///////////////////////////////////////////////////////////////////////////// // Name: object.h // Purpose: wxObject class, plus run-time type information macros // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_OBJECTH__ #define _WX_OBJECTH__ #ifdef __GNUG__ #pragma interface "object.h" #endif #include "wx/defs.h" class WXDLLEXPORT wxObject; #if USE_DYNAMIC_CLASSES #ifdef __GNUWIN32__ #ifdef GetClassName #undef GetClassName #endif #endif class WXDLLEXPORT wxClassInfo; class WXDLLIMPORT ostream; class WXDLLEXPORT wxInputStream; class WXDLLEXPORT wxObjectInputStream; class WXDLLEXPORT wxObjectOutputStream; class WXDLLEXPORT wxHashTable; class WXDLLEXPORT wxObject_Serialize; /* * Dynamic object system declarations */ typedef wxObject * (*wxObjectConstructorFn) (void); class WXDLLEXPORT wxClassInfo { public: char *className; char *baseClassName1; char *baseClassName2; int objectSize; wxObjectConstructorFn objectConstructor; // Pointers to base wxClassInfos: set in InitializeClasses // called from wx_main.cc wxClassInfo *baseInfo1; wxClassInfo *baseInfo2; static wxClassInfo *first; wxClassInfo *next; static wxHashTable classTable; wxClassInfo(char *cName, char *baseName1, char *baseName2, int sz, wxObjectConstructorFn fn); wxObject *CreateObject(void); inline char *GetClassName(void) const { return className; } inline char *GetBaseClassName1(void) const { return baseClassName1; } inline char *GetBaseClassName2(void) const { return baseClassName2; } inline int GetSize(void) const { return objectSize; } bool IsKindOf(wxClassInfo *info); static wxClassInfo *FindClass(char *c); // Initializes parent pointers for fast searching. static void InitializeClasses(void); }; wxObject* WXDLLEXPORT wxCreateDynamicObject(char *name); #ifdef USE_STORABLE_CLASSES wxObject* WXDLLEXPORT wxCreateStoredObject( wxInputStream& stream ); #endif #define DECLARE_DYNAMIC_CLASS(name) \ public:\ static wxClassInfo class##name;\ wxClassInfo *GetClassInfo() \ { return &name::class##name; } #define DECLARE_ABSTRACT_CLASS(name) DECLARE_DYNAMIC_CLASS(name) #define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name) ////// ////// for concrete classes ////// // Single inheritance with one base class #define IMPLEMENT_DYNAMIC_CLASS(name, basename) \ wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \ { return new name; }\ wxClassInfo name::class##name((char *) #name, (char *) #basename, (char *) NULL, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name); // Multiple inheritance with two base classes #define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \ wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \ { return new name; }\ wxClassInfo name::class##name((char *) #name, (char *) #basename1, (char *) #basename2, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name); ////// ////// for abstract classes ////// // Single inheritance with one base class #define IMPLEMENT_ABSTRACT_CLASS(name, basename) \ wxClassInfo name::class##name((char *) #name, (char *) #basename, \ (char *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL); // Multiple inheritance with two base classes #define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \ wxClassInfo name::class##name((char *) #name, (char *) #basename1, (char *) #basename2, (int) sizeof(name), (wxObjectConstructorFn) NULL); #define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS #define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2 #define CLASSINFO(name) (&name::class##name) #else // No dynamic class system: so stub out the macros #define DECLARE_DYNAMIC_CLASS(name) #define DECLARE_ABSTRACT_CLASS(name) #define DECLARE_CLASS(name) #define IMPLEMENT_DYNAMIC_CLASS(name, basename) #define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) #define IMPLEMENT_ABSTRACT_CLASS(name, basename) #define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) #define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS #define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2 #endif #define IS_KIND_OF(obj, className) obj->IsKindOf(&className::class##className) // Unfortunately Borland seems to need this include. #ifdef __BORLANDC__ #if USE_IOSTREAMH #include #else #include #endif #endif class WXDLLEXPORT wxObjectRefData; class WXDLLEXPORT wxObject { public: // This is equivalent to using the macro DECLARE_ABSTRACT_CLASS static wxClassInfo classwxObject; wxObject(void); virtual ~wxObject(void); virtual wxClassInfo *GetClassInfo(void) { return &classwxObject; } bool IsKindOf(wxClassInfo *info); #if WXDEBUG && USE_MEMORY_TRACING void * operator new (size_t size, char * fileName = NULL, int lineNum = 0); void operator delete (void * buf); // Cause problems for VC++ #ifndef _MSC_VER void * operator new[] (size_t size, char * fileName = NULL, int lineNum = 0); void operator delete[] (void * buf); #endif #endif #if WXDEBUG || USE_DEBUG_CONTEXT virtual void Dump(ostream& str); #endif #ifdef USE_STORABLE_CLASSES virtual void StoreObject( wxObjectOutputStream &stream ); virtual void LoadObject( wxObjectInputStream &stream ); #endif // make a 'clone' of the object void Ref(const wxObject& clone); // destroy a reference void UnRef(void); inline wxObjectRefData *GetRefData(void) const { return m_refData; } inline void SetRefData(wxObjectRefData *data) { m_refData = data; } protected: wxObjectRefData *m_refData; #ifdef USE_STORABLE_CLASSES wxObject_Serialize *m_serialObj; #endif }; /* * wxObjectData */ class WXDLLEXPORT wxObjectRefData { friend class wxObject; public: wxObjectRefData(void); virtual ~wxObjectRefData(void); inline int GetRefCount(void) const { return m_count; } private: int m_count; }; #if WXDEBUG && USE_GLOBAL_MEMORY_OPERATORS #ifndef WXDEBUG_NEW #define WXDEBUG_NEW new(__FILE__,__LINE__) #endif #define new WXDEBUG_NEW #endif #endif // _WX_OBJECTH__