///////////////////////////////////////////////////////////////////////////// // Name: bmpbuttn.h // Purpose: wxBitmapButton class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef __BMPBUTTNH__ #define __BMPBUTTNH__ #ifdef __GNUG__ #pragma interface "bmpbuttn.h" #endif #include "wx/button.h" WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr; #define wxDEFAULT_BUTTON_MARGIN 4 class WXDLLEXPORT wxBitmapButton: public wxButton { DECLARE_DYNAMIC_CLASS(wxBitmapButton) public: inline wxBitmapButton(void) { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; } inline wxBitmapButton(wxWindow *parent, const wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, const long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr) { Create(parent, id, bitmap, pos, size, style, validator, name); } bool Create(wxWindow *parent, const wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, const long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr); virtual void SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); } virtual void SetBitmapLabel(const wxBitmap& bitmap); #if WXWIN_COMPATIBILITY inline wxBitmap *GetBitmap(void) const { return (wxBitmap *) & m_buttonBitmap; } #endif inline wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_buttonBitmap; } inline wxBitmap& GetBitmapSelected(void) const { return (wxBitmap&) m_buttonBitmapSelected; } inline wxBitmap& GetBitmapFocus(void) const { return (wxBitmap&) m_buttonBitmapFocus; } inline wxBitmap& GetBitmapDisabled(void) const { return (wxBitmap&) m_buttonBitmapDisabled; } inline void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; }; inline void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; }; inline void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; }; inline void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; } inline int GetMarginX(void) { return m_marginX; } inline int GetMarginY(void) { return m_marginY; } // Implementation virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item); virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ); virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel ); virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ); protected: wxBitmap m_buttonBitmap; wxBitmap m_buttonBitmapSelected; wxBitmap m_buttonBitmapFocus; wxBitmap m_buttonBitmapDisabled; int m_marginX; int m_marginY; }; #endif // __BMPBUTTNH__