///////////////////////////////////////////////////////////////////////////// // Name: private.h // Purpose: Private declarations: as this header is only included by // wxWindows itself, it may contain identifiers which don't start // with "wx". // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PRIVATE_H_ #define _WX_PRIVATE_H_ #include "wx/msw/wrapwin.h" #if defined (__WXWINCE__) #include // RGB, COLORREF #define ERRFALSE(x) #include // Global Namespaces ::GetKeyState, ::GetWindowRect #include "wx/msw/winundef.h" #endif #ifdef __WXMICROWIN__ // Extra prototypes and symbols not defined by MicroWindows #include "wx/msw/microwin.h" #endif // Include fixes for MSLU: #include "wx/msw/mslu.h" #include "wx/log.h" class WXDLLEXPORT wxFont; class WXDLLEXPORT wxWindow; // --------------------------------------------------------------------------- // private constants // --------------------------------------------------------------------------- // Conversion static const double METRIC_CONVERSION_CONSTANT = 0.0393700787; // Scaling factors for various unit conversions static const double mm2inches = (METRIC_CONVERSION_CONSTANT); static const double inches2mm = (1/METRIC_CONVERSION_CONSTANT); static const double mm2twips = (METRIC_CONVERSION_CONSTANT*1440); static const double twips2mm = (1/(METRIC_CONVERSION_CONSTANT*1440)); static const double mm2pt = (METRIC_CONVERSION_CONSTANT*72); static const double pt2mm = (1/(METRIC_CONVERSION_CONSTANT*72)); // --------------------------------------------------------------------------- // standard icons from the resources // --------------------------------------------------------------------------- #if wxUSE_GUI WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_FRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDIPARENTFRAME_ICON; WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON; WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT; #endif // wxUSE_GUI // --------------------------------------------------------------------------- // define things missing from some compilers' headers // --------------------------------------------------------------------------- #if defined(__WXWINCE__) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) #ifndef ZeroMemory inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); } #endif #endif // old mingw32 // this defines a CASTWNDPROC macro which casts a pointer to the type of a // window proc #if defined(STRICT) || defined(__GNUC__) typedef WNDPROC WndProcCast; #else typedef FARPROC WndProcCast; #endif #define CASTWNDPROC (WndProcCast) // --------------------------------------------------------------------------- // some stuff for old Windows versions (FIXME: what does it do here??) // --------------------------------------------------------------------------- #if !defined(APIENTRY) // NT defines APIENTRY, 3.x not #define APIENTRY FAR PASCAL #endif #ifdef __WIN32__ #define _EXPORT #else #define _EXPORT _export #endif #ifndef __WIN32__ typedef signed short int SHORT; #endif #if !defined(__WIN32__) // 3.x uses FARPROC for dialogs #ifndef STRICT #define DLGPROC FARPROC #endif #endif #if wxUSE_PENWIN WXDLLEXPORT void wxRegisterPenWin(); WXDLLEXPORT void wxCleanUpPenWin(); WXDLLEXPORT void wxEnablePenAppHooks (bool hook); #endif // wxUSE_PENWIN #if wxUSE_ITSY_BITSY #define IBS_HORZCAPTION 0x4000L #define IBS_VERTCAPTION 0x8000L UINT WINAPI ibGetCaptionSize( HWND hWnd ) ; UINT WINAPI ibSetCaptionSize( HWND hWnd, UINT nSize ) ; LRESULT WINAPI ibDefWindowProc( HWND hWnd, UINT uiMsg, WPARAM wParam, LPARAM lParam ) ; VOID WINAPI ibAdjustWindowRect( HWND hWnd, LPRECT lprc ) ; #endif // wxUSE_ITSY_BITSY #if wxUSE_CTL3D #include "wx/msw/ctl3d/ctl3d.h" #endif // wxUSE_CTL3D /* * Decide what window classes we're going to use * for this combination of CTl3D/FAFA settings */ #define STATIC_CLASS wxT("STATIC") #define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE) #define CHECK_CLASS wxT("BUTTON") #define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD) #define CHECK_IS_FAFA FALSE #define RADIO_CLASS wxT("BUTTON") #define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE) #define RADIO_SIZE 20 #define RADIO_IS_FAFA FALSE #define