///////////////////////////////////////////////////////////////////////////// // Name: variant.h // Purpose: interface of wxVariant // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxVariant The wxVariant class represents a container for any type. A variant's value can be changed at run time, possibly to a different type of value. As standard, wxVariant can store values of type bool, wxChar, double, long, string, string list, time, date, void pointer, list of strings, and list of variants. However, an application can extend wxVariant's capabilities by deriving from the class wxVariantData and using the wxVariantData form of the wxVariant constructor or assignment operator to assign this data to a variant. Actual values for user-defined types will need to be accessed via the wxVariantData object, unlike the case for basic data types where convenience functions such as GetLong() can be used. Pointers to any wxObject derived class can also easily be stored in a wxVariant. wxVariant will then use wxWidgets' built-in RTTI system to set the type name (returned by GetType()) and to perform type-safety checks at runtime. This class is useful for reducing the programming for certain tasks, such as an editor for different data types, or a remote procedure call protocol. An optional name member is associated with a wxVariant. This might be used, for example, in CORBA or OLE automation classes, where named parameters are required. Note that as of wxWidgets 2.7.1, wxVariant is @ref overview_refcount "reference counted". Additionally, the convenience macros DECLARE_VARIANT_OBJECT() and IMPLEMENT_VARIANT_OBJECT() were added so that adding (limited) support for conversion to and from wxVariant can be very easily implemented without modifying either wxVariant or the class to be stored by wxVariant. Since assignment operators cannot be declared outside the class, the shift left operators are used like this: @code // in the header file DECLARE_VARIANT_OBJECT(MyClass) // in the implementation file IMPLEMENT_VARIANT_OBJECT(MyClass) // in the user code wxVariant variant; MyClass value; variant << value; // or value << variant; @endcode For this to work, MyClass must derive from wxObject, implement the @ref overview_rtti "wxWidgets RTTI system" and support the assignment operator and equality operator for itself. Ideally, it should also be reference counted to make copying operations cheap and fast. This can be most easily implemented using the reference counting support offered by wxObject itself. By default, wxWidgets already implements the shift operator conversion for a few of its drawing related classes: @code IMPLEMENT_VARIANT_OBJECT(wxColour) IMPLEMENT_VARIANT_OBJECT(wxImage) IMPLEMENT_VARIANT_OBJECT(wxIcon) IMPLEMENT_VARIANT_OBJECT(wxBitmap) @endcode Note that as of wxWidgets 2.9.0, wxVariantData no longer inherits from wxObject and wxVariant no longer uses the type-unsafe wxList class for list operations but the type-safe wxVariantList class. Also, wxVariantData now supports the wxVariantData::Clone() function for implementing the Unshare() function. wxVariantData::Clone() is implemented automatically by IMPLEMENT_VARIANT_OBJECT(). Since wxVariantData no longer derives from wxObject, any code that tests the type of the data using wxDynamicCast() will require adjustment. You can use the macro wxDynamicCastVariantData() with the same arguments as wxDynamicCast(), to use C++ RTTI type information instead of wxWidgets RTTI. @library{wxbase} @category{data} @see wxVariantData */ class wxVariant : public wxObject { public: /** Default constructor. */ wxVariant(); /** Constructs a variant directly with a wxVariantData object. wxVariant will take ownership of the wxVariantData and will not increase its reference count. */ wxVariant(wxVariantData* data, const wxString& name = ""); /** Constructs a variant from another variant by increasing the reference count. */ wxVariant(const wxVariant& variant); /** Constructs a variant from a wide string literal. */ wxVariant(const wxChar* value, const wxString& name = ""); /** Constructs a variant from a string. */ wxVariant(const wxString& value, const wxString& name = ""); /** Constructs a variant from a wide char. */ wxVariant(wxChar value, const wxString& name = ""); /** Constructs a variant from a long. */ wxVariant(long value, const wxString& name = ""); /** Constructs a variant from a bool. */ wxVariant(bool value, const wxString& name = ""); /** Constructs a variant from a double. */ wxVariant(double value, const wxString& name = ""); /** Constructs a variant from a list of variants */ wxVariant(const wxVariantList& value, const wxString& name = ""); /** Constructs a variant from a