///////////////////////////////////////////////////////////////////////////// // Name: wx/brush.h // Purpose: Includes platform-specific wxBrush file // Author: Julian Smart // Modified by: // Created: // RCS-ID: $Id$ // Copyright: Julian Smart // Licence: wxWindows Licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BRUSH_H_BASE_ #define _WX_BRUSH_H_BASE_ #include "wx/defs.h" #include "wx/object.h" #include "wx/gdiobj.h" // wxBrushBase class WXDLLEXPORT wxBrushBase: public wxGDIObject { public: virtual ~wxBrushBase() { } virtual int GetStyle() const = 0; virtual bool IsHatch() const { return (GetStyle()>=wxFIRST_HATCH) && (GetStyle()<=wxLAST_HATCH); } }; #if defined(__WXPALMOS__) #include "wx/palmos/brush.h" #elif defined(__WXMSW__) #include "wx/msw/brush.h" #elif defined(__WXMOTIF__) || defined(__WXX11__) #include "wx/x11/brush.h" #elif defined(__WXGTK20__) #include "wx/gtk/brush.h" #elif defined(__WXGTK__) #include "wx/gtk1/brush.h" #elif defined(__WXMGL__) #include "wx/mgl/brush.h" #elif defined(__WXMAC__) #include "wx/mac/brush.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/brush.h" #elif defined(__WXPM__) #include "wx/os2/brush.h" #endif #endif // _WX_BRUSH_H_BASE_