///////////////////////////////////////////////////////////////////////////// // Name: log.h // Purpose: Assorted wxLogXXX functions, and wxLog (sink for logs) // Author: Vadim Zeitlin // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_LOG_H_ #define _WX_LOG_H_ #ifdef __GNUG__ #pragma interface "log.h" #endif // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // different standard log levels (you may also define your own) enum { wxLOG_FatalError, // program can't continue, abort immediately wxLOG_Error, // a serious error, user must be informed about it wxLOG_Warning, // user is normally informed about it but may be ignored wxLOG_Message, // normal message (i.e. normal output of a non GUI app) wxLOG_Info, // informational message (a.k.a. 'Verbose') wxLOG_Status, // informational: might go to the status line of GUI app wxLOG_Debug, // never shown to the user, disabled in release mode wxLOG_Trace, // trace messages are also only enabled in debug mode wxLOG_Progress, // used for progress indicator (not yet) wxLOG_User = 100 // user defined levels start here }; // meaning of different bits of the trace mask (which allows selectively // enable/disable some trace messages) #define wxTraceMemAlloc 0x0001 // trace memory allocation (new/delete) #define wxTraceMessages 0x0002 // trace window messages/X callbacks #define wxTraceResAlloc 0x0004 // trace GDI resource allocation #define wxTraceRefCount 0x0008 // trace various ref counting operations #ifdef __WXMSW__ #define wxTraceOleCalls 0x0100 // OLE interface calls #endif typedef unsigned long wxTraceMask; typedef unsigned long wxLogLevel; // ---------------------------------------------------------------------------- // forward declarations // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTextCtrl; class WXDLLEXPORT wxLogFrame; class WXDLLEXPORT wxFrame; #if wxUSE_IOSTREAMH // N.B. BC++ doesn't have istream.h, ostream.h # include #else # include # ifdef _MSC_VER using namespace std; # endif #endif // ---------------------------------------------------------------------------- // derive from this class to redirect (or suppress, or ...) log messages // normally, only a single instance of this class exists but it's not enforced // ---------------------------------------------------------------------------- class WXDLLEXPORT wxLog { public: // ctor wxLog(); // these functions allow to completely disable all log messages // is logging disabled now? static bool IsEnabled() { return ms_doLog; } // change the flag state, return the previous one static bool EnableLogging(bool doIt = TRUE) { bool doLogOld = ms_doLog; ms_doLog = doIt; return doLogOld; } // sink function static void OnLog(wxLogLevel level, const char *szString) { if ( IsEnabled() ) { wxLog *pLogger = GetActiveTarget(); if ( pLogger ) pLogger->DoLog(level, szString); } } // message buffering // flush shows all messages if they're not logged immediately // (FILE and iostream logs don't need it, but wxGuiLog does to avoid // showing 17 modal dialogs one after another) virtual void Flush(); // call to Flush() may be optimized: call it only if this function // returns true (although Flush() also returns immediately if there // is no messages, this functions is more efficient because inline) bool HasPendingMessages() const { return m_bHasMessages; } // only one sink is active at each moment // get current log target, will call wxApp::CreateLogTarget() to create one // if none exists static wxLog *GetActiveTarget(); // change log target, pLogger may be NULL static wxLog *SetActiveTarget(wxLog *pLogger); // functions controlling the default wxLog behaviour // verbose mode is activated by standard command-line '-verbose' option void SetVerbose(bool bVerbose = TRUE) { m_bVerbose = bVerbose; } // sets the format for timestamp prepended by wxLog::DoLog(): it's // passed to strftime() function, see it's documentation for details. // no time stamp at all if szTF is NULL or empty // NB: the string is not copied, so it's lifetime must be long enough! void SetTimeStampFormat(const char *szTF) { m_szTimeFormat = szTF; } // trace mask (see wxTraceXXX constants for details) static void SetTraceMask(wxTraceMask ulMask) { ms_ulTraceMask = ulMask; } // should GetActiveTarget() try to create a new log object if the current // is NULL? static void DontCreateOnDemand() { ms_bAutoCreate = FALSE; } // accessors // gets the verbose status bool GetVerbose() const { return m_bVerbose; } // get current time