void pointer. */ wxVariant(void* value, const wxString& name = ""); /** Constructs a variant from a pointer to an wxObject derived class. */ wxVariant(wxObject* value, const wxString& name = ""); /** Constructs a variant from a wxDateTime. */ wxVariant(wxDateTime& val, const wxString& name = ""); /** Constructs a variant from a wxArrayString. */ wxVariant(wxArrayString& val, const wxString& name = ""); /** Destructor. @note wxVariantData's destructor is protected, so wxVariantData cannot usually be deleted. Instead, wxVariantData::DecRef() should be called. See @ref overview_refcount_destruct "reference-counted object destruction" for more info. */ ~wxVariant(); /** @name List Functionality */ //@{ /** Returns the value at @a idx (zero-based). */ wxVariant operator [](size_t idx) const; /** Returns a reference to the value at @a idx (zero-based). This can be used to change the value at this index. */ wxVariant& operator [](size_t idx); /** Appends a value to the list. */ void Append(const wxVariant& value); /** Makes the variant null by deleting the internal data and set the name to wxEmptyString. */ void Clear(); /** Deletes the contents of the list. */ void ClearList(); /** Deletes the zero-based @a item from the list. */ bool Delete(size_t item); /** Returns the number of elements in the list. */ size_t GetCount() const; /** Returns a reference to the wxVariantList class used by wxVariant if this wxVariant is currently a list of variants. */ wxVariantList& GetList() const; /** Inserts a value at the front of the list. */ void Insert(const wxVariant& value); /** Makes an empty list. This differs from a null variant which has no data; a null list is of type list, but the number of elements in the list is zero. */ void NullList(); //@} //@{ /** Retrieves and converts the value of this variant to the type that @a value is. */ bool Convert(long* value) const; bool Convert(bool* value) const; bool Convert(double* value) const; bool Convert(wxString* value) const; bool Convert(wxChar* value) const; bool Convert(wxDateTime* value) const; //@} /** Returns the string array value. */ wxArrayString GetArrayString() const; /** Returns the boolean value. */ bool GetBool() const; /** Returns the character value. */ wxChar GetChar() const; /** Returns a pointer to the internal variant data. To take ownership of this data, you must call its wxVariantData::IncRef() method. When you stop using it, wxVariantData::DecRef() must be called as well. */ wxVariantData* GetData() const; /** Returns the date value. */ wxDateTime GetDateTime() const; /** Returns the floating point value. */ double GetDouble() const; /** Returns the integer value. */ long GetLong() const; /** Returns a constant reference to the variant name. */ const wxString GetName() const; /** Gets the string value. */ wxString GetString() const; /** Returns the value type as a string. The built-in types are: - "bool" - "char" - "datetime" - "double" - "list" - "long" - "string" - "arrstring" - "void*" If the variant is null, the value type returned is the string "null" (not the empty string). */ wxString GetType() const; /** Gets the void pointer value. */ void* GetVoidPtr() const; /** Gets the wxObject pointer value. */ wxObject* GetWxObjectPtr() const; /** Returns @true if there is no data associated with this variant, @false if there is data. */ bool IsNull() const; /** Returns @true if @a type matches the type of the variant, @false otherwise. */ bool IsType(const wxString& type) const; /** Returns @true if the data is derived from the class described by @a type, @false otherwise. */ bool IsValueKindOf(const wxClassInfo* type) const; /** Makes the variant null by deleting the internal data. */ void MakeNull(); /** Makes a string representation of the variant value (for any type). */ wxString MakeString() const; /** Returns @true if @a value matches an element in the list. */ bool Member(const wxVariant& value) const; /** Sets the internal variant data, deleting the existing data if there is any. */ void SetData(wxVariantData* data); /** Makes sure that any data associated with this variant is not shared with other variants. For this to work, wxVariantData::Clone() must be implemented for the data types you are working with. wxVariantData::Clone() is implemented for all the default data types. */ bool Unshare(); //@{ /** Inequality test operator. */ bool operator !=(const wxVariant& value) const; bool operator !=(const wxString& value) const; bool operator !=(const wxChar* value) const; bool operator !=(wxChar value) const; bool operator !=(const long value) const; bool operator !=(const bool value) const; bool operator !=(const double value) const; bool operator !