///////////////////////////////////////////////////////////////////////////// // Name: defs.h // Purpose: Declarations/definitions common to all wx source files // Author: Julian Smart and others // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DEFS_H_ #define _WX_DEFS_H_ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "defs.h" #endif // ---------------------------------------------------------------------------- // compiler and OS identification // ---------------------------------------------------------------------------- #include "wx/platform.h" // Make sure the environment is set correctly #if defined(__WXMSW__) && defined(__X__) #error "Target can't be both X and Windows" #elif !defined(__WXMOTIF__) && !defined(__WXMSW__) && !defined(__WXGTK__) && \ !defined(__WXPM__) && !defined(__WXMAC__) && !defined(__WXCOCOA__) && \ !defined(__X__) && !defined(__WXMGL__) && !defined(__WXX11__) && \ wxUSE_GUI #ifdef __UNIX__ #error "No Target! You should use wx-config program for compilation flags!" #else // !Unix #error "No Target! You should use supplied makefiles for compilation!" #endif // Unix/!Unix #endif #if !wxUSE_GUI && !defined(__WXBASE__) #define __WXBASE__ #endif // include the feature test macros #include "wx/features.h" // suppress some Visual C++ warnings #ifdef __VISUALC__ # pragma warning(disable:4201) // nonstandard extension used: nameless struct/union # pragma warning(disable:4244) // conversion from double to float # pragma warning(disable:4100) // unreferenced formal parameter # pragma warning(disable:4511) // copy ctor couldn't be generated # pragma warning(disable:4512) // operator=() couldn't be generated # pragma warning(disable:4699) // using precompiled header # pragma warning(disable:4134) // conversion between pointers to members of same class # pragma warning(disable:4710) // function not inlined #ifndef WIN32 # pragma warning(disable:4135) // conversion between different integral types # pragma warning(disable:4769) // assignment of near pointer to long integer // This one is really annoying, since it occurs for each cast to (HANDLE)... # pragma warning(disable:4305) // truncation of long to near ptr #endif #endif // __VISUALC__ // suppress some Watcom C++ warnings #ifdef __WATCOMC__ # pragma warning 849 9 // Disable 'virtual function hidden' # pragma warning 549 9 // Disable 'operand contains compiler generated information' #endif // __VISUALC__ // suppress some Salford C++ warnings #ifdef __SALFORDC__ # pragma suppress 353 // Possible nested comments # pragma suppress 593 // Define not used # pragma suppress 61 // enum has no name (doesn't suppress!) # pragma suppress 106 // unnamed, unused parameter # pragma suppress 571 // Virtual function hiding #endif // __SALFORDC__ // ---------------------------------------------------------------------------- // wxWindows version and compatibility defines // ---------------------------------------------------------------------------- #include "wx/version.h" // ============================================================================ // non portable C++ features // ============================================================================ // ---------------------------------------------------------------------------- // compiler defects workarounds // ---------------------------------------------------------------------------- #if defined(__VISUALC__) && !defined(WIN32) && !defined(__WXWINCE__) // VC1.5 does not have LPTSTR type #define LPTSTR LPSTR #define LPCTSTR LPCSTR #elif defined(__BORLANDC__) && !defined(__WIN32__) #ifndef LPTSTR #define LPTSTR LPSTR #endif #ifndef LPCTSTR #define LPCTSTR LPSTR #endif #endif /* Digital Unix C++ compiler only defines this symbol for .cxx and .hxx files, so define it ourselves (newer versions do it for all files, though, and don't allow it to be redefined) */ #if defined(__DECCXX) && !defined(__VMS) && !defined(__cplusplus) #define __cplusplus #endif /* __DECCXX */ // Resolves linking problems under HP-UX when compiling with gcc/g++ #if defined(__HPUX__) && defined(__GNUG__) #define va_list __gnuc_va_list #endif // HP-UX // ---------------------------------------------------------------------------- // check for native bool type and TRUE/FALSE constants // ---------------------------------------------------------------------------- // Add more tests here for Windows compilers that already define bool // (under Unix, configure tests for this) #ifndef HAVE_BOOL #if defined( __MWERKS__ ) #if (__MWERKS__ >= 0x1000) && __option(bool) #define HAVE_BOOL #endif #elif defined(__APPLE__) && defined(__APPLE_CC__) // Apple bundled gcc supports bool #define HAVE_BOOL #elif defined(__VISUALC__) && (__VISUALC__ == 1020) // in VC++ 4.2 the bool keyword is reserved (hence can't be typedefed) // but not implemented, so we must #define it #define bool unsigned int #elif defined(__VISUALC__) && (__VISUALC__ == 1010) // For VisualC++ 4.1, we need to define // bool as something between 4.0 & 5.0... typedef unsigned int wxbool; #define bool wxbool #define HAVE_BOOL #elif defined(__VISUALC__) && (__VISUALC__ > 1020) // VC++ supports bool since 4.2 #define HAVE_BOOL #elif defined(__BORLANDC__) && (__BORLANDC__ >= 0x500) // Borland 5.0+ supports bool #define HAVE_BOOL #elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100) // Watcom 11+ supports bool #define HAVE_BOOL #elif defined(__DIGITALMARS__) // DigitalMars supports bool #define HAVE_BOOL #elif defined(__GNUWIN32__) || defined(__MINGW32__) || defined(__CYGWIN__) // Cygwin supports bool #define HAVE_BOOL #elif defined(__VISAGECPP__) #if __IBMCPP__ < 400 typedef unsigned long bool; #define true ((bool)1) #define false ((bool)0) #endif #define HAVE_BOOL #endif // compilers #endif // HAVE_BOOL #if !defined(HAVE_BOOL) && !defined(bool) && !defined(VMS) // NB: of course, this doesn't replace the standard type, because, for // example, overloading based on bool/int parameter doesn't work and // so should be avoided in portable programs typedef unsigned int bool; #endif // bool // deal with TRUE/true stuff: we assume that if the compiler supports bool, it // supports true/false as well and that, OTOH, if it does _not_ support bool, // it doesn't support these keywords (this is less sure, in particular VC++ // 4.x could be a problem here) #ifndef HAVE_BOOL #define true ((bool)1) #define false ((bool)0) #endif // for backwards compatibility, also define TRUE and FALSE // // note that these definitions should work both in C++ and C code, so don't // use true/false below #ifndef TRUE #define TRUE 1 #endif #ifndef FALSE #define FALSE 0 #endif typedef short int WXTYPE; // special care should be taken with this type under Windows where the real // window id is unsigned, so we must always do the cast before comparing them // (or else they would be always different!). Usign wxGetWindowId() which does // the cast itself is recommended. Note that this type can't be unsigned // because wxID_ANY == -1 is a valid (and largely used) value for window id. typedef int wxWindowID; // ---------------------------------------------------------------------------- // other feature tests // ---------------------------------------------------------------------------- // Every ride down a slippery slope begins with a single step.. // // Yes, using nested classes is indeed against our coding standards in // general, but there are places where you can use them to advantage // without totally breaking ports that cannot use them. If you do, then // wrap it in this guard, but such cases should still be relatively rare. #ifndef __WIN16__ #define wxUSE_NESTED_CLASSES 1 #else #define wxUSE_NESTED_CLASSES 0 #endif // check for explicit keyword support #ifndef HAVE_EXPLICIT #if defined(__VISUALC__) && (__VISUALC__ >= 1100) // VC++ 6.0 and 5.0 have explicit (what about the earlier versions?) #define HAVE_EXPLICIT #elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \ && wxCHECK_GCC_VERSION(2, 95) // GCC 2.95 has explicit, what about earlier versions? #define HAVE_EXPLICIT #elif defined(__BORLANDC__) && (__BORLANDC__ >= 0x0520) // BC++ 4.52 doesn't support explicit, CBuilder 1 does #define HAVE_EXPLICIT #elif defined(__MWERKS__) && (__MWERKS__ >= 0x2400) // Metrowerks CW6 or higher has explicit #define HAVE_EXPLICIT #elif defined(__DIGITALMARS__) #define HAVE_EXPLICIT #endif #endif // !HAVE_EXPLICIT #ifdef HAVE_EXPLICIT #define wxEXPLICIT explicit #else // !HAVE_EXPLICIT #define wxEXPLICIT #endif // HAVE_EXPLICIT/!HAVE_EXPLICIT // check for static/const/reinterpret_cast<>() #ifndef HAVE_STATIC_CAST #if defined(__VISUALC__) && (__VISUALC__ >= 1100) // VC++ 6.0 and 5.0 have C++ casts (what about the earlier versions?) #define HAVE_CXX_CASTS #elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \ && wxCHECK_GCC_VERSION(2, 95) // GCC 2.95 has C++ casts, what about earlier versions? #define HAVE_CXX_CASTS #endif #endif // HAVE_STATIC_CAST #ifdef HAVE_CXX_CASTS #ifndef HAVE_CONST_CAST #define HAVE_CONST_CAST #endif #endif // HAVE_CXX_CASTS // ---------------------------------------------------------------------------- // portable calling conventions macros // ---------------------------------------------------------------------------- // stdcall is used for all functions called by Windows under Windows #if defined(__WINDOWS__) #if defined(__GNUWIN32__) #define wxSTDCALL __attribute__((stdcall)) #else // both VC++ and Borland understand this #define wxSTDCALL _stdcall #endif #else // Win // no such stupidness under Unix #define wxSTDCALL #endif // platform // LINKAGEMODE mode is empty for everyting except OS/2 #ifndef LINKAGEMODE #define LINKAGEMODE #endif // LINKAGEMODE // wxCALLBACK should be used for the functions which are called back by // Windows (such as compare function for wxListCtrl) #if defined(__WIN32__) && !defined(__WXMICROWIN__) #define wxCALLBACK wxSTDCALL #else // no stdcall under Unix nor Win16 #define wxCALLBACK #endif // platform // generic calling convention for the extern "C" functions #if defined(__VISUALC__) #define wxC_CALLING_CONV _cdecl #elif defined(__VISAGECPP__) #define wxC_CALLING_CONV _Optlink #else // !Visual C++ #define wxC_CALLING_CONV #endif // compiler // callling convention for the qsort(3) callback #define wxCMPFUNC_CONV wxC_CALLING_CONV // compatibility :-( #define CMPFUNC_CONV wxCMPFUNC_CONV // ---------------------------------------------------------------------------- // Making or using wxWindows as a Windows DLL // ---------------------------------------------------------------------------- #if defined(__WXMSW__) // __declspec works in BC++ 5 and later, Watcom C++ 11.0 and later as well // as VC++ and gcc #if defined(__VISUALC__) || defined(__BORLANDC__) || defined(__GNUC__) || defined(__WATCOMC__) #define WXEXPORT __declspec(dllexport) #define WXIMPORT __declspec(dllimport) #else // compiler doesn't support __declspec() #define WXEXPORT #define WXIMPORT #endif #elif defined(__WXPM__) #if defined (__WATCOMC__) #define WXEXPORT __declspec(dllexport) // __declspec(dllimport) prepends __imp to imported symbols. We do NOT // want that! #define WXIMPORT #elif (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ))) #define WXEXPORT _Export #define WXIMPORT _Export #endif #elif defined(__WXMAC__) || defined(__WXCOCOA__) #ifdef __MWERKS__ #define WXEXPORT __declspec(export) #define WXIMPORT __declspec(import) #endif #endif // for other platforms/compilers we don't anything #ifndef WXEXPORT #define WXEXPORT #define WXIMPORT #endif // WXDLLEXPORT maps to export declaration when building the DLL, to import // declaration if using it or to nothing at all if we don't use wxWin DLL #ifdef WXMAKINGDLL #define WXDLLEXPORT WXEXPORT #define WXDLLEXPORT_DATA(type) WXEXPORT type #define WXDLLEXPORT_CTORFN #elif defined(WXUSINGDLL) #define WXDLLEXPORT WXIMPORT #define WXDLLEXPORT_DATA(type) WXIMPORT type #define WXDLLEXPORT_CTORFN #else // not making nor using DLL #define WXDLLEXPORT #define WXDLLEXPORT_DATA(type) type #define WXDLLEXPORT_CTORFN #endif // For ostream, istream ofstream #if defined(__BORLANDC__) && defined( _RTLDLL ) # define WXDLLIMPORT __import #else # define WXDLLIMPORT #endif #ifdef __cplusplus class WXDLLEXPORT wxObject; class WXDLLEXPORT wxEvent; #endif // symbolic constant used by all Find()-like functions returning positive // integer on success as failure indicator #define wxNOT_FOUND (-1) // ---------------------------------------------------------------------------- // Very common macros // ---------------------------------------------------------------------------- // Printf-like attribute definitions to obtain warnings with GNU C/C++ #if defined(__GNUC__) && !wxUSE_UNICODE # ifndef ATTRIBUTE_PRINTF # define ATTRIBUTE_PRINTF(m, n) __attribute__ ((__format__ (__printf__, m, n))) # define ATTRIBUTE_PRINTF_1 ATTRIBUTE_PRINTF(1, 2) # define ATTRIBUTE_PRINTF_2 ATTRIBUTE_PRINTF(2, 3) # define ATTRIBUTE_PRINTF_3 ATTRIBUTE_PRINTF(3, 4) # define ATTRIBUTE_PRINTF_4 ATTRIBUTE_PRINTF(4, 5) # define ATTRIBUTE_PRINTF_5 ATTRIBUTE_PRINTF(5, 6) # endif /* ATTRIBUTE_PRINTF */ #else # ifndef ATTRIBUTE_PRINTF # define ATTRIBUTE_PRINTF # define ATTRIBUTE_PRINTF_1 # define ATTRIBUTE_PRINTF_2 # define ATTRIBUTE_PRINTF_3 # define ATTRIBUTE_PRINTF_4 # define ATTRIBUTE_PRINTF_5 # endif /* ATTRIBUTE_PRINTF */ #endif // Macro to issue warning when using deprecated functions with gcc3 or MSVC7: #if wxCHECK_GCC_VERSION(3, 1) #define wxDEPRECATED(x) x __attribute__ ((deprecated)) #elif defined(__VISUALC__) && (__VISUALC__ >= 1300) #define wxDEPRECATED(x) __declspec(deprecated) x #else #define wxDEPRECATED(x) x #endif // everybody gets the assert and other debug macros #ifdef __cplusplus #include "wx/debug.h" #endif // NULL declaration: it must be defined as 0 for C++ programs (in particular, // it must not be defined as "(void *)0" which is standard for C but completely // breaks C++ code) #include // Macro to cut down on compiler warnings. #if REMOVE_UNUSED_ARG #define WXUNUSED(identifier) /* identifier */ #else // stupid, broken compiler #define WXUNUSED(identifier) identifier #endif // some arguments are only used in debug mode, but unused in release one #ifdef __WXDEBUG__ #define WXUNUSED_UNLESS_DEBUG(param) param #else #define WXUNUSED_UNLESS_DEBUG(param) WXUNUSED(param) #endif // delete pointer if it is not NULL and NULL it afterwards // (checking that it's !NULL before passing it to delete is just a // a question of style, because delete will do it itself anyhow, but it might // be considered as an error by some overzealous debugging implementations of // the library, so we do it ourselves) #define wxDELETE(p) if ( (p) != NULL ) { delete p; p = NULL; } // delete an array and NULL it (see comments above) #define wxDELETEA(p) if ( (p) ) { delete [] (p); p = NULL; } // size of statically declared array #define WXSIZEOF(array) (sizeof(array)/sizeof(array[0])) // ---------------------------------------------------------------------------- // compiler specific settings // ---------------------------------------------------------------------------- // to allow compiling with warning level 4 under Microsoft Visual C++ some // warnings just must be disabled #ifdef __VISUALC__ #pragma warning(disable: 4514) // unreferenced inline func has been removed /* you might be tempted to disable this one also: triggered by CHECK and FAIL macros in debug.h, but it's, overall, a rather useful one, so I leave it and will try to find some way to disable this warning just for CHECK/FAIL. Anyone? */ #pragma warning(disable: 4127) // conditional expression is constant #endif // VC++ #if defined(__MWERKS__) #undef try #undef except #undef finally #define except(x) catch(...) #endif // Metrowerks // where should i put this? we need to make sure of this as it breaks // the code. #if !wxUSE_IOSTREAMH && defined(__WXDEBUG__) # ifndef __MWERKS__ // #undef __WXDEBUG__ # ifdef wxUSE_DEBUG_NEW_ALWAYS # undef wxUSE_DEBUG_NEW_ALWAYS # define wxUSE_DEBUG_NEW_ALWAYS 0 # endif # endif #endif // Callback function type definition #ifdef __cplusplus typedef void (*wxFunction) (wxObject&, wxEvent&); #endif // ---------------------------------------------------------------------------- // OS