format const char *GetTimeStampFormat() const { return m_szTimeFormat; } // get trace mask static wxTraceMask GetTraceMask() { return ms_ulTraceMask; } // make dtor virtual for all derived classes virtual ~wxLog() { } protected: bool m_bHasMessages; bool m_bVerbose; // FALSE => ignore LogInfo messages const char *m_szTimeFormat; // format for strftime() // the logging functions that can be overriden // default DoLog() prepends the time stamp and a prefix corresponding // to the message to szString and then passes it to DoLogString() virtual void DoLog(wxLogLevel level, const char *szString); // default DoLogString does nothing but is not pure virtual because if // you override DoLog() you might not need it at all virtual void DoLogString(const char *szString); // helpers // put the time stamp in the current format into the string wxString TimeStamp() const; private: // static variables // ---------------- static wxLog *ms_pLogger; // currently active log sink static bool ms_doLog; // FALSE => all logging disabled static bool ms_bAutoCreate; // automatically create new log targets? static wxTraceMask ms_ulTraceMask; // controls wxLogTrace behaviour }; // ---------------------------------------------------------------------------- // "trivial" derivations of wxLog // ---------------------------------------------------------------------------- // log everything to a "FILE *", stderr by default class WXDLLEXPORT wxLogStderr : public wxLog { public: // redirect log output to a FILE wxLogStderr(FILE *fp = (FILE *) NULL); private: // implement sink function virtual void DoLogString(const char *szString); FILE *m_fp; }; // log everything to an "ostream", cerr by default class WXDLLEXPORT wxLogStream : public wxLog { public: // redirect log output to an ostream wxLogStream(ostream *ostr = (ostream *) NULL); protected: // implement sink function virtual void DoLogString(const char *szString); // @@ using ptr here to avoid including from this file ostream *m_ostr; }; #ifndef wxUSE_NOGUI // log everything to a text window (GUI only of course) class WXDLLEXPORT wxLogTextCtrl : public wxLogStream { public: // we just create an ostream from wxTextCtrl and use it in base class wxLogTextCtrl(wxTextCtrl *pTextCtrl); ~wxLogTextCtrl(); }; // ---------------------------------------------------------------------------- // GUI log target, the default one for wxWindows programs // ---------------------------------------------------------------------------- class WXDLLEXPORT wxLogGui : public wxLog { public: // ctor wxLogGui(); // show all messages that were logged since the last Flush() virtual void Flush(); protected: virtual void DoLog(wxLogLevel level, const char *szString); wxArrayString m_aMessages; bool m_bErrors; }; // ---------------------------------------------------------------------------- // (background) log window: this class forwards all log messages to the log // target which was active when it was instantiated, but also collects them // to the log window. This window has it's own menu which allows the user to // close it, clear the log contents or save it to the file. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxLogWindow : public wxLog { public: wxLogWindow(wxFrame *pParent, // the parent frame (can be NULL) const char *szTitle, // the title of the frame bool bShow = TRUE, // show window immediately? bool bPassToOld = TRUE); // pass log messages to the old target? ~wxLogWindow(); // window operations // show/hide the log window void Show(bool bShow = TRUE); // retrieve the pointer to the frame wxFrame *GetFrame() const; // accessors // the previous log target (may be NULL) wxLog *GetOldLog() const { return m_pOldLog; } // are we passing the messages to the previous log target? bool IsPassingMessages() const { return m_bPassMessages; } // we can pass the messages to the previous log target (we're in this mode by // default: we collect all messages in the window, but also let the default // processing take place) void PassMessages(bool bDoPass) { m_bPassMessages = bDoPass; } // base class virtuals // we don't need it ourselves, but we pass it to the previous logger virtual void Flush(); // overridables // called immediately after the log frame creation allowing for // any extra initializations virtual void OnFrameCreate(wxFrame *frame); // called right before the log frame is going to be deleted virtual void OnFrameDelete(wxFrame *frame); protected: virtual void DoLog(wxLogLevel level, const