort keys %wxWXINCLUDE) { next if $file =~ /setup.h/; next if $file =~ /[^.]*.cpp$/; $project{"WXHEADERS"} .= $file . " " } foreach $file (sort keys %wxGENERICINCLUDE) { next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/; $project{"WXGENERICHEADERS"} .= $file . " " } foreach $file (sort keys %wxMSWINCLUDE) { next if $file =~ /setup0?.h/; $project{"WXMSWHEADERS"} .= $file . " " } foreach $file (sort keys %wxHTMLINCLUDE) { $project{"WXHTMLHEADERS"} .= $file . " " } $project{"WXVERSION"} = "232"; #$} # Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=wxWindows - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wxWindows.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wxWindows.mak" CFG="wxWindows - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wxWindows - Win32 Release Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "wxWindows - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "wxWindows - Win32 Release Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "wxWindows - Win32 Debug Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "wxWindows - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "wxWindows - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wxWindows - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../ReleaseUnicodeDll" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../ReleaseUnicodeDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdllu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "../include" /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"' # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'u.dll"' !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../DebugUnicodeDll" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../DebugUnicodeDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdllud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i "../include" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"' # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'ud.dll"' !ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../ReleaseUnicode" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../ReleaseUnicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswu" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib\wxmswu.lib" !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../DebugUnicode" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../DebugUnicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswud" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /D "_UNICODE" /D "UNICODE" /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib\wxmswud.lib" !ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../ReleaseDll" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../ReleaseDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "../include" /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"' # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"' !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../DebugDll" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../DebugDll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /i "../include" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"' # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"' !ELSEIF "$(CFG)" == "wxWindows - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib\wxmsw.lib" !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "../lib" # PROP BASE Intermediate_Dir "../Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../lib" # PROP Intermediate_Dir "../Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib\wxmswd.lib" !ENDIF # Begin Target # Name "wxWindows - Win32 Release Unicode DLL" # Name "wxWindows - Win32 Debug Unicode DLL" # Name "wxWindows - Win32 Release Unicode" # Name "wxWindows - Win32 Debug Unicode" # Name "wxWindows - Win32 Release DLL" # Name "wxWindows - Win32 Debug DLL" # Name "wxWindows - Win32 Release" # Name "wxWindows - Win32 Debug" # Begin Group "Common Files" # PROP Default_Filter "" #$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n"); #$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n"); # Begin Source File SOURCE=.\common\dosyacc.c # ADD CPP /W1 /D "USE_DEFINE" /D "IDE_INVOKED" # SUBTRACT CPP /YX /Yc /Yu # End Source File # End Group # Begin Group "Generic Files" # PROP Default_Filter "" #$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n"); # End Group # Begin Group "wxHTML Files" # PROP Default_Filter "" #$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n"); # End Group # Begin Group "MSW Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\msw\dummy.cpp # ADD CPP /Yc"wx/wxprec.h" # End Source File #$ ExpandGlue("WXMSWSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n"); #$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n"); # End Group # Begin Group "OLE Files" # PROP Default_Filter "" #$ ExpandGlue("WXOLESRCS", "# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n"); # End Group # Begin Group "Headers" # PROP Default_Filter "" # Begin Group "Setup" # PROP Default_Filter "" # Begin Source File SOURCE=..\include\wx\msw\setup.h !IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\mswdllu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\mswdllud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\mswud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\mswdll\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\mswdlld\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Release" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\msw\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindows - Win32 Debug" # Begin Custom Build - Creating $(TargetPath) from $(InputPath) InputPath=..\include\wx\msw\setup.h "../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\mswd\wx\setup.h # End Custom Build !ENDIF # End Source File # End Group # Begin Group "Common" # PROP Default_Filter "" #$ ExpandGlue("WXHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n"); # End Group # Begin Group "MSW" # PROP Default_Filter "" #$ ExpandGlue("WXMSWHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n"); # End Group # Begin Group "Generic" # PROP Default_Filter "" #$ ExpandGlue("WXGENERICHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n"); # End Group # Begin Group "HTML" # PROP Default_Filter "" #$ ExpandGlue("WXHTMLHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n"); # End Group # End Group # End Target # End Project #! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl: