///////////////////////////////////////////////////////////////////////////// // Name: client.cpp // Purpose: DDE sample: client // Author: Julian Smart // Modified by: // Created: 25/01/99 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif // Settings common to both executables: determines whether // we're using TCP/IP or real DDE. #include "ddesetup.h" #if defined(__WXGTK__) || defined(__WXMOTIF__) #include "mondrian.xpm" #endif #include "client.h" MyFrame *frame = NULL; IMPLEMENT_APP(MyApp) char ipc_buffer[4000]; wxListBox *the_list = NULL; MyConnection *the_connection = NULL; MyClient *my_client ; // The `main program' equivalent, creating the windows and returning the // main frame bool MyApp::OnInit() { // Create the main frame window frame = new MyFrame(NULL, "Client", wxPoint(400, 0), wxSize(400, 300)); // Give it an icon frame->SetIcon(wxICON(mondrian)); // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(CLIENT_EXECUTE, "Execute"); file_menu->Append(CLIENT_REQUEST, "Request"); file_menu->Append(CLIENT_POKE, "Poke"); file_menu->Append(CLIENT_QUIT, "Quit"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "File"); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); // Make a panel frame->panel = new wxPanel(frame, -1, wxPoint(0, 0), wxSize(400, 250)); the_list = new wxListBox(frame->panel, CLIENT_LISTBOX, wxPoint(5, 5), wxSize(150, 120)); the_list->Append("Apple"); the_list->Append("Pear"); the_list->Append("Orange"); the_list->Append("Banana"); the_list->Append("Fruit"); frame->panel->Fit(); frame->Fit(); wxString server = "4242"; wxString hostName = wxGetHostName(); if (argc > 1) server = argv[1]; if (argc > 2) hostName = argv[2]; // Create a new client my_client = new MyClient; the_connection = (MyConnection *)my_client->MakeConnection(hostName, server, "IPC TEST"); if (!the_connection) { wxMessageBox("Failed to make connection to server", "Client Demo Error"); #ifdef __WXMSW__ // extern void wxPrintDDEError(); // wxPrintDDEError(); #endif return FALSE; } the_connection->StartAdvise("Item"); frame->Show(TRUE); return TRUE; } int MyApp::OnExit() { if (my_client) delete my_client ; return 0; } BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(CLIENT_QUIT, MyFrame::OnExit) EVT_MENU(CLIENT_EXECUTE, MyFrame::OnExecute) EVT_MENU(CLIENT_POKE, MyFrame::OnPoke) EVT_MENU(CLIENT_REQUEST, MyFrame::OnRequest) EVT_CLOSE(MyFrame::OnCloseWindow) END_EVENT_TABLE() // Define my frame constructor MyFrame::MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size): wxFrame(frame, -1, title, pos, size) { panel = NULL; } void MyFrame::OnExecute(wxCommandEvent& event) { if (the_connection) the_connection->Execute("Hello from the client!"); } void MyFrame::OnPoke(wxCommandEvent& event) { if (the_connection) the_connection->Poke("An item", "Some data to poke at the server!"); } void MyFrame::OnRequest(wxCommandEvent& event) { if (the_connection) { char *data = the_connection->Request("An item"); if (data) wxMessageBox(data, "Client: Request", wxOK); } } void MyFrame::OnExit(wxCommandEvent& event) { if (the_connection) the_connection->Disconnect(); this->Destroy(); } // Define the behaviour for the frame closing void MyFrame::OnCloseWindow(wxCloseEvent& event) { if (the_connection) { the_connection->Disconnect(); } this->Destroy(); } MyClient::MyClient(void) { } wxConnectionBase *MyClient::OnMakeConnection(void) { return new MyConnection; } MyConnection::MyConnection(void):wxConnection(ipc_buffer, 3999) { } MyConnection::~MyConnection(void) { the_connection = NULL; } bool MyConnection::OnAdvise(const wxString& topic, const wxString& item, char *data, int size, wxIPCFormat format) { if (the_list) { int n = the_list->FindString(data); if (n > -1) the_list->SetSelection(n); } return TRUE; } bool MyConnection::OnDisconnect() { frame->Destroy(); the_connection = NULL; delete this; return TRUE; }