mnemonics -- Identify the running OS (useful for Windows) // ---------------------------------------------------------------------------- // Not all platforms are currently available or supported enum { wxUNKNOWN_PLATFORM, wxCURSES, // Text-only CURSES wxXVIEW_X, // Sun's XView OpenLOOK toolkit wxMOTIF_X, // OSF Motif 1.x.x wxCOSE_X, // OSF Common Desktop Environment wxNEXTSTEP, // NeXTStep wxMAC, // Apple Mac OS 8/9/X with Mac paths wxMAC_DARWIN, // Apple Mac OS X with Unix paths wxBEOS, // BeOS wxGTK, // GTK on X wxGTK_WIN32, // GTK on Win32 wxGTK_OS2, // GTK on OS/2 wxGTK_BEOS, // GTK on BeOS wxGEOS, // GEOS wxOS2_PM, // OS/2 Workplace wxWINDOWS, // Windows or WfW wxMICROWINDOWS, // MicroWindows wxPENWINDOWS, // Windows for Pen Computing wxWINDOWS_NT, // Windows NT wxWIN32S, // Windows 32S API wxWIN95, // Windows 95 wxWIN386, // Watcom 32-bit supervisor modus wxMGL_UNIX, // MGL with direct hardware access wxMGL_X, // MGL on X wxMGL_WIN32, // MGL on Win32 wxMGL_OS2, // MGL on OS/2 wxMGL_DOS, // MGL on MS-DOS wxWINDOWS_OS2, // Native OS/2 PM wxUNIX, // wxBase under Unix wxX11 // Plain X11 and Universal widgets }; // ---------------------------------------------------------------------------- // standard wxWindows types // ---------------------------------------------------------------------------- // the type for screen and DC coordinates #if wxUSE_COMPATIBLE_COORD_TYPES // to ensure compatibility with 2.0, we must use long #define wxCoord long #else // !wxUSE_COMPATIBLE_COORD_TYPES #ifdef __WIN16__ // under Win16, int is too small, so use long to allow for bigger // virtual canvases typedef long wxCoord; #else // !Win16 // other platforms we support have at least 32bit int - quite enough typedef int wxCoord; #endif // Win16/!Win16 #endif // wxUSE_COMPATIBLE_COORD_TYPES/!wxUSE_COMPATIBLE_COORD_TYPES // fixed length types #define wxInt8 char signed #define wxUint8 char unsigned #ifdef __WINDOWS__ #if defined(__WIN16__) #define wxInt16 int signed #define wxUint16 int unsigned #define wxInt32 long signed #define wxUint32 long unsigned #elif defined(__WIN32__) #define wxInt16 short signed #define wxUint16 short unsigned #define wxInt32 int signed #define wxUint32 int unsigned #else // Win64 will have different type sizes #error "Please define a 32 bit type" #endif #else // !Windows // SIZEOF_XXX are defined by configure #if defined(SIZEOF_INT) && (SIZEOF_INT == 4) #define wxInt16 short signed #define wxUint16 short unsigned #define wxInt32 int signed #define wxUint32 int unsigned #elif defined(SIZEOF_INT) && (SIZEOF_INT == 2) #define wxInt16 int signed #define wxUint16 int unsigned #define wxInt32 long signed #define wxUint32 long unsigned #else // assume sizeof(int) == 4 - what else can we do wxCOMPILE_TIME_ASSERT( sizeof(int) == 4, IntMustBeExactly4Bytes); #define wxInt16 short signed #define wxUint16 short unsigned #define wxInt32 int signed #define wxUint32 int unsigned #endif #endif // Win/!Win #if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8) #define wxInt64 long signed #define wxUint64 long unsigned #elif defined(SIZEOF_LONG_LONG) && (SIZEOF_LONG_LONG == 8) #define wxInt64 long long signed #define wxUint64 long long unsigned #else // FIXME: what else can we do here aside from implementing wxULongLong #define wxInt64 wxLongLong #define wxUint64 wxULongLong #endif #define wxByte wxUint8 #define wxWord wxUint16 // base floating point types // wxFloat32 : 32 bit IEEE float ( 1 sign , 8 exponent bits , 23 fraction bits // wxFloat64 : 64 bit IEEE float ( 1 sign , 11 exponent bits , 52 fraction bits // wxDouble : native fastest representation that has at least wxFloat64 // precision, so use the IEEE types for storage , and this for calculations typedef float wxFloat32 ; #if (defined( __WXMAC__ ) || defined(__WXCOCOA__)) && defined (__MWERKS__) typedef short double wxFloat64; #else typedef double wxFloat64; #endif #if defined( __WXMAC__ ) && !defined( __POWERPC__ ) typedef long double wxDouble; #else typedef double wxDouble ; #endif // ---------------------------------------------------------------------------- // byte ordering related definition and macros // ---------------------------------------------------------------------------- // byte sex #define wxBIG_ENDIAN 4321 #define wxLITTLE_ENDIAN 1234 #define wxPDP_ENDIAN 3412 #ifdef WORDS_BIGENDIAN #define wxBYTE_ORDER wxBIG_ENDIAN #else #define wxBYTE_ORDER wxLITTLE_ENDIAN #endif // byte swapping #if defined (__MWERKS__) && ( (__MWERKS__ < 0x0900) || macintosh ) // assembler versions for these #ifdef __POWERPC__ inline wxUint16 wxUINT16_SWAP_ALWAYS( wxUint16 i ) {return (__lhbrx( &i , 0 ) ) ;} inline wxInt16 wxINT16_SWAP_ALWAYS( wxInt16 i ) {return (__lhbrx( &i , 0 ) ) ;} inline wxUint32 wxUINT32_SWAP_ALWAYS( wxUint32 i ) {return (__lwbrx( &i , 0 ) ) ;} inline wxInt32 wxINT32_SWAP_ALWAYS( wxInt32 i ) {return (__lwbrx( &i , 0 ) ) ;} #else #pragma parameter __D0 wxUINT16_SWAP_ALWAYS(__D0) pascal wxUint16 wxUINT16_SWAP_ALWAYS(wxUint16 value) = { 0xE158 }; #pragma parameter __D0 wxINT16_SWAP_ALWAYS(__D0) pascal wxInt16 wxINT16_SWAP_ALWAYS(wxInt16 value) = { 0xE158 }; #pragma parameter __D0 wxUINT32_SWAP_ALWAYS (__D0) pascal wxUint32 wxUINT32_SWAP_ALWAYS(wxUint32 value) = { 0xE158, 0x4840, 0xE158 }; #pragma parameter __D0 wxINT32_SWAP_ALWAYS (__D0) pascal wxInt32 wxINT32_SWAP_ALWAYS(wxInt32 value) = { 0xE158, 0x4840, 0xE158 }; #endif #else // !MWERKS #define wxUINT16_SWAP_ALWAYS(val) \ ((wxUint16) ( \ (((wxUint16) (val) & (wxUint16) 0x00ffU) << 8) | \ (((wxUint16) (val) & (wxUint16) 0xff00U) >> 8))) #define wxINT16_SWAP_ALWAYS(val) \ ((wxInt16) ( \ (((wxUint16) (val) & (wxUint16) 0x00ffU) << 8) | \ (((wxUint16) (val) & (wxUint16) 0xff00U) >> 8))) #define wxUINT32_SWAP_ALWAYS(val) \ ((wxUint32) ( \ (((wxUint32) (val) & (wxUint32) 0x000000ffU) << 24) | \ (((wxUint32) (val) & (wxUint32) 0x0000ff00U) << 8) | \ (((wxUint32) (val) & (wxUint32) 0x00ff0000U) >> 8) | \ (((wxUint32) (val) & (wxUint32) 0xff000000U) >> 24))) #define wxINT32_SWAP_ALWAYS(val) \ ((wxInt32) ( \ (((wxUint32) (val) & (wxUint32) 0x000000ffU) << 24) | \ (((wxUint32) (val) & (wxUint32) 0x0000ff00U) << 8) | \ (((wxUint32) (val) & (wxUint32) 0x00ff0000U) >> 8) | \ (((wxUint32) (val) & (wxUint32) 0xff000000U) >> 24))) #endif // machine specific byte swapping #if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8) #define wxUINT64_SWAP_ALWAYS(val) \ ((wxUint64) ( \ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \ (((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56))) #define wxINT64_SWAP_ALWAYS(val) \ ((wxInt64) ( \ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \ (((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56))) #elif defined(SIZEOF_LONG_LONG) && (SIZEOF_LONG_LONG == 8) #define wxUINT64_SWAP_ALWAYS(val) \ ((wxUint64) ( \ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \ (((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56))) #define wxINT64_SWAP_ALWAYS(val) \ ((wxInt64) ( \ (((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \ (((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \ (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \ (((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \ (((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \ (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \ (((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \ (((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56))) #else #define wxUINT64_SWAP_ALWAYS(val) \ ((wxUint64) ( \ ((wxULongLong(val) & wxULongLong(0L, 0x000000ffU)) << 56) | \ ((wxULongLong(val) & wxULongLong(0L, 0x0000ff00U)) << 40) | \ ((wxULongLong(val) & wxULongLong(0L, 0x00ff0000U)) << 24) | \ ((wxULongLong(val) & wxULongLong(0L, 0xff000000U)) << 8) | \ ((wxULongLong(val) & wxULongLong(0x000000ffL, 0U)) >> 8) | \ ((wxULongLong(val) & wxULongLong(0x0000ff00L, 0U)) >> 24) | \ ((wxULongLong(val) & wxULongLong(0x00ff0000L, 0U)) >> 40) | \ ((wxULongLong(val) & wxULongLong(0xff000000L, 0U)) >> 56))) #define wxINT64_SWAP_ALWAYS(val) \ ((wxInt64) ( \ ((wxLongLong(val) & wxLongLong(0L, 0x000000ffU)) << 