# Microsoft Developer Studio Project File - Name="wx_gl" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=gl - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wx_gl.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wx_gl.mak" CFG="gl - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "gl - Win32 DLL Universal Unicode Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 DLL Universal Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 DLL Universal Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 DLL Unicode Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 DLL Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "gl - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library") !MESSAGE "gl - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library") !MESSAGE "gl - Win32 Universal Release" (based on "Win32 (x86) Static Library") !MESSAGE "gl - Win32 Universal Debug" (based on "Win32 (x86) Static Library") !MESSAGE "gl - Win32 Unicode Release" (based on "Win32 (x86) Static Library") !MESSAGE "gl - Win32 Unicode Debug" (based on "Win32 (x86) Static Library") !MESSAGE "gl - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "gl - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswunivudll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswunivudll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv272u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv272u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d WXDLLNAME=wxmswuniv272u_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d WXDLLNAME=wxmswuniv272u_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27u_core.lib wxbase27u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_gl.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27u_core.lib wxbase27u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27u_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswunivuddll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswunivuddll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv272ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv272ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d WXDLLNAME=wxmswuniv272ud_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d WXDLLNAME=wxmswuniv272ud_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27ud_core.lib wxbase27ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_gl.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27ud_core.lib wxbase27ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27ud_gl.lib" /debug !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswunivdll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswunivdll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswuniv" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv272_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswuniv" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv272_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\lib\vc_dll\mswuniv" /i "..\..\include" /d WXDLLNAME=wxmswuniv272_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /i "..\..\lib\vc_dll\mswuniv" /i "..\..\include" /d WXDLLNAME=wxmswuniv272_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27_core.lib wxbase27.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_gl.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27_core.lib wxbase27.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswunivddll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswunivddll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv272d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv272d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswunivd" /i "..\..\include" /d WXDLLNAME=wxmswuniv272d_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswunivd" /i "..\..\include" /d WXDLLNAME=wxmswuniv272d_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27d_core.lib wxbase27d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_gl.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmswuniv27d_core.lib wxbase27d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv272d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv27d_gl.lib" /debug !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswudll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswudll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw272u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw272u_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d WXDLLNAME=wxmsw272u_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d WXDLLNAME=wxmsw272u_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27u_core.lib wxbase27u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_gl.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27u_core.lib wxbase27u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27u_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswuddll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswuddll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw272ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw272ud_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d WXDLLNAME=wxmsw272ud_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d WXDLLNAME=wxmsw272ud_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27ud_core.lib wxbase27ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_gl.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27ud_core.lib wxbase27ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27ud_gl.lib" /debug !ELSEIF "$(CFG)" == "gl - Win32 DLL Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswdll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswdll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\msw" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw272_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\msw" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw272_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /i "..\..\lib\vc_dll\msw" /i "..\..\include" /d WXDLLNAME=wxmsw272_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "__WXMSW__" /i "..\..\lib\vc_dll\msw" /i "..\..\include" /d WXDLLNAME=wxmsw272_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27_core.lib wxbase27.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_gl.lib" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27_core.lib wxbase27.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswddll\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswddll\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw272d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw272d_gl_vc_custom.pdb /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswd" /i "..\..\include" /d WXDLLNAME=wxmsw272d_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /i "..\..\lib\vc_dll\mswd" /i "..\..\include" /d WXDLLNAME=wxmsw272d_gl_vc_custom /i "..\..\src\tiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27d_core.lib wxbase27d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_gl.lib" /debug # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib wxmsw27d_core.lib wxbase27d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw272d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw27d_gl.lib" /debug !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswunivu\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswunivu\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27u_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswunivud\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswunivud\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27ud_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 Universal Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswuniv\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswuniv\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv27_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswunivd\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswunivd\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv27d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv27d_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswu\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswu\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27u_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswud\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswud\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27ud_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_msw\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_msw\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\msw" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\msw" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw27_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27_gl.lib" !ELSEIF "$(CFG)" == "gl - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswd\gl" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswd\gl" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw27d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_gllib.pch" /I "..\..\src\tiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27d_gl.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw27d_gl.lib" !ENDIF # Begin Target # Name "gl - Win32 DLL Universal Unicode Release" # Name "gl - Win32 DLL Universal Unicode Debug" # Name "gl - Win32 DLL Universal Release" # Name "gl - Win32 DLL Universal Debug" # Name "gl - Win32 DLL Unicode Release" # Name "gl - Win32 DLL Unicode Debug" # Name "gl - Win32 DLL Release" # Name "gl - Win32 DLL Debug" # Name "gl - Win32 Universal Unicode Release" # Name "gl - Win32 Universal Unicode Debug" # Name "gl - Win32 Universal Release" # Name "gl - Win32 Universal Debug" # Name "gl - Win32 Unicode Release" # Name "gl - Win32 Unicode Debug" # Name "gl - Win32 Release" # Name "gl - Win32 Debug" # Begin Group "Common Sources" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\src\common\dummy.cpp # ADD BASE CPP /Yc"wx/wxprec.h" # ADD CPP /Yc"wx/wxprec.h" # End Source File # End Group # Begin Group "MSW Sources" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\src\msw\glcanvas.cpp # End Source File # Begin Source File SOURCE=..\..\src\msw\version.rc !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release" !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug" !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release" !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug" !ELSEIF "$(CFG)" == "gl - Win32 DLL Release" !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug" !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "gl - Win32 Universal Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "gl - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "gl - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # End Group # Begin Group "Setup Headers" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\include\wx\univ\setup.h !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h InputPath=..\include\wx\univ\setup.h "..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Debug" # Begin Custom Build - # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\setup.h !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h InputPath=..\include\wx\msw\setup.h "..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h # End Custom Build !ENDIF # End Source File # End Group # Begin Group "MSW Headers" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\include\wx\msw\genrcdefs.h !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h "..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h "..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\msw\rcdefs.h "..\..\lib\vc_dll\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\msw\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h "..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h "..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h "..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h "..\..\lib\vc_lib\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\msw\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "gl - Win32 Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "$(SETUPHDIR)\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h" # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\glcanvas.h # End Source File # End Group # End Target # End Project