=(void* value) const; bool operator !=(wxObject* value) const; bool operator !=(const wxVariantList& value) const; bool operator !=(const wxArrayString& value) const; bool operator !=(const wxDateTime& value) const; //@} //@{ /** Assignment operator, using @ref overview_refcount "reference counting" if possible. */ void operator =(const wxVariant& value); void operator =(wxVariantData* value); void operator =(const wxString& value); void operator =(const wxChar* value); void operator =(wxChar value); void operator =(const long value); void operator =(const bool value); void operator =(const double value); void operator =(void* value); void operator =(wxObject* value); void operator =(const wxVariantList& value); void operator =(const wxDateTime& value); void operator =(const wxArrayString& value); //@} //@{ /** Equality test operator. */ bool operator ==(const wxVariant& value) const; bool operator ==(const wxString& value) const; bool operator ==(const wxChar* value) const; bool operator ==(wxChar value) const; bool operator ==(const long value) const; bool operator ==(const bool value) const; bool operator ==(const double value) const; bool operator ==(void* value) const; bool operator ==(wxObject* value) const; bool operator ==(const wxVariantList& value) const; bool operator ==(const wxArrayString& value) const; bool operator ==(const wxDateTime& value) const; //@} //@{ /** Operator for implicit conversion to a long, using GetLong(). */ double operator double() const; long operator long() const; //@} /** Operator for implicit conversion to a pointer to a void, using GetVoidPtr(). */ void* operator void*() const; /** Operator for implicit conversion to a wxChar, using GetChar(). */ char operator wxChar() const; /** Operator for implicit conversion to a pointer to a wxDateTime, using GetDateTime(). */ void* operator wxDateTime() const; /** Operator for implicit conversion to a string, using MakeString(). */ wxString operator wxString() const; }; /** @class wxVariantData The wxVariantData class is used to implement a new type for wxVariant. Derive from wxVariantData, and override the pure virtual functions. wxVariantData is @ref overview_refcount "reference counted", but you don't normally have to care about this, as wxVariant manages the count automatically. However, in case your application needs to take ownership of wxVariantData, be aware that the object is created with a reference count of 1, and passing it to wxVariant will not increase this. In other words, IncRef() needs to be called only if you both take ownership of wxVariantData and pass it to a wxVariant. Also note that the destructor is protected, so you can never explicitly delete a wxVariantData instance. Instead, DecRef() will delete the object automatically when the reference count reaches zero. @library{wxbase} @category{data} @see wxVariant, wxGetVariantCast() */ class wxVariantData { public: /** Default constructor. */ wxVariantData(); /** This function can be overridden to clone the data. You must implement this function in order for wxVariant::Unshare() to work for your data. This function is implemented for all built-in data types. */ wxVariantData* Clone() const; /** Decreases reference count. If the count reaches zero, the object is automatically deleted. @note The destructor of wxVariantData is protected, so delete cannot be used as normal. Instead, DecRef() should be called. */ void DecRef(); /** Returns @true if this object is equal to @a data. */ bool Eq(wxVariantData& data) const; /** Returns the string type of the data. */ wxString GetType() const; /** If the data is a wxObject returns a pointer to the objects wxClassInfo structure, if the data isn't a wxObject the method returns @NULL. */ wxClassInfo* GetValueClassInfo() const; /** Increases reference count. Note that initially wxVariantData has reference count of 1. */ void IncRef(); /** Reads the data from @a stream. */ bool Read(ostream& stream); /** Reads the data from @a string. */ bool Read(wxString& string); /** Writes the data to @a stream. */ bool Write(ostream& stream) const; /** Writes the data to @a string. */ bool Write(wxString& string) const; }; // ============================================================================ // Global functions/macros // ============================================================================ /** @ingroup group_funcmacro_rtti */ //@{ /** This macro returns a pointer to the data stored in @a var (wxVariant) cast to the type @a classname if the data is of this type (the check is done during the run-time) or @NULL otherwise. @header{wx/variant.h} @see @ref overview_rtti, wxDynamicCast() */ #define wxGetVariantCast(var, classname) //@}