56) | \ ((wxLongLong(val) & wxLongLong(0L, 0x0000ff00U)) << 40) | \ ((wxLongLong(val) & wxLongLong(0L, 0x00ff0000U)) << 24) | \ ((wxLongLong(val) & wxLongLong(0L, 0xff000000U)) << 8) | \ ((wxLongLong(val) & wxLongLong(0x000000ffL, 0U)) >> 8) | \ ((wxLongLong(val) & wxLongLong(0x0000ff00L, 0U)) >> 24) | \ ((wxLongLong(val) & wxLongLong(0x00ff0000L, 0U)) >> 40) | \ ((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56))) #endif #ifdef WORDS_BIGENDIAN #define wxUINT16_SWAP_ON_BE(val) wxUINT16_SWAP_ALWAYS(val) #define wxINT16_SWAP_ON_BE(val) wxINT16_SWAP_ALWAYS(val) #define wxUINT16_SWAP_ON_LE(val) (val) #define wxINT16_SWAP_ON_LE(val) (val) #define wxUINT32_SWAP_ON_BE(val) wxUINT32_SWAP_ALWAYS(val) #define wxINT32_SWAP_ON_BE(val) wxINT32_SWAP_ALWAYS(val) #define wxUINT32_SWAP_ON_LE(val) (val) #define wxINT32_SWAP_ON_LE(val) (val) #define wxUINT64_SWAP_ON_BE(val) wxUINT64_SWAP_ALWAYS(val) #define wxUINT64_SWAP_ON_LE(val) (val) #else #define wxUINT16_SWAP_ON_LE(val) wxUINT16_SWAP_ALWAYS(val) #define wxINT16_SWAP_ON_LE(val) wxINT16_SWAP_ALWAYS(val) #define wxUINT16_SWAP_ON_BE(val) (val) #define wxINT16_SWAP_ON_BE(val) (val) #define wxUINT32_SWAP_ON_LE(val) wxUINT32_SWAP_ALWAYS(val) #define wxINT32_SWAP_ON_LE(val) wxINT32_SWAP_ALWAYS(val) #define wxUINT32_SWAP_ON_BE(val) (val) #define wxINT32_SWAP_ON_BE(val) (val) #define wxUINT64_SWAP_ON_LE(val) wxUINT64_SWAP_ALWAYS(val) #define wxUINT64_SWAP_ON_BE(val) (val) #endif // Macros to convert from unsigned long to void pointer. // High order truncation occurs if the respective type is not large enough. #define WXPTRULONGSLICE (((wxBYTE_ORDER==wxBIG_ENDIAN)&&(sizeof(void*)==8)&&(sizeof(unsigned long)<8))?1:0) #define wxPtrToULong(p) (((unsigned long*)(&(p)))[WXPTRULONGSLICE]) #define wxULongToPtr(p,n) (p=NULL,wxPtrToULong(p)=(unsigned long)(n),p) // ---------------------------------------------------------------------------- // Geometric flags // ---------------------------------------------------------------------------- enum wxGeometryCentre { wxCENTRE = 0x0001, wxCENTER = wxCENTRE }; // centering into frame rather than screen (obsolete) #define wxCENTER_FRAME 0x0000 // centre on screen rather than parent #define wxCENTRE_ON_SCREEN 0x0002 #define wxCENTER_ON_SCREEN wxCENTRE_ON_SCREEN enum wxOrientation { wxHORIZONTAL = 0x0004, wxVERTICAL = 0x0008, wxBOTH = (wxVERTICAL | wxHORIZONTAL) }; enum wxDirection { wxLEFT = 0x0010, wxRIGHT = 0x0020, wxUP = 0x0040, wxDOWN = 0x0080, wxTOP = wxUP, wxBOTTOM = wxDOWN, wxNORTH = wxUP, wxSOUTH = wxDOWN, wxWEST = wxLEFT, wxEAST = wxRIGHT, wxALL = (wxUP | wxDOWN | wxRIGHT | wxLEFT) }; enum wxAlignment { wxALIGN_NOT = 0x0000, wxALIGN_CENTER_HORIZONTAL = 0x0100, wxALIGN_CENTRE_HORIZONTAL = wxALIGN_CENTER_HORIZONTAL, wxALIGN_LEFT = wxALIGN_NOT, wxALIGN_TOP = wxALIGN_NOT, wxALIGN_RIGHT = 0x0200, wxALIGN_BOTTOM = 0x0400, wxALIGN_CENTER_VERTICAL = 0x0800, wxALIGN_CENTRE_VERTICAL = wxALIGN_CENTER_VERTICAL, wxALIGN_CENTER = (wxALIGN_CENTER_HORIZONTAL | wxALIGN_CENTER_VERTICAL), wxALIGN_CENTRE = wxALIGN_CENTER, // a mask to extract alignment from the combination of flags wxALIGN_MASK = 0x0f00 }; enum wxStretch { wxSTRETCH_NOT = 0x0000, wxSHRINK = 0x1000, wxGROW = 0x2000, wxEXPAND = wxGROW, wxSHAPED = 0x4000, wxADJUST_MINSIZE = 0x8000, wxTILE = 0xc000 }; // border flags: the values are chosen for backwards compatibility enum wxBorder { // this is different from wxBORDER_NONE as by default the controls do have // border wxBORDER_DEFAULT = 0, wxBORDER_NONE = 0x00200000, wxBORDER_STATIC = 0x01000000, wxBORDER_SIMPLE = 0x02000000, wxBORDER_RAISED = 0x04000000, wxBORDER_SUNKEN = 0x08000000, wxBORDER_DOUBLE = 0x10000000, // a mask to extract border style from the combination of flags wxBORDER_MASK = 0x1f200000 }; // ---------------------------------------------------------------------------- // Window style flags // ---------------------------------------------------------------------------- /* * Values are chosen so they can be |'ed in a bit list. * Some styles are used across more than one group, * so the values mustn't clash with others in the group. * Otherwise, numbers can be reused across groups. * * From version 1.66: * Window (cross-group) styles now take up the first half * of the flag, and control-specific styles the * second half. * */ /* * Window (Frame/dialog/subwindow/panel item) style flags */ #define wxVSCROLL 0x80000000 #define wxHSCROLL 0x40000000 #define wxCAPTION 0x20000000 // New styles (border styles are now in their own enum) #define wxDOUBLE_BORDER wxBORDER_DOUBLE #define wxSUNKEN_BORDER wxBORDER_SUNKEN #define wxRAISED_BORDER wxBORDER_RAISED #define wxBORDER wxBORDER_SIMPLE #define wxSIMPLE_BORDER wxBORDER_SIMPLE #define wxSTATIC_BORDER wxBORDER_STATIC #define wxNO_BORDER wxBORDER_NONE // Override CTL3D etc. control colour processing to allow own background // colour. // Override CTL3D or native 3D styles for children #define wxNO_3D 0x00800000 // OBSOLETE - use wxNO_3D instead #define wxUSER_COLOURS wxNO_3D // wxALWAYS_SHOW_SB: instead of hiding the scrollbar when it is not needed, // disable it - but still show (see also wxLB_ALWAYS_SB style) // // NB: as this style is only supported by wxUniversal so far as it doesn't use // wxUSER_COLOURS/wxNO_3D, we reuse the same style value #define wxALWAYS_SHOW_SB 0x00800000 // Clip children when painting, which reduces flicker in e.g. frames and // splitter windows, but can't be used in a panel where a static box must be // 'transparent' (panel paints the background for it) #define wxCLIP_CHILDREN 0x00400000 // Note we're reusing the wxCAPTION style because we won't need captions // for subwindows/controls #define wxCLIP_SIBLINGS 0x20000000 #define wxTRANSPARENT_WINDOW 0x00100000 // Add this style to a panel to get tab traversal working outside of dialogs // (on by default for wxPanel, wxDialog, wxScrolledWindow) #define wxTAB_TRAVERSAL 0x00080000 // Add this style if the control wants to get all keyboard messages (under // Windows, it won't normally get the dialog navigation key events) #define wxWANTS_CHARS 0x00040000 // Make window retained (mostly Motif, I think) -- obsolete (VZ)? #define wxRETAINED 0x00020000 #define wxBACKINGSTORE wxRETAINED // set this flag to create a special popup window: it will be always shown on // top of other windows, will capture the mouse and will be dismissed when the // mouse is clicked outside of it or if it loses focus in any other way #define wxPOPUP_WINDOW 0x00020000 // don't invalidate the whole window (resulting in a PAINT event) when the // window is resized (currently, makes sense for wxMSW only) #define wxNO_FULL_REPAINT_ON_RESIZE 0x00010000 /* * Extra window style flags (use wxWS_EX prefix to make it clear that they * should be passed to wxWindow::SetExtraStyle(), not SetWindowStyle()) */ // by default, TransferDataTo/FromWindow() only work on direct children of the // window (compatible behaviour), set this flag to make them recursively // descend into all subwindows #define wxWS_EX_VALIDATE_RECURSIVELY 0x00000001 // wxCommandEvents and the objects of the derived classes are forwarded to the // parent window and so on recursively by default. Using this flag for the // given window allows to block this propagation at this window, i.e. prevent // the events from being propagated further upwards. The dialogs have this // flag on by default. #define wxWS_EX_BLOCK_EVENTS 0x00000002 // don't use this window as an implicit parent for the other windows: this must // be used with transient windows as otherwise there is the risk of creating a // dialog/frame with this window as a parent which would lead to a crash if the // parent is destroyed before the child #define wxWS_EX_TRANSIENT 0x00000004 // don't paint the window background, we'll assume it will // be done by a theming engine. This is not yet used but could // possibly be made to work in the future, at least on Windows #define wxWS_EX_THEMED_BACKGROUND 0x00000008 // Use this style to add a context-sensitive help to the window (currently for // Win32 only and it doesn't work if wxMINIMIZE_BOX or wxMAXIMIZE_BOX are used) #define wxFRAME_EX_CONTEXTHELP 0x00000004 #define wxDIALOG_EX_CONTEXTHELP 0x00000004 /* * wxFrame/wxDialog style flags */ #define wxSTAY_ON_TOP 0x8000 #define wxICONIZE 0x4000 #define wxMINIMIZE wxICONIZE #define wxMAXIMIZE 0x2000 #define wxCLOSE_BOX 0x1000 #define wxSYSTEM_MENU 0x0800 #define wxMINIMIZE_BOX 0x0400 #define wxMAXIMIZE_BOX 0x0200 #define wxTINY_CAPTION_HORIZ 0x0100 #define wxTINY_CAPTION_VERT 0x0080 #define wxRESIZE_BORDER 0x0040 #define wxDIALOG_NO_PARENT 0x0001 // Don't make owned by apps top window #define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only) #define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu #define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent #define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped // deprecated versions defined for compatibility reasons #define wxRESIZE_BOX wxMAXIMIZE_BOX #define wxTHICK_FRAME wxRESIZE_BORDER // obsolete styles, unused any more #define wxDIALOG_MODAL 0x0020 // free flag value 0x0020 #define wxDIALOG_MODELESS 0x0000 /* * MDI parent frame style flags * Can overlap with some of the above. */ #define wxFRAME_NO_WINDOW_MENU 0x0100 #if WXWIN_COMPATIBILITY #define wxDEFAULT_FRAME wxDEFAULT_FRAME_STYLE #endif #define wxDEFAULT_FRAME_STYLE \ (wxSYSTEM_MENU | wxRESIZE_BORDER | \ wxMINIMIZE_BOX | wxMAXIMIZE_BOX | wxCLOSE_BOX | \ wxCAPTION | wxCLIP_CHILDREN) #define wxDEFAULT_DIALOG_STYLE (wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX) /* * wxExtDialog style flags */ #define wxED_CLIENT_MARGIN 0x0004 #define wxED_BUTTONS_BOTTOM 0x0000 // has no effect #define wxED_BUTTONS_RIGHT 0x0002 #define wxED_STATIC_LINE 0x0001 #if defined(__WXMSW__) || defined(__WXMAC__) # define wxEXT_DIALOG_STYLE (wxDEFAULT_DIALOG_STYLE|wxED_CLIENT_MARGIN) #else # define wxEXT_DIALOG_STYLE (wxDEFAULT_DIALOG_STYLE|wxED_CLIENT_MARGIN|wxED_STATIC_LINE) #endif /* * wxMenuBar style flags */ // use native docking #define wxMB_DOCKABLE 0x0001 /* * wxMenu style flags */ #define wxMENU_TEAROFF 0x0001 /* * Apply to all panel items */ #define wxCOLOURED 0x0800 #define wxFIXED_LENGTH 0x0400 /* * Styles for wxListBox */ #define wxLB_SORT 0x0010 #define wxLB_SINGLE 0x0020 #define wxLB_MULTIPLE 0x0040 #define wxLB_EXTENDED 0x0080 // wxLB_OWNERDRAW is Windows-only #define wxLB_OWNERDRAW 0x0100 #define wxLB_NEEDED_SB 0x0200 #define wxLB_ALWAYS_SB 0x0400 #define wxLB_HSCROLL wxHSCROLL // always show an entire number of rows #define wxLB_INT_HEIGHT 0x0800 // deprecated synonyms #define wxPROCESS_ENTER 0x0400 // wxTE_PROCESS_ENTER #define wxPASSWORD 0x0800 // wxTE_PASSWORD /* * wxComboBox style flags */ #define wxCB_SIMPLE 0x0004 #define wxCB_SORT 0x0008 #define wxCB_READONLY 0x0010 #define wxCB_DROPDOWN 0x0020 /* * wxRadioBox style flags */ // should we number the items from left to right or from top to bottom in a 2d // radiobox? #define wxRA_LEFTTORIGHT 0x0001 #define wxRA_TOPTOBOTTOM 0x0002 // New, more intuitive names to specify majorDim argument #define wxRA_SPECIFY_COLS wxHORIZONTAL #define wxRA_SPECIFY_ROWS wxVERTICAL // Old names for compatibility #define wxRA_HORIZONTAL wxHORIZONTAL #define wxRA_VERTICAL wxVERTICAL /* * wxRadioButton style flag */ #define wxRB_GROUP 0x0004 #define wxRB_SINGLE 0x0008 /* * wxGauge flags */ #define wxGA_HORIZONTAL wxHORIZONTAL #define wxGA_VERTICAL wxVERTICAL #define wxGA_PROGRESSBAR 0x0010 // Windows only #define wxGA_SMOOTH 0x0020 /* * wxSlider flags */ #define wxSL_HORIZONTAL wxHORIZONTAL // 4 #define wxSL_VERTICAL wxVERTICAL // 8 // The next one is obsolete - use scroll events instead #define wxSL_NOTIFY_DRAG 0x0000 #define wxSL_TICKS 0x0010 #define wxSL_AUTOTICKS wxSL_TICKS // we don't support manual ticks #define wxSL_LABELS 0x0020 #define wxSL_LEFT 0x0040 #define wxSL_TOP 0x0080 #define wxSL_RIGHT 0x0100 #define wxSL_BOTTOM 0x0200 #define wxSL_BOTH 0x0400 #define wxSL_SELRANGE 0x0800 /* * wxScrollBar flags */ #define wxSB_HORIZONTAL wxHORIZONTAL #define wxSB_VERTICAL wxVERTICAL /* * wxSpinButton flags. * Note that a wxSpinCtrl is sometimes defined as * a wxTextCtrl, and so the flags must be different * from wxTextCtrl's. */ #define wxSP_HORIZONTAL wxHORIZONTAL // 4 #define wxSP_VERTICAL wxVERTICAL // 8 #define wxSP_ARROW_KEYS 0x1000 #define wxSP_WRAP 0x2000 /* * wxSplitterWindow flags */ #define wxSP_NOBORDER 0x0000 #define wxSP_NOSASH 0x0010 #define wxSP_BORDER 0x0020 #define wxSP_PERMIT_UNSPLIT 0x0040 #define wxSP_LIVE_UPDATE 0x0080 #define wxSP_3DSASH 0x0100 #define wxSP_3DBORDER 0x0200 #define wxSP_FULLSASH 0x0400 #define wxSP_3D (wxSP_3DBORDER | wxSP_3DSASH) #define wxSP_SASH_AQUA 0x0800 /* * wxNotebook flags */ #define wxNB_FIXEDWIDTH 0x0010 #define wxNB_TOP 0x0000 // default #define wxNB_LEFT 0x0020 #define wxNB_RIGHT 0x0040 #define wxNB_BOTTOM 0x0080 #define wxNB_MULTILINE 0x0100 /* * wxTabCtrl flags */ #define wxTC_RIGHTJUSTIFY 0x0010 #define wxTC_FIXEDWIDTH 0x0020 #define wxTC_TOP 0x0000 // default #define wxTC_LEFT 0x0020 #define wxTC_RIGHT 0x0040 #define wxTC_BOTTOM 0x0080 #define wxTC_MULTILINE wxNB_MULTILINE #define wxTC_OWNERDRAW 0x0200 // wxToolBar style flags #define wxTB_HORIZONTAL wxHORIZONTAL // == 0x0004 #define wxTB_VERTICAL wxVERTICAL // == 0x0008 #define wxTB_3DBUTTONS 0x0010 #define wxTB_FLAT 0x0020 // supported only under Win98+/GTK #define wxTB_DOCKABLE 0x0040 // use native docking under GTK #define wxTB_NOICONS 0x0080 // don't show the icons #define wxTB_TEXT 0x0100 // show the text #define wxTB_NODIVIDER 0x0200 // don't show the divider (Windows) #define wxTB_NOALIGN 0x0400 // no automatic alignment (Windows) /* * wxStatusBar95 flags */ #define wxST_SIZEGRIP 0x0010 /* * wxStaticText flags */ #define wxST_NO_AUTORESIZE 0x0001 /* * wxStaticBitmap flags */ #define wxBI_EXPAND wxEXPAND /* * wxStaticLine flags */ #define wxLI_HORIZONTAL wxHORIZONTAL #define wxLI_VERTICAL wxVERTICAL /* * wxProgressDialog flags */ #define wxPD_CAN_ABORT 0x0001 #define wxPD_APP_MODAL 0x0002 #define wxPD_AUTO_HIDE 0x0004 #define wxPD_ELAPSED_TIME 0x0008 #define wxPD_ESTIMATED_TIME 0x0010 // wxGA_SMOOTH = 0x0020 may also be used with wxProgressDialog // NO!!! This is wxDIALOG_MODAL and will cause the progress dialog to // be modal. No progress will then be made at all. #define wxPD_REMAINING_TIME 0x0040 /* * wxDirDialog styles */ #define wxDD_NEW_DIR_BUTTON 0x0080 /* * extended dialog specifiers. these values are stored in a different * flag and thus do not overlap with other style flags. note that these * values do not correspond to the return values of the dialogs (for * those values, look at the wxID_XXX defines). */ // wxCENTRE already defined as 0x00000001 #define wxYES 0x00000002 #define wxOK 0x00000004 #define wxNO 0x00000008 #define wxYES_NO (wxYES | wxNO) #define wxCANCEL 0x00000010 #define wxYES_DEFAULT 0x00000000 // has no effect (default) #define wxNO_DEFAULT 0x00000080 #define wxICON_EXCLAMATION 0x00000100 #define wxICON_HAND 0x00000200 #define wxICON_WARNING wxICON_EXCLAMATION #define wxICON_ERROR wxICON_HAND #define wxICON_QUESTION 0x00000400 #define wxICON_INFORMATION 0x00000800 #define wxICON_STOP wxICON_HAND #define wxICON_ASTERISK wxICON_INFORMATION #define wxICON_MASK (0x00000100|0x00000200|0x00000400|0x00000800) #define wxFORWARD 0x00001000 #define wxBACKWARD 0x00002000 #define wxRESET 0x00004000 #define wxHELP 0x00008000 #define wxMORE 0x00010000 #define wxSETUP 0x00020000 // ---------------------------------------------------------------------------- // standard IDs // ---------------------------------------------------------------------------- // any id: means that we don't care about the id, whether when installing an // event handler or when creating a new window enum { wxID_ANY = -1 }; // id for a separator line in the menu (invalid for normal item) enum { wxID_SEPARATOR = -1 }; // Standard menu IDs enum { wxID_LOWEST = 4999, wxID_OPEN, wxID_CLOSE, wxID_NEW, wxID_SAVE, wxID_SAVEAS, wxID_REVERT, wxID_EXIT, wxID_UNDO, wxID_REDO, wxID_HELP, wxID_PRINT, wxID_PRINT_SETUP, wxID_PREVIEW, wxID_ABOUT, wxID_HELP_CONTENTS, wxID_HELP_COMMANDS, wxID_HELP_PROCEDURES, wxID_HELP_CONTEXT, wxID_CLOSE_ALL, wxID_CUT = 