PURE_WINDOWS #define GROUP_CLASS wxT("BUTTON") #define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE) /* #define BITCHECK_FLAGS (FB_BITMAP|FC_BUTTONDRAW|FC_DEFAULT|WS_VISIBLE) #define BITRADIO_FLAGS (FC_BUTTONDRAW|FB_BITMAP|FC_RADIO|WS_CHILD|WS_VISIBLE) */ // --------------------------------------------------------------------------- // misc macros // --------------------------------------------------------------------------- #define MEANING_CHARACTER '0' #define DEFAULT_ITEM_WIDTH 100 #define DEFAULT_ITEM_HEIGHT 80 // Scale font to get edit control height //#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2) #define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (cy+8) // Generic subclass proc, for panel item moving/sizing and intercept // EDIT control VK_RETURN messages extern LONG APIENTRY _EXPORT wxSubclassedGenericControlProc(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam); // --------------------------------------------------------------------------- // useful macros and functions // --------------------------------------------------------------------------- // a wrapper macro for ZeroMemory() #if defined(__WIN32__) && !defined(__WXMICROWIN__) #define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj)) #else #define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj)) #endif #if wxUSE_GUI #include #include // make conversion from wxColour and COLORREF a bit less painful inline COLORREF wxColourToRGB(const wxColour& c) { return RGB(c.Red(), c.Green(), c.Blue()); } inline COLORREF wxColourToPalRGB(const wxColour& c) { return PALETTERGB(c.Red(), c.Green(), c.Blue()); } inline wxColour wxRGBToColour(COLORREF rgb) { return wxColour(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb)); } inline void wxRGBToColour(wxColour& c, COLORREF rgb) { c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb)); } // get the standard colour map for some standard colours - see comment in this // function to understand why is it needed and when should it be used // // it returns a wxCOLORMAP (can't use COLORMAP itself here as comctl32.dll // might be not included/available) array of size wxSTD_COLOUR_MAX // // NB: if you change these colours, update wxBITMAP_STD_COLOURS in the // resources as well: it must have the same number of pixels! enum wxSTD_COLOUR { wxSTD_COL_BTNTEXT, wxSTD_COL_BTNSHADOW, wxSTD_COL_BTNFACE, wxSTD_COL_BTNHIGHLIGHT, wxSTD_COL_MAX, }; struct WXDLLEXPORT wxCOLORMAP { COLORREF from, to; }; // this function is implemented in src/msw/window.cpp extern wxCOLORMAP *wxGetStdColourMap(); // copy Windows RECT to our wxRect inline void wxCopyRECTToRect(const RECT& r, wxRect& rect) { rect.y = r.top; rect.x = r.left; rect.width = r.right - r.left; rect.height = r.bottom - r.top; } // translations between HIMETRIC units (which OLE likes) and pixels (which are // liked by all the others) - implemented in msw/utilsexc.cpp extern void HIMETRICToPixel(LONG *x, LONG *y); extern void PixelToHIMETRIC(LONG *x, LONG *y); // Windows convention of the mask is opposed to the wxWindows one, so we need // to invert the mask each time we pass one/get one to/from Windows extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0); // Creates an icon or cursor depending from a bitmap // // The bitmap must be valid and it should have a mask. If it doesn't, a default // mask is created using light grey as the transparent colour. extern HICON wxBitmapToHICON(const wxBitmap& bmp); // Same requirments as above apply and the bitmap must also have the correct // size. extern HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY); // get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they // will fail on system with multiple monitors where the coords may be negative // // these macros are standard now (Win98) but some older headers don't have them #ifndef GET_X_LPARAM #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp)) #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp)) #endif // GET_X_LPARAM // get the current state of SHIFT/CTRL keys inline bool wxIsShiftDown() { // return (::GetKeyState(VK_SHIFT) & 0x100) != 0; // Returns different negative values on WinME and WinNT, // so simply test for negative