/* * Program: scroll * * Author: Robert Roebling * * Copyright: (C) 1998, Robert Roebling * 2002, Ron Lee * */ // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/image.h" #include "wx/listctrl.h" #include "wx/sizer.h" #include "wx/log.h" // derived classes class MyFrame; class MyApp; // MyCanvas class MyCanvas: public wxScrolledWindow { public: MyCanvas() {} MyCanvas( wxWindow *parent, wxWindowID, const wxPoint &pos, const wxSize &size ); ~MyCanvas(); void OnPaint( wxPaintEvent &event ); void OnQueryPosition( wxCommandEvent &event ); void OnAddButton( wxCommandEvent &event ); void OnDeleteButton( wxCommandEvent &event ); void OnMoveButton( wxCommandEvent &event ); void OnScrollWin( wxCommandEvent &event ); void OnMouseDown( wxMouseEvent &event ); wxButton *m_button; DECLARE_DYNAMIC_CLASS(MyCanvas) DECLARE_EVENT_TABLE() }; // ---------------------------------------------------------------------------- // Autoscrolling example. // ---------------------------------------------------------------------------- // this class uses the 'virtual' size attribute along with an internal // sizer to automatically set up scrollbars as needed class MyAutoScrollWindow : public wxScrolledWindow { private: wxButton *m_button; public: MyAutoScrollWindow( wxWindow *parent ); void OnResizeClick( wxCommandEvent &WXUNUSED( event ) ); DECLARE_EVENT_TABLE() }; // ---------------------------------------------------------------------------- // MyScrolledWindow classes: examples of wxScrolledWindow usage // ---------------------------------------------------------------------------- // base class for both of them class MyScrolledWindowBase : public wxScrolledWindow { public: MyScrolledWindowBase(wxWindow *parent) : wxScrolledWindow(parent) , m_nLines( 100 ) { wxClientDC dc(this); dc.GetTextExtent(_T("Line 17"), NULL, &m_hLine); } protected: // the height of one line on screen wxCoord m_hLine; // the number of lines we draw size_t m_nLines; }; // this class does "stupid" redrawing - it redraws everything each time // and sets the scrollbar extent directly. class MyScrolledWindowDumb : public MyScrolledWindowBase { public: MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent) { // no horz scrolling SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, true /* no refresh */); } virtual void OnDraw(wxDC& dc); }; // this class does "smart" redrawing - only redraws the lines which must be // redrawn and sets the scroll rate and virtual size to affect the // scrollbars. // // Note that this class should produce identical results to the one above. class MyScrolledWindowSmart : public MyScrolledWindowBase { public: MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent) { // no horz scrolling SetScrollRate( 0, m_hLine ); SetVirtualSize( -1, ( m_nLines + 1 ) * m_hLine ); } virtual void OnDraw(wxDC& dc); }; // ---------------------------------------------------------------------------- // MyFrame // ---------------------------------------------------------------------------- class MyFrame: public wxFrame { public: MyFrame(); void OnAbout( wxCommandEvent &event ); void OnQuit( wxCommandEvent &event ); void OnDeleteAll( wxCommandEvent &event ); void OnInsertNew( wxCommandEvent &event ); MyCanvas *m_canvas; wxTextCtrl *m_log; DECLARE_DYNAMIC_CLASS(MyFrame) DECLARE_EVENT_TABLE() }; // MyApp class MyApp: public wxApp { public: virtual bool OnInit(); }; // main program IMPLEMENT_APP(MyApp) // ids const long ID_ADDBUTTON = wxNewId(); const long ID_DELBUTTON = wxNewId(); const long ID_MOVEBUTTON = wxNewId(); const long ID_SCROLLWIN = wxNewId(); const long ID_QUERYPOS = wxNewId(); const long ID_NEWBUTTON = wxNewId(); // MyCanvas IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow) BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_PAINT( MyCanvas::OnPaint) EVT_MOUSE_EVENTS( MyCanvas::OnMouseDown) EVT_BUTTON( ID_QUERYPOS, MyCanvas::OnQueryPosition) EVT_BUTTON( ID_ADDBUTTON, MyCanvas::OnAddButton) EVT_BUTTON( ID_DELBUTTON, MyCanvas::OnDeleteButton) EVT_BUTTON( ID_MOVEBUTTON, MyCanvas::OnMoveButton) EVT_BUTTON( ID_SCROLLWIN, MyCanvas::OnScrollWin) END_EVENT_TABLE() MyCanvas::MyCanvas( wxWindow *parent, wxWindowID id, const wxPoint &pos, const wxSize &size ) : wxScrolledWindow( parent, id, pos, size, wxSUNKEN_BORDER | wxTAB_TRAVERSAL, _T("test canvas") ) { SetScrollRate( 10, 10 ); SetVirtualSize( 500, 1000 ); (void) new wxButton( this, ID_ADDBUTTON, _T("add button"), wxPoint(10,10) ); (void) new wxButton( this, ID_DELBUTTON, _T("del button"), wxPoint(10,40) ); (void) new wxButton( this, ID_MOVEBUTTON, _T("move button"), wxPoint(150,10) ); (void) new wxButton( this, ID_SCROLLWIN, _T("scroll win"), wxPoint(250,10) ); #if 0 wxString choices[] = { "This", "is one of my", "really", "wonderful", "examples." }; m_button = new wxButton( this, ID_QUERYPOS, "Query position", wxPoint(10,110) ); (void) new wxTextCtrl( this, wxID_ANY, "wxTextCtrl", wxPoint(10,150), wxSize(80,wxDefaultCoord) ); (void) new wxRadioButton( this, wxID_ANY, "Disable", wxPoint(10,190) ); (void) new wxComboBox( this, wxID_ANY, "This", wxPoint(10,230), wxDefaultSize, 5, choices ); (void) new wxRadioBox( this, wxID_ANY, "This", wxPoint(10,310), wxDefaultSize, 5, choices, 2, wxRA_SPECIFY_COLS ); (void) new wxRadioBox( this, wxID_ANY, "This", wxPoint(10,440), wxDefaultSize, 5, choices, 2, wxRA_SPECIFY_ROWS ); wxListCtrl *m_listCtrl = new wxListCtrl( this, wxID_ANY, wxPoint(200, 110), wxSize(180, 120), wxLC_REPORT | wxSIMPLE_BORDER | wxLC_SINGLE_SEL ); m_listCtrl->InsertColumn(0, "First", wxLIST_FORMAT_LEFT, 90); m_listCtrl->InsertColumn(1, "Last", wxLIST_FORMAT_LEFT, 90); for ( int i=0; i < 30; i++) { char buf[20]; sprintf(buf, "Item %d", i); m_listCtrl->InsertItem(i, buf); } m_listCtrl->SetItemState( 3, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED ); (void) new wxListBox( this, wxID_ANY, wxPoint(260,280), wxSize(120,120), 5, choices, wxLB_ALWAYS_SB ); #endif wxPanel *test = new wxPanel( this, wxID_ANY, wxPoint(10, 110), wxSize(130,50), wxSIMPLE_BORDER | wxTAB_TRAVERSAL ); test->SetBackgroundColour( wxT("WHEAT") ); #if 0 wxButton *test2 = new wxButton( test, wxID_ANY, "Hallo", wxPoint(10,10) ); test = new wxPanel( this, wxID_ANY, wxPoint(160, 530), wxSize(130,120), wxSUNKEN_BORDER | wxTAB_TRAVERSAL ); test->SetBackgroundColour( wxT("WHEAT") ); test->SetCursor( wxCursor( wxCURSOR_NO_ENTRY ) ); test2 = new wxButton( test, wxID_ANY, "Hallo", wxPoint(10,10) ); test2->SetCursor( wxCursor( wxCURSOR_PENCIL ) ); test = new wxPanel( this, wxID_ANY, wxPoint(310, 530), wxSize(130,120), wxRAISED_BORDER | wxTAB_TRAVERSAL ); test->SetBackgroundColour( wxT("WHEAT") ); test->SetCursor( wxCursor( wxCURSOR_PENCIL ) ); test2 = new wxButton( test, wxID_ANY, "Hallo", wxPoint(10,10) ); test2->SetCursor( wxCursor( wxCURSOR_NO_ENTRY ) ); #endif SetBackgroundColour( wxT("BLUE") ); SetCursor( wxCursor( wxCURSOR_IBEAM ) ); } MyCanvas::~MyCanvas() { } void MyCanvas::OnMouseDown( wxMouseEvent &event ) { if (event.LeftDown()) { wxPoint pt( event.GetPosition() ); int x,y; CalcUnscrolledPosition( pt.x, pt.y, &x, &y ); wxLogMessage( wxT("Mouse down event at: %d %d, scrolled: %d %d"), pt.x, pt.y, x, y ); if ( !event.LeftIsDown() ) wxLogMessage( wxT("Error: LeftIsDown() should be true if for LeftDown()") ); } } void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) ) { wxPaintDC dc( this ); PrepareDC( dc ); dc.DrawText( _T("Press mouse button to test calculations!"), 160, 50 ); dc.DrawText( _T("Some text"), 140, 140 ); dc.DrawRectangle( 100, 160, 200, 200 ); } void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) ) { wxPoint pt( m_button->GetPosition() ); wxLogMessage( wxT("Position of \"Query position\" is %d %d"), pt.x, pt.y ); pt = ClientToScreen( pt ); wxLogMessage( wxT("Position of \"Query position\" on screen is %d %d"), pt.x, pt.y ); } void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) ) { wxLogMessage( wxT("Inserting button at position 10,70...") ); wxButton *button = new wxButton( this, ID_NEWBUTTON, wxT("new button"), wxPoint(10,70), wxSize(80,25) ); wxPoint pt( button->GetPosition() ); wxLogMessage( wxT("-> Position after inserting %d %d"), pt.x, pt.y ); } void MyCanvas::OnDeleteButton( wxCommandEvent &WXUNUSED(event) ) { wxLogMessage( wxT("Deleting button inserted with \"Add button\"...") ); wxWindow *win = FindWindow( ID_NEWBUTTON ); if (win) win->Destroy(); else wxLogMessage( wxT("-> No window with id = ID_NEWBUTTON found.") ); } void MyCanvas::OnMoveButton( wxCommandEvent &event ) { wxLogMessage( wxT("Moving button 10 pixels downward..") ); wxWindow *win = FindWindow( event.GetId() ); wxPoint pt( win->GetPosition() ); wxLogMessage( wxT("-> Position before move is %d %d"), pt.x, pt.y ); win->Move( wxDefaultCoord, pt.y + 10 ); pt = win->GetPosition(); wxLogMessage( wxT("-> Position after move is %d %d"), pt.x, pt.y ); } void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) ) { wxLogMessage( wxT("Scrolling 2 units up.\nThe white square and the controls should move equally!") ); int x,y; GetViewStart( &x, &y ); Scroll( -1, y+2 ); } // MyAutoScrollWindow const long ID_RESIZEBUTTON = wxNewId(); const wxSize SMALL_BUTTON( 100, 50 ); const wxSize LARGE_BUTTON( 300, 100 ); BEGIN_EVENT_TABLE( MyAutoScrollWindow, wxScrolledWindow) EVT_BUTTON( ID_RESIZEBUTTON, MyAutoScrollWindow::OnResizeClick) END_EVENT_TABLE() MyAutoScrollWindow::MyAutoScrollWindow( wxWindow *parent ) : wxScrolledWindow( parent ) { SetBackgroundColour( wxT("GREEN") ); // Set the rate we'd like for scrolling. SetScrollRate( 5, 5 ); // Populate a sizer with a 'resizing' button and some // other static decoration wxFlexGridSizer *innersizer = new wxFlexGridSizer( 2, 2 ); m_button = new wxButton( this, ID_RESIZEBUTTON, _T("Press me"), wxDefaultPosition, SMALL_BUTTON ); // We need to do this here, because wxADJUST_MINSIZE below // will cause the initial size to be ignored for Best/Min size. // It would be nice to fix the sizers to handle this a little // more cleanly. m_button->SetSizeHints( SMALL_BUTTON.GetWidth(), SMALL_BUTTON.GetHeight() ); innersizer->Add( m_button, 0, wxALIGN_CENTER | wxALL | wxADJUST_MINSIZE, 20 ); innersizer->Add( new wxStaticText( this, wxID_ANY, _T("This is just") ), 0, wxALIGN_CENTER ); innersizer->Add( new wxStaticText( this, wxID_ANY, _T("some decoration") ), 0, wxALIGN_CENTER ); innersizer->Add( new wxStaticText( this, wxID_ANY, _T("for you to scroll...") ), 0, wxALIGN_CENTER ); // Then use the sizer to set the scrolled region size. SetSizer( innersizer ); } void MyAutoScrollWindow::OnResizeClick( wxCommandEvent &WXUNUSED( event ) ) { // Arbitrarily resize the button to change the minimum size of // the (scrolled) sizer. if( m_button->GetSize() == SMALL_BUTTON ) m_button->SetSizeHints( LARGE_BUTTON.GetWidth(), LARGE_BUTTON.GetHeight() ); else m_button->SetSizeHints( SMALL_BUTTON.GetWidth(), SMALL_BUTTON.GetHeight() ); // Force update layout and scrollbars, since nothing we do here // necessarily generates a size event which would do it for us. FitInside(); } // MyFrame const long ID_QUIT = wxNewId(); const long ID_ABOUT = wxNewId(); const long ID_DELETE_ALL = wxNewId(); const long ID_INSERT_NEW = wxNewId(); IMPLEMENT_DYNAMIC_CLASS( MyFrame, wxFrame ) BEGIN_EVENT_TABLE(MyFrame,wxFrame) EVT_MENU (ID_DELETE_ALL, MyFrame::OnDeleteAll) EVT_MENU (ID_INSERT_NEW, MyFrame::OnInsertNew) EVT_MENU (ID_ABOUT, MyFrame::OnAbout) EVT_MENU (ID_QUIT, MyFrame::OnQuit) END_EVENT_TABLE() MyFrame::MyFrame() : wxFrame( (wxFrame *)NULL, wxID_ANY, _T("wxScrolledWindow sample"), wxPoint(20,20), wxSize(470,500) ) { wxMenu *file_menu = new wxMenu(); file_menu->Append( ID_DELETE_ALL, _T("Delete all")); file_menu->Append( ID_INSERT_NEW, _T("Insert new")); file_menu->Append( ID_ABOUT, _T("&About..")); file_menu->Append( ID_QUIT, _T("E&xit\tAlt-X")); wxMenuBar *menu_bar = new wxMenuBar(); menu_bar->Append(file_menu, _T("&File")); SetMenuBar( menu_bar ); #if wxUSE_STATUSBAR CreateStatusBar(2); int widths[] = { -1, 100 }; SetStatusWidths( 2, widths ); #endif // wxUSE_STATUSBAR wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL ); // Setting an explicit size here is superfluous, it will be overridden // by the sizer in any case. m_canvas = new MyCanvas( this, wxID_ANY, wxPoint(0,0), wxSize(100,100) ); // This is done with ScrollRate/VirtualSize in MyCanvas ctor now, // both should produce identical results. //m_canvas->SetScrollbars( 10, 10, 50, 100 ); topsizer->Add( m_canvas, 1, wxEXPAND ); topsizer->Add( new MyAutoScrollWindow( this ), 1, wxEXPAND ); wxSizer *sizerBtm = new wxBoxSizer(wxHORIZONTAL); sizerBtm->Add( new MyScrolledWindowDumb(this), 1, wxEXPAND ); sizerBtm->Add( new MyScrolledWindowSmart(this), 1, wxEXPAND ); topsizer->Add( sizerBtm, 1, wxEXPAND ); SetSizer( topsizer ); } void MyFrame::OnDeleteAll( wxCommandEvent &WXUNUSED(event) ) { m_canvas->DestroyChildren(); } void MyFrame::OnInsertNew( wxCommandEvent &WXUNUSED(event) ) { (void)new wxButton( m_canvas, wxID_ANY, _T("Hello"), wxPoint(100,100) ); } void MyFrame::OnQuit( wxCommandEvent &WXUNUSED(event) ) { Close( true ); } void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) ) { (void)wxMessageBox( _T("wxScroll demo\n") _T("Robert Roebling (c) 1998\n") _T("Autoscrolling examples\n") _T("Ron Lee (c) 2002"), _T("About wxScroll Demo"), wxICON_INFORMATION | wxOK ); } //----------------------------------------------------------------------------- // MyApp //----------------------------------------------------------------------------- bool MyApp::OnInit() { wxFrame *frame = new MyFrame(); frame->Show( true ); return true; } // ---------------------------------------------------------------------------- // MyScrolledWindowXXX // ---------------------------------------------------------------------------- void MyScrolledWindowDumb::OnDraw(wxDC& dc) { // this is useful to see which lines are redrawn static size_t s_redrawCount = 0; dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE); wxCoord y = 0; for ( size_t line = 0; line < m_nLines; line++ ) { wxCoord yPhys; CalcScrolledPosition(0, y, NULL, &yPhys); dc.DrawText(wxString::Format(_T("Line %u (logical %d, physical %d)"), line, y, yPhys), 0, y); y += m_hLine; } } void MyScrolledWindowSmart::OnDraw(wxDC& dc) { // this is useful to see which lines are redrawn static size_t s_redrawCount = 0; dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE); // update region is always in device coords, translate to logical ones wxRect rectUpdate = GetUpdateRegion().GetBox(); CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y, &rectUpdate.x, &rectUpdate.y); size_t lineFrom = rectUpdate.y / m_hLine, lineTo = rectUpdate.GetBottom() / m_hLine; if ( lineTo > m_nLines - 1) lineTo = m_nLines - 1; wxCoord y = lineFrom*m_hLine; for ( size_t line = lineFrom; line <= lineTo; line++ ) { wxCoord yPhys; CalcScrolledPosition(0, y, NULL, &yPhys); dc.DrawText(wxString::Format(_T("Line %u (logical %d, physical %d)"), line, y, yPhys), 0, y); y += m_hLine; } }