5030, wxID_COPY, wxID_PASTE, wxID_CLEAR, wxID_FIND, wxID_DUPLICATE, wxID_SELECTALL, wxID_FILE1 = 5050, wxID_FILE2, wxID_FILE3, wxID_FILE4, wxID_FILE5, wxID_FILE6, wxID_FILE7, wxID_FILE8, wxID_FILE9, // Standard button IDs wxID_OK = 5100, wxID_CANCEL, wxID_APPLY, wxID_YES, wxID_NO, wxID_STATIC, wxID_FORWARD, wxID_BACKWARD, wxID_DEFAULT, wxID_MORE, wxID_SETUP, wxID_RESET, wxID_CONTEXT_HELP, wxID_YESTOALL, wxID_NOTOALL, wxID_ABORT, wxID_RETRY, wxID_IGNORE, // System menu IDs (used by wxUniv): wxID_SYSTEM_MENU = 5200, wxID_CLOSE_FRAME, wxID_MOVE_FRAME, wxID_RESIZE_FRAME, wxID_MAXIMIZE_FRAME, wxID_ICONIZE_FRAME, wxID_RESTORE_FRAME, // IDs used by generic file dialog (13 consecutive starting from this value) wxID_FILEDLGG = 5900, wxID_HIGHEST = 5999 }; // ---------------------------------------------------------------------------- // other constants // ---------------------------------------------------------------------------- // menu and toolbar item kinds enum wxItemKind { wxITEM_SEPARATOR = -1, wxITEM_NORMAL, wxITEM_CHECK, wxITEM_RADIO, wxITEM_MAX }; // hit test results enum wxHitTest { wxHT_NOWHERE, // scrollbar wxHT_SCROLLBAR_FIRST = wxHT_NOWHERE, wxHT_SCROLLBAR_ARROW_LINE_1, // left or upper arrow to scroll by line wxHT_SCROLLBAR_ARROW_LINE_2, // right or down wxHT_SCROLLBAR_ARROW_PAGE_1, // left or upper arrow to scroll by page wxHT_SCROLLBAR_ARROW_PAGE_2, // right or down wxHT_SCROLLBAR_THUMB, // on the thumb wxHT_SCROLLBAR_BAR_1, // bar to the left/above the thumb wxHT_SCROLLBAR_BAR_2, // bar to the right/below the thumb wxHT_SCROLLBAR_LAST, // window wxHT_WINDOW_OUTSIDE, // not in this window at all wxHT_WINDOW_INSIDE, // in the client area wxHT_WINDOW_VERT_SCROLLBAR, // on the vertical scrollbar wxHT_WINDOW_HORZ_SCROLLBAR, // on the horizontal scrollbar wxHT_WINDOW_CORNER, // on the corner between 2 scrollbars wxHT_MAX }; // ---------------------------------------------------------------------------- // Possible SetSize flags // ---------------------------------------------------------------------------- // Use internally-calculated width if -1 #define wxSIZE_AUTO_WIDTH 0x0001 // Use internally-calculated height if -1 #define wxSIZE_AUTO_HEIGHT 0x0002 // Use internally-calculated width and height if each is -1 #define wxSIZE_AUTO (wxSIZE_AUTO_WIDTH|wxSIZE_AUTO_HEIGHT) // Ignore missing (-1) dimensions (use existing). // For readability only: test for wxSIZE_AUTO_WIDTH/HEIGHT in code. #define wxSIZE_USE_EXISTING 0x0000 // Allow -1 as a valid position #define wxSIZE_ALLOW_MINUS_ONE 0x0004 // Don't do parent client adjustments (for implementation only) #define wxSIZE_NO_ADJUSTMENTS 0x0008 // ---------------------------------------------------------------------------- // GDI descriptions // ---------------------------------------------------------------------------- enum { // Text font families wxDEFAULT = 70, wxDECORATIVE, wxROMAN, wxSCRIPT, wxSWISS, wxMODERN, wxTELETYPE, /* @@@@ */ // Proportional or Fixed width fonts (not yet used) wxVARIABLE = 80, wxFIXED, wxNORMAL = 90, wxLIGHT, wxBOLD, // Also wxNORMAL for normal (non-italic text) wxITALIC, wxSLANT, // Pen styles wxSOLID = 100, wxDOT, wxLONG_DASH, wxSHORT_DASH, wxDOT_DASH, wxUSER_DASH, wxTRANSPARENT, // Brush & Pen Stippling. Note that a stippled pen cannot be dashed!! // Note also that stippling a Pen IS meaningfull, because a Line is wxSTIPPLE_MASK_OPAQUE, //mask is used for blitting monochrome using text fore and back ground colors wxSTIPPLE_MASK, //mask is used for masking areas in the stipple bitmap (TO DO) // drawn with a Pen, and without any Brush -- and it can be stippled. wxSTIPPLE = 110, wxBDIAGONAL_HATCH, wxCROSSDIAG_HATCH, wxFDIAGONAL_HATCH, wxCROSS_HATCH, wxHORIZONTAL_HATCH, wxVERTICAL_HATCH, wxJOIN_BEVEL = 120, wxJOIN_MITER, wxJOIN_ROUND, wxCAP_ROUND = 130, wxCAP_PROJECTING, wxCAP_BUTT }; // VZ: why doesn't it start with "wx"? FIXME #define IS_HATCH(s) ((s)>=wxBDIAGONAL_HATCH && (s)<=wxVERTICAL_HATCH) // Logical ops typedef enum { wxCLEAR, wxROP_BLACK = wxCLEAR, wxBLIT_BLACKNESS = wxCLEAR, // 0 wxXOR, wxROP_XORPEN = wxXOR, wxBLIT_SRCINVERT = wxXOR, // src XOR dst wxINVERT, wxROP_NOT = wxINVERT, wxBLIT_DSTINVERT = wxINVERT, // NOT dst wxOR_REVERSE, wxROP_MERGEPENNOT = wxOR_REVERSE, wxBLIT_00DD0228 = wxOR_REVERSE, // src OR (NOT dst) wxAND_REVERSE, wxROP_MASKPENNOT = wxAND_REVERSE, wxBLIT_SRCERASE = wxAND_REVERSE, // src AND (NOT dst) wxCOPY, wxROP_COPYPEN = wxCOPY, wxBLIT_SRCCOPY = wxCOPY, // src wxAND, wxROP_MASKPEN = wxAND, wxBLIT_SRCAND = wxAND, // src AND dst wxAND_INVERT, wxROP_MASKNOTPEN = wxAND_INVERT, wxBLIT_00220326 = wxAND_INVERT, // (NOT src) AND dst wxNO_OP, wxROP_NOP = wxNO_OP, wxBLIT_00AA0029 = wxNO_OP, // dst wxNOR, wxROP_NOTMERGEPEN = wxNOR, wxBLIT_NOTSRCERASE = wxNOR, // (NOT src) AND (NOT dst) wxEQUIV, wxROP_NOTXORPEN = wxEQUIV, wxBLIT_00990066 = wxEQUIV, // (NOT src) XOR dst wxSRC_INVERT, wxROP_NOTCOPYPEN = wxSRC_INVERT, wxBLIT_NOTSCRCOPY = wxSRC_INVERT, // (NOT src) wxOR_INVERT, wxROP_MERGENOTPEN = wxOR_INVERT, wxBLIT_MERGEPAINT = wxOR_INVERT, // (NOT src) OR dst wxNAND, wxROP_NOTMASKPEN = wxNAND, wxBLIT_007700E6 = wxNAND, // (NOT src) OR (NOT dst) wxOR, wxROP_MERGEPEN = wxOR, wxBLIT_SRCPAINT = wxOR, // src OR dst wxSET, wxROP_WHITE = wxSET, wxBLIT_WHITENESS = wxSET // 1 } form_ops_t; // Flood styles enum { wxFLOOD_SURFACE = 1, wxFLOOD_BORDER }; // Polygon filling mode enum { wxODDEVEN_RULE = 1, wxWINDING_RULE }; // ToolPanel in wxFrame (VZ: unused?) enum { wxTOOL_TOP = 1, wxTOOL_BOTTOM, wxTOOL_LEFT, wxTOOL_RIGHT }; // the values of the format constants should be the same as correspondign // CF_XXX constants in Windows API enum wxDataFormatId { wxDF_INVALID = 0, wxDF_TEXT = 1, /* CF_TEXT */ wxDF_BITMAP = 2, /* CF_BITMAP */ wxDF_METAFILE = 3, /* CF_METAFILEPICT */ wxDF_SYLK = 4, wxDF_DIF = 5, wxDF_TIFF = 6, wxDF_OEMTEXT = 7, /* CF_OEMTEXT */ wxDF_DIB = 8, /* CF_DIB */ wxDF_PALETTE = 9, wxDF_PENDATA = 10, wxDF_RIFF = 11, wxDF_WAVE = 12, wxDF_UNICODETEXT = 13, wxDF_ENHMETAFILE = 14, wxDF_FILENAME = 15, /* CF_HDROP */ wxDF_LOCALE = 16, wxDF_PRIVATE = 20, wxDF_HTML = 30, /* Note: does not correspond to CF_ constant */ wxDF_MAX }; // Virtual keycodes enum wxKeyCode { WXK_BACK = 8, WXK_TAB = 9, WXK_RETURN = 13, WXK_ESCAPE = 27, WXK_SPACE = 32, WXK_DELETE = 127, WXK_START = 300, WXK_LBUTTON, WXK_RBUTTON, WXK_CANCEL, WXK_MBUTTON, WXK_CLEAR, WXK_SHIFT, WXK_ALT, WXK_CONTROL, WXK_MENU, WXK_PAUSE, WXK_CAPITAL, WXK_PRIOR, // Page up WXK_NEXT, // Page down WXK_END, WXK_HOME, WXK_LEFT, WXK_UP, WXK_RIGHT, WXK_DOWN, WXK_SELECT, WXK_PRINT, WXK_EXECUTE, WXK_SNAPSHOT, WXK_INSERT, WXK_HELP, WXK_NUMPAD0, WXK_NUMPAD1, WXK_NUMPAD2, WXK_NUMPAD3, WXK_NUMPAD4, WXK_NUMPAD5, WXK_NUMPAD6, WXK_NUMPAD7, WXK_NUMPAD8, WXK_NUMPAD9, WXK_MULTIPLY, WXK_ADD, WXK_SEPARATOR, WXK_SUBTRACT, WXK_DECIMAL, WXK_DIVIDE, WXK_F1, WXK_F2, WXK_F3, WXK_F4, WXK_F5, WXK_F6, WXK_F7, WXK_F8, WXK_F9, WXK_F10, WXK_F11, WXK_F12, WXK_F13, WXK_F14, WXK_F15, WXK_F16, WXK_F17, WXK_F18, WXK_F19, WXK_F20, WXK_F21, WXK_F22, WXK_F23, WXK_F24, WXK_NUMLOCK, WXK_SCROLL, WXK_PAGEUP, WXK_PAGEDOWN, WXK_NUMPAD_SPACE, WXK_NUMPAD_TAB, WXK_NUMPAD_ENTER, WXK_NUMPAD_F1, WXK_NUMPAD_F2, WXK_NUMPAD_F3, WXK_NUMPAD_F4, WXK_NUMPAD_HOME, WXK_NUMPAD_LEFT, WXK_NUMPAD_UP, WXK_NUMPAD_RIGHT, WXK_NUMPAD_DOWN, WXK_NUMPAD_PRIOR, WXK_NUMPAD_PAGEUP, WXK_NUMPAD_NEXT, WXK_NUMPAD_PAGEDOWN, WXK_NUMPAD_END, WXK_NUMPAD_BEGIN, WXK_NUMPAD_INSERT, WXK_NUMPAD_DELETE, WXK_NUMPAD_EQUAL, WXK_NUMPAD_MULTIPLY, WXK_NUMPAD_ADD, WXK_NUMPAD_SEPARATOR, WXK_NUMPAD_SUBTRACT, WXK_NUMPAD_DECIMAL, WXK_NUMPAD_DIVIDE, WXK_WINDOWS_LEFT, WXK_WINDOWS_RIGHT, WXK_WINDOWS_MENU }; // Mapping modes (same values as used by Windows, don't change) enum { wxMM_TEXT = 1, wxMM_LOMETRIC, wxMM_HIMETRIC, wxMM_LOENGLISH, wxMM_HIENGLISH, wxMM_TWIPS, wxMM_ISOTROPIC, wxMM_ANISOTROPIC, wxMM_POINTS, wxMM_METRIC }; /* Shortcut for easier dialog-unit-to-pixel conversion */ #define wxDLG_UNIT(parent, pt) parent->ConvertDialogToPixels(pt) /* Paper types */ typedef enum { wxPAPER_NONE, // Use specific dimensions wxPAPER_LETTER, // Letter, 8 1/2 by 11 inches wxPAPER_LEGAL, // Legal, 8 1/2 by 14 