value. return ::GetKeyState(VK_SHIFT) < 0; } inline bool wxIsCtrlDown() { // return (::GetKeyState(VK_CONTROL) & 0x100) != 0; // Returns different negative values on WinME and WinNT, // so simply test for negative value. return ::GetKeyState(VK_CONTROL) < 0; } // wrapper around GetWindowRect() and GetClientRect() APIs doing error checking // for Win32 inline RECT wxGetWindowRect(HWND hwnd) { RECT rect; #ifdef __WIN16__ ::GetWindowRect(hwnd, &rect); #else // Win32 if ( !::GetWindowRect(hwnd, &rect) ) { wxLogLastError(_T("GetWindowRect")); } #endif // Win16/32 return rect; } inline RECT wxGetClientRect(HWND hwnd) { RECT rect; #ifdef __WIN16__ ::GetClientRect(hwnd, &rect); #else // Win32 if ( !::GetClientRect(hwnd, &rect) ) { wxLogLastError(_T("GetClientRect")); } #endif // Win16/32 return rect; } // --------------------------------------------------------------------------- // small helper classes // --------------------------------------------------------------------------- // a template to make initializing Windows styructs less painful: it zeroes all // the struct fields and also sets cbSize member to the correct value (and so // can be only used with structures which have this member...) template struct WinStruct : public T { WinStruct() { ::ZeroMemory(this, sizeof(T)); cbSize = sizeof(T); } }; // create an instance of this class and use it as the HDC for screen, will // automatically release the DC going out of scope class ScreenHDC { public: ScreenHDC() { m_hdc = ::GetDC(NULL); } ~ScreenHDC() { ::ReleaseDC(NULL, m_hdc); } operator HDC() const { return m_hdc; } private: HDC m_hdc; DECLARE_NO_COPY_CLASS(ScreenHDC) }; // the same as ScreenHDC but for memory DCs: creates the HDC compatible with // the given one (screen by default) in ctor and destroys it in dtor class MemoryHDC { public: MemoryHDC(HDC hdc = 0) { m_hdc = ::CreateCompatibleDC(hdc); } ~MemoryHDC() { ::DeleteDC(m_hdc); } operator HDC() const { return m_hdc; } private: HDC m_hdc; DECLARE_NO_COPY_CLASS(MemoryHDC) }; // a class which selects a GDI object into a DC in its ctor and deselects in // dtor class SelectInHDC { public: SelectInHDC(HDC hdc, HGDIOBJ hgdiobj) : m_hdc(hdc) { m_hgdiobj = ::SelectObject(hdc, hgdiobj); } ~SelectInHDC() { ::SelectObject(m_hdc, m_hgdiobj); } // return true if the object was successfully selected operator bool() const { return m_hgdiobj != 0; } private: HDC m_hdc; HGDIOBJ m_hgdiobj; DECLARE_NO_COPY_CLASS(SelectInHDC) }; #ifndef __WXWINCE__ // when working with global pointers (which is unfortunately still necessary // sometimes, e.g. for clipboard) it is important to unlock them exactly as // many times as we lock them which just asks for using a "smart lock" class class GlobalPtr { public: GlobalPtr(HGLOBAL hGlobal) : m_hGlobal(hGlobal) { m_ptr = ::GlobalLock(hGlobal); if ( !m_ptr ) { wxLogLastError(_T("GlobalLock")); } } ~GlobalPtr() { if ( !::GlobalUnlock(m_hGlobal) ) { #ifdef __WXDEBUG__ // this might happen simply because the block became unlocked DWORD dwLastError = ::GetLastError(); if ( dwLastError != NO_ERROR ) { wxLogApiError(_T("GlobalUnlock"), dwLastError); } #endif // __WXDEBUG__ } } operator void *() const { return m_ptr; } private: HGLOBAL m_hGlobal; void *m_ptr; DECLARE_NO_COPY_CLASS(GlobalPtr) }; #endif // --------------------------------------------------------------------------- // macros to make casting between WXFOO and FOO a bit easier: the GetFoo() // returns Foo cast to the Windows type for oruselves, while GetFooOf() takes // an argument which should be a pointer or reference to the object of the // corresponding class (this depends on the macro) // --------------------------------------------------------------------------- #define GetHwnd() ((HWND)GetHWND()) #define GetHwndOf(win) ((HWND)((win)->GetHWND())) // old name #define GetWinHwnd GetHwndOf #define GetHdc() ((HDC)GetHDC()) #define GetHdcOf(dc) ((HDC)(dc).GetHDC()) #define GetHbitmap() ((HBITMAP)GetHBITMAP()) #define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP()) #define GetHicon() ((HICON)GetHICON()) #define GetHiconOf(icon) ((HICON)(icon).GetHICON()) #define GetHaccel() ((HACCEL)GetHACCEL()) #define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL())) #define