///////////////////////////////////////////////////////////////////////////// // Name: image.h // Purpose: wxImage class // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_IMAGE_H_ #define _WX_IMAGE_H_ #ifdef __GNUG__ #pragma interface "image.h" #endif #include "wx/setup.h" #include "wx/object.h" #include "wx/string.h" #include "wx/gdicmn.h" #if wxUSE_STREAMS #include "wx/stream.h" #endif //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLEXPORT wxImageHandler; #if wxUSE_LIBPNG class WXDLLEXPORT wxPNGHandler; #endif #if wxUSE_LIBJPEG class WXDLLEXPORT wxJPEGHandler; #endif class WXDLLEXPORT wxBMPHandler; class WXDLLEXPORT wxImage; class WXDLLEXPORT wxBitmap; //----------------------------------------------------------------------------- // wxImageHandler //----------------------------------------------------------------------------- class WXDLLEXPORT wxImageHandler: public wxObject { DECLARE_DYNAMIC_CLASS(wxImageHandler) public: wxImageHandler() { m_name = ""; m_extension = ""; m_type = 0; } #if wxUSE_STREAMS virtual bool LoadFile( wxImage *image, wxInputStream& stream ); virtual bool SaveFile( wxImage *image, wxOutputStream& stream ); #endif inline void SetName(const wxString& name) { m_name = name; } inline void SetExtension(const wxString& ext) { m_extension = ext; } inline void SetType(long type) { m_type = type; } inline wxString GetName() const { return m_name; } inline wxString GetExtension() const { return m_extension; } inline long GetType() const { return m_type; } protected: wxString m_name; wxString m_extension; long m_type; }; //----------------------------------------------------------------------------- // wxPNGHandler //----------------------------------------------------------------------------- #if wxUSE_LIBPNG class WXDLLEXPORT wxPNGHandler: public wxImageHandler { DECLARE_DYNAMIC_CLASS(wxPNGHandler) public: inline wxPNGHandler() { m_name = "PNG file"; m_extension = "png"; m_type = wxBITMAP_TYPE_PNG; }; #if wxUSE_STREAMS virtual bool LoadFile( wxImage *image, wxInputStream& stream ); virtual bool SaveFile( wxImage *image, wxOutputStream& stream ); #endif }; #endif //----------------------------------------------------------------------------- // wxJPEGHandler //----------------------------------------------------------------------------- #if wxUSE_LIBJPEG class WXDLLEXPORT wxJPEGHandler: public wxImageHandler { DECLARE_DYNAMIC_CLASS(wxJPEGHandler) public: inline wxJPEGHandler() { m_name = "JPEG file"; m_extension = "jpg"; m_type = wxBITMAP_TYPE_JPEG; }; virtual bool LoadFile( wxImage *image, wxInputStream& stream ); virtual bool SaveFile( wxImage *image, wxOutputStream& stream ); }; #endif //----------------------------------------------------------------------------- // wxBMPHandler //----------------------------------------------------------------------------- class WXDLLEXPORT wxBMPHandler: public wxImageHandler { DECLARE_DYNAMIC_CLASS(wxBMPHandler) public: inline wxBMPHandler() { m_name = "BMP file"; m_extension = "bmp"; m_type = wxBITMAP_TYPE_BMP; }; #if wxUSE_STREAMS virtual bool LoadFile( wxImage *image, wxInputStream& stream ); #endif }; //----------------------------------------------------------------------------- // wxImage //----------------------------------------------------------------------------- class WXDLLEXPORT wxImage: public wxObject { DECLARE_DYNAMIC_CLASS(wxImage) friend class WXDLLEXPORT wxImageHandler; public: wxImage(); wxImage( int width, int height ); wxImage( const wxString& name, long type = wxBITMAP_TYPE_PNG ); wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_PNG ); wxImage( const wxImage& image ); wxImage( const wxImage* image ); // these functions get implemented in /src/(platform)/bitmap.cpp wxImage( const wxBitmap &bitmap ); wxBitmap ConvertToBitmap() const; void Create( int width, int height ); void Destroy(); wxImage Scale( int width, int height ); // these routines are slow but safe void SetRGB( int x, int y, unsigned char r, unsigned char g, unsigned char b ); unsigned char GetRed( int x, int y ); unsigned char GetGreen( int x, int y ); unsigned char GetBlue( int x, int y ); virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_PNG ); #if wxUSE_STREAMS virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_PNG ); #endif virtual bool SaveFile( const wxString& name, int type ); #if wxUSE_STREAMS virtual bool SaveFile( wxOutputStream& stream, int type ); #endif bool Ok() const; int GetWidth() const; int GetHeight() const; char unsigned *GetData() const; void SetData( char unsigned *data ); void SetMaskColour( unsigned char r, unsigned char g, unsigned char b ); unsigned char GetMaskRed() const; unsigned char GetMaskGreen() const; unsigned char GetMaskBlue() const; void SetMask( bool mask = TRUE ); bool HasMask() const; inline wxImage& operator = (const wxImage& image) { if ((*this) == image) return (*this); Ref(image); return *this; } inline bool operator == (const wxImage& image) { return m_refData == image.m_refData; } inline bool operator != (const wxImage& image) { return m_refData != image.m_refData; } static inline wxList& GetHandlers() { return sm_handlers; } static void AddHandler( wxImageHandler *handler ); static void InsertHandler( wxImageHandler *handler ); static bool RemoveHandler( const wxString& name ); static wxImageHandler *FindHandler( const wxString& name ); static wxImageHandler *FindHandler( const wxString& extension, long imageType ); static wxImageHandler *FindHandler( long imageType ); static void CleanUpHandlers(); static void InitStandardHandlers(); protected: static wxList sm_handlers; }; #endif // _WX_IMAGE_H_