inches wxPAPER_A4, // A4 Sheet, 210 by 297 millimeters wxPAPER_CSHEET, // C Sheet, 17 by 22 inches wxPAPER_DSHEET, // D Sheet, 22 by 34 inches wxPAPER_ESHEET, // E Sheet, 34 by 44 inches wxPAPER_LETTERSMALL, // Letter Small, 8 1/2 by 11 inches wxPAPER_TABLOID, // Tabloid, 11 by 17 inches wxPAPER_LEDGER, // Ledger, 17 by 11 inches wxPAPER_STATEMENT, // Statement, 5 1/2 by 8 1/2 inches wxPAPER_EXECUTIVE, // Executive, 7 1/4 by 10 1/2 inches wxPAPER_A3, // A3 sheet, 297 by 420 millimeters wxPAPER_A4SMALL, // A4 small sheet, 210 by 297 millimeters wxPAPER_A5, // A5 sheet, 148 by 210 millimeters wxPAPER_B4, // B4 sheet, 250 by 354 millimeters wxPAPER_B5, // B5 sheet, 182-by-257-millimeter paper wxPAPER_FOLIO, // Folio, 8-1/2-by-13-inch paper wxPAPER_QUARTO, // Quarto, 215-by-275-millimeter paper wxPAPER_10X14, // 10-by-14-inch sheet wxPAPER_11X17, // 11-by-17-inch sheet wxPAPER_NOTE, // Note, 8 1/2 by 11 inches wxPAPER_ENV_9, // #9 Envelope, 3 7/8 by 8 7/8 inches wxPAPER_ENV_10, // #10 Envelope, 4 1/8 by 9 1/2 inches wxPAPER_ENV_11, // #11 Envelope, 4 1/2 by 10 3/8 inches wxPAPER_ENV_12, // #12 Envelope, 4 3/4 by 11 inches wxPAPER_ENV_14, // #14 Envelope, 5 by 11 1/2 inches wxPAPER_ENV_DL, // DL Envelope, 110 by 220 millimeters wxPAPER_ENV_C5, // C5 Envelope, 162 by 229 millimeters wxPAPER_ENV_C3, // C3 Envelope, 324 by 458 millimeters wxPAPER_ENV_C4, // C4 Envelope, 229 by 324 millimeters wxPAPER_ENV_C6, // C6 Envelope, 114 by 162 millimeters wxPAPER_ENV_C65, // C65 Envelope, 114 by 229 millimeters wxPAPER_ENV_B4, // B4 Envelope, 250 by 353 millimeters wxPAPER_ENV_B5, // B5 Envelope, 176 by 250 millimeters wxPAPER_ENV_B6, // B6 Envelope, 176 by 125 millimeters wxPAPER_ENV_ITALY, // Italy Envelope, 110 by 230 millimeters wxPAPER_ENV_MONARCH, // Monarch Envelope, 3 7/8 by 7 1/2 inches wxPAPER_ENV_PERSONAL, // 6 3/4 Envelope, 3 5/8 by 6 1/2 inches wxPAPER_FANFOLD_US, // US Std Fanfold, 14 7/8 by 11 inches wxPAPER_FANFOLD_STD_GERMAN, // German Std Fanfold, 8 1/2 by 12 inches wxPAPER_FANFOLD_LGL_GERMAN, // German Legal Fanfold, 8 1/2 by 13 inches wxPAPER_ISO_B4, // B4 (ISO) 250 x 353 mm wxPAPER_JAPANESE_POSTCARD, // Japanese Postcard 100 x 148 mm wxPAPER_9X11, // 9 x 11 in wxPAPER_10X11, // 10 x 11 in wxPAPER_15X11, // 15 x 11 in wxPAPER_ENV_INVITE, // Envelope Invite 220 x 220 mm wxPAPER_LETTER_EXTRA, // Letter Extra 9 \275 x 12 in wxPAPER_LEGAL_EXTRA, // Legal Extra 9 \275 x 15 in wxPAPER_TABLOID_EXTRA, // Tabloid Extra 11.69 x 18 in wxPAPER_A4_EXTRA, // A4 Extra 9.27 x 12.69 in wxPAPER_LETTER_TRANSVERSE, // Letter Transverse 8 \275 x 11 in wxPAPER_A4_TRANSVERSE, // A4 Transverse 210 x 297 mm wxPAPER_LETTER_EXTRA_TRANSVERSE, // Letter Extra Transverse 9\275 x 12 in wxPAPER_A_PLUS, // SuperA/SuperA/A4 227 x 356 mm wxPAPER_B_PLUS, // SuperB/SuperB/A3 305 x 487 mm wxPAPER_LETTER_PLUS, // Letter Plus 8.5 x 12.69 in wxPAPER_A4_PLUS, // A4 Plus 210 x 330 mm wxPAPER_A5_TRANSVERSE, // A5 Transverse 148 x 210 mm wxPAPER_B5_TRANSVERSE, // B5 (JIS) Transverse 182 x 257 mm wxPAPER_A3_EXTRA, // A3 Extra 322 x 445 mm wxPAPER_A5_EXTRA, // A5 Extra 174 x 235 mm wxPAPER_B5_EXTRA, // B5 (ISO) Extra 201 x 276 mm wxPAPER_A2, // A2 420 x 594 mm wxPAPER_A3_TRANSVERSE, // A3 Transverse 297 x 420 mm wxPAPER_A3_EXTRA_TRANSVERSE // A3 Extra Transverse 322 x 445 mm } wxPaperSize; /* Printing orientation */ #ifndef wxPORTRAIT #define wxPORTRAIT 1 #define wxLANDSCAPE 2 #endif /* Duplex printing modes */ enum wxDuplexMode { wxDUPLEX_SIMPLEX, // Non-duplex wxDUPLEX_HORIZONTAL, wxDUPLEX_VERTICAL }; /* Print quality. */ #define wxPRINT_QUALITY_HIGH -1 #define wxPRINT_QUALITY_MEDIUM -2 #define wxPRINT_QUALITY_LOW -3 #define wxPRINT_QUALITY_DRAFT -4 typedef int wxPrintQuality; /* Print mode (currently PostScript only) */ enum wxPrintMode { wxPRINT_MODE_NONE = 0, wxPRINT_MODE_PREVIEW = 1, // Preview in external application wxPRINT_MODE_FILE = 2, // Print to file wxPRINT_MODE_PRINTER = 3 // Send to printer }; // ---------------------------------------------------------------------------- // miscellaneous // ---------------------------------------------------------------------------- // define this macro if font handling is done using the X font names #if (defined(__WXGTK__) && !defined(__WXGTK20__)) || defined(__X__) #define _WX_X_FONTLIKE #endif // macro to specify "All Files" on different platforms #if defined(__WXMSW__) || defined(__WXPM__) # define wxALL_FILES_PATTERN wxT("*.*") # define wxALL_FILES gettext_noop("All files (*.*)|*.*") #else # define wxALL_FILES_PATTERN wxT("*") # define wxALL_FILES gettext_noop("All files (*)|*") #endif // --------------------------------------------------------------------------- // macros that enable wxWindows apps to be compiled in absence of the // sytem headers, although some platform specific types are used in the // platform specific (implementation) parts of the headers // --------------------------------------------------------------------------- #ifdef __WXMAC__ typedef unsigned char WXCOLORREF[6]; typedef void* WXHBITMAP; typedef void* WXHMETAFILE ; typedef void* WXHICON ; typedef void* WXHCURSOR ; typedef void* WXHRGN ; typedef void* WXRECTPTR ; typedef void* WXPOINTPTR ; typedef void* WXHWND ; typedef void* WXEVENTREF ; typedef void* WXEVENTHANDLERREF ; typedef void* WXEVENTHANDLERCALLREF ; typedef void* WXAPPLEEVENTREF ; typedef void* WXHDC ; typedef void* WXHMENU ; typedef unsigned int WXUINT; typedef unsigned long WXDWORD; typedef unsigned short WXWORD; typedef void* WXWidget ; typedef void* WXWindow ; typedef void* WXDisplay ; /* typedef WindowPtr WXHWND; typedef Handle WXHANDLE; typedef CIconHandle WXHICON; //typedef unsigned long WXHFONT; typedef MenuHandle WXHMENU; //typedef unsigned long WXHPEN; //typedef unsigned long WXHBRUSH; //typedef unsigned long WXHPALETTE; typedef CursHandle WXHCURSOR; typedef RgnHandle WXHRGN; //typedef unsigned long WXHACCEL; //typedef unsigned long WXHINSTANCE; //typedef unsigned long WXHIMAGELIST; //typedef unsigned long WXHGLOBAL; typedef GrafPtr WXHDC; //typedef unsigned int WXWPARAM; //typedef long WXLPARAM; //typedef void * WXRGNDATA; //typedef void * WXMSG; //typedef unsigned long WXHCONV; //typedef unsigned long WXHKEY; //typedef void * WXDRAWITEMSTRUCT; //typedef void * WXMEASUREITEMSTRUCT; //typedef void * WXLPCREATESTRUCT; typedef int (*WXFARPROC)(); typedef WindowPtr WXWindow; typedef ControlHandle WXWidget; */ #endif #ifdef __WXCOCOA__ // NOTE: This ought to work with other compilers too, but I'm being cautious #if defined(__GNUC__) && defined(__APPLE__) /* It's desirable to have type safety for Objective-C(++) code as it does at least catch typos of method names among other things. However, it is not possible to declare an Objective-C class from plain old C or C++ code. Furthermore, because of C++ name mangling, the type name must be the same for both C++ and Objective-C++ code. Therefore, we define what should be a pointer to an Objective-C class as a pointer to a plain old C struct with the same name. Unfortunately, because the compiler does not see a struct as an Objective-C class we cannot declare it as a struct in Objective-C(++) mode. */ #if defined(__OBJC__) #define DECLARE_WXCOCOA_OBJC_CLASS(klass) \ @class klass; \ typedef klass *WX_##klass #else // not defined(__OBJC__) #define DECLARE_WXCOCOA_OBJC_CLASS(klass) \ typedef struct klass *WX_##klass #endif // defined(__OBJC__) #else // not GNU #warning "Objective-C types will not be checked by the compiler." // NOTE: typedef struct objc_object *id; // IOW, we're declaring these using the id type without using that name, // since "id" is used extensively not only within wxWindows itself, but // also in wxWindows application code. The following works fine when // compiling C(++) code, and works without typesafety for Obj-C(++) code #define DECLARE_WXCOCOA_OBJC_CLASS(klass) \ typedef struct objc_object *WX_##klass #endif // defined(__GNUC__) && defined(__APPLE__) DECLARE_WXCOCOA_OBJC_CLASS(NSApplication); DECLARE_WXCOCOA_OBJC_CLASS(NSBox); DECLARE_WXCOCOA_OBJC_CLASS(NSButton); DECLARE_WXCOCOA_OBJC_CLASS(NSColor); DECLARE_WXCOCOA_OBJC_CLASS(NSControl); DECLARE_WXCOCOA_OBJC_CLASS(NSEvent); DECLARE_WXCOCOA_OBJC_CLASS(NSLayoutManager); DECLARE_WXCOCOA_OBJC_CLASS(NSMenu); DECLARE_WXCOCOA_OBJC_CLASS(NSMenuItem); DECLARE_WXCOCOA_OBJC_CLASS(NSPanel); DECLARE_WXCOCOA_OBJC_CLASS(NSTableView); DECLARE_WXCOCOA_OBJC_CLASS(NSTextContainer); DECLARE_WXCOCOA_OBJC_CLASS(NSTextField); DECLARE_WXCOCOA_OBJC_CLASS(NSTextStorage); DECLARE_WXCOCOA_OBJC_CLASS(NSWindow); DECLARE_WXCOCOA_OBJC_CLASS(NSView); typedef WX_NSView WXWidget; // wxWindows BASE definition #endif // __WXCOCOA__ #if defined(__WXMSW__) || defined(__WXPM__) // the keywords needed for WinMain() declaration #ifdef __WIN16__ # ifdef __VISUALC__ # define WXFAR __far # else # define WXFAR _far # endif #else // Win32 # ifndef WXFAR # define WXFAR # endif #endif // Win16/32 // Stand-ins for Windows types or OS/2, to avoid #including all of windows.h or os2.h typedef unsigned long WXHWND; typedef unsigned long WXHANDLE; typedef unsigned long WXHICON; typedef unsigned long WXHFONT; typedef unsigned long WXHMENU; typedef unsigned long WXHPEN; typedef unsigned long WXHBRUSH; typedef unsigned long WXHPALETTE; typedef unsigned long WXHCURSOR; typedef unsigned long WXHRGN; typedef unsigned long WXHACCEL; typedef void WXFAR * WXHINSTANCE; typedef unsigned long WXHBITMAP; typedef unsigned long WXHIMAGELIST; typedef unsigned long WXHGLOBAL; typedef unsigned long WXHDC; typedef unsigned int WXUINT; typedef unsigned long WXDWORD; typedef unsigned short WXWORD; typedef unsigned long WXCOLORREF; typedef void * WXRGNDATA; typedef void * WXMSG; typedef unsigned long WXHCONV; typedef unsigned long WXHKEY; typedef unsigned long WXHTREEITEM; typedef void * WXDRAWITEMSTRUCT; typedef void * WXMEASUREITEMSTRUCT; typedef void * WXLPCREATESTRUCT; typedef WXHWND WXWidget; #endif // MSW or OS2 #ifdef __WXMSW__ typedef unsigned int WXWPARAM; typedef long WXLPARAM; #if !defined(__WIN32__) || defined(__GNUWIN32__) || defined(__WXMICROWIN__) typedef int (*WXFARPROC)(); #else typedef int (__stdcall *WXFARPROC)(); #endif #endif // __WXMSW__ #if defined(__WXPM__) #ifdef __EMX__ /* Need a well-known type for WXFARPROC below. MPARAM is typedef'ed too late. */ #define WXWPARAM void * #define WXLPARAM void * #else #define WXWPARAM MPARAM #define WXLPARAM MPARAM #endif #define RECT RECTL #define LOGFONT FATTRS #define LOWORD SHORT1FROMMP #define HIWORD SHORT2FROMMP typedef unsigned long WXMPARAM; typedef unsigned long WXMSGID; typedef void* WXRESULT; //typedef int (*WXFARPROC)(); // some windows handles not defined by PM typedef unsigned long HANDLE; typedef unsigned long HICON; typedef unsigned long HFONT; typedef unsigned long HMENU; typedef unsigned long HPEN; typedef unsigned long HBRUSH; typedef unsigned long HPALETTE; typedef unsigned long HCURSOR; typedef unsigned long HINSTANCE; typedef unsigned long HIMAGELIST; typedef unsigned long HGLOBAL; typedef unsigned long DWORD; typedef unsigned short WORD; // WIN32 graphics types for OS/2 GPI // RGB under OS2 is more like a PALETTEENTRY struct under Windows so we need a real RGB def // WARNING: The OS/2 headers typedef BYTE simply as 'char'; if the default is signed, all // hell will break loose! //#define OS2RGB(r,g,b) ((DWORD ((BYTE) (b) | ((WORD) (g) << 8)) | (((DWORD)(BYTE)(r)) << 16))) #define OS2RGB(r,g,b) ((DWORD)((unsigned char)(b) | ((unsigned char)(g) << 8)) | ((unsigned char)(r) << 16)) typedef unsigned long COLORREF; #define GetBValue(rgb) ((BYTE)((rgb) >> 16)) #define GetGValue(rgb) ((BYTE)(((WORD)(rgb)) >> 8)) #define GetRValue(rgb) ((BYTE)(rgb)) #define PALETTEINDEX(i) ((COLORREF)(0x01000000 | (DWORD)(WORD)(i))) #define PALETTERGB(r,g,b) (0x02000000 | OS2RGB(r,g,b)) // OS2's RGB/RGB2 is backwards from this typedef struct tagPALETTEENTRY { char bRed; char bGreen; char bBlue; char bFlags; } PALETTEENTRY; typedef struct tagLOGPALETTE { WORD palVersion; WORD palNumentries; WORD PALETTEENTRY[1]; } LOGPALETTE; #if (defined(__VISAGECPP__) && (__IBMCPP__ < 400)) || defined (__WATCOMC__) // VA 3.0 for some reason needs base data types when typedefing a proc proto??? typedef void* (_System *WXFARPROC)(unsigned long, unsigned long, void*, void*); #else #ifdef __EMX__ #define _System #endif typedef WXRESULT (_System *WXFARPROC)(WXHWND, WXMSGID, WXWPARAM, WXLPARAM); #endif #endif //__WXPM__ #if defined(__WXMOTIF__) || defined(__WXX11__) /* Stand-ins for X/Xt/Motif types */ typedef void* WXWindow; typedef void* WXWidget; typedef void* WXAppContext; typedef void* WXColormap; typedef void* WXColor; typedef void WXDisplay; typedef void WXEvent; typedef void* WXCursor; typedef void* WXPixmap; typedef void* WXFontStructPtr; typedef void* WXGC; typedef void* WXRegion; typedef void* WXFont; typedef void* WXImage; typedef void* WXFontList; typedef void* WXRendition; typedef void* WXRenderTable; typedef void* WXFontType; /* either a XmFontList or XmRenderTable */ typedef void* WXString; typedef unsigned long Atom; /* this might fail on a few architectures */ #endif // Motif #ifdef __WXGTK__ /* Stand-ins for GLIB types */ typedef char gchar; typedef signed char gint8; typedef int gint; typedef unsigned guint; typedef unsigned long gulong; typedef void* gpointer; typedef struct _GSList GSList; /* Stand-ins for GDK types */ typedef struct _GdkColor GdkColor; typedef struct _GdkColormap GdkColormap; typedef struct _GdkFont GdkFont; typedef struct _GdkGC GdkGC; typedef struct _GdkVisual GdkVisual; #ifdef __WXGTK20__ typedef struct _GdkAtom *GdkAtom; typedef struct _GdkDrawable GdkWindow; typedef struct _GdkDrawable GdkBitmap; typedef struct _GdkDrawable GdkPixmap; #else // GTK+ 1.2 typedef gulong GdkAtom; typedef struct _GdkWindow GdkWindow; typedef struct _GdkWindow GdkBitmap; typedef struct _GdkWindow GdkPixmap; #endif // GTK+ 1.2/2.0 typedef struct _GdkCursor GdkCursor; typedef struct _GdkRegion GdkRegion; typedef struct _GdkDragContext GdkDragContext; #ifdef HAVE_XIM typedef struct _GdkIC GdkIC; typedef struct _GdkICAttr GdkICAttr; #endif /* Stand-ins for GTK types */ typedef struct _GtkWidget GtkWidget; typedef struct _GtkStyle GtkStyle; typedef struct _GtkAdjustment GtkAdjustment; typedef struct _GtkList GtkList; typedef struct _GtkToolbar GtkToolbar; typedef struct _GtkTooltips GtkTooltips; typedef struct _GtkNotebook GtkNotebook; typedef struct _GtkNotebookPage GtkNotebookPage; typedef struct _GtkAccelGroup GtkAccelGroup; typedef struct _GtkItemFactory GtkItemFactory; typedef struct _GtkSelectionData GtkSelectionData; typedef GtkWidget *WXWidget; #ifndef __WXGTK20__ #define GTK_OBJECT_GET_CLASS(object) (GTK_OBJECT(object)->klass) #define GTK_CLASS_TYPE(klass) ((klass)->type) #endif #ifdef __WXGTK20__ /* Input method thing */ typedef struct _GtkIMMulticontext GtkIMMulticontext; #endif // __WXGTK20__ #endif // __WXGTK__ #if defined(__WXGTK20__) || (defined(__WXX11__) && wxUSE_UNICODE) #define wxUSE_PANGO 1 #else #define wxUSE_PANGO 0 #endif #if wxUSE_PANGO /* Stand-ins for Pango types */ typedef struct _PangoContext PangoContext; typedef struct _PangoLayout PangoLayout; typedef struct _PangoFontDescription PangoFontDescription; #endif #ifdef __WXMGL__ typedef struct window_t *WXWidget; #endif // MGL // This is required because of clashing macros in windows.h, which may be // included before or after wxWindows classes, and therefore must be // disabled here before any significant wxWindows headers are included. #ifdef __WXMSW__ #ifdef GetClassInfo #undef GetClassInfo #endif #ifdef GetClassName #undef GetClassName #endif #ifdef DrawText #undef DrawText #endif #ifdef GetCharWidth #undef GetCharWidth #endif #ifdef StartDoc #undef StartDoc #endif #ifdef FindWindow #undef FindWindow #endif #ifdef FindResource #undef FindResource #endif #endif // __WXMSW__ // --------------------------------------------------------------------------- // macro to define a class without copy ctor nor assignment operator // --------------------------------------------------------------------------- #define DECLARE_NO_COPY_CLASS(classname) \ private: \ classname(const classname&); \ classname& operator=(const classname&); #endif // _WX_DEFS_H_