GetHmenu() ((HMENU)GetHMenu()) #define GetHmenuOf(menu) ((HMENU)menu->GetHMenu()) #define GetHcursor() ((HCURSOR)GetHCURSOR()) #define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR()) #define GetHfont() ((HFONT)GetHFONT()) #define GetHfontOf(font) ((HFONT)(font).GetHFONT()) #define GetHpalette() ((HPALETTE)GetHPALETTE()) #define GetHpaletteOf(pal) ((HPALETTE)(pal).GetHPALETTE()) #define GetHrgn() ((HRGN)GetHRGN()) #define GetHrgnOf(rgn) ((HRGN)(rgn).GetHRGN()) #endif // wxUSE_GUI // --------------------------------------------------------------------------- // global data // --------------------------------------------------------------------------- WXDLLIMPEXP_DATA_BASE(extern HINSTANCE) wxhInstance; // --------------------------------------------------------------------------- // global functions // --------------------------------------------------------------------------- extern "C" { WXDLLIMPEXP_BASE HINSTANCE wxGetInstance(); } WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst); #if wxUSE_GUI // cursor stuff extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font); WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font); WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont); WXDLLEXPORT wxFontEncoding wxGetFontEncFromCharSet(int charset); WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos); WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos); // Find maximum size of window/rectangle WXDLLEXPORT extern void wxFindMaxSize(WXHWND hwnd, RECT *rect); // Safely get the window text (i.e. without using fixed size buffer) WXDLLEXPORT extern wxString wxGetWindowText(WXHWND hWnd); // get the window class name WXDLLEXPORT extern wxString wxGetWindowClass(WXHWND hWnd); // get the window id (should be unsigned, hence this is not wxWindowID which // is, for mainly historical reasons, signed) WXDLLEXPORT extern WXWORD wxGetWindowId(WXHWND hWnd); // check if hWnd's WNDPROC is wndProc. Return true if yes, false if they are // different WXDLLEXPORT extern bool wxCheckWindowWndProc(WXHWND hWnd, WXFARPROC wndProc); // Does this window style specify any border? inline bool wxStyleHasBorder(long style) { return (style & (wxSIMPLE_BORDER | wxRAISED_BORDER | wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0; } // ---------------------------------------------------------------------------- // functions mapping HWND to wxWindow // ---------------------------------------------------------------------------- // this function simply checks whether the given hWnd corresponds to a wxWindow // and returns either that window if it does or NULL otherwise WXDLLEXPORT extern wxWindow* wxFindWinFromHandle(WXHWND hWnd); // find the window for HWND which is part of some wxWindow, i.e. unlike // wxFindWinFromHandle() above it will also work for "sub controls" of a // wxWindow. // // returns the wxWindow corresponding to the given HWND or NULL. WXDLLEXPORT extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd); // Get the size of an icon WXDLLEXPORT extern wxSize wxGetHiconSize(HICON hicon); // Lines are drawn differently for WinCE and regular WIN32 WXDLLEXPORT void wxDrawLine(HDC hdc, int x1, int y1, int x2, int y2); // LocalAlloc should be used on WinCE #ifdef __WXWINCE__ #include #if _WIN32_WCE <= 211 #define GlobalAlloc LocalAlloc #define GlobalFree LocalFree #define GlobalLock(mem) mem #define GlobalUnlock(mem) #define GlobalSize LocalSize #define GPTR LPTR #define GHND LPTR #define GMEM_MOVEABLE 0 #define GMEM_SHARE 0 #endif #if 0 HLOCAL WINAPI LocalAlloc ( UINT fuFlags, UINT cbBytes ); HLOCAL WINAPI LocalFree ( HLOCAL hMem ); #ifndef LMEM_FIXED #define LMEM_FIXED 0x0000 #define LMEM_MOVEABLE 0x0002 #define LMEM_NOCOMPACT 0x0010 /**** Used for Moveable Memory ***/ #define LMEM_NODISCARD 0x0020 /**** Ignored *****/ #define LMEM_ZEROINIT 0x0040 #define LMEM_MODIFY 0x0080 /*** Used only in LocalReAlloc() **/ #define LMEM_DISCARDABLE 0x0F00 /**** Ignored ****/ #define LMEM_VALID_FLAGS 0x0F72 #define LMEM_INVALID_HANDLE 0x8000 #define LHND (LMEM_MOVEABLE | LMEM_ZEROINIT) #define LPTR (LMEM_FIXED | LMEM_ZEROINIT) #endif #endif // 0 #endif // __WXWINCE__ #endif // wxUSE_GUI #endif // _WX_PRIVATE_H_