char *szString); virtual void DoLogString(const char *szString); private: bool m_bPassMessages; // pass messages to m_pOldLog? wxLog *m_pOldLog; // previous log target wxLogFrame *m_pLogFrame; // the log frame }; #endif // wxUSE_NOGUI // ---------------------------------------------------------------------------- // /dev/null log target: suppress logging until this object goes out of scope // ---------------------------------------------------------------------------- // example of usage: /* void Foo() { wxFile file; // wxFile.Open() normally complains if file can't be opened, we don't want it wxLogNull logNo; if ( !file.Open("bar") ) ... process error ourselves ... // ~wxLogNull called, old log sink restored } */ class WXDLLEXPORT wxLogNull { public: wxLogNull() { m_flagOld = wxLog::EnableLogging(FALSE); } ~wxLogNull() { (void)wxLog::EnableLogging(m_flagOld); } private: bool m_flagOld; // the previous value of the wxLog::ms_doLog }; // ============================================================================ // global functions // ============================================================================ // ---------------------------------------------------------------------------- // Log functions should be used by application instead of stdio, iostream &c // for log messages for easy redirection // ---------------------------------------------------------------------------- // define wxLog // ------------------- #define DECLARE_LOG_FUNCTION(level) \ extern void WXDLLEXPORT wxLog##level(const char *szFormat, ...) #define DECLARE_LOG_FUNCTION2(level, arg1) \ extern void WXDLLEXPORT wxLog##level(arg1, const char *szFormat, ...) // a generic function for all levels (level is passes as parameter) DECLARE_LOG_FUNCTION2(Generic, wxLogLevel level); // one function per each level DECLARE_LOG_FUNCTION(FatalError); DECLARE_LOG_FUNCTION(Error); DECLARE_LOG_FUNCTION(Warning); DECLARE_LOG_FUNCTION(Message); DECLARE_LOG_FUNCTION(Info); DECLARE_LOG_FUNCTION(Verbose); // this function sends the log message to the status line of the top level // application frame, if any DECLARE_LOG_FUNCTION(Status); // this one is the same as previous except that it allows to explicitly // specify the frame to which the output should go DECLARE_LOG_FUNCTION2(Status, wxFrame *pFrame); // additional one: as wxLogError, but also logs last system call error code // and the corresponding error message if available DECLARE_LOG_FUNCTION(SysError); // and another one which also takes the error code (for those broken APIs // that don't set the errno (like registry APIs in Win32)) DECLARE_LOG_FUNCTION2(SysError, long lErrCode); // debug functions do nothing in release mode #ifdef __WXDEBUG__ DECLARE_LOG_FUNCTION(Debug); // first king of LogTrace is uncoditional: it doesn't check the level, // while the second one does nothing if all of level bits are not set // in wxLog::GetActive()->GetTraceMask(). DECLARE_LOG_FUNCTION(Trace); DECLARE_LOG_FUNCTION2(Trace, wxTraceMask mask); #else //!debug // these functions do nothing inline void wxLogDebug(const char *, ...) { } inline void wxLogTrace(const char *, ...) { } inline void wxLogTrace(wxTraceMask, const char *, ...) { } #endif // are we in 'verbose' mode? // (note that it's often handy to change this var manually from the // debugger, thus enabling/disabling verbose reporting for some // parts of the program only) WXDLLEXPORT_DATA(extern bool) g_bVerbose; // ---------------------------------------------------------------------------- // get error code/error message from system in a portable way // ---------------------------------------------------------------------------- // return the last system error code unsigned long WXDLLEXPORT wxSysErrorCode(); // return the error message for given (or last if 0) error code const char* WXDLLEXPORT wxSysErrorMsg(unsigned long nErrCode = 0); // ---------------------------------------------------------------------------- // debug only logging functions: use them with API name and error code // ---------------------------------------------------------------------------- #ifdef __WXDEBUG__ #define wxLogApiError(api, rc) \ wxLogDebug("At %s(%d) '%s' failed with error %lx (%s).", \ __FILE__, __LINE__, api, \ rc, wxSysErrorMsg(rc)) #define wxLogLastError(api) wxLogApiError(api, wxSysErrorCode()) #else //!debug inline void wxLogApiError(const char *, long) { } inline void wxLogLastError(const char *) { } #endif //debug/!debug #endif